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Here's what happened to Peter Molyneux's Kinect game Project Milo
Game Updates

Here’s what happened to Peter Molyneux’s Kinect game Project Milo

by admin May 23, 2025


Project Milo was initially revealed alongside Microsoft’s Kinect device all the way back in 2009, and featured a young character named Milo who players could interact with. However, it never actually made it to release, and the project was cancelled in 2010.

So, what happened? Well, Peter Molyneux recently shared his side of the story during Nordic Game 2025 in Malmö, explaining how changing priorities led to the end of the project and how he didn’t want to “prance around like a twat”.

Does Anyone Really Want Long Games Anymore? Watch on YouTube

“I’ll tell you exactly what happened,” Molyneux said, as transcribed by Eurgamer’s sister-site GamesIndustry.biz. “Microsoft had [bought] us, we were owned by Microsoft, and they had…I’m going to say this, I might get in trouble…what I thought was a bit of a crazy idea. And that was to do gesture recognition as an input device, rather than a controller. They showed me this stuff, and Microsoft had this amazing research building. Incredible.

“It was run by this brilliant bloke called Alex Kipman. Makes me look boring and passionless – he had ten times more passion than I had. He had this demo of this device, and when he showed me this demo, it could see people’s faces. He said, ‘it can do voice recognition’, and it had a massive field-of-view so it could see this whole room.”

When Kipman first asked Molyneux his thoughts on the tech that would ultimately end up as the Kinect, the game developer replied:

“‘Well, firstly’ – when he did the demo, he was jumping all over the room – ‘I’m a gamer, I don’t want to play games standing up. That’s the first thing. It doesn’t appeal to me, I want to sit back, I want to smoke what I smoke, and I want to drink what I want to drink, and I don’t want to prance around like a twat’.”

Molyneux said he would go and instead create a demo of how he believed the technology should be used, with a more sedentary slant with a focus on feeling. For this, he took inspiration from his then seven-year-old son, Lucas.

“Anyone who’s a parent will probably experience this: there was this moment where you realise you’re crafting, inspiring, a human being,” the developer said. “Wouldn’t it be an incredible thing to create a game around that feeling… About inspiring, in Milo’s case, a boy. That was contentious in itself, because of course, lots of people go to the dark side with that [idea].”

Staff at Molyneux’s studio Lionhead subsequently started work on the demo, and began collaborating with a technology company on Project Milo’s voice recognition.

“We had all sorts of experiences, like you could hand things to Milo in the game world and he would take them. They really worked well.”

The team “cheated in a big way about how you could talk to Milo”, Molyneux said, adding he wanted to make sure that players would be able to relax on the couch at the end of a day (or, to be fair, in the middle of it), and “just experience things with this game character”.

“Even though voice recognition now is almost a solved problem, back in those days we solved the problem by cheating,” Molyneux explained. “So, when Milo asked you the player a question, we had set that question up to different points, so he knew what sort of answer he’d give.”

The developer went on to explain some more about the behind the scenes of Project Milo, admitting it was unfortunate that at the same time as all of this was going on, Microsoft was also working on its Kinect device.

“And [Microsoft] realised that the device that Alex Kipman first showed off would cost $5k for consumers to buy. So they cost-reduced that device down to such a point, where the field-of-view… I think it was a minuscule field-of-view. In other words, it could only just see what’s straight in front of you.”

In the end, changing priorities at Microsoft, which wanted to focus on the Kinect, led to the end of Project Milo. Molyneux said the “death blow” which still “breaks his heart” today, “was that it was decided that Kinect shouldn’t be a gaming device: it should be a party device. You should play a sports game with it, or dancing games with it.”

Project Milo, then, “didn’t fit into the Microsoft portfolio”, and the whole thing was ultimately canned.

“No one ever saw the complete experience,” Molyneux closed. “We didn’t finish the experience. But it was a magical thing. What was so magical about it: it wasn’t about heroes and aliens coming down, there wasn’t this ‘end of the world’ narrative scenario.

“It was just experiencing what it’s like to hang out with someone that loves you.”

E3 2009: Project Natal Milo demo. Watch on YouTube

Eurogamer spoke to Molyneux last year, about his Masters of Albion project. Masters of Albion will take place “in the land of Albion”, and has – in the words of Katharine Castle – big Black and White energy, with a more customisable bent that lets you design buildings, meals, armour and more.



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May 23, 2025 0 comments
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Here’s what happened in crypto today
Crypto Trends

Here’s what happened in crypto today

by admin May 21, 2025



Today in crypto, Argentine President Javier Milei shuts down a task force investigating the fallout from LIBRA. Germany’s summer 2024 Bitcoin sale is looking like a $2.3 billion blunder, and the US Senate moves forward with a key stablecoin bill.

Argentina’s Milei shuts down task force investigating LIBRA scandal

Argentine President Javier Milei has dissolved a task force established to investigate the fallout from LIBRA, the scandalous cryptocurrency project the head of state promoted on his social media channel before it crashed to zero. 

The Investigative Task Force (ITU) was dissolved via a May 19 decree signed by Milei and Justice Minister Mariano Cúneo Libarona, government documents revealed. 

“The Research Task Unit is dissolved” after completing its mandate, the translated version of the decree read.

The task force is being dissolved despite pressure from opposition groups, which are seeking to activate an investigative commission as soon as May 20, local media outlet Clarin reported. 

Government officials established the UTI on Feb. 19, days after Milei promoted LIBRA on his official X account.

A screenshot of Milei’s tweet endorsing LIBRA. Source: TRM Labs

His endorsement briefly sent LIBRA soaring from practically worthless to $5 a token and a nearly $5 billion market capitalization, before quickly crashing to zero in what appeared to be a classic pump-and-dump scheme. 

The fallout from LIBRA sparked allegations of insider trading and manipulation, with Milei caught in the crosshairs.

German government missed out on $2.3 billion profit after selling Bitcoin at $57,000

The German government missed out on more than $2 billion worth of Bitcoin profit after selling its holdings in 2024, according to blockchain intelligence firm Arkham.

A “German Government (BKA)” labeled cryptocurrency wallet sold 49,858 Bitcoin (BTC) worth over $2.89 billion at an average price of $57,900 across multiple transactions during June and July in 2024.

The decision to sell the Bitcoin early cost the German government over $2.35 billion, according to crypto intelligence platform Arkham.

Source: Arkham 

“If they had held it, their BTC would now be worth $5.24B,” Arkham said in a May 19 X post, noting that Bitcoin has risen more than 80% since the sale.

At the time of publication, Bitcoin was trading at more than $104,700, according to CoinMarketCap data.

The German government-labeled wallet first raised speculation of a potential sell-off on June 19, 2024, when it executed a 6,500 BTC transfer worth over $425 million.

The wallet originally held around 50,000 BTC, believed to have been seized from the operators of Movie2k, a now-defunct pirated film site.

US Senate moves forward with GENIUS stablecoin bill

The US Senate voted 66-32 on May 19 local time to advance a key stablecoin-regulating bill after Democratic senators blocked an earlier attempt to move the bill forward over concerns about President Donald Trump’s crypto interests.

Several Democrats changed their votes to pass a motion to invoke cloture on the Guiding and Establishing National Innovation for US Stablecoins Act, or GENIUS Act, which will now set the bill up for debate on the Senate floor.

Previously, on May 8, some Democratic senators withdrew support for the bill and blocked a motion to move it forward, citing concerns over potential conflicts of interest involving Trump’s various crypto ventures and the bill’s Anti-Money Laundering provisions.

The US Senate voted 66-32 to advance debate on the GENIUS stablecoin bill. Source: US Senate

Democratic Senator Mark Warner said before the vote that the US couldn’t “afford to keep standing on the sidelines,” while crypto-skeptic Democratic Senator Elizabeth Warren argued before the vote that it failed to address Trump’s “blatant crypto corruption.”

Republican Senator Cynthia Lummis, one of the bill’s key backers, has said she thinks it’s a “fair target” to have the bill passed by May 26.



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May 21, 2025 0 comments
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