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Binance's CZ Reveals Key Reason Why He's Not Using Telegram
GameFi Guides

Binance’s CZ Reveals Key Reason Why He’s Not Using Telegram

by admin September 22, 2025


Changpeng Zhao, former chief executive officer at cryptocurrency exchange Binance, has revealed that he does not use Telegram.

While Zhao says that he personally has nothing against the popular messaging app, he had to stop using the app after being inundated with a deluge of spam messages (to the point where his phone would start to lag). 

The issue is that one cannot restrict messages from random users who know your handle, which was the case for Zhao. 

Telegram does not offer an in-built setting that makes it possible to block messages outside one’s contact list. This, of course, leaves public figures of the likes of CZ highly exposed to incessant spamming. 

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In fact, Zhao claims that he personally complained about this issue to Telegram CEO Pavel Durov. 

Paying for DMs?

After an X user suggested that there should be a feature that allows paying for DMs, CZ recalled that he had already tried this with ReachMe, a paid platform that the crypto mogul tested earlier this year. 

Zhao initially intended to limit the volume of meaningful messages to roughly 10 per day, but it later turned out that scammers were “very willing” to pay. 

Moreover, blockchain security firm SlowMist discovered a vulnerability that allowed users to avoid paying for direct messages. 



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September 22, 2025 0 comments
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Borderlands 4 elevator clearance: Claptrap moving towards the camera while holding an empty box out with his left hand.
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Conan O’Brien played Borderlands 4 for charity, but somebody should have told him about the Claptrap mute button: ‘He’s my least favorite trash can’

by admin September 14, 2025



Ahead of the release of Borderlands 4 last week, Conan O’Brien returned for a new episode of Clueless Gamer to try out the game in support of the non-profit Next for Autism.

Right out of the gate, O’Brien’s eyes seemed to glaze over while listening to the lore behind the game, joking, “Can you just say to people ‘these are robots’ and they go ‘PEW PEW PEW’?”

Clueless Gamer: “Borderlands 4” | Team Coco – YouTube

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After getting through an opening cutscene he compared to a Russian novel, O’Brien met the infamous Claptrap and immediately joined the legions of gamers who hate the peppy little rolling box.


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“You know what’s great about this little Claptrap guy? He’ll never get annoying,” O’Brien quipped. After mimicking the robot’s voice, he added, “He’s my least favorite trash can, and that’s really saying something.”

The great tragedy is that O’Brien could have muted the memetically hated robot companion thanks to a new option in Borderlands 4’s sound menu⁠—you really gotta hand it to Gearbox on that one, it’s a great bit. But perhaps for the sake of good content, O’Brien was forced to endure.

O’Brien then managed to take out some kratches and fought for his life during a trip to the Lambent Mines⁠—at least until the game crashed on him after co-host Aaron Bleyaert attempted to change a setting to make the game easier for O’Brien. After getting things back up and running, O’Brien spent a few minutes trying to figure out how to get through a forcefield (including just shooting at it, we’ve all been there) and took a stab at fighting the boss, “Vile Lictor.”

O’Brien managed a victory on the unfortunately-named honcho and closed things out by giving another shoutout to Next for Autism, which builds and runs programs to support people with autism. Of course, he also gives a shoutout to Borderlands 4, which is available now on Steam.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 14, 2025 0 comments
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"He's the real deal" - Chatty, energetic, unpolished, but still the same man: Meet gaming’s exclusive James Bond, played by Dexter’s Patrick Gibson
Game Reviews

“He’s the real deal” – Chatty, energetic, unpolished, but still the same man: Meet gaming’s exclusive James Bond, played by Dexter’s Patrick Gibson

by admin September 3, 2025


While it admittedly was plainly obvious to anyone who has seen his face on TV or in film, Danish developer IO Interactive has now made it official: their video game exclusive iteration of the world famous Agent 007 is to be played by Irish actor Patrick Gibson.

Let’s get the obvious facts and figures out of the way first. Gibson is the seventh actor to portray Bond in a visual medium product endorsed by MGM and EON, the stewards of the cinematic franchise. Gibson has a range of impressive credits, but his most high-profile is arguably his most recent, playing a young Dexter Morgan in Dexter: Original Sin. Gibson is the second Irish actor to take on the mantle of Bond, and will go into the record books as the second youngest Bond – he’ll be 30 when he makes his debut in 007: First Light.

“What he brings is energy,” explains Martin Emborg, First Light’s cinematic and narrative director, who naturally played a key role in casting and then directing Gibson.

“A lot of the time the cinematic artists will start with a long lens shot, and he’s always moving. He’s so dynamic. He has this impatience to him. He’s not someone who can sit in a chair and be extremely calm. Which is great, because that’s a key part of his personality.”

Gibson’s casting is central to the single most important decision IO Interactive made, in tandem with MGM, for First Light. This is a young Bond, and though Gibson himself is not that different in age to Connery or Lazenby in their debuts (32 and 29, respectively), he does present a different image of Bond. First Light sees players follow the agent as a true rookie, following a modern version of author Ian Fleming’s origin of the character: orphaned, a challenging career in the Royal Navy, and then recruitment to MI6’s Double-0 program.

Image credit: IO Interactive / MGM

Like the literary versions of the character, in an early look at First Light during a tour of IO Interactive’s Copenhagen development headquarters, Gibson’s Bond appears to be a jumble of delightful contradictions. He is something of a loner, for instance – the late-joining outcast among a crop of young Double-0 candidates tasked with training and working together. But he’s also already partly the Bond we know – slick, instinctive, and socially suave. He’s still witty and funny, obviously, though in a more wry way rather than eyebrow-quirking seventies stuff. Gibson’s performance will be tasked with carrying much of this.

“You could probably find a lot of impatient, energy-filled people,” Emborg admits. “But Patrick balances that out with a gravity and a great kind of… he has a beyond-his-years quality to him.

“I remember we saw, obviously, we saw a lot of tapes, we did a lot of test tapes and stuff like that. The first time I got in a room with him… I’d seen him on video, but being in the room with him I was just like – yeah, he’s the real deal. And that’s not super quantifiable. It’s just a feeling that you get.”

This I believe whole-heartedly. Bond is one of those unique media characters – in British literature probably among only three – who in many ways transcend what is on the page across multiple interpretations, specifically to embrace the nature of the person playing them. James Bond, Sherlock Holmes, The Doctor – you don’t just cast an actor as these characters – you cast these characters as the actor, and the actor’s personality and predilections then become indelibly mixed with the character on the page, who is part blank-slate by design. You only need to see the difference between the Cumberbatch and Downey Jr. versions of Sherlock Holmes to sense this. Or Tennant and Capaldi in the TARDIS. Or the crooked eyebrows and gleeful smirks of Moore to the brutal nihilism of Craig’s Bond.

Gibson now joins that list with his own interpretation that’ll doubtless be very ‘him’ – so it’s no surprise that the casting flew partially on vibes. His Bond differs on age, but there’s more to him than that, of course. He’s chattier than his filmic peers, for a start – but not by too much.

“To some extent, these are smart characters where there’s an economy to the way that they talk,” Emborg notes, which to me suggests writing that will channel Fleming’s economical and spartan prose of the books.

“So, they’re not chatterboxes. But he talks more than Bond usually does. Bond usually has, like, a single line and then punches someone,” Emborg laughs. Gibson will be doing a little more than that, but “there’s still an economy to it. And I just think Patrick is someone who can take the text, internalise it, and figure out how to say the things we’re saying. It was very inspiring.”

Gibson will have faced a similar audition process to recent screen Bonds, in a sense. Bond production studio EON has a set template, where candidates for the role record the iconic casino scene from GoldenEye which ticks a lot of boxes – glib needling of a villain, flirting, ordering a vodka martini, saying ‘Bond, James Bond’, cool detachment. Recently some tapes leaked showing the likes of buff one-of-us nerd Henry Cavill and The Boys’ Anthony Starr performing this scene in 2005, competing with Daniel Craig. The top candidates went on to more specific sides for the project in question – in this case, scenes depicting a younger Bond and testing chemistry with the actors up for parts as reimagined versions of Bond’s key allies.

Image credit: IO Interactive / MGM

Joining Gibson is Priyanga Burford as M, the head of MI6. British TV fans will know Burford from an impressive string of dramas. Burford’s M is intended to somewhat mirror Bond as a younger take on the character who is new to her job. “She enters the role expected to be a temp,” Emborg reveals, “But she turned out to be really efficient and very good at her job. She has this easy authority, but there’s a kind of kindred spirit relationship with Bond being a young man that enters this training program while not necessarily the one everyone expects to succeed.”

MI6’s gadget-toting Quartermaster is played by Alastair Mackenzie, another staple actor in British TV, stage, and film. His closest brush to gaming was a role in a 2013 movie version of Company of Heroes – but many in the nerd sphere will now know him as Perrin, Mon Mothma’s inutile husband in Star Wars’ Andor. Q has been reimagined this time not just as the guy who gives Bond gear, but as an impeccably-dressed key influence on this younger Bond in the matters of style. “Our Q is very sartorial,” Emborg says. “There’s a reason that the Q watch is an Omega and the Q car is an Aston – you know, you have to have standards.”

Moneypenny is yet another familiar face on British TV in Kiera Lester. Moneypenny is a field analyst this time, rather than just M’s secretary. This means she’s the voice you’ll hear most often – delivering pre-mission briefs and always in Bond’s ear mid-assignment, a vital source of information, an ally, and a friend. IO clearly channels its experience of the relationship between Agent 47 and handler Diana Burnwood here. “The friendship and easy chemistry they have is really what transports you through the story,” Emborg adds.

Further, we have confirmation that John Greenway is played by Lennie James, perhaps best known for The Walking Dead and Line of Duty, and to gamers as Destiny’s Lord Shaxx. Greenway is a vital new character, the last remaining Double-0 agent in MI6 after the program was shut down a decade or so before the events of First Light. He’s now tasked with rebooting the section with young recruits. “He’s the stern mentor who will put Bond through his paces,” reveals Emborg. “But he’s a great spy in a traditional sense. There’s more of a Cold War air about him.”

Finally, at least for now, is the reveal of Ms. Roth, aka ‘Isola’ – the female lead. Noémie Nakai is bringing this French intelligence agent to life – and she has a string of TV and film credits to her name, both in French and English productions. Many will know her from a turn in Tokyo Vice – and some gamers might recognize her voice from Grid Legends, where she was an announcer.

Image credit: IO Interactive / MGM

The idea, various developers explain, is that these key characters around Bond will help form who he is – sculpting this young Royal Navy lad into the suave, sophisticated, and unstoppable agent we know him as. The most obvious example is Q, of course – this is a man who wears a cravat under his labcoat, and he’s going to smarten up this lad by hook or by crook. But each of the core cast of the game will have a role to play in helping to shape Gibson’s Bond, including those above plus a mysterious mask-wearing villain who IO hasn’t yet confirmed the actor of. That villain’s mask, in particular, sure feels like it’s hiding some sort of shocking casting secret.

The need for a new Bond and a new world for IO to play in was obvious. Daniel Craig’s era was hurtling towards its close as IO began work on this game, for a start. But also, being free of whatever the film franchise decides to do is a creative liberation. IO wants to be true to Bond, but also leave its fingerprints on the franchise. Plus, there is a market opportunity too.

“Part of the challenge is like, does a 17, 19, 21-year-old… do they know Bond?” asks IO co-owner and First Light director Hakan Abrak. “They’ve heard about it, right. But do they have that same experience – that I saw that with my dad, I grew up with this experience? Maybe not to the same degree, right?”

It’s a fair point. When I was growing up, there was a Bond film every two to three years. The character was everywhere in my formative years. With less frequent films, today’s young likely know the character less well. So the concept with this new version is a version of Bond for those people, even if some existing fans are left wrinkling their nose in distaste at the choice. Abrak recalls Daniel Craig’s casting, where fans raised petitions and designed websites screaming that he was a terrible choice.

“That’s the beauty of it. It’s an IP that invites discussion, that invites sharing your story or what you like,” Abrak says. Gibson is a new Bond for a new generation, though IOI of course hopes that existing fans also come along for the ride. “Ultimately, we hope this is a way for a new audience to get acquainted with this fantasy. That’s what we’re trying to do.”

As in any good Bond story, the agent is the sun around which everything else orbits. In a video game there’s more than just an actor to worry about – animation, sound design, even how the blend of motion capture and hand animation catches the character’s unique ambulation. First Light is very different to IO’s work on Hitman in many ways, but one key way is in how the protagonist moves – where 47 is stiff and deliberate, 007 flows like a surging river. Only part of that is from Gibson, of course – but the team at IO seems convinced they’ve nailed finding their man.

“It’s impossible to overstate what he brings,” says Emborg. “What they do – when you have Lenny James and Patty together on stage… it’s that energy. You go, wow. Why do I have goosebumps right now? They’re not even saying anything, but they’re doing something.”

I consider myself a pretty discerning Bond fan. It wasn’t until I actually saw Casino Royale that Craig won me over, even (though I was never enough of a moron to sign a petition on sight alone). But I can say that even having just seen a few glimpses of him, this new 007 has me largely convinced. By going younger, shifting away from the known parameters of the character, IO has created space within which to operate – and thrillingly, Gibson seems to be the right man to fill in those gaps.

Disclaimer: IO Interactive provided Eurogamer travel, accommodation, and sustenance for a one-day visit to their studio HQ in Copenhagen.



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September 3, 2025 0 comments
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Ripple CTO Proves He's Biggest XRP Fan
GameFi Guides

Ripple CTO Proves He’s Biggest XRP Fan

by admin August 26, 2025


David Schwartz has long been known as the brains behind Ripple and XRP Ledger, but this week he decided to wear his loyalty a little more literally. Stopping by a café branded “XRPRESSO,” the Ripple CTO showed up with an XRP belt, an XRP t-shirt, a Gemini-issued XRP rewards card in hand and even a branded mug to match.

The scene looked more like a fan convention than a coffee run, and judging by the reactions online, the community loved every second of it.

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That display of enthusiasm comes as Gemini’s latest product tied to XRP is gaining traction in its own right. The Gemini credit card, which pays out XRP rewards, has climbed into the top 20 apps in the U.S. App Store, surpassing Coinbase in the rankings. 

Gemini currently sits in 16th place, as opposed to Coinbase at 20th, a detail that has not gone unnoticed at a time when exchange competition in the U.S. remains fierce and new user growth is hard to come by.

Major XRP Ledger update by Schwartz on way

The lighthearted café stop also followed a more serious note from Schwartz last week, when he revealed that XRPL’s next upgrade is already being tested in conditions close to production. He hinted that, if the results continue as they have, the new hub could move straight into the live system in the coming days.

While no firm launch date has been announced, the suggestion that the upgrade might roll out without the usual delays has lifted expectations across the XRP community.

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Schwartz manages to balance technical leadership with a sense of showmanship, switching from café selfies to detailed system updates in the same breath. It is that dual presence — half engineer, half ambassador — that keeps him firmly at the center of XRP’s culture as well as its codebase.



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August 26, 2025 0 comments
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God of War Director Teases Reveal Of Next Game He's Been Working On
Game Updates

God of War Director Teases Reveal Of Next Game He’s Been Working On

by admin August 18, 2025


PlayStation fans have been waiting to hear what’s next from Sony’s God of War studio Santa Monica amid rumors that the 2018 game’s director, Cory Barlog, is busy creating a new IP. The veteran developer appears to have finally provided them with their first official details, albeit in the strangest way possible: his Facebook account.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook, as first reported by by Game Informer. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.”

While many have shared doubts about the veracity of the post, it’s been liked on the social media platform by people like God of War composer Bear McCreary and former PlayStation executive Shuhei Yoshida. Sony did not immediately respond to requests for comment.

As rumors have swirled about what exactly Santa Monica is making, Bloomberg‘s Jason Schreier reported earlier this year that, contrary to popular speculation, the studio was not making a sci-fi game. He was more cryptic on whether it’s related to God of War or not. “It’s not a new IP but it might feel like one,” he wrote. “Maybe that’s why people are confused.”

This led some fans to speculate if the upcoming game could be a God of War spin-off that is so different from the existing third-person action franchise it’s being treated internally as a new IP. It’s unclear right now how many projects Santa Monica has going at the same time, with rumored God of War set in Greece reportedly delayed and an online spin-off at fellow PlayStation studio Bluepoint reportedly canceled earlier this year.

One things for sure: the new game’s announcement, whatever it ends up being, is something PS5 super fans have been desperate for as this console generation drags on without many first-party single-player blockbusters to point to. If Barlog’s next game does get announced this year, presumably at the Game Awards, it’ll suggest the PS5 is shaping up to have a strong last few years when it comes to Sony-made exclusives.



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August 18, 2025 0 comments
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