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Battlefield 6 feels more Battlefield, less battle royale, after overhauls to weapon handling
Product Reviews

Battlefield 6 feels more Battlefield, less battle royale, after overhauls to weapon handling

by admin September 29, 2025



Rory Norris, Guides Writer

(Image credit: Future)

Last week I was: playing way too much Borderlands 4.

This week I’ve been: continuing to play way too much Borderlands 4 and waiting for Battlefield 6.

One thing that surprised me from the Battlefield 6 beta back in August was that Battlefield Studios seemed to be aiming for a more casual, fast-paced experience. Smaller maps are one thing, but the remarkably frictionless weapon handling seriously ramped up the speed of shootouts and all but removed the need to tap or burst fire at longer ranges. Simply by slapping a single-port brake or the basic folding vertical grip on any weapon would immediately resolve any recoil issues.

In this way, the Battlefield 6 beta felt an awful lot like a battle royale—Call of Duty Warzone being the elephant in the room—in which weapons are highly efficient at way further ranges than they really should be. It was a shame, considering Battlefield has long prided itself on being more realistic/grounded/authentic (you name it) than Call of Duty. It’s also ironic, given that Battlefield 6 will actually have a battle royale component, and I’ve no doubt this more streamlined weapon handling was designed with this in mind.

Combined with the now-toned-down player pings, the updated weapon characteristics make for a much more impactful and tactile experience.

After a hands-on with both Battlefield 6’s larger maps and its campaign, it’s clear that Battlefield Studios took this criticism to heart. By overhauling weapons, namely, recoil and tap-fire characteristics since the public beta, all the guns now have much greater recoil that finally rewards your precision and demands a thought-out set of attachments. Take note of your firing mode hotkey, you’re gonna need it once more.


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You can see a clip of some weapon and attachment testing I did below:

What stood out to me is that each weapon actually fills a role now. Back in the beta, high rate of fire weapons were an easy go-to since the recoil was easily tamed, causing the likes of the M433, the M4A1, and SMGs such as the SGX to be not only lethal in close range, but also medium and sometimes even long ranges.

Testing these weapons during the preview builds, that’s no longer the case. I struggled to use the M4A1 to beam enemies at far-out enemies, especially if my opponent had a slower, more precise weapon, or if I was moving while firing. But if they entered my domain, I had a distinct leg-up on them instead, what with it being a bullet-hose with more agile handling.

The one knock on effect of this is that the recoil-reducing attachments are perhaps a little too undertuned now. With a stronger kick, you might be tempted to slap on the more costly recoil-reducing grips and muzzles to help you at range, but these all come with a hefty hit to accuracy. In other words, you’ll be able to control the recoil enough at range, but your bullets won’t land anywhere near where you aim, so what’s the point? I got the impression it’s much better to focus on mobility and general weapon handling instead, though I’ve no doubt there’ll be another balancing pass for launch.

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Combined with the now-toned-down player pings, the updated weapon characteristics make for a much more impactful and tactile experience. Unlike the beta, I’m more interested in unlocking later equipment in the hopes that it fills a niche that the basic M433 or M4A1 can’t, and that can only be a good thing.

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September 29, 2025 0 comments
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Sonic Racing: CrossWorlds review - an exquisite handling model saves an overly disruptive karting offering
Game Updates

Sonic Racing: CrossWorlds review – an exquisite handling model saves an overly disruptive karting offering

by admin September 27, 2025


A fun arcade karting experience is often too chaotic for its own good, but a tight handling model with a high skill ceiling offers surprising depth.

I’ve recently decided to embrace my interests more, so I binned all my old polo shirts that made me look like a lower-middle class wannabe golf pro who works as the manager of a regional carpet store. To replace them I bought a Pac-Man baseball cap and a truckload of image-heavy t-shirts, most of which make references to video games, films, and popular culture. OK, so this sounds like I’ve become the fashion embodiment of Ready Player One, but some of these shirts are pretty nice. Long story short, my daughter wanted me to buy a Sonic the Hedgehog shirt to match her Sonic hoodie. I did. I am a Sonic fan – there, I’ve admitted it!

Sonic Racing: Crossworlds review

A side-effect of this is how popular I am at parties for pre-schoolers – an age group that, it seems, absolutely adores the Blue Blur. A few months back I happened to wear my Sonic t-shirt, completely coincidentally, to a Sonic-themed birthday party, and at points I was more popular than the magician. Kids parties are always a lot, but this one had an extra level of chaos. Not dissimilar, then, to Sonic Racing: CrossWorlds, a kart racer that has the unpredictable energy of someone unintentionally wearing themed merch to a five-year-old’s party. To use a phrase that probably died off at least two generations ago: this pops off.

CrossWorlds at its core is as you’d expect a fun-focused kart racer to be: you pick your character and vehicle (cars and hoverboards) to determine your basic stats, such as how strong you are, your top speed, acceleration, and all the rest, and then duke it out over a grand prix of four races alongside 11 other racers. Speed and a good racing line only go so far, with there rarely being more than a few seconds between power-up attacks or on-course obstacles. So far, so kart racer… but one that’s even more unrelenting than the norm with its power-up fueled carnage.

Rivals appear at the start of each race, smack talking in an age-suitable way. | Image credit: SEGA/Eurogamer

More options to shape your vehicle come from purchasable items (using the easily obtained in-game currency) that can be equipped in the customisation menu, plus a load of perk-like gadgets that give you stat boosts or special abilities. While these gadgets are simple at first and your options are limited, you’ll quickly unlock more and be able to equip extra in each race, making them more useful than they initially appear to be. While I found a gadget that gets you going quicker after falling off the track to be quite useful as I was learning the tracks, I ended up focusing more on stat boosts and didn’t tinker too much once I had a set I was happy with.

Classic karting is the core driving style, complete with power-sliding, boosts, slipstreaming, and more, but at points you’ll also transform into planes and boats. Planes are fine as brief moments of respite from the more frenetic grounded racing, but the boat sections are exceedingly flat in comparison. A tweaked boost mechanic while on water sees your craft also hop into the air, which does open up some shortcuts when used correctly, but compared to Mario Kart World’s boat sections this is less dynamic and is almost devoid of thrills.

Sonic Racing: CrossWorlds is visually bright and bold, but it’s rough in places. | Image credit: SEGA/Eurogamer

The CrossWorlds from the title, then, might be the game’s headline feature, but while racing it doesn’t really add all that much to the experience. For the second lap of each three-lap race the leader gets to choose if they want themselves and the entire pack to be teleported (via a large golden ring) to either a specific CrossWorlds track (there are 15 of these that are separate to the core tracks found on the course selector) or a random track, in a left or right choice not dissimilar to the branching course selection in Out Run. There’s no obvious benefit to the leader, here, outside of some minor gains from having a vehicle potentially suited to what’s chosen, and the teleportation is handled in a rather unspectacular way, but it’s a neat enough gimmick and the CrossWorlds are enjoyably more on the novelty end of the course spectrum.

The same mechanic is used in the final of the four grand prix races, with the three laps comprising the trio of courses you’ve raced up to that point, the course changing as you teleport at the end of each lap. I don’t love repeating previous courses to end a grand prix, nor is the course-swapping handled in a particularly unique way, so I found myself zoning out during many of these final races – which cost me a win on a handful of occasions. A rival system, which pits you against a foe for increased rewards, adds some extra spice, but once I’d won each of the grand prix my interest quickly waned.

It’s all good fun, though, with the chaos made more enjoyable when playing against real people – either online or in local four-player split-screen. Multiplayer isn’t limited to grand prix, either, with a slightly oversold Race Park offering a bunch of team-based events that twist the races. One, for example, gives you a speed boost for driving into one of your team mates, another gives bonus points for rings collected, and another only includes the heavy power-ups. Rewards can be earned for performances against the other teams, but this is still essentially a set of custom game modes.

Make your choice over the CrossWorlds track you want to be teleported to. | Image credit: SEGA/Eurogamer

While I’m not bowled over by the Grand Prix mode (which, to be clear, is the key offering here – there’s no open world to explore, or story mode), there is a Time Trial mode complete with ghost racing against the world’s best players. I’m a sucker for these modes, and CrossWorlds offers a very tidy handling model that only really comes clearly into view when you aren’t swearing endlessly due to being knocked off your stride. I appreciate that purely racing for the fastest times isn’t for everyone, and highly likely not a reason most people care about kart racers, but there’s a lot to learn here if you are that way inclined.

Forget about the slower race speeds, though, as they can feel like you’re driving through treacle. Sonic Speed (the third option in most of the modes) and Super Sonic Speed are your only choices in Time Trial, which is fine as they are what I’d recommend you choose if you truly want to feel alive. Combine this speed with some high-level boost controls tied to drifts and tricks, circuit shortcuts, and optimal racing lines and you’ve got everything you’ll need for a jolly good time. Simply put, drifting builds your boost meter, to a maximum level of 3, but you can retain your boost meter while changing directions if you go from one drift directly into another, and also boost via simple tricks performed in the air. To get the best times you’ll need to know when to build a boost and when you use it, and when to take a route that offers trick potential, even if it’s not the most direct path forward.

I really didn’t get on with the on-water sections, finding them dull compared to the rest of the racing, but the flight sequences are fun. | Image credit: SEGA/Eurogamer

Hardcore Sonic fans may wish ill on my Sonic t-shirt for saying this, but I’ve always found the modern soundtracks to be wildly uneven. Sonic Racing: CrossWorlds features a broad selection of classic songs which run the gamut from annoyingly catchy pops to almost causing actual damage to my ears. This inelegant mix is true of the visuals, too – the courses are big and bold, but details are rougher than I expected for a game releasing onto modern consoles in their fifth year on the market. Similarly, the aforementioned CrossWorlds portal rings are presented with lower frame rates than the rest of the game runs at, at a lower resolution, and end up feeling hamstrung by needing to function on the now ancient Switch hardware.

A small point, perhaps, but I’m also not enamored with the way all the crossover elements with non-SEGA games are tied to paid DLC. Pac-Man, Minecraft, and SpongeBob Squarepants are all announced, all tied to the Season Pass – racers and tracks. Free updates are coming from SEGA, but thus far that is only said to be new racers, including Joker (Persona), Ichiban Kasuga (Yakuza), and Hatsune Miku (not SEGA-owned but SEGA has developed games using the character). There’s not a shortage of tracks or racers in the core game, but the crossover courses look to be some of the more visually interesting of the entire lot.

Sonic Racing: CrossWorlds accessibility options

Subtitles,Steering assist, Auto-accelerate, Trick assist

How much you are going to enjoy Sonic Racing: CrossWorlds really depends on what you want from an arcade racing game. If Mario Kart (let’s say World, but all of them work) is Jaws, a refined and lauded take on the shark attack film, Sonic Racing: CrossWorlds is Under Paris, a more ludicrous entry in the genre that pushes excess without a modicum of restraint. That comparison might feel odd, given Mario Kart World is a rather joyous celebration of kart racing, but CrossWorlds at times feels like you’re playing a proper arcade game, strapped into the hydraulic moving seat, but also having to contend with the wheel being turned by an overly enthusiastic small child. A child that loves Sonic and anyone who happens to be sporting a high-fashion Sonic t-shirt.

A copy of Sonic Racing: CrossWorlds was provided for review by Sega.



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September 27, 2025 0 comments
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OpenNMS 1
Product Reviews

I tested OpenNMS and found it excels at handling large-scale networks

by admin September 1, 2025



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OpenNMS has carved out a solid position in our best network monitoring tools roundup as a compelling open-source alternative to commercial solutions. The platform offers two distributions — Horizon for rapid innovation and Meridian for enterprise stability, both completely open source. You’ll find comprehensive fault, performance, and traffic monitoring capabilities that rival expensive proprietary tools.

Techradar reviewers spend several weeks researching each major IT platform in the market. We found that OpenNMS excels at handling large-scale networks, with Fortune 500 companies using it to monitor tens of thousands of devices. While LogicMonitor remains our pick for the best network monitoring tool of 2025, OpenNMS delivers exceptional value for teams with strong technical skills.

OpenNMS: Features

OpenNMS packs an impressive array of monitoring capabilities that rival commercial platforms costing thousands more. You get comprehensive network discovery, fault detection, performance monitoring, and traffic analysis in a single platform.

The feature set is well-suited for large enterprises and technical teams who need deep customization options. While some competitors offer more polished interfaces, OpenNMS compensates with raw power and flexibility. At $44,100 annually for enterprise support, the pricing reflects the platform’s enterprise-grade capabilities.

Network discovery and auto-discovery

OpenNMS automatically discovers devices across your network using industry-standard protocols like SNMP, HTTP, and JDBC. You can configure discovery ranges and let the platform map your entire infrastructure without manual intervention. The system integrates with over 2,000 networking vendors, ensuring compatibility with your existing hardware.

Fault management and alerting

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The platform excels at fault detection with intelligent path outage analysis. Instead of flooding you with alerts when a core device fails, OpenNMS sends a single notification for the root cause. You may also appreciate features like escalation policies and contact groups that ensure the right people get notified at the right time.

Performance monitoring and graphing

Real-time performance data collection covers everything from CPU utilization to custom metrics. OpenNMS generates comprehensive graphs that integrate beautifully with Grafana for advanced visualization. The system handles up to 300,000 data points per second, making it suitable for the largest enterprise networks.

Flow analysis and traffic monitoring

Built-in support for NetFlow v5/9, IPFIX, and sFlow provides deep traffic analysis capabilities. You can track bandwidth utilization, identify top talkers, and analyze traffic patterns across your entire network. This feature alone justifies the platform for many organizations.

Business service monitoring

OpenNMS maps network performance to business services, helping you understand how technical issues impact operations. You can create custom service definitions and track their health across multiple network components. This business-focused approach sets OpenNMS apart from basic monitoring tools.

(Image credit: OpenNMS)

OpenNMS: Ease of use

OpenNMS demands significant technical expertise, and you’ll need to invest time learning its configuration approaches. The web interface handles basic tasks, but advanced features require editing XML files and command-line work. We found the learning curve particularly steep for teams coming from simpler monitoring tools. However, once you master the basics, the platform’s flexibility becomes a major advantage.

The interface itself feels dated compared to modern alternatives like LogicMonitor or Datadog. You’ll spend time navigating between different sections to accomplish tasks that other platforms handle in single dashboards. OpenNMS has acknowledged this limitation and continues improving the web UI, but significant configuration work still happens outside the browser. The rigorous community documentation helps, but expect weeks of learning before you’re fully productive.

OpenNMS: Pricing

Swipe to scroll horizontally

Plan

Starting price (paid annually)

What’s included

Horizon (Community)

Free

Open source version, community support, all core features

Meridian Core

Contact for pricing

Basic enterprise features, email support

Meridian Essential

Contact for pricing

Installation consulting, guaranteed SLAs, regular support

Meridian Premier

Contact for pricing

Enhanced SLAs (2hr critical response), priority support

Meridian Premier+

Contact for pricing

1hr critical response, 24/7 support options

Row 5 – Cell 0 Row 5 – Cell 1 Row 5 – Cell 2

OpenNMS offers an attractive pricing structure with a completely free open-source option that includes all core monitoring features. But the jump to enterprise support is significant at about $44,100 annually, which gives you installation consulting and guaranteed response times.

This pricing model works well for organizations that either have strong internal expertise (free version) or can afford to pay for the enterprise-grade support guarantees. Compared to competitors like LogicMonitor starting at $375 monthly, OpenNMS provides better value for large deployments where per-device pricing becomes expensive.

OpenNMS: Customer support

OpenNMS provides tiered support options ranging from community forums to enterprise-grade SLAs. The free community version relies on extensive documentation and active user forums. You’ll find helpful resources, but response times depend on community availability. They also maintain a detailed knowledge base and video tutorial tfor common issues.

Enterprise customers get dedicated support portals with guaranteed response times. Critical issues receive 1-4 hour responses depending on your plan, with business-hours coverage standard across paid tiers. Support tickets integrate with internal development processes, ensuring bug fixes and enhancements get proper attention. However, enhancement requests don’t carry SLA guarantees, which may frustrate teams expecting rapid feature development.

OpenNMS: Alternatives

OpenNMS occupies a unique position as the most capable open-source network monitoring platform, competing directly with commercial giants like SolarWinds and PRTG. You’ll find it particularly valuable if you need enterprise-scale monitoring without per-device licensing costs. The platform works best for large organizations with dedicated network teams who can invest time in proper configuration and customization.

Key competitors include LogicMonitor for cloud-native environments, Datadog for application-focused monitoring, and Nagios for simpler network oversight. OpenNMS differentiates itself through comprehensive flow analysis, business service mapping, and the ability to handle massive device counts without licensing restrictions. However, teams wanting plug-and-play simplicity should consider commercial alternatives that prioritize ease of use over raw functionality.

OpenNMS: Final verdict

OpenNMS delivers exceptional value for organizations willing to invest in proper implementation and training. You get enterprise-grade monitoring capabilities that rival solutions costing significantly more, plus the flexibility that comes with open-source software. The platform works best for sprawling networks where customization and scalability matter more than interface polish.

However, you shouldn’t underestimate the learning curve and ongoing maintenance requirements. Small teams or organizations lacking dedicated network expertise may find commercial alternatives more cost-effective when factoring in implementation time. For the right use case, technical teams monitoring large, diverse networks — OpenNMS represents one of the best values in enterprise monitoring.

FAQs

What’s the difference between OpenNMS Horizon and Meridian?

Horizon is the community version where new features are developed and tested rapidly, making it ideal for organizations wanting the latest capabilities. Meridian focuses on long-term stability with enterprise support options, receiving thoroughly tested features after they’ve proven stable in Horizon deployments.

Can OpenNMS monitor cloud infrastructure and hybrid environments?

Yes, OpenNMS supports distributed monitoring through Minion collectors that can be deployed in remote locations or cloud environments. You can monitor AWS, Azure, and other cloud services alongside traditional on-premises infrastructure from a single platform.

How does OpenNMS licensing work for commercial use?

The core OpenNMS software is completely open source and free for commercial use. You only pay for enterprise support, consulting services, and additional commercial components if needed. There are no per-device licensing fees, making it cost-effective for large deployments.

What level of technical expertise is required to implement OpenNMS?

You’ll need solid networking knowledge and Linux administration skills for successful deployment. While basic monitoring can be configured through the web interface, advanced features require XML editing and command-line configuration. Plan for several weeks of learning and configuration time.

Does OpenNMS integrate with other IT management tools?

OpenNMS offers extensive integration capabilities through its REST API, supporting connections with ticketing systems like Jira, messaging platforms, and visualization tools like Grafana. The platform can also integrate with configuration management systems and other network tools through various protocols and APIs.

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