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Here's everything announced at the Xbox Tokyo Game Show Broadcast
Game Updates

Here’s everything announced at the Xbox Tokyo Game Show Broadcast

by admin September 26, 2025


As part of this year’s Tokyo Game Show, Microsoft streamed an Xbox Broadcast featuring a load of new games coming to Xbox consoles in the near future.

Xbox consoles don’t traditionally sell well in Japan, but it’s clear Microsoft is aiming to appease players in the country. That’s why Forza is moving to Japan, and Call of Duty will feature maps inspired by the country.

Here are all the announcements from the Xbox Tokyo Game Show Broadcast.

[English – 4K] Xbox Tokyo Game Show 2025 BroadcastWatch on YouTube

First look at Gungrave Gore Blood Heat

A remake of the 2002 PS2 game, today we got a first look at Gungrave Gore Blood Heat – a third-person action shooter with extravagant gore. It’s been built in Unreal Engine 5 for improved visuals and will be released on Xbox Series X/S, as well as PS5 and Steam.

Gungrave GORE Blood Heat – Announce Trailer | Tokyo Game Show 2025Watch on YouTube

Gemma Chan stars in IOI’s 007 First Light

Following an extended look at the game from PlayStation, we got another look at IOI’s Bond game First Light that’s out on 27th March next year. Here, Xbox revealed Gemma Chan (Marvel’s Eternals, Crazy Rich Asians) will play Dr Selina Tan – MI6’s Head of Tactical Simulation, a new character specifically created for 007 First Light.

007 First Light – Gemma Chan Reveal | Tokyo Game Show 2025Watch on YouTube

A look at Double Dragon Revive

Arc System Works is updating the classic beat ’em up Double Dragon – here we saw its story mode as well as a load of missions and episodic stories in its Extra Mode. It’s out on 23rd October across Xbox One, Xbox Series X/S, PS4, PS5, Switch, PC (Steam, Epic).

Double Dragon Revive | Tokyo Game Show 2025Watch on YouTube

Hold hands in Fatal Frame 2: Crimson Butterfly

Next up was Fatal Frame 2: Crimson Butterfly, a remake that will let characters hold hands at last, which wasn’t possible in the original PS2 and Xbox versions. The graphics and sound have been updated for improved skin textures and 7.1.4 sound. There are also new filters for your camera to help you defeat spirits. It’s out early next year on Xbox Series X/S, as well as PS5, Switch 2 and PC (Steam).

FATAL FRAME II: Crimson Butterfly REMAKE – Broadcast Trailer | Tokyo Game Show 2025Watch on YouTube

Pokémon wannabe Aniimo

A new trailer for Aniimo showed off a load of Pokémon-esque critters, but with barely any gameplay it’s hard to tell what this game even is. The designs are quite cute at least. It’s available to pre-register now.

Aniimo Tokyo Game Show Exclusive Trailer | Discover Even More Aniiimo! | Tokyo Game Show 2025Watch on YouTube

Sudden Strike 5 will have BIG GUNS

Out next year, war game Sudden Strike 5 will have a number of new features like BIG GUNS. Isn’t that to be expected?

The Monster Hunter Stories games come to Xbox

Monster Hunter Stories 3 was recently announced at the Nintendo Direct, but will additionally be available on PlayStation and Xbox on 13th March. It’s the latest in Capcom’s turn-based RPG spin-off, but the first two games will also be coming to Xbox One and Xbox Series X/S on 13th November.

Monster Hunter Stories Series – Broadcast Trailer | Tokyo Game Show 2025Watch on YouTube

Protect Bruce Lee in Hitman

Bruce Lee is today joining Hitman World of Assassination as the latest Elusive Target. He’s not actually a target, though, but an ally, so you’ll need to neutralise anyone else attempting to kill him. The update is available on all platforms from today until 20th November.

HITMAN World of Assassination – The Infiltrator (Bruce Lee) Launch Trailer | Tokyo Game Show 2025Watch on YouTube

Swery is rubbish at Hotel Barcelona

Hotel Barcelona launches tomorrow – it’s the latest game from Hidetaka “Swery” Suehiro (Deadly Premonition) and Goichi “Suda51” Suda (No More Heroes). The 2D horror action game has both co-op and PvP multiplayer, as shown in this trailer, but Swery keeps losing – poor guy.

Hotel Barcelona | Tokyo Game Show 2025Watch on YouTube

Dragon Quest 1+ 2 HD-2D Remake features brand new area

The remake of Dragon Quest 1 and 2 will feature the Ocean Floor for the first time, a brand new expansive area inhabited by mermaids. How do you get there? In a ship encased in a bubble, of course. The game will be released on 30th October on Xbox Series X/S, as well as PlayStation consoles, Switch consoles, and PC (Steam, Windows).

DRAGON QUEST I & II HD-2D Remake: Ocean Floor Playthrough | Tokyo Game Show 2025Watch on YouTube

Rhythm Doctor has just one button

One of the most interesting reveals, Rhythm Doctor is a rhythm game (obviously) that features just one button. It’s “the easiest game you’ve ever played,” the trailer boasts. Looks like there’s comedy mixed in with the cute pixel art – it’s out on 6th December across Xbox Series X/S and PC (Steam).

Travel across Japan in Microsoft Flight Simulator 2024

World Update 20 is out now in Microsoft Flight Simulator 2024, adding a whole load of locations and landmarks from across Japan. It means you’ll be able to fly over the likes of Tokyo, Osaka and way beyond in great detail – it’s available now for free.

Microsoft Flight Simulator | World Update 20: Japan | Tokyo Game Show 2025Watch on YouTube

Romancing SaGa 2: Revenge of the Seven out now

This remake of the classic Square Enix RPG is available now on Xbox Series X/S, and there’s even a free demo to check it out – your save data will carry over. The remake is already out on PlayStation and Switch and has been well-received.

Romancing SaGa 2: Revenge of the Seven | Xbox and Windows Launch Trailer | Tokyo Game Show 2025Watch on YouTube

Yet another life sim is on the way

They’re everywhere these days. Starsand Island is a cute anime life sim game that’ll be out on 1st February. I’m not sure exactly how this will differentiate itself from others of the genre, but it does at least have an adorable panda and capybara playing on Xbox controllers, so that’s nice? It’s coming to Xbox Series X/S, PS5, and PC (Steam).

Starsand Island | Tokyo Game Show 2025Watch on YouTube

Yet another dark fantasy game is on the way

Project Evil Bane won’t be out until 2027, but it looks like some sort of dark fantasy multiplayer game. The cinematic trailer showed a group of players battling giant creatures, using swords, guns, and magical grappling hooks. It’s coming to Xbox Series X/S and PC.

Project EVILBANE – Official Reveal Trailer | Tokyo Game Show 2025Watch on YouTube

Ninja Gaiden 4’s difficulty options detailed

The Ninja Gaiden series is notorious for its difficulty, but this fourth game in the series will expand out in both directions. For newcomers, there’s a new Hero Mode with auto-guard and auto-dodge assists you can toggle at will. You can also change difficulty at any point, while the standalone Training Mode will let you practice your combos. For experts, there’s Master Ninja which cannot be switched to midgame and will be particularly tricky, requiring deadly precision. Gameplay for this looks very cool! It’s out on 21st October across Xbox Series X/S, PS5, and PC.

NINJA GAIDEN 4 – Difficulty Design | Tokyo Game Show 2025Watch on YouTube

Mistfall Hunter is dark fantasy extraction

Mistfall Hunter’s game director Haoliang “HAO” Zhang introduced this dark fantasy extraction game, following its recent beta test. It looks particularly atmospheric – judging by some beautiful artwork at least. It’s heading to Xbox Series X/S and PC, but there’s no release date yet.

Mistfall Hunter – Developer Update | Tokyo Game Show 2025Watch on YouTube

Winter Burrow out in November

Cut mouse survival game Winter Burrow received a release date – it’s out on 12th November across Xbox Series X/S, Xbox One, Switch, and PC (Steam). It’s like a deadlier Animals of Farthing Wood.

Winter Burrow – Release Date Trailer | Tokyo Game Show 2025Watch on YouTube

Evangelion collaboration coming to Terminull Brigade

An Evangelion collaboration is on its way to free-to-play roguelike Terminull Brigade on 31st October. Never heard of it? A quick check on Steam shows the game has a Mostly Negative rating from players, which just about sums up this showcase

Terminull Brigade Xbox on PC Launch and Evangelion Collaboration Announcement | Tokyo Game Show 2025Watch on YouTube

Japan arrives in Age of Mythology Retold

It’s called Heavenly Spear and will be available from 30th September on all platforms.

Age of Mythology: Retold – Heavenly Spear | Launch Trailer | Tokyo Game Show 2025Watch on YouTube

Shoot your friends in a cat cafe in Call of Duty Black Ops 7

The next in the Call of Duty series will get a bunch of multiplayer maps inspired by Japan, so no wonder they were revealed at the Tokyo Game Show. The country is a “major region woven across the entire experience”, apparently, and its 2035 setting presents a near-future merging tradition and innovation. Two maps were named: firstly Toshin, a Tokyo-esque metropolis that includes a cat cafe among the neon lights, and Japanese castle Den. It’s out on 14th November.

Forza Horizon 6 will bring Japan to life “like never before”…

…but it wasn’t actually shown. The next in the racing series will be out in 2026, but this was just a quick tease before it’s fully unveiled next year.

Forza Horizon 6 – Official Teaser Trailer | Tokyo Game Show 2025Watch on YouTube



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September 26, 2025 0 comments
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Amazon Might Owe You $51. Here’s How to Find Out if You’re Eligible
Product Reviews

Amazon Might Owe You $51. Here’s How to Find Out if You’re Eligible

by admin September 25, 2025


Amazon customers with a Prime subscription will soon be able to make claims online for their share of the $1.5 billion the company is being ordered to pay to users in the United States.

It’s all part of a recent settlement with the US Federal Trade Commission. Amazon now has to “provide $1.5 billion in refunds back to consumers harmed by their deceptive Prime enrollment practices,” according to a press release from the FTC. The total settlement with the FTC is $2.5 billion, which includes a $1 billion penalty owed to the government.

“There was no admission of guilt in this settlement by the company or any executives,” says Alisa Carroll, an Amazon spokesperson, in an email sent to WIRED on Thursday after the decision was released. “The settlement largely requires us to maintain the sign-up and cancellation process that has been in place for several years—not to make additional changes.” She says Amazon will comply with the settlement’s decision.

Who Gets the Amazon Cash?

Those who are eligible to make a claim may eventually receive up to $51 in total. If you’re one of the millions of Amazon Prime members in the US, odds are you’re curious about whether you can get some of these Bezos bucks. Eligibility hinges on two broad factors, according to the court order filed on Thursday.

First, the decision includes any US customers who signed up for Prime “through a Challenged Enrollment Flow” in the last six years—from June 23, 2019 to June 23, 2025, to be exact. What counts as a “challenged” sign-up process? The order says it’s “any version of the Universal Prime Decision Page, the Shipping Option Select Page, Prime Video enrollment flow, or the Single Page Checkout.”

That’s quite extensive! Unless you went directly to the Prime subscription site to enroll, you very well may have encountered multiple nudges from Amazon during the process that fall under this “challenged” sign-up umbrella.

The second group eligible to make a claim are Amazon Prime customers who started the process of canceling their subscription, but didn’t complete the cancellation. The ruling covers the same six-year time period. It includes users who became frustrated with the cancellation process and quit halfway through, as well as those who took a “Save Offer” that incentivized them to keep the membership for longer.

Customers who fall into either of these two groups, having enrollment or cancellation issues, are eligible to make a claim. It’s not required for you to fit into both categories to get money from the settlement.

What’s Next?

Not everyone who’s eligible will need to submit a claim to get the cash. “Some consumers will receive automatic payments in the next 90 days,” says FTC spokesperson Christopher Bissex in an email sent to WIRED. “The rest of eligible consumers will receive a notification from Amazon, and will have the opportunity to submit a simple claim form.”

Subscribers who used three or fewer of the benefits provided through Prime in a single year may receive the automatic payment, whereas more avid Prime users will need to make a claim. The specifics about what exactly counts as a single “benefit” remain vague.

WIRED will update this article as more information becomes available and detail how impacted customers will be able to make their claim with Amazon. In previous instances, like the FTC’s Equifax settlement, many of those eligible made claims through a dedicated website.



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September 25, 2025 0 comments
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BTC Longs on Bitfinex Rise 20%, Prices Drop Below 100-Day Average
NFT Gaming

Onchain Asset Management is Booming; Here’s Where People Are Investing

by admin September 25, 2025



Crypto trading firm Keyrock says onchain asset management is having a breakout year.

In a new report, the firm estimated that assets under management (AUM) have surged 118% in 2025 to $35 billion, driven by growth across automated yield vaults, discretionary strategies, structured products and credit.

Keyrock predicts that the sector could nearly double again by 2026, reaching $64 billion under a base case scenario, or as much as $85 billion if this year’s growth momentum continues.

Discretionary strategies were the standout in 2025, up 738% year-to-date, as onchain investing evolves into a credible alternative to traditional finance, the report said.

Keyrock’s report highlighted that three protocols, Morpho, Pendle and Maple, now control 31% of the industry’s AUM, underscoring both scaling leadership and protocol concentration risk.

Yield vaults remain the main entry point for allocators, commanding $18 billion in deposits.

While smaller wallets dominate in number, whales and dolphins provide the overwhelming majority of liquidity, the report noted, contributing 70%–99% of capital across strategies.

Performance has matured, with net returns competitive with traditional markets but no longer uniformly higher, the firm said. Automated yield vaults outperformed their TradFi peers by roughly 186 basis points after fees, while structured products and onchain credit lagged slightly once costs were factored in.

Discretionary strategies delivered hedge fund-like results with the added benefits of liquidity and transparency, the report added.

The Brussels-based firm recently expanded into asset and wealth management with the acquisition of Turing Capital, a Luxembourg-registered fund manager.

Read more: Crypto Trading Firm Keyrock Buys Luxembourg’s Turing Capital in Asset Management Push



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September 25, 2025 0 comments
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Here's a first look at Housemarque's Returnal follow-up Saros, out next March
Game Updates

Here’s a first look at Housemarque’s Returnal follow-up Saros, out next March

by admin September 25, 2025



Housemarque has provided a first look at Saros, it’s next game and PS5 follow-up to Returnal.

It’s set for release on 20th March on PS5, and will be enhanced for PS5 Pro.

While the initial reveal was purely cinematic, now we’ve got a look at the game’s gameplay. Check it out for yourself in the trailer below.

Saros – Gameplay Reveal Trailer | PS5 GamesWatch on YouTube

At first glance, this is more of the same intense bullet hell action we know and love from Returnal, but there are some subtle tweaks too.

Creative director Gregory Louden introduced the video, stating the game will explore the emotional and haunting story of protagonist Arjun Devraj (Rahul Kohli) on a shapeshifting planet. Later he mentioned an ensemble of NPCs, suggesting this could be more story focused than Returnal was.

As for gameplay, Devraj wields a shield used to absorb projectiles and then hit back with a powerful weapon – almost like a delayed parry. Louden also hinted at the progression system with a permanent ability: Second Chance, which revives Devraj on death. The trailer ended with a wild-looking boss, of course.

Further details have been provided on the PlayStation Blog. Saros takes place on the hostile alien planet of Carcosa, with the first biome shown being that of a lost civilisation. Devraj will begin each run by choosing a loadout, mixing Soltari human weaponry and Carcosan alien weaponry, plus he’ll have access to a wide variety of tools.


Saros was first announced earlier this year at Sony’s February State of Play and will be the first game from Housemarque as a first party studio, after being bought by Sony in 2021 after Returnal’s release.

Sony announced Saros will release on X 2026, exclusive on PS5. It’s unknown if a PC release will follow, as with Returnal.

Returnal has received plenty of praise from players, critics, and award-givers alike, and is considered one of the key games to truly make use of the PS5 hardware. As such, expectations are high for Saros to follow suit.



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September 25, 2025 0 comments
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Game Updates

Here’s Sony’s Next Exclusive Sci-Fi Death Trap, Saros

by admin September 25, 2025


Sony opened its September State of Play with our first gameplay look at Saros, the next big PS5 game from Returnal makers Housemarque. It’s set to arrive on March 20, 2026 exclusively on PS5 and will be “enhanced” on PS5 Pro. Like Returnal, it’s a fast-paced third-person roguelike sci-fi shooter built around players dying over and over while getting stronger with permanent upgrades.

Here’s the new Saros gameplay trailer that just premiered during State of Play. The upcoming sci-fi game stars Rahul Kohli as Arjun Devraj and looks just as wild and frenetic as Returnal.

And here’s the game’s official description:

Arjun Devraj, a Soltari enforcer, fights to survive on the lost colony of Carcosa under an ominous eclipse. Shape-shifting biomes and hostile ruins set the stage for a fast-paced, cinematic action experience where every encounter demands precision and adaptability. Combat unfolds as a fluid dance of dodges, shields, and parries, paired with a high-tech arsenal built of human and alien weaponry. Master enemy patterns, evolve your strategy, and face off against spectacular bosses that push every skill to the edge. Death is not the end, with permanent upgrades, evolving equipment, and the “Second Chance” system that allows you to always come back stronger.

PlayStation 5 owners have been wondering what 2026’s exclusive release calendar will look like, and with Saros, it looks like Sony is starting the year off strong with what appears to be another exciting and likely tough-as-nails third-person roguelike shooter from a team that has been consistently knocking it out of the park for three decades. Will Saros match the success of Helldivers 2, the sci-fi shooter that kicked of Sony’s 2024? Probably not, but either way, I’m excited to get my hands on Saros in March of next year.



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September 25, 2025 0 comments
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Crypto Trends

Bitcoin Is Slipping, But BNB Is on Fire: Here’s Why

by admin September 23, 2025



In brief

  • The crypto market continues to struggle today, extending yesterday’s losses.
  • Bitcoin has dropped below $112,000, with the market flashing bearish signals.
  • Meanwhile, there’s one coin in the top 10 currently defying trends and turning heads: BNB.

The crypto market, including Bitcoin, is today still dealing with the effects of yesterday’s massive liquidation cascade, though the bleeding has slowed.

The total cryptocurrency market capitalization sits at $3.9 trillion, down a slight 0.6% over the past 24 hours, according to CoinGecko. Not bad considering yesterday was the year’s largest liquidation event with over $1.7 billion in leveraged long positions being forcibly closed.

Much like yesterday, though, the tradfi market is faring much better: The S&P 500 is coming off yet another all-time high, showing risk appetite remains alive in equities despite the weakness in crypto markets. Meanwhile, gold reached a new all-time high of $3,790 today as investors hedge against mounting geopolitical tensions in the Middle East.



But some coins are seemingly immune to the crypto market chaos, and that’s apparently the case for BNB, Binance’s native token. BNB is by far the best-performing crypto in the top 10 over the last week, up an impressive 6% in the last seven days—and a whopping 17% over the last 30. All while Bitcoin is struggling. What’s going on? Let’s look at the charts.

Bitcoin (BTC) price: Testing critical support

Bitcoin’s price action today is a continuation of yesterday’s FUD, with the flagship cryptocurrency slipping 0.80% to $111,837.

The daily candle shows an attempted recovery that failed—opening at $112,741, Bitcoin managed to push as high as $113,344 before sellers took control, driving it down to test the $111,571 support level.

If Bitcoin does not find buyers at these prices and bounce, this could lead to more bad news for the bulls out there.

Bitcoin price data. Image: Tradingview

The technical picture shows mounting bearish pressure, though not without hope for bulls.

The Average Directional Index, or ADX, sits at 18 points, which suggests that the bullish trend that took Bitcoin to new heights several weeks ago has weakened.

ADX measures trend strength, regardless of direction, with readings over 25 suggesting established trends in place. When ADX readings stay below 20, it typically means the market is directionless, consolidating before the next major move. For traders, this signals a wait-and-see approach might be prudent, as the market lacks conviction in either direction.

Bitcoin’s Relative Strength Index, or RSI, is at 42, placing BTC in slightly bearish territory without being oversold. RSI measures price momentum on a scale of 0-100, with readings above 70 suggesting overbought conditions and below 30 signaling an oversold market that often precede bounces. At 42, we’re in that uncomfortable middle ground—not low enough to trigger bargain hunting, but high enough for profit-taking.

The Squeeze Momentum Indicator likewise shows that the current price movement seems to place Bitcoin in a bearish impulse phase, which usually points to a more sustained correction before prices climb back up. In other words, not-so-good news for permabulls—at least in the short term.



On Myriad—a prediction market built by Decrypt’s parent company Dastan—traders are nearly split on Bitcoin’s near-term direction. The market “Bitcoin’s next hit: moon to $125K or dip to $105K?” shows the odds of a move to $125K have slipped down to 42%, falling from 69% just five days ago.

On the plus side for bulls, Myriad users remain confident that BTC does not dip below $105K before the end of the month, placing odds at 83% that Bitcoin manages to stay above that mark with seven days to go in the historically bad month for markets.

Key Levels are the same as yesterday’s forecast:

  • Immediate support: $111,000 (today’s low)
  • Strong support: $108,500 (psychological level)
  • Immediate resistance: $115,000 (opening price area)
  • Strong resistance: $118,000 (recent highs)

BNB price: Defying the market

But while Bitcoin stumbles, BNB is shining.

The coin, formerly known as Binance Coin, is the native token of the BNB blockchain, formerly known as Binance Chain. As you might have guessed, the coin was indeed created and issued by Binance, the world’s largest cryptocurrency exchange by trading volume.

BNB is today the lone coin in the top 10 by market cap in the green, surging 2.6% in the last 24 hours, currently trading for $1,013—just below its all-time high of $1,079. In the last seven days, the coin is up by more than 6% in a display of relative strength that’s catching traders’ attention.

BNB price data. Image: Tradingview

Why is BNB pumping? It likely has a lot to do with the rise of Aster, a decentralized perpetual futures exchange on the BNB blockchain that’s quickly gained enough popularity to challenge what was until very recently the leading DEX for perps, Hyperliquid.

Since BNB is the native gas token on the BNB network, demand for the token typically rises and falls right along with demand for network usage. And right now, there’s nothing hotter in crypto than Aster on BNB. The Aster token itself is up an astronomical 47% today alone, and the DEX it powers recently flipped Hyperliquid in daily revenue generated from trading fees.



All that said, the technical indicators for BNB paint a decisively bullish picture.

The ADX at 43 shows a strong trend in place. The indicator alone suggests BNB’s uptrend has serious legs, and fighting it could be costly for bears. The price of BNB fell today to near its lowest point in a week, then bounced right back up again, displaying just how solid its price trend resistance is at the moment.

The RSI at 66 sits in the sweet spot for continued gains. While approaching overbought territory (above 70), there’s still room to run before automatic profit-taking from traders generally kicks in. Experienced traders know that, in strong trends, coins like BNB could push higher before needing a breather.

Traders also rely on exponential moving averages, or EMAs, to give them a sense of where price supports and resistances are for a given asset over the short, medium, and long term. And, in this case, the EMAs for BNB tell a compelling story.

At the moment, the 50-day EMA (short term) is well above the 200-day EMA (the long term). What this means for traders is that BNB is in a setup where short-term momentum overwhelms long-term resistance. What’s more, the current price of BNB is well above both averages, showing that the bullish move has strong momentum.

And all of that is happening against the background of a crypto market seemingly on the ropes and in need of a serious breather. The fact that BNB is rising despite negative market momentum strengthens the bullish case—it’s swimming against the current successfully.

Key Levels:

  • Immediate support: $970 (recent breakout point)
  • Strong support: $900 (psychological target and EMA40)
  • Immediate resistance: $1,030 (today’s high)
  • Strong resistance: $1,079 (all time high)

Disclaimer

The views and opinions expressed by the author are for informational purposes only and do not constitute financial, investment, or other advice.

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September 23, 2025 0 comments
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XRP
GameFi Guides

Here’s The XRP ‘Perpetual Buyer’ That Could Bring about $700 Million In Buying Pressure Yearly

by admin September 23, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

A new product was launched at XRP Seoul 2025, designed to act as a constant buyer of XRP. At the event, Midas and Interop Labs announced the start of mXRP, a tokenized version of XRP that can earn yield while staying fully transferable. The model recycles returns back into XRP, which experts say could generate intense yearly buying pressure and help support the market. 

mXRP Launch To Create Constant Demand For XRP

The mXRP token is created as an ERC-20 asset on the XRP Ledger’s EVM sidechain, allowing holders to use it across various DeFi platforms. Unlike other XRP yield products that keep funds inside closed accounts, mXRP is transferable and can move across lending pools, liquidity venues, and other platforms.

The primary goal of mXRP is to utilize XRP tokens that are currently unused and integrate them into active DeFi strategies. Holders can earn a base yield of 6–8%, with all returns paid directly in XRP. The launch on stage at XRP Seoul 2025, before more than 3,000 XRP holders, is closely watched by the audience, demonstrating the high interest in this first-of-its-kind product for XRP. 

mXRP stands out from other yield products. While companies like Flare, MoreMarkets, Bitrue, and Doppler already offer XRP yield accounts, those services keep funds locked in one place. Midas and Interop Labs believe that the open and portable design of mXRP allows it to grow faster and serve more uses. They also argue that this launch could mark the beginning of a new phase for DeFi on the XRP Ledger, where yields are currently very low, often below 1%.

‘Perpetual Buyer’ Model Set To Inject $700 Million Of Yearly Pressure

The unique part of mXRP is its “perpetual buyer” design. In this system, the yield collected from different strategies is recycled and reinvested in buying XRP, and the holders receive it directly. Axelar co-founder Georgios Vlachos explains that this creates a loop where the product becomes a constant buyer of XRP.

As more users adopt mXRP, the impact on the XRP market could be massive. Should the assets under management reach $10 billion by 2026, the model could generate $700 million in yearly buying pressure for the market at a 7% yield. Platforms like Strobe Finance could see liquidity rewards rise above 5% after the launch of mXRP. At the same time, Midas, which already manages over $1.2 billion in tokenized assets, shows that it has the experience to back this type of product.

Even though access will not be open in the U.S., U.K., or in sanctioned areas, many view the launch at XRP Seoul 2025 as a crucial step forward. With its “perpetual buyer” structure, the product could alter the way demand for XRP develops in the years to come. 

Token price suppressed by bears | Source: XRPUSDT on TradingView.com

Featured image from DALL.E, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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September 23, 2025 0 comments
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Gaming Gear

Here’s how EventVPN is different from other free VPNs

by admin September 23, 2025


EventVPN, a new freemium VPN built by the same team and on the same infrastructure as ExpressVPN, launched on September 18 for iOS and macOS. It comes with unlimited free bandwidth, a relative rarity among free VPNs, and carries over ExpressVPN’s kill switch and post-quantum WireGuard protocol. Free users get 35 server locations and one device connection, while paid users get 125 locations and eight simultaneous connections.

EventVPN isn’t the first free VPN that actually aims to ensure user privacy — the free version of Proton VPN is also safe, as are a few others on our best VPN list, like hide.me and Windscribe. However, ExpressVPN isn’t wrong that free VPNs often don’t have their users’ interests at heart. The EventVPN announcement left me with one big question: what’s it doing to be safer, more private and/or better than other free options?

The most interesting feature of EventVPN — and one I can’t currently find duplicated on any other free VPN — is that it has no user data backend whatsoever. It uses Apple ID validation to manage accounts and connection tokens without storing any information itself. This doesn’t move the security needle much (Apple isn’t immune to data leaks either), but it does make it theoretically impossible for EventVPN to sell user information.

Of course, a clear privacy policy that EventVPN sticks to would accomplish the same thing. But just like with RAM-only servers automatically deleting user activity logs, it’s always nice to have an option other than trusting the VPN provider to keep its word. And to be fair, ExpressVPN has a clear privacy policy that it sticks to, so there’s good reason to believe EventVPN will do the same for its own policy.

There is one unfortunate cost to that relative privacy, though: EventVPN’s free plan requires you to watch ads. When I briefly tested it, I was shown one 30-second ad whenever I connected and another when I disconnected. It’s galling to be asked to watch ads for a service that also has a paid tier ($9.99 per month, or $69.99 for a year), since I’ve already named three other equally good freemium VPNs that don’t show ads at all. At least EventVPN anonymizes the ads, showing advertisers a masked identifier instead of any real info on you.

To sum up, EventVPN is a lot better than free VPNs that turn you into the product, but its ads put it a step behind ProtonVPN, hide.me, Windscribe and even TunnelBear. If ExpressVPN has always worked far better for you than any other provider, it might be worth using EventVPN as a backup free service. Otherwise, there are better options.

EventVPN



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September 23, 2025 0 comments
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Here's our first look at the cast and concept art for Kojima's "stealth action" PlayStation title, Physint
Game Reviews

Here’s our first look at the cast and concept art for Kojima’s “stealth action” PlayStation title, Physint

by admin September 23, 2025


Tonight, as part of the Kojima Productions 10th Anniversary livestream, called Beyond the Strand, we got a new update on the studio’s Metal Gear-style project, Physint.

The title, which to date has been shrouded in secrecy, is still in the early stages of development, but we did get some confirmations this evening: actors Don Lee, Charlee Fraser, and Minami Hamabe are involved, and Hamabe also featured in an in-engine demonstration in which Kojima specifically noted how pleased he was with the rendering of her skin.

Sony Interactive Entertainment Studio head Herman Hulst appeared briefly before the segment on Physint, doubling down on the statements about Sony working closely with Kojima Productions on the title.

The game, as previously teased, is a “stealth action title” a la Metal Gear Solid, and we finally got a little look at the key art for the game – you can see it in the header of this article.

You can see the latest Physint information dump here as part of the livestream below.

Kojima Productions 10th Anniversary Livestream: Beyond the Strand
Watch on YouTube

All that we knew about Physint before this, really, was that the title was ‘some way off’. The last update we had on the game came from Kojima in Auguast 2025, as the influential developer noted he was still working on the game “all by [him]self”.

Physint was announced to be in the works for PlayStation in January 2024, with Kojima Productions describing it as a “next-generation action espionage game” at the time. Apparently, the game would enter full production after the launch of Death Stranding 2 – and here we are.

Back in May, Kojima revealed Physint was now “in development”, noting it would likely take him “another five or six years” to complete. It’s also a personal project for the storied developer, who has described the game as a “culmination of [his] work”, that he wants to “transcend the barriers between film and video games”. The title was born during a period of sickness and surgery, when thoughts of his own mortality convinced him to ‘change his priorities’ and do something fans had been asking him to do for years. Cheery, then.



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Here's the humongous multiplayer breakdown for Call of Duty: Black Ops 7
Esports

Here’s the humongous multiplayer breakdown for Call of Duty: Black Ops 7

by admin September 22, 2025


Call of Duty: Black Ops 7 will be fully revealed at next week’s Call of Duty: NEXT (where you’ll find us). Even with it around the corner, the team wanted to show off all they’ve been working on, with a deep dive into the multiplayer and the first multiplayer trailer. All eighteen launch maps have a cameo as well – a first for the series. Check out all the amazing details below from the Call of Duty Blog!

We had to do it. ADRENALINE 2025 IS HERE. 🔊@jackwallmusic and @BigGiantCircles cooked with this one! pic.twitter.com/45SEEJxdPF

— Treyarch (@Treyarch) September 22, 2025
Black Ops 7 Multiplayer Deep Dive

The November 14 launch of Call of Duty®: Black Ops 7 is getting closer every day, and we’re here to cover all the latest news in the weeks leading to release and beyond.

For an expansive look at Multiplayer, this is your first stop. Get more info on all 16 6v6 Multiplayer maps, both 20v20 Skirmish maps, the near-future weaponry and Loadout features on the way, Progression systems, and more. Find out what will be available for play during the upcoming Beta versus what’s coming at launch.

Call of Duty: NEXT and the Black Ops Beta

Get an extended look at Black Ops 7 during the worldwide Multiplayer reveal at Call of Duty: NEXT on Tuesday, September 30. Following that, try Black Ops 7 for yourself and earn special rewards when the Beta begins on all platforms starting Thursday, October 2! For all the details, check out the end of this blog.

Onto the intel. This is Black Ops 7 Multiplayer.

The Game Modes

Summary: Game Modes

New Mode: Overload: In Overload, squads clash over one device that must be carried into enemy territory to score. Momentum swings sharply as the device changes hands, making every pickup, player escort, and interception a pivotal moment in this all-new 6v6 mode.

Other Announced Modes: Black Ops 7 Multiplayer delivers a full slate of fan favorites at Beta and launch, from Team Deathmatch, Domination, and Search & Destroy to Kill Confirmed, Hardpoint, Gunfight, Control, and more.

Test your skills across an impressive array of Multiplayer modes, including a mix of classics like Team Deathmatch and Domination, more recently introduced fan favorite modes like Kill Order, and the brand-new Overload. Each mode has been fully tuned and adjusted for the best experience within Black Ops 7.

New Mode: Overload (Available at Beta)

Bring the Overload Device to the enemy zones to overload them.

Fight for possession of the Overload Device in this new push and pull 6v6 respawn mode that challenges teams to overload the enemy’s control zones. Only one device spawns on the map at a time, so get in there and grab it before the other side can. The team in charge of the device must protect the carrier as they run toward one of two designated zones near the enemy team’s starting spawn. Disrupt one of the zones in time to score a point and spawn a new device in the field.

The position of the Overload Device is always indicated on the HUD and Tac-Map, so be prepared for an intense tug of war as the device changes hands often throughout the match. Any player holding the item benefits from a personal radar to help detect nearby enemies attempting to steal it away. At halftime, teams switch sides. Stick together, get to the device, and overload the enemy.

Other Announced Modes

Other modes arriving during the Beta and launch include — but are not limited to — the following:

Team Deathmatch (Available at Beta)

Eliminate enemy players to earn score for your team.

Domination (Available at Beta)

Capture, hold and defend objectives to earn score for your team.

Search and Destroy

Teams alternate between detonating and defusing a bomb. No respawns.

Kill Confirmed (Available at Beta)

Recover dog tags to score for your team and deny enemy scores.

Free-For-All

Eliminate enemies to earn score. The first to reach the score limit will achieve victory.

Hardpoint (Available at Beta)

Capture and hold the Hardpoint zone to earn score for your team.

Gunfight

Eliminate all enemy players using pre-determined classes to win the round. No respawns.

Kill Order

Eliminate the enemy HVT while keeping your HVT alive. HVT kills earn bonus score for your team.

Control

Take turns attacking and defending zones with a limited number of lives for each round.

Alternate Modes

Face Off brings small team combat to the more compact maps (showcased later in this blog). Scorestreaks are disabled, keeping combat focused on the ground.

Face Off Domination

Capture, hold and defend objectives to earn score for your team. Scorestreaks disabled.

Face Off Team Deathmatch

Eliminate enemy players to earn score for your team. Scorestreaks disabled.

Face Off Kill Order

Eliminate the enemy HVT while keeping your HVT alive. HVT kills earn bonus score for your team. Scorestreaks disabled.

Face Off Kill Confirmed

Recover dog tags to score for your team and deny enemy scores. Scorestreaks disabled.

Skirmish

For larger scale Multiplayer battles, nothing beats a good Skirmish. In addition to the 16 core maps launching with Black Ops 7, players can look forward to two 20v20, objective-focused maps dropping teams into expansive environments with enhanced means of traversal including wingsuits, grappling hooks, and vehicles all assisting you and your squad get to the next objective with time to spare, and dominate the other team.

Training Course (Beta)

Enter a new training course designed to get you up to speed on basic movement and advanced combat skills. Perfect for new and returning players, this course will teach you all you need to know to get the most out of your Operator in the field, including the ability to practice Wall Jumps, and perfect the new grenade-based Finishing Move!

Private Matches

Invite your friends, add bots, and customize the rules of your favorite Multiplayer modes in Private Match. Add Spectators to cheer on the match and tune CODCaster settings across visual and camera options. Or play solo, using Private Match to explore different maps and modes at your own pace.

The Maps

Summary: The Maps

Maps Overview: Black Ops 7 launches with 16 Core 6v6 maps and two Skirmish combat zones, designed for tactical intensity across a wide variety of locations. Built around Treyarch’s signature three-lane philosophy, each location balances fast gunplay with strategic routes, offering arenas sized for close brawls or long-ranged dominance.

16 Core Launch Maps: Six maps debut through the Beta, with 16 available at launch. From oil rigs and robotics labs to neon-soaked city streets and Arctic crash sites, every setting delivers unique combat encounters. Fan-favorite classics Express, Hijacked, and Raid return, rebuilt for the 2035 setting.

Skirmish Maps: For larger-scale combat, Skirmish 20v20 introduces Hightown and Military Island. Fight through urban towers, courtyards, and parks or storm a fortified coastal compound. Both maps feature vehicles, vertical ascenders, and wide-open sightlines, delivering sprawling battles that amplify the chaos and scale of Black Ops combat.

Launching with 16 6v6 Multiplayer maps plus two large-scale 20v20 Skirmish maps, Black Ops 7 has been built to deliver intense, tactical action across a variety of environments from the Atlantic Ocean to the Alaskan tundra. The 2035 setting imagines near future possibilities while remaining grounded in the Black Ops universe, each map is designed for fast gunplay and around the original three-lane design Treyarch is famous for. 

Expect a variety of map sizes catering to every type of player, from those craving instant action on very small-sized arenas to those wanting longer-ranged, tactical engagements across medium-sized combat zones. Below are the maps available to play during the Beta as well as coming at launch, including the return of three Black Ops 2 fan favorites!

Core Launch Maps

The following includes a full list of the Multiplayer maps arriving at launch, starting with the six that will be released on a staggered schedule through the Black Ops 7 Beta: 

Core 6v6 Maps

  • Blackheart (Beta)
  • Cortex (Beta)
  • Exposure (Beta)
  • Imprint (Beta)
  • The Forge (Beta)
  • Toshin (Beta)
  • Colossus
  • Den
  • Flagship
  • Homestead
  • Paranoia
  • Retrieval
  • Scar
  • Express (Returning from Black Ops 2)
  • Hijacked (Returning from Black Ops 2)
  • Raid (Returning from Black Ops 2)

Skirmish Maps:

  • Mission: Edge
  • Mission: Tide

Core 6v6 Launch Maps

Blackheart

Core 6v6, Playable at Beta, Small-sized

Head out to sea on a drilling platform extracting essential resources for The Guild. Battle on and around the central drill or duke it out on the barge around mineral containers, pumps, and massive nautical vehicles. Flank enemies around the diving bell and watch your feet when jumping over the grinder pit.

Cortex

Core 6v6, Playable at Beta, Small-sized

A cliffside compound hides a clandestine laboratory conducting experimental research for The Guide. Vat chambers hold subjects suspended in fluid, the area supported by an adjoining autopsy and morgue. Lock down the underpass to control the heart of the map or branch out to the narrow skybridge overlooking the water.

Exposure

Core 6v6, Playable at Beta, Medium-sized

Deploy to an Australian Outback installation at the eye of a vast solar array, in the aftermath of a fierce tank assault on the plant. Except for an interior control room, most of the action is focused on the outer grounds here. Try your luck traversing the suspended Guild crate, jumping from here to the yellow ladder to climb even higher. Also expect a variety of towers, pumps, and storage units provide ample cover throughout.

Imprint

Core 6v6, Playable at Beta, Medium-sized

Brave the frigid cold on this mid-sized robotics complex producing drones and battle tanks for The Guild. Explore the inner facility branching through the center and watch your step along the sheer drops circling the perimeter where long-ranged combat dominates. Press the control panels by the inclinator for a lift through the snow. 

The Forge

Core 6v6, Playable at Beta, Medium-sized

Visit the heart of research and development for The Guild’s latest lethal tech. Built on the harbor, The Forge welcomes visitors with a demo and product lobby showcasing the latest advancements in autonomous weapon design. Navigate the two wings of the complex, joined by covered walkways and the central range where rotating walls circle a defense turret.

Toshin

Core 6v6, Playable at Beta, Medium-Sized

A monorail derailment has caused chaos downtown in a shopping district outside the station. Neon lights illuminate the streets at every turn, a Guild advertisement outshining all the others. Battle through the park and market, look for upper vantage points across a central thoroughfare as you encounter new dangers at every road junction. You’ll need street smarts and a fast trigger finger to conquer this urban map.  

Colossus

Core 6v6, Medium-sized

Board the floating Colossus Resort, listing further into the ocean after sustaining heavy damage. Take your chances by the atrium and bar or move through the maintenance rooms, baggage claim and loading bay. Smell the fresh salt air across the main site of the wreckage outside where a pair of wrecked helipads now sit in the debris-strewn ocean waters.

Den

Core 6v6, Medium-sized

Travel to a sprawling Japanese Guild compound set high over the surrounding locale. A large courtyard dominates the central area with branching pathways toward the driveway, helipad, and impressive conference room. Engage in close combat in the dojo and challenge your agility traversing the damaged roof connecting the armory and garage.

Flagship

Core 6v6, Small-sized

Explore the underside of a gigantic aircraft carrier docked for repairs, sparks flying overhead as mechanical arms weld sections of the hull. Battle through the underside of the ship where an ascender offers access up to the gantry or move out from underneath the hulking mass and fight over the surrounding work site.

Homestead

Core 6v6, Medium-sized

Witness the Northern Lights high over David Mason’s Alaskan childhood home. Fight in the warmth of the cabin or brave the elements using the rocky terrain to flank enemies. Watch for occupants in the various outbuildings and dive into the frigid water to try and reposition out of sight, ignoring hypothermia risks in favor of a surprise attack from below.

Paranoia

Core 6v6, Small-sized

There’s something going on at the hospital, but is it all in your head? While half of the tiny map appears like a normal medical facility, the other half erupts into a psychedelic dreamscape, objects floating upward where a red light shines through the broken ceiling. Hold onto your sanity or risk being administered for life.

Retrieval

Core 6v6, Large-sized

A Guild stealth aircraft has crash landed in the remote frozen tundra, leaving a heaping wreckage behind. Hike through the snow and the meltwater flowing down the map, battling around the rugged outcroppings and within the crash site itself. An ice cavern provides opportunities for longshots while underpasses and a discarded crate work as stellar ambush points.

Scar

Core 6v6, Medium-sized

Fighting breaks out in the rustic mountain village of Silverbrook, where quad-tanks, military vehicles and the latest in offensive equipment are parked within old frontier hamlet with a general store, health clinic, the Old Bear Restaurant, and a carpentry business. Fire down at targets from the motel balcony, explore the commandeered Post Office as you traverse the immediate surroundings of this rural Alaskan outpost.

Express

Core 6v6, Returning from Black Ops 2, Medium-sized

Express returns for even more epic battles at the iconic high-speed train station, now under new management courtesy of Sunrise Railways. Engage enemies around the tracks, within and over the parked train, and throughout the inner terminal. Watch for sharpshooters in the control room and the covered walkways and get out of the way of passing trains.

Hijacked

Core 6v6, Returning from Black Ops 2, Small-sized

Everyone’s favorite superyacht returns as Hijacked glides into harbor in Black Ops 7. From bow to stern, engage in nonstop action down the length of the vessel, colliding on the center deck where all lanes converge. Keep your eyes on the opposing vantage points and flex your close-quarters skills down in the engine room.

Raid

Core 6v6, Returning from Black Ops 2, Medium-sized

Experience high-end living at its best as Raid returns with as a Japanese beachside mansion compound. Trade shots across the courtyard and circular drive, enjoy a very brief moment of tranquility in the garden, and take a dip in the pool. The home interior is as impressive as ever, including the large garage, open kitchen, bedrooms, and other accoutrements made for a life of luxury.

Skirmish 20v20 Maps

Mission: Edge

Skirmish, 20v20, Large-sized

Take to the streets of Avalon’s downtown district amidst towering buildings, fighting in and around upscale hotels and cafes, through underpasses, courtyards, and parks. Take the stairs or attach to ascenders to reach higher vantage points or skip the climb altogether and stick to the outer roads. Commandeer a vehicle to outrun enemy snipers or beat them at their game by taking flight in a helicopter, bringing your squad along with you to fire from the passenger seats. Or stay on the ground, moving from roof to roof, claiming zones and eventual victory.

Mission: Tide

Skirmish, 20v20, Large-sized

Deploy to the site of a large-scale military compound built on the coastal waters of Avalon. Fight and drive on the shore, up or around the buttress rocks toward the compound itself, ascenders providing quick access over the outer fortifications to the surrounding and inner battlements, which feature corner towers providing incredible sightlines. Within the compound itself, explore the armory, mess hall, barracks, garage buildings and other structures, including ladders and staircase access for both vertical and ranged maneuvering.

Loadouts and Equipment

Summary: Loadouts and Equipment

Overclocks: Black Ops 7 continues customization with ten editable Loadouts covering weapons, Perks, Equipment, and more. A new Overclock System lets you supercharge gear during a match, unlocking enhancements like faster Field Upgrades, reduced Scorestreak costs, or more dangerous Equipment. Tailor your Operator’s ordnance and push your playstyle further than ever before.

Tacticals and Lethals: Expect a full complement of limited-use gear that can change the course of battle. Tacticals disorient, disable, heal, or reveal, while Lethals deliver devastating damage through explosives, drones, or deployables. With Overclocks enhancing everything from blast radius to stun strength, every throw or placement becomes a tactical choice that reshapes combat.

Field Upgrades: Redefines mid-match power with new and adjusted Field Upgrades that supply ammo, launch drones, cloak Operators, or even deploy holographic decoys, with each device getting Overclock abilities.

Wildcards and Perks: Wildcards return, granting extra attachments, bonus equipment, or even replacing Scorestreaks with more Perks via the Specialist Wildcard. Perks define Operator specialties across Enforcer, Recon, and Strategist categories, with Black Ops 7introducing hybrid specialties that unlock powerful new bonuses when mixing categories.

Prepare for Multiplayer Beta with a new-look Loadout, and a closer look at the brand-new Overclock System and how it affects your various Equipment, Field Upgrades, and Scorestreaks. Discover which weapons are coming to the Beta along with their strengths and weaknesses and start planning for Beta dominance now!

Loadouts

Loadouts determine the tools and abilities your Operator brings into battle, including their weapons, Equipment, Field Upgrade, Perks, and other features. Players can customize and name up to ten Loadouts which can be finetuned before and within the match, ensuring you’ve got exactly what you need for the combat situation at hand.

Black Ops 7’s Loadout Menu is comprised of the following elements:

  • Primary Weapon
  • Secondary Weapon
  • Melee Weapon
  • Tactical
  • Lethal
  • Field Upgrade
  • Perks
  • Combat Specialty
  • Wildcard

New Loadout Feature: OverclocksNew to Black Ops 7, players can now customize their Tactical and Lethal Equipment, Field Upgrades, and Scorestreaks using the Overclock System. Effective use of these individual Loadout items will unlock up to two Overclock abilities over time, providing a variety of benefits like a lower Score cost for Scorestreaks, decreased charge time for Field Upgrades, and extra lethality for your Equipment. Select the Overclock ability that works best for your playstyle and reap the rewards of even greater power. Check out the exact Overclocks for individual equipment items later in this blog.

Primary Weapons

Your main weapon. These guns hit hard and tend to specialize in different areas of combat, from the versatility of Assault Rifles to the more specialized traits of Sniper Rifles and Shotguns. Gunsmith is available for this weapon. The six Primary Weapon classes include:

  • Assault Rifles
  • SMGs
  • Shotguns
  • LMGs
  • Marksman Rifles
  • Sniper Rifles

Secondary WeaponsRemember, swapping to your Pistol is always faster than reloading. And there’s no better deterrent against aerial streaks and vehicles than a good Launcher. This is your backup weapon for use in emergencies and in context-specific situations. Gunsmith is available for these weapons, though Launchers have limited options. Choose from:Melee WeaponsAll Operators carry a dedicated Melee weapon for close-quarters combat. Gunsmith is available for this weapon (Cosmetics only).

Tacticals

Limited-per-life items that offer a range of tactical benefits, from disorienting enemies to disabling electronics, gathering intel, topping off your health, and other more. The following Tactical items and their Overclock abilities will be available for use in the Beta:

Stun Grenade

Slow’s victim’s movement and aiming.

Overclock #1 — Increased stun duration.
Overclock #2 — Slows enemy move speed when stunned.

EMP Grenade

Disables or destroys electronics. Effective against Equipment, Scorestreaks, and enemy players.

Overclock #1 — Increased disruption radius.
Overclock #2 — Cook for extra EMP bursts.

Flashbang

Blinds and deafens targets.

Overclock #1 — Wider full flash angle makes your flash harder to counter by looking away.
Overclock #2 — Adds ability to cook for additional detonations.

Stim Shot

Military stimulant that quickly heals combat wounds.

Overclock #1 — Adds ability to remove player debuffs.
Overclock #2 — Adds a move speed boost.

Pinpoint Grenade

Grenade that detects enemies within its range. Close enemies are shot with tracking devices which can be removed by victims.

Overclock #1 — AI chip increases grenade lifetime and detection radius.
Overclock #2 — Tagged enemies appear on allied minimaps.

Psych Grenade

Explodes on impact with the ground, releasing a lingering cloud of hallucinogenic gas.

Overclock #1 —Increases the duration that enemies are affected by the grenade.
Overclock #2 —The grenade’s released gas deals damage over time.

Additional Tacticals

Other Tactical Loadout items arriving at launch include the Hunter Bot, Smoke Grenade, and Decoy Grenade.

  • Hunter Bot: A personal defensive device that hovers near and homes in on enemy Equipment, Field Upgrades, and Scorestreaks, before exploding on impact.

LethalsLimited per-life items that damage or eliminate enemy Operators. The following Lethal items and their Overclock abilities will be available for use in the Beta:

Frag

Cookable fragmentation grenade.

Overclock #1 — High density explosive material improves lethality.
Overclock #2 — Increased throw distance. Cooking shows an arc indicator.

Sticky Grenade

Timed sticky grenade.

Overclock #1 — High density explosive material improves lethality.
Overclock #2 — Adds ability to cook the fuse.

Cluster Grenade

Grenade that scatters smaller explosives when detonated.

Overclock #1 — Adds ability to cook the fuse.
Overclock #2 — Additional mini grenade.

Combat Axe

Thrown axe that eliminates enemies in one hit. Bounces off surfaces.

Overclock #1 — Faster raise speed.
Overclock #2 — Throw the Combat Axe farther and faster.

Point Turret

Small deployable sentry turret that automatically shoots at enemies, distracting and damaging them.

Overclock #1 — Increases turret’s rate of fire.
Overclock #2 — Orientation sensors allow turret to deploy on walls and ceilings.

Needle Drone 

Small flying drone that explodes on impact. Toggles between auto or manual control.

Overclock #1 — High density explosive material improves lethality.
Overclock #2 — Adds ability to boost the dart while flying in manual mode.

Additional Lethals

Other Lethal Loadout items arriving at launch include C4 and Molotov.

Field Upgrades

Field Upgrades are powerful devices that recharge during the match after use. They perform a variety of useful functions including defensive and offensive support, with the following Field Upgrades and their Overclock abilities available during the Beta:

Assault Pack

Extra ammo and equipment to resupply your team.

Overclock #1 — Faster charge time.

Overclock #2 — Additional score on eliminations.

Drone Pod

Deployable device that launches aerial drones. Drones seek out enemies and explode.

Overclock #1 — Drones are launched much faster.

Overclock #2 — Leave a minimap icon at each drone’s detonation point.

Trophy System

Area defense system destroys enemy projectiles in the air.

Overclock #1 — Faster charge time.

Overclock #2 — +2 explosive charge ammo.

Active Camo

Become partially invisible for a short period of time.

Overclock #1 — Gunfire reveals you temporarily instead of ending the ability.

Overclock #2 — Increased duration and faster charge time.

Echo Unit

Holographic soldier decoy tricks enemies and captures and holds objectives.

Overclock #1 — Hologram brightly flashes when enemies come near, stunning them.

Overclock #2 — Faster charge time.

Squad Link

Deployed device that boosts score and improves effectiveness of allied Operators and gadgets in range.

Overclock #1 — Expands coverage of the link.

Overclock #2 — Increases nearby allies’ Field Upgrade recharge speed. Increases earned score.

Additional Field Upgrades

Other Field Upgrade Loadout choices arriving at launch include the Scrambler, Fear Trap, Black Hat, and Mute Field.

Fear Trap: A deployed trap which emits a neurotoxic gas cloud, causing hallucinations and disorienting victims.

Black Hat: A device that hacks enemies, equipment, and Scorestreaks. Aim continuously at a target to hack it.

Mute Field: A stealth device that reduces your footstep volume, hides you from enemy minimaps, and prevents you from being targeted by enemy Scorestreaks for a limited time.

Wildcards

Wildcards are the abilities that augment your Loadouts by bending and breaking the rules of the Create-a-Class system. During the Beta, get access to:

Gunfighter

Get three extra attachment points for your Primary weapon.

Overkill

Equip any non-melee weapon in Primary and Secondary slots.

Pair your Shotgun with an Assault Rifle or your Sniper Rifle with an SMG. Wanna go dual Pistol? Go ahead.

Perk Greed

Equip an extra Perk.

Additional Wildcards

At launch, get access to additional Wildcards including Prepper, High Roller, Flyswatter, Tac Expert, Danger Close, and Specialist.

  • Specialist: This replaces your Scorestreaks with three additional Perks on top of the ones you normally choose. Perks 4, 5, and 6 are earned like low-level Scorestreaks, at 200, 400, and 600 score. Earn all remaining eligible Perks during a match at 1,200 score.

PerksPerks provide your Operator with special abilities that improve a wide range of characteristics, from faster movement and weapon handling to stealth advantages, extra defense, intel gathering and more. Every Loadout includes three Perks organized across three categories: Perk 1, Perk 2, and Perk 3. Within each category you’ll find Perks from all three Combat Specialties (Enforcer, Recon, Strategist, described below).

The full list of Perks, all available for use in the Beta, are as follows:

Perk 1 Slot

Gung Ho (Enforcer)

Fire while sprinting. Improved movement speed while reloading or using Equipment.

Dexterity (Enforcer)

Reduced weapon motion and full ADS on slides, dives, and wall jumps. Take less fall damage.

Lightweight (Enforcer)

Increased movement speed. Jump, slide, and dive further. Faster recovery from sliding and diving.

Cold-Blooded (Recon)

Undetectable by AI targeting and thermal optics. Player-controlled Scorestreaks don’t highlight you.

Ghost (Recon)

Undetectable by enemy Scout Pulse and UAV when moving, planting, defusing, or controlling Scorestreaks.

Ninja (Recon)

Move more quietly.

Tech Mask (Strategist)

Resistance to enemy flash, concussion, and gas. You cannot be EMPed or hacked.

Flak Jacket (Strategist)

Reduces incoming explosive and fire damage.

Shadow (Strategist)

Undetectable by enemy traps and mines.

Perk 2 Slot

Scavenger (Enforcer)

Resupply ammo and equipment from eliminated enemies.

Assassin (Enforcer)

Enemies on a kill streak get a unique minimap marker and drop Bounty Packs when eliminated. Pick up the packs for more Score.

Close Shave (Enforcer)

Automatically use your dedicated melee attack when you perform a weapon butt attack.

Hunter’s Instinct (Enforcer)

Killing an enemy marks the direction of the next closest enemy on your minimap.

Vigilance (Recon)

Displays a HUD icon whenever you appear on hostile minimaps. Immune to CUAV, Scrambler, and Vendetta.

Blast Link (Recon)

Your explosive damage marks enemies on your minimap. Grant this benefit to all allies. Earn Score when they deal explosive damage.

Engineer (Recon)

See enemy equipment and Scorestreaks through walls and Scorestreaks on the minimap. Aim at them to see target information.

Fast Hands (Strategist)

Reload and swap weapons faster. Extend fuses when throwing back grenades.

Gearhead (Strategist)

Two Field Upgrade charges. Booby trap Care Packages.

Perk 3 Slot

Tac Sprinter (Enforcer)

Enables Tactical Sprint but reduces your normal sprint speed.

Bankroll (Enforcer)

Start each life with +150 score toward Scorestreaks.

Bruiser (Enforcer)

Melee eliminations and finishing moves replenish health and earn extra score.

Looper (Enforcer)

Gain the ability to re-earn Scorestreaks in the same life.

Vendetta (Recon)

On respawn, mark your killer’s last known position for a short duration. Get bonus score for eliminating that enemy.

Tracker (Recon)

See rough locations of nearby enemies on your minimap and see their footsteps in the world. ADSing auto-pings enemies.

Quartermaster (Strategist)

Recharge Equipment uses over time.

Charge Link (Strategist)

Faster Field Upgrade charge rate. Grant this benefit to all allies. Earn score when nearby allies use their Field Upgrades.

Guardian (Strategist)

Faster healing while capturing and holding objectives. Revive downed teammates faster.

Combat Specialties

The three Perks you select for your Loadout determine your Operator’s Combat Specialty. Equip three Perks of the same category to activate the Enforcer (red), Recon (blue), or Strategist (green) Combat Specialty bonus. 

New to Black Ops 7, players can now activate Hybrid Combat Specialties when pairing Perks of different categories. As long as your Loadout includes at least two Perks of the same color, you’re guaranteed to unlock a Hybrid Combat Specialty!

Note that while using the Perk Greed Wildcard, your Combat Specialty will still be determined by the base Perks in your Perk 1, 2, and 3 slots.

Hybrid Specialty: Scout (Red and Blue Perks)

Offense and stealth hybrid. When you get a bullet elimination, stay completely hidden from enemy minimaps for five seconds. Additional eliminations during this period reset the timer.

Hybrid Specialty: Tactician (Red and Green Perks)

Support and offense hybrid. When you earn assists, earn bonus score from bullet eliminations for ten seconds.

Hybrid Specialty: Operative (Blue and Green Perks)

Stealth and support hybrid. Earn Field Upgrade charge from stealthy eliminations. Suppressed weapons, melee eliminations, eliminations while out of line of sight, and other cases count as stealth eliminations.

Core Specialty: Enforcer (All Red Perks)

After each elimination, gain a buff to movement speed and health regen speed for a short time.

Core Specialty: Recon (All Blue Perks)

On respawn, see the direction of the closest enemy on the minimap. Edge of HUD pulses for enemies outside your view. Leave no death skulls.

Core Specialty: Strategist (All Green Perks)

Increased score for objectives and sabotage. Deploy Equipment faster. See enemy content through walls a short distance.

Weapons Detail and Scorestreaks

Summary: Weapons Detail and Scorestreaks

Primaries, Secondaries, Melee: At launch, Black Ops 7 delivers 30 weapons, including 16 debuting for the first time in franchise history. From versatile Assault Rifles and rapid-fire SMGs to devastating Shotguns, heavy LMGs, precise Marksman Rifles, and powerful Snipers, every Beta weapon is shown, and each offers new ways to perfect your Loadout.

Gunsmith and Global Weapon Builds: Black Ops 7’s Gunsmith expands weapon crafting with Global Builds usable across all modes, detailed stat comparisons, and robust cosmetic options. Coming at launch, new Build Code Sharing lets you easily showcase your Gunsmith skills and swap builds with friends.

Scorestreaks: Bring out the big guns. Black Ops 7’s Scorestreaks reward aggressive, objective-driven play with devastating tools — like the Rhino, a remotely piloted robotic soldier wielding a minigun — and the deployable D.A.W.G., a groundcraft packing rockets, turrets, and defense systems. Each Scorestreak comes with Overclocks boosting power and efficiency.

Below, we’ve listed out the various weapon classes with descriptions for those you’ll be utilizing in the upcoming Beta.

Assault Rifles

The most versatile weapon class, Assault Rifles combine power, accuracy, and handling into a package that performs best in mid-range fights but in the right hands remain competitive up close and at a distance.

M15 Mod 0: An adaptable full auto Assault Rifle combining well-rounded damage, range, and handling for a weapon that performs admirably across a variety of combat scenarios.MXR-17: A full auto Assault Rifle with excellent accuracy and range, offset by its more modest mobility and rate of fire.Peacekeeper Mk1: Full auto Assault Rifle delivering exceptional mobility and handling for its class, but at the cost of high recoil and limited range.

Additional Assault Rifles

Expect three additional Assault Rifles to use at the launch of Black Ops 7.

SMGs

These compact weapons pair a fast fire rate with quick handling, perfect for Operators on the move. They can compete out to the mid-range, too, though you’ll need to land more shots to compensate for the lower damage dealt outside their ideal range. 

Graz 45k: A versatile full auto SMG offering a solid balance of CQB power, handling, and recoil. Dravec 45: A full auto SMG that’s highly stable and effective at longer ranges, but with less raw CQB power. Razor 9mm: Full auto SMG with an extreme rate of fire, but limited range and slower handling.

Additional SMGs

Expect three additional SMGs to use at the launch of Black Ops 7.

Shotguns

The rulers of close-quarters combat, Shotguns deliver a spread of shot that devastates nearby targets. For more distant foes, it may be wise to swap to a different weapon.

M10 Breacher: A pump action charge Shotgun. Hold the trigger to improve hip and ADS spread for a tighter pellet spray.Echo 12: Rechambering double-barrel Shotgun. Fires two semi-automatic shots between rechambers. Great range and a high damage potential with back-to-back shots.

Additional Shotgun

Expect an additional Shotgun to use at the launch of Black Ops 7.

LMGs

LMGs more than make up for their slow handling and mobility with large magazines outputting solid damage. Pressure enemy targets and keep firing long after your foes have been forced to reload.

MK.78: Full auto LMG. Great damage and a high ammo count, limited by slower mobility and handling.

Additional LMG

Expect an additional LMG to use at the launch of Black Ops 7.

Marksman Rifles

Marksman Rifles combine power and precision for a weapon class that performs well at middle and longer distances, typically offering burst or semi-auto fire.

M8A1: A four-round burst Marksman Rifle with very high damage and an extremely fast rate of fire within the burst, balanced by a moderate burst cooldown.

Additional Marksman Rifles

Expect two additional Marksman Rifles to use at the launch of Black Ops 7.

Sniper Rifles

Sniper Rifles inflict devastating damage at long range, offering precision and power at the cost of handling and mobility. Hold breath while ADS to steady.

VS Recon: Bolt-action Sniper Rifle with a quick rechamber and moderate recoil and stability.XR-3 Ion: A three-round burst Sniper Rifle with high power and low recoil but slower handling and a short pre-fire delay.

Additional Sniper Rifle

Expect an additional Sniper Rifle to use at the launch of Black Ops 7.

Pistols

Swapping to your Pistol is always faster than reloading your Primary Weapon. These back-up sidearms are perfect for finishing off an injured opponent and can hold their own when properly wielded.

Jäger 45: Semi-auto Pistol. A reliable sidearm with a very fast rate of fire and low recoil.CODA 9: Full auto Pistol with high damage and rate of fire offset by strong recoil and a shorter effective range.

Additional Pistol

Expect an additional Pistol to use at the launch of Black Ops 7.

Launchers

Launchers are your best counter against enemy Scorestreaks and vehicles, delivering a powerful payload against armored targets.

A.R.C. M1: Charge Launcher. Hold the trigger to charge up a devastating energy beam that can pierce through enemies. Deals high damage to vehicles and Scorestreaks.

Additional Launcher

Expect an additional Launcher to use at the launch of Black Ops 7.

Melee Weapons

Every Operator deploys with a Dedicated Melee Weapon. When it’s time to get personal, this is the tool to get the job done.

Flatline MK.II: Melee weapon with high damage and moderate attack speed.

Additional Melee

Expect an additional Melee weapon to use at the launch of Black Ops 7.

Gunsmith

The more you use a weapon, the better you’re able to tailor it to your needs. As they level up, the vast majority of your weapons allow access to additional Attachments, equippable via the Gunsmith system. 

Attachments and Stats

Different weapons and weapon classes offer access to certain Attachment types, unlocked by leveling up each weapon through continued use in your deployments. By default, most weapons support up to five Attachments equipped at a time, though in certain cases such as when using the Gunfighter Wildcard, this limit can be expanded.

Want to see how your weapon stacks up against others at launch? Pull up the stats sheet in the weapon selection screen, displaying detailed information on your weapon’s performance, incorporating any Attachments on the selected weapon. Check damage distribution and range and in-depth info on each weapon’s firepower, accuracy, mobility, and handling. Compare the selected weapon with other weapons, checking their stats against one another so you can zero in on exactly the right build for your playstyle.

Weapon Customization 

Through a variety of means, you’ll also unlock customization items for your weapons, including Camos, Reticles, Accessories, Decals, and Stickers. Apply your preferred look within Gunsmith. These are earned via Challenges, the Battle Pass, Bundles, and other in-game activities.

Weapon Build Sharing

New to Black Ops 7 and coming at launch, players can now easily share their favorite weapon Loadouts with friends and squadmates in the form of a Build Code. By sharing and importing Build Codes, you can get a facsimile of the weapon directly implemented into your Loadout. Note that players can only use Weapon Builds (with associated attachments) for armaments and attachments they’ve already unlocked.

Firing Range

The Firing Range returns, allowing you to test different weapons and weapon builds on a variety of targets. See exactly how much damage each shot inflicts at a variety of ranges, adjust between still and moving targets, and test your recoil patterns on the wall.

New to Black Ops 7, you can now access Gunsmith and all your Loadouts within the Firing Range in Multiplayer, and import Weapon Build codes to try out other players’ creations.

Scorestreaks

The heavy hitters of Multiplayer combat, Scorestreaks are awarded to players who chain actions together in a single life, including eliminations, assists, objective plays, and more, reaching the required Score. Equip up to three Scorestreaks (four with the High Roller Wildcard), providing a variety of advantages from intel gathering to lethal payloads that can turn the tide of the match.

Scout Pulse (Beta)

Radar ping that reveals nearby enemies on the user’s minimap.

Overclock #1 — Lower score cost.

Overclock #2 — Radar ping shows directional arrows instead of red dots.

RC-XD (Beta)

Deploy a small remote controlled, remote detonated explosive vehicle. 

Overclock #1 — Increased Resistance to enemy gunfire.

Overclock #2 — See target indicators on occluded enemies in medium range.

UAV (Beta)

UAV recon ship that reveals enemy locations on the minimap.

Overclock #1 — Counters the first lock-on missile with a flare. Increases bullet resistance.

Overclock #2 — Lower score cost.

Skewer (Beta)

Fire and forget air-to-ground projectile for precision eliminations. Bladed design minimizes collateral damage.

Overclock #1 — Skewer targets higher priority enemies when possible.

Overclock #2 — Increased velocity.

Care Package

Call in an airdrop that contains a random Scorestreak.

Overclock #1 — Re-roll a Care Package drop one time.

Overclock #2 — Lower score cost.

Counter UAV (Beta)

A drone that scrambles all enemy minimaps.

Overclock #1 — Counters the first lock-on missile with a flare. Increases bullet resistance.

Overclock #2 — Lower score cost.

LGM

Launch a continuous bombardment of explosive shells at a targeted area.

Overclock #1 — Rains down extra projectiles.

Overclock #2 — Marks a second target location. Reduced payload per zone.

Napalm Strike

Launch a targeted carpet bomb strike of explosive napalm.

Overclock #1 — Reveals enemies longer and displays their movement directions while aiming a strike.

Overclock #2 — Flames burn longer.

Sentry Turret

Automated turret that scans for and attacks nearby enemies in a forward-facing cone.

Overclock #1 — Increased turret rotation for greater coverage.

Overclock #2 — Adds ability to control remotely.

Hellstorm

Control a long-range cruise missile with boost capabilities and secondary missiles.

Overclock #1 — Additional cluster missile.

Overclock #2 — Missiles can lock onto Scorestreaks.

Hand Cannon

Powerful large caliber handgun with high bullet damage and penetration.

Overclock #1 — More ammo in clip.

Overclock #2 — Dual Hand Cannons.

Gravemaker (Beta)

Assemble a portable, one-hit-kill sniper rifle that can reveal and eliminate targets behind cover.

Overclock #1 — A larger magazine provides more ammo.

Overclock #2 — Reduced charge time before firing.

D.A.W.G. (Beta)

Deployable Armored Weaponized Groundcraft featuring a large caliber turret and rocket pod. Very effective against infantry targets.

Overclock #1 — Adds Sentry Mode. D.A.W.G. hunkers down, guarding an area and deploying a supply pack and integrated Trophy System.

Overclock #2 — Longer active duration.

Interceptors

Call in a group of five jets to destroy enemy flying targets.

Overclock #1 — Deploy Interceptors without detected threats.

Overclock #2 — Lower score cost.

Watchdog Helo (Beta)

Close air support escort chopper that pings and attacks enemies in your area.

Overclock #1 — Improved durability against enemy attack.

Overclock #2 — Direct Watchdog Helo to guard an area.

HKDs (Beta)

Aerial payload delivers wheeled Hunter Kill Drones which seek targets and explode.

Overclock #1 — Improved durability against enemy attack.

Overclock #2 — Deploy additional GDU drop pods.

Rhino (Beta)

Remotely control an armored robotic soldier equipped with a deadly minigun.

Overclock #1 — Reveals nearby enemy location on Rhino’s minimap. Enhanced radar length and duration.

Overclock #2 — Extended runtime for Rhino.

VTOL Warship (Beta)

Control a VTOL Warship armed with a turret and air-to-land missiles.

Overclock #1 — Adds ability to boost in a direction, breaking enemy rocket lock-on.

Overclock #2 — Increased durability.

HARP

High altitude recon vehicle reveals enemy position and direction on the minimap in real time.

Overclock #1 — Deploys flares against incoming lock-on rockets.

Overclock #2 — Lower score cost.

EMP Systems

Massive electromagnetic pulse weapon disrupts enemies and destroys all hostile equipment and vehicles.

Overclock #1 — Lower score cost.

Overclock #2 — Prevents enemies from using Scorestreaks and Field Upgrades for a long duration.

Legion

Large autonomous drone cluster patrols the skies, automatically seeking targets and exploding on impact.

Overclock #1 — Additional sensors allow Legion to target hostile Scorestreaks and Field Upgrades.

Overclock #2 — More drone clusters provide extra coverage.

Omnimovement and Innovations

Summary: Omnimovement and Innovations

Wall Jumps: Omnimovement expands with Wall Jumps, letting you leap between vertical surfaces to reach new heights, cross hazards, or chain routes together. Up to three jumps can be linked, with momentum balancing the flow for fast, tactical movement.

Movement and Mayhem: Treyarch is dialing in Multiplayer flow, removing Tactical Sprint as a default option and shifting it into Perks. Additionally, the Body Shield mechanic evolves with a brutal twist — jam a grenade onto your captive and send them staggering into enemies before detonation!

Wall Jumps

With additional innovations to Omnimovement, you have an increased choice in your traversal capabilities. The image above shows a few examples of locations within Multiplayer environments where walls or other vertical sections can be optionally leapt to, then from, to rapidly maneuver across a section of a map, often to gain height. Wall Jumps can be “chained” together up to three times, but with a loss of inertia each time to keep the momentum balanced. Expect to use Wall Jumps to reach higher vantage points, leap over dangerous gaps in a map, or to find different routes to take. 

Note: You can perfect your Wall Jumps in the Multiplayer Training.

Optional Tactical Sprint

Treyarch has also taken a close look at feedback and made tuning adjustments across the board for a more controlled experience, including the removal of Tactical Sprint — a limited-duration boost of speed allowing faster movement than standard sprint — as a default movement option. Instead, this ability can be granted through an optional Perk in Multiplayer.

The Body Shield mechanic introduced into Black Ops 6 is as entertaining as it is practical, allowing you to grab an opponent from behind and drag them around the map, using them to block incoming fire. Usually, this ended with the opponent’s demise, or you letting the enemy go. For Black Ops 7, there’s an additional, tactical way to finish your foe courtesy of a well-timed grenade.

Once you have your adversary locked into a Body Shield, you can jam a grenade onto them and shove them forward. They’ll stagger for a few seconds before the grenade detonates and other enemies can be caught in the explosion.

Note: You can hone your timing with this explosive technique in the Multiplayer Training.

Meet the Operators

Summary: Operators

Meet the Operators: Multiplayer in Black Ops 7 features two opposing factions: JSOC, led by David “Section” Mason, and The Guild, commanded by CEO Emma Kagan. Players can choose from over 20 Operators across both sides, with a selection to play as during the Beta.

Black Ops 7 pits two factions against one another: JSOC, a team of elite Operators led by David “Section” Mason, and The Guild, an enterprise leader with classified dealings in military intelligence and weapons development at the helm of CEO Emma Kagan. The playable Operators across these factions include:

JSOC and The Guild

  • 50/50 (playable in Beta)
  • Anderson
  • Carver
  • Dempsey
  • Falkner (playable in Beta)
  • Grey
  • Grimm
  • Harper
  • Jurado (playable in Beta)
  • Kagan (playable in Beta)
  • Karma
  • Mason (playable in Beta)
  • Maya
  • Nikolai
  • Razor
  • Reaper
  • Richtofen
  • Samuels
  • Takeo
  • T.E.D.D.
  • Vermaak (playable in Beta)
  • Weaver
  • Wei Lin (playable in Beta)
  • Zaveri (playable in Beta)

Progression: Classic Prestige

Progression: Prestige and Weapon Prestige

Classic Prestige: 

Level XP is earned everywhere you play in BO7: Co-Op Campaign, Multiplayer, Zombies, and Call of Duty: Warzone (at Season 1), unlocking gear as you progress through Military Levels 1–55. Classic Prestige also returns with 10 Prestiges of rewards to climb through including exclusive Operator Skins, Blueprints, and additional rewards. 

Weapon Prestige: For the first time since Black Ops 4, Weapon Prestige deepens the Weapon journey wherever you play. After maxing a Weapon, enter Weapon Prestige to reset the Weapon, unlock an exclusive Prestige Attachment and Universal Camo, and continue the grind. Each Weapon has 2 Weapon Prestiges to complete before reaching Weapon Prestige Master – featuring 250 levels with unique milestones and a final Universal Camo to obtain. 

Level Unlocks: Now Across More Modes

Players gain Level XP wherever they play in Black Ops 7 Multiplayer, Co-Op Campaign, Zombies, Dead Ops Arcade 4 and (at Season 1) Call of Duty: Warzone. Initially, Level XP progresses along Military Levels 1–55. Each Level unlocks new game content, beginning with new Default Loadouts until Custom Loadouts are unlocked at Level 4. After that, new Levels award a variety of useful content, including new Weapons, Equipment, Scorestreaks, Perks, Wildcards, Operators, and other major features and pieces of content.

Prestige and Prestige Master

The Classic Prestige system is back in Black Ops 7: Players who reach Military Level 55 can begin the Prestige leveling process at any time, offering further rewards including content that’s exclusive to the Prestige leveling journey. The choice to Prestige is entirely up to you. 

There are 10 Prestige Levels to climb through and each time you enter a new Prestige, expect a Level Reset, a Permanent Unlock Token, and a Prestige Icon reward displayed in your Level insignia, along with other Prestige-specific rewards.

  • Prestige themes will continually escalate beyond traditional definitions in later Prestiges to cover elements within the Black Ops 7 narrative.
  • Expect a deeper Black Ops 7 Prestige system for the dedicated player who makes it to Prestige Master. In addition to ultimate rewards like Operator Skins and Weapon Blueprints, expect additional Prestige Master Titles and Colors at regular intervals throughout your Level 1000 grind, to further showcase your prowess.

Progression: Weapon Prestige

Weapon Prestige returns in Black Ops 7 for the first time since Black Ops 4, delivering deep progression and rewards to the weapon leveling process. The option to enter Weapon Prestige appears after reaching a weapon’s max level. As with Player Prestige, Weapon Prestige is available across multiple modes: Co-Op Campaign, Multiplayer, Zombies, and (at Season 1) Call of Duty: Warzone.

Level Unlocks

Each weapon features two Weapon Prestige levels, followed by Weapon Prestige Master providing 250 additional levels to climb through with a unique Camo awarded to players who get to the end. 

Entering Weapon Prestige 1 activates the following effects:

  • Level and Attachment Reset: Your Weapon Level returns to one, all Weapon Builds are locked, and all earned Attachments are relocked and must be earned again through leveling up the weapon. This does not include Optic Attachments (or Weapon Camos), which remain permanently unlocked once obtained.
  • Weapon Prestige 1 Unlocks: Entering Weapon Prestige 1 unlocks the following:
    • A unique Prestige Attachment that’s different for every weapon.
    • The choice to unlock one of your weapon’s attachments permanently.
    • A unique Weapon Camo that can be equipped to that weapon, or any other weapon.
    • A Prestige Build is automatically created for the weapon you just Prestiged, with the Prestige and permanently unlocked Attachments applied to it, as well as the Weapon Camo.
  • Your weapon receives a Prestige icon next to it, which changes as you progress (from 1 to 2, to Master, to Master Maximum Level) and is shown in the kill cam. At this point, you can level up your weapon again, just as you did before, and once it reaches Max Level, you can optionally enter Weapon Prestige 2:
  • Weapon Prestige 2 Unlocks: Entering Weapon Prestige 2 unlocks the following:
    • Another choice to unlock one of your weapon’s attachments permanently. 
    • A weapon-specific Weapon Charm.
    • A second, unique Weapon Camo that can be equipped to that weapon, or any other weapon.
  • Hit Weapon Prestige 2 and you can level up your weapon one more time, before you finally (and automatically) enter Weapon Prestige Mastery.
  • Weapon Prestige Mastery Unlocks: Enter Weapon Prestige Mastery and expect the following:
    • All attachments for your weapon are now permanently unlocked.
    • Your weapon’s level remains at the number it was previously but continues all the way to 250.
    • This final levelling occurs at a faster rate than before.
    • Expect additional XP rewards and Weapon Camos at levels 100, 150, and 200.
    • Unlock the ultimate reward for your weapon when you reach the Level 250 maximum: a unique final camo for you to showcase, with some of the Level 250 camos being returning fan-favorites!

Black Ops 7 Weapon Prestige offers a deep progression with each Weapon, virtually no more wasted Weapon XP, and double-quick progression if you utilize any 2XP Weapon Tokens throughout the grind.

Progression: Career and Weapon Camos

Summary: Career and Weapon Camos

Calling Card Challenges, Daily Challenge Re-Roll & Weekly: Do you have what it takes to reach Multiplayer 100 Percenter? Black Ops 7 includes a deep set of Multiplayer Calling Card Challenges split across three categories: Career, Hardened, and Prestige. For the first time, Re-Roll one of your Daily Challenges. Starting in Season 1, complete Weekly Challenges week after week in each Season to unlock new Loadout items and Camo rewards.

Weapon Camos: It wouldn’t be Multiplayer without a new Camo grind! Black Ops 7 introduces more Mastery Camos than ever seen before with the addition of a Camo chase in Co-Op Campaign, and more ways to earn Camos across multiple systems in the game. Learn about updates to the Core Camo journey and additional ways you’ll be earning Camos in Black Ops 7.

And More: Claim missed rewards from past content while earning XP toward chosen unlocks in the Armory. Unlock more progression and XP with Mastery Badges and check your talents out against others with deep stat tracking, global leaderboards, and customizable profiles.

Black Ops 7 offers up an impressive number of in-game challenges to test every aspect of your combat mettle, granting players with plenty of awesome new rewards upon completion.

Calling Card Challenges

A deep set of Calling Card Challenges awaits you in Multiplayer at launch, classified into three categories: Career, Hardened, and Prestige. Complete each Challenge to earn a Calling Card and XP to represent the accomplishment. Complete each Calling Card set to unlock an Animated Mastery Calling Card. Players who manage to complete all set will unlock the ultimate “Multiplayer 100 Percenter” Animated Calling Card which will classify you the ultimate Challenge completionist when equipped.

Daily Challenge Re-Roll

Daily Challenges return, with more player control over how you earn your Daily Challenge Bonus than ever before. New in Black Ops 7 is the ability to Re-Roll one Daily Challenge per mode day. Stuck on a final Challenge or don’t want to change your playstyle to complete one of the Dailies you were given? Re-Roll it for something that might better suit your playstyle.

Weekly Challenges 

Treyarch is also bringing Weekly Challenges to Black Ops 7, starting in Season 1. Weekly Challenges will feature a new piece of unlockable Loadout content week after week in the post-launch seasons, including Weapons, Attachments, and Scorestreaks. Complete any six of a Week’s Challenges across all four modes (Multiplayer, Zombies, Co-Op Campaign & Warzone) to unlock that week’s new Loadout item. Additionally, earn two Camos per Season by earning half and all of the available Weekly Challenge rewards.

Weapon Camos

Black Ops 7 features more ways than ever to earn Weapon Camos, and Multiplayer is just part of the journey. Each Weapon features multiple Camos to unlock through completing certain challenges, starting with the Military Camos before moving on to Special and Mastery Camos. Within the Challenges menu, you can track the Camo Challenge progress for every weapon, in addition to viewing those that are near completion, so you don’t miss out on rewards that are just within reach. 

Weapon Camos: Overview

Here’s how this all breaks down:

  • For the first time ever in Call of Duty, Campaign will have a Weapon Camo journey! This means you can earn and unlock Weapon Camos across Co-Op Campaign, Multiplayer, Zombies, and (at Season 1) Call of Duty: Warzone.
  • This means every one of the 30 launch weapons has a total of 16 Weapon Camos to unlock
  • Nine Military Camos (different for every mode, the same for each Weapon)
  • Three Special Camos (different for every mode, the same for each Weapon)
  • Four Mastery Camos (different for every mode, the same for each Weapon)
  • There are 16 different Mastery Camos across all four modes.

Black Ops 7: Weapon Camo Updates and Improvements

Guided by development, observations, and community feedback, expect a host of improvements to the Weapon Camo grind. Here are some we can reveal:

  • Fewer Headshots & Better Camo Pacing: Players now only need 80 Headshots per weapon to complete all nine Military Camos, and the pacing of Camo unlocks is more consistent as you progress (earn your first camo after 5 Headshots, then every 10 Headshots after that – 5 / 10 / 20 / 30 / 40 / 50 / 60 / 70 / 80).
  • Military Camos: Instead of requiring Headshots, Shotguns will now require Point Blank Kills and Sniper Rifles will require One Shot Kills to progress.
  • Special Camos: There are now three Special Camos per weapon instead of two. Special Camos are now the same per weapon and can only be equipped to that Weapon once unlocked (like the Military Camos).
  • Equipping Universal Camos: You can now equip any Universal Camo to any Weapon; the previous requirement of having to unlock five Military Camos on the Weapon before equipping a Universal Camo has been removed.
  • Call of Duty: Warzone Camo Challenges: The Treyarch and Raven teams have monitored and re-evaluated more difficult and frustrating Warzone Camo Challenges. You can expect Warzone Camo Challenges in Season 01 that are more reasonable to complete. 
  • Camo Hub & Tracking: The Camo Hub, Camo Challenge Tracking, automatic display of Camos Near Completion, and the “Last Used” Weapon Camo display feature, will be present in Black Ops 7 at launch.

Additional Ways to Earn Camos: In addition to the Core Camo grind, there will be many additional ways to unlock unique Universal Camos in Black Ops 7:

  • Weapon Prestige: mentioned in the Weapon Prestige section above, each Weapon will feature three unique Universal Camos that can only be unlocked by progressing deep into Weapon Prestige with that Weapon. All Weapons introduced in Black Ops 7seasons will also come with 3 new unique Universal Camos to chase and unlock.
  • Weekly Challenges: starting in Season 1, each Season will feature 2 Universal Camos obtainable via the Weekly Challenge system. The first Camo is awarded for completing half the Weeks in a Season, the final Seasonal Mastery Camo is awarded for completing all Weeks in the Season. 
  • Seasonal Events: You can anticipate an ample number of desirable Universal Camos during Black Ops 7 Seasonal Events and Updates
  • REDACTED: Reach [[CLASSIFIED]]  to unlock the [[CLASSIFIED]] Mastery Camo

Mastery Badges

Unlock and progress through Mastery Badges for every Black Ops 7 Weapon, Scorestreak, piece of Equipment, and Field Upgrade. Use each item to progress through Bronze, Silver, and Gold Badges while also earning XP in the process. Earn enough Gold Badges within a category of content (ex: Lethal Equipment) and you’ll unlock a Calling Card to represent Mastery of the category and all Gold Badges will automatically upgrade to Diamond. New in Black Ops 7, earn Diamond for all Multiplayer categories to unlock an Animated Calling Card representing total Multiplayer Mastery! 

Statistics and Profile

Combat Record, Leaderboards, and the Medal Collection return in Black Ops 7. Compare your performance and accolades against your Friends and the Global Call of Duty player base.

Customize your Showcase, Wallpaper, and Clan Tag. For your Showcase, select up to three Calling Cards, three Mastery Badges, and the Operator you want to appear in your Profile viewable by other players. By default, your Showcase Operator will be the Operator and Skin used in your last-played mode, and the Showcase Weapon held will be the Primary Weapon in that Mode (Favorite Loadout in MP).

Additional Comms: Call of Duty NEXT, Beta Dates, and More

Latest Intel: Call of Duty NEXT 

Mark your calendars for September 30, as Call of Duty®: NEXT commences with a live streaming broadcast starting at 9AM PT. Expect developers from Treyarch talking you through the full Black Ops 7 offering, plus representatives from across Call of Duty Studios and community channels, and key announcements, full Beta information, and everything coming to Call of Duty: Black Ops 7 Multiplayer, Zombies, and Call of Duty: Warzone!

Black Ops 7 Beta Dates

The Black Ops 7 Beta — divided into the Early Access and Open Beta periods — runs from October 2 to October 8.

The Early Access Beta launches at 10AM PT on Thursday, October 2 for those who preorder the game, and runs for a period of 72 hours.

The Open Beta launches at 10AM PT on Sunday, October 5 for all players on all platforms, and runs consecutively after the Early Access period, for another 72 hours. The Black Ops 7 Beta is scheduled to conclude at 10AM PT on Wednesday, October 8.

Early Access Beta*

Available to players who have pre-ordered the game on any platform (console or PC), as well as eligible Game Pass subscribers, the initial part of the Beta is planned to launch on Thursday October 2 at 10AM PT, and concludes 72 hours later when the main Open Beta begins on Sunday October 5 at 10AM PT. The Beta is available on all platforms at the same time.

Open Beta*

The second part of the Beta is open and free for all players on all platforms, and is planned to begin on Sunday October 5 at 10AM PT. The Black Ops 7 Beta is scheduled to conclude 72 hours later, on Wednesday October 8 at 10AM PT.

Internet access is required for participation. 

Accessing the Beta and Beta Codes

Your path to access to the Beta Early Access period depends on the version of the game you preordered:

If you preordered any Digital Edition version, you do not need a “Beta Code”, as you’ll be automatically allowed entry into Beta Early Access (and subsequently, the Open Beta).

If you preordered a Physical Edition (consoles only), you should have received a “Beta Code” at the point of sale (at select retailer locations), enabling entry into the Beta Early Access. 

If you don’t preorder Black Ops 7, you can still access the Open Beta period.

Preorder Black Ops 7 Now! Additional Intel to Come!

Be sure to stay danger close with the latest official Black Ops 7 information by checking the Call of Duty Blog as further communications are scheduled, including a massive intel drop of Round-Based Zombies coverage later this week, as well as even more information at Call of Duty: NEXT, details on the Black Ops 7 Open Beta, and the countdown to launch.

Preorders are available now at participating retailers, in-game, on platform stores, or at CallofDuty.com.

Stay tuned to GamingTrend for more Call of Duty: Black Ops 7 news and info!


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