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Leon from Resident Evil 4 doing the smoulder among a run-down village.
Gaming Gear

Weapons director says his Resident Evil movie will leave everything ‘intact’ from the games: ‘I’m not gonna steal Leon and put him in an original story’

by admin September 19, 2025



Zach Cregger is on a roll. The writer and director of 2022’s Barbarian and this year’s Weapons now has two solid horror hits under his belt, and is in pre-production on his next one: a Resident Evil movie planned for 2026.

That’s good news for Resident Evil fans who might otherwise be a bit wary about yet another new Resi movie—the film franchise was already rebooted once, just four years ago, with the thoroughly mid Resident Evil: Welcome to Raccoon City. Cregger’s track record, though based on a small sample size (at least when it comes to feature films) is a good reason to be optimistic.

And for those wondering which game and characters this new Resi movie will be based on, it looks like the answer is: none of them.


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Speaking to Entertainment Weekly, Cregger confirmed that while the 2026 film will take place in the Resident Evil universe, “It’s an entirely original story,” instead of being based on any one specific game. Cregger is also steering away from major Resident Evil characters like Leon S. Kennedy.

“I’m not gonna steal Leon and put him in an original story. I think that would be presumptuous,” Cregger told EW. “But I respect the games enough where I’m gonna tell a Resident Evil story in the Resident Evil canon that still leaves everything they love intact from the games, you know what I mean?”

I think I know what he means. When using a character people are already familiar with, like say Master Chief in the recent Halo TV series, you run the risk of disappointing people who have expectations of that character, like when you show his naked butt, or when he has sex. A safer and more creative approach is to handle it like the Fallout series, which creates mostly original characters and sets them loose in a familiar world.

Both Barbarian and Weapons are effective not just because they’re scary, but because they’re intriguing. By presenting the story of both films from the perspective of different characters and jumping around in time, we don’t get all the information in a linear fashion, which gives both movies a fun sense of mystery. At other times we get information before certain characters do, too, and then we’re left dreading the horrible things we know are coming their way.

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I’m curious if and how Cregger will use similar methods in his Resident Evil movie.

“I think that when you see it, you’ll understand how I can be obsessed with original ideas and still make a movie that is an IP-based thing,” Cregger said. “I know that doesn’t make a lot of sense now, but I hope that it will later.”

Cregger’s Resident Evil movie is scheduled to be released, wow, exactly one year from today, on September 18, 2026. Confirmed in the cast is Austin Abrams, who played the role of James, the drug-addict, in Weapons, and Paul Walter Hauser, who played Ed in this year’s The Naked Gun and Mole Man in The Fantastic Four: First Steps.



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September 19, 2025 0 comments
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An in-development screenshot of World of Warcraft's player housing, which is coming in the Midnight expansion. A blue-roofed cottage covered in vines and lights sits in a valley.
Product Reviews

World of Warcraft’s player housing won’t lock out casual players: ‘We’re not gonna put a beautiful bookcase behind killing a raid boss’

by admin August 25, 2025



When I heard player housing is coming to World of Warcraft, I immediately thought of the sheer amount of stuff in the game that could find its way into your home. Blizzard could reward housing items like they do rare mounts for achieving some of the most grindy or challenging things in the game. It could be a real time sink.

But thankfully that doesn’t seem like that’s the direction Blizzard wants to go in when it comes to collecting decorations. Speaking to IGN at Gamescom, game director Ion Hazzikostas said they won’t be locked behind “content that is too hardcore.”

“There may be distinct trophies or things that you can earn for being the best raider on your server or being one of the best dungeon players in the game,” he said, “but we’re not gonna put a beautiful bookcase behind killing a raid boss.”


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I for one am glad that Blizzard has drawn this line: You shouldn’t have to be good at raiding at the highest levels to have a fancy pad. Limiting high-level rewards to trophies is a smart way to let players celebrate their achievements without forcing people to play the game in ways they might not enjoy.

This theme of unrestrained creativity with WoW’s player housing is what has me and a lot of other people pretty excited for it to drop (in an early form) with the upcoming Midnight expansion. Decorations can be dyed, scaled up or down in size, rotated, and clipped into other objects in any way you want. You can take your entire house and save the blueprint to share with other players too. Other games with housing, like Final Fantasy 14, aren’t nearly as customizable.

Blizzard has spent the last year hyping playing housing up and we’ll finally get to try it with the launch of the final patch for the current expansion, The War Within. Anyone who buys Midnight will have access to it, and Blizzard says it will be updating it and adding new items to it for the foreseeable future.

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August 25, 2025 0 comments
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