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Halo

Advanced Warfare guy looking menacingly
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All Halo games in order: Story Order & Release Order

by admin October 4, 2025




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Halo is one of the most iconic series in gaming, and knowing the Halo games in order helps you understand how its vast universe and storytelling have evolved over the years. In this guide, you can explore the franchise in two ways: by story lore order, which follows the chronological timeline of events across the Halo universe, or by release order, which highlights how the series developed from its early days to modern entries. Use the buttons on this page to switch between these views and trace the legendary journey of Halo.

Halo Wars

  • Release date:

    February 26, 2009

Platforms:

What it’s about: The Covenant has declared war on humanity, and Harvest is the first battleground. Set 21 years before the events of Halo: Combat Evolved, Halo Wars is an exciting real-time strategy game set in the legendary Halo universe. In this unique installment in the Halo franchise, players experience the epic battles that marked the beginning of the Covenant War. With the UNSC Spirit of Fire at their disposal, players fight in the intense and enormous conflicts that would define humanity’s relentless heroism in its darkest hour.

Halo: Reach

  • Release date:

    September 14, 2010

Platforms:

What it’s about: Experience the story before the events of Halo: Combat Evolved as you fight to defend the planet Reach from a harrowing Covenant invasion. In this first-person shooter you can customize your own Spartan with armor and accessories to experience both a pulse-pounding campaign and addictive multiplayer mode. Reach will fall, but it won’t go down without a fight.

Halo: Combat Evolved

  • Release date:

    November 15, 2001

Platforms:

What it’s about: Bent on Humankind’s extermination, a powerful fellowship of alien races known as the Covenant is wiping out Earth’s fledgling interstellar empire. Climb into the boots of Master Chief, a biologically altered super-soldier, as you and the other surviving defenders of a devastated colony-world make a desperate attempt to lure the alien fleet away from earth. Shot down and marooned on the ancient ring-world Halo, you begin a guerilla-war against the Covenant. Fight for humanity against an alien onslaught as you race to uncover the mysteries of Halo.

Halo 2

  • Release date:

    November 9, 2004

Platforms:

What it’s about: Halo 2 is the sequel to the highly successful and critically acclaimed Halo: Combat Evolved. In Halo 2, the saga continues as Master Chief-a genetically enhanced super-soldier-is the only thing standing between the relentless Covenant and the destruction of all humankind.

Halo 3

  • Release date:

    September 25, 2007

Platforms:

What it’s about: Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the “Golden Triangle of Halo”: these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player’s secondary weapon is visible on their player model, holstered or slung across the player’s back. Halo 3 introduces “support weapons”, which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game’s vehicular component has been expanded with new drivable and AI-only vehicles.

Halo 4

  • Release date:

    November 6, 2012

Platforms:

What it’s about: Halo 4 marks the start of an epic new saga within the award-winning Halo universe. The Master Chief returns in this award-winning first-person shooter developed by 343 Industries. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the Chief returns to battle against an ancient evil bent on vengeance and annihilation…the universe will never be the same.

Halo 5: Guardians

  • Release date:

    October 27, 2015

Platforms:

What it’s about: Halo 5: Guardians delivers epic multiplayer experiences that span multiple modes, full-featured level building tools, and another chapter in the Master Chief saga. The Master Chief saga continues, with solo and up to 4-player cooperative experience that spans three worlds. A mysterious and unstoppable force threatens the galaxy. The Spartans of Fireteam Osiris and Blue Team must embark on a journey that will change the course of history and the future of mankind.

Halo Wars 2

  • Release date:

    February 21, 2017

Platforms:

What it’s about: After decades adrift and declared “lost with all hands,” the brave crew of the UNSC Spirit of Fire are mysteriously awoken above an ancient Forerunner haven known as the Ark. In Halo Wars 2, Captain Cutter and his crew will face one of humanity’s most formidable threats yet: The Banished – a fierce and powerful Brute faction led by a cunning and lethal warrior known as Atriox. Halo Wars 2 delivers real-time strategy at the speed of Halo combat. Get ready to lead armies of Spartans and other Halo fighting forces like Warthogs, Scorpions and exciting new units in a brutal war against a terrifying new enemy on the biggest Halo battlefield yet.

Halo Infinite

  • Release date:

    November 15, 2021

Platforms:

What it’s about: The Master Chief returns in Halo Infinite – the next chapter of the legendary franchise. When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Step inside the armor of humanity’s greatest hero to experience an epic adventure and explore the massive scale of the Halo ring.



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October 4, 2025 0 comments
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A Newly Discovered ‘Einstein’s Cross’ Reveals the Existence of a Giant Dark Matter Halo
Gaming Gear

A Newly Discovered ‘Einstein’s Cross’ Reveals the Existence of a Giant Dark Matter Halo

by admin October 3, 2025



The gravitational lensing not only splits the light source, but magnifies it, allowing a detailed view of the light source behind the lens. Thanks to this, the team says that HerS-3 appears to be a bright starburst galaxy—a galaxy undergoing explosive star formation—and was formed at a time when star formation was at its peak throughout the universe. HerS-3 also has a tilted, rotating disk, from the center of which gas is gushing out at a furious rate, the team say.

“Thanks to this natural telescope, we can zoom into regions 10 times smaller than the Milky Way, almost 12 billion light-years away, and in the process infer hidden matter in the light-of-sight,” said Hugo Mesias, a coauthor of the paper, in a statement.

A Giant Dark Matter Halo Revealed

At first glance, the Einstein’s cross of HerS-3 appears to have been created solely by gravitational lensing generated by the four giant galaxies located between HerS-3 and Earth. However, using a precise model of gravitational lensing, the team found that the observable mass of these four giant galaxies is insufficient to explain the arrangement of the five images of the cross: their mass is simply not great enough to produce the visual effect seen.

“The only way to reproduce the remarkable configuration we observed was to add an invisible, massive component: a dark matter halo at the center of the galaxy group,” said lead author Pierre Cox, from the Institut d’Astrophysique de Paris.



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October 3, 2025 0 comments
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Halo Studios revealing more on next projects (yes, plural) at next month's World Championship event
Game Reviews

Halo Studios revealing more on next projects (yes, plural) at next month’s World Championship event

by admin September 30, 2025


Halo Studios will be giving a “deep dive” presentation on its next projects at the Halo World Championship next month.

The event takes place from 24th – 26th October in Seattle, and will feature a Community Stage holding a number of panels, including one with voice actors Steve Downes (Master Chief) and Jen Taylor (Cortana).

Further details on the studio’s next projects will be shown on the Main Stage, but there will also be a further “deep dive” panel on the Community Stage.

A New Dawn | Halo StudiosWatch on YouTube

Last year, developer 343 Industries announced it was rebranding as Halo Studios and is working on multiple new games for the franchise. It shared a video titled A New Dawn, which included a look at Project Foundry: an experiment into how Halo games will look using Unreal Engine 5.

“It’s fair to say that our intent is that the majority of what we showcased in Foundry is expected to be in projects which we are building, or future projects,” Halo Studios boss Pierre Hintze said at the time.

Until now, the studio has been using its own Slipspace engine. Digital Foundry stated the change to UE5 could provide “a seismic shift in presentation and development”.

The latest HaloWC blog post on Halo Waypoint doesn’t specify anything on these new projects, but Halo fans won’t want to miss the announcements.

The blog reads: “Back in June we let the community know that we’d be continuing the conversation from last year’s HaloWC and the ‘A New Dawn’ video and sharing more about what we’ve been working on. Like last year we’ll be on the Main Stage to talk about it but this year we’ve also got a ‘deep dive’ panel planned for the Community Stage that you won’t want to miss.”

The last Halo game released was Halo Infinite in 2021, which saw the Xbox’s flagship shooter move to a semi-open world. While it was received positively, player numbers for its multiplayer mode have since plummeted.

What are you hoping to see? Let us know in the comments.



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September 30, 2025 0 comments
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Pete Parsons appears in a Destiny livestream.
Game Reviews

Bungie Boss Leaves Halo And Destiny Studio After 23 Years

by admin August 22, 2025


Bungie CEO Pete Parsons is leaving after 23 years. Fellow veteran Justin Truman will take over as the storied Halo studio struggles with flagging interest in Destiny 2, the delayed launch of Marathon, and a painful Sony integration following a sky-high $3.6 billion acquisition back in 2022.

“After more than two decades of helping build this incredible studio, establishing the Bungie Foundation, and growing inspiring communities around our work, I have decided to pass the torch,” Parsons wrote in a blog post over on Bungie’s website. “This journey has been the honor of a lifetime. I am deeply proud of the worlds we’ve built together and the millions of players who call them home – and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie.”

Parsons joined Bungie back in 2002 and was an executive producer on Halo 2. He took over the studio when previous CEO Harold Ryan left in 2016, the year before Destiny 2 shipped. He helped engineer the studio’s exit from a publishing deal with Activision in 2019, and Bungie continued to grow amid near-annual expansions for the hit sci-fi loot shooter.

But things began to change after selling to Sony in 2022. Bungie’s expertise in multiplayer games didn’t stop PlayStation’s live service strategy from quickly going sideways, and the studio suffered mass layoffs in both 2023 and 2024, with key talent departing, including veteran designers Luke Smith and Mark Noseworthy, after a Destiny spin-off codenamed Payback was reportedly canceled.

IGN reported that a “soul-crushing” atmosphere among some staff in late 2023, amid the first round of cuts, as Bungie’s independence within Sony began to crumble following the declining fortunes of Destiny 2. Parsons came under fire during the 2024 layoffs after listings for his sports car collection indicated millions in purchases following the lucrative 2022 sale to Sony, even as rank-and-file staff were given pink slips.

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment,” Parsons wrote in his goodbye post. “We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live ops organization capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment.”

More recently, Bungie has faced an uphill battle with Marathon, the extraction shooter revival of one of its oldest franchises. The game was supposed to come out in September but was indefinitely delayed following a middling reception to a closed alpha earlier this year and a plagiarized art scandal that saw the team forced to overhaul marketing assets, including trailers, to remove elements created by an outside artist.

Truman, a 15-year veteran of Bungie, began working at the studio on the original Destiny. He admitted to some of the studio’s recent fumbles but said it remains committed to “create worlds that inspire friendship.” “I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best,” Truman wrote. “When we’ve stumbled and realized through listening to our community that we had missed the mark. I know I’ve personally learned a lot over the years, as have all of us here, from those conversations.”

He added, “We are hard at work right now doing that–both with Marathon and Destiny. We’re currently heads down, but we’ll have more to show you in both of these worlds later this year.”



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August 22, 2025 0 comments
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