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Unwavering Duty in Destiny 2
Esports

Unwavering Duty god rolls and how to get them in Destiny 2

by admin August 19, 2025


Among many new weapons added to Destiny 2 in The Edge of Fate, there are also a couple of reissued ones. One weapon long overdue for an update is the Unwavering Duty machine gun, which is probably one of the best-sounding weapons in the game.

Unwavering Duty is an Adaptive Frame Solar machine gun from Trials of Osiris. Adaptive Frame machine guns are arguably the most versatile archetype among machine guns – they’re great for PvP with their steady rate of fire, and potent in PvE at 450 RPM.

Here are our Unwavering Duty god rolls for PvE and PvP in Destiny 2.

What is the Unwavering Duty god roll in Destiny 2?

A million and one combination. Screenshot by Dot Esports

Unwavering Duty PvE god roll

  • Barrel: Arrowhead Brake
  • Magazine: Flared Magwell
  • Perk one: Incandescent
  • Perk two: Onslaught or Killing Tally
  • Masterwork: Reload Speed

Unwavering Duty PvP god roll

  • Barrel: Arrowhead Brake
  • Magazine: Ricochet Rounds
  • Perk one: Dynamic Sway Reduction
  • Perk two: Killing Tally
  • Masterwork: Range

Unwavering Duty has endless perk combinations for PvE. In the third column, there are Incandescent and Rampage. Rampage is a solid perk granting a damage buff of up to 33 percent, but Incandescent is a better choice for AoE and Solar synergies, as it spreads scorch.

You could also go with the reload perk in the third column. There’s Envious Assassin, Auto-loading Holster, and perks refunding ammo like Subsistence and Fourth Time’s the Charm. If you do that, an Appended Mag would be a better option than a Flared Magwell, since you don’t need to reload as much.

In the fourth column, Killing Tally is a classic choice for machine guns like Commemoration. The damage increases as you get kills, up to 30 percent. There is also Burning Ambition for more Solar synergy, but Incandescent is often more than enough, so you can go for raw damage instead.

Unwavering Duty has some of the best PvP perks, too. There’s Dynamic Sway Reduction in the third column to improve accuracy and stability when holding down the trigger. In the fourth column, Killing Tally is still the best choice to get a five percent damage buff after a kill, reducing the time-to-kill from 0.53 seconds to 0.4 seconds. There is Target Lock in the fourth column, but it doesn’t shift the time-to-kill values at all like it does on primary weapons like Auric Disabler.

How to get Unwavering Duty in Destiny 2

Time to get your Outbreak. Screenshot by Dot Esports

As before, Unwavering Duty drops from Trials of Osiris. Post The Edge of Fate expansion, there’s no way to focus rewards at Saint-14. Instead, it’s all based on RNG, but you have a higher chance of getting a machine gun when it’s the featured weapon.

To get Tier 4 and Tier 5 drops in Trials of Osiris, you need to increase your Power level and Guardian Rank. Both affect your drops, including rewards from the Lighthouse chest. At 300+ Power, you can expect Tier 3 drops with occasional Tier 4s, and above 400 Power, you get Tier 4 drops with occasional Tier 5s.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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August 19, 2025 0 comments
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Update: Likely Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New 'Technically Ambitious' IP
Game Updates

Update: Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New ‘Technically Ambitious’ IP

by admin August 18, 2025


Update (August 18 at 6:07 p.m. CT): Sony has offered a very short follow-up to our outreach simply writing, “This account is not associated with Cory Barlog or Santa Monica Studio.”

Update (August 18 at 12:02 p.m. CT): Following publication of this story, it became apparent that the account in question is more than likely intentionally inauthentic. As a result, we have cause to believe this news is likely inaccurate. We apologize for this mistake. We have reached out to Sony for further confirmation, and will update this story again should we receive comment.

Original story (posted August 18 at 9:27 a.m. CT):

Cory Barlog (pictured above being asked rapid-fire questions about God of War), director of God of War II and 2018’s God of War, shared some vague details about what the team at Sony Santa Monica is currently working on. Sony Santa Monica is the developer, most recently, behind God of War Ragnarök.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.” Barlog ended the post with two heart emojis.

Barlog’s post doesn’t specify that this is Sony Santa Monica next project or that it is its only project. Since the release of Ragnarök’s free rogue-lite mode DLC, it has been quiet about what’s next.

In terms of God of War, developer Bluepoint Games (primarily known for its remakes of Shadow of the Colossus and Demon’s Souls) was working on a live-service game connected to the God of War franchise. That game was publicly cancelled earlier this year according to a statement Sony shared with Bloomberg.

Whatever this new project may be, we will apparently learn more about it later this year.



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August 18, 2025 0 comments
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Update: Likely Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New 'Technically Ambitious' IP
Game Updates

Update: Likely Fake Account Claims God Of War Developer Sony Santa Monica Is Working On A New ‘Technically Ambitious’ IP

by admin August 18, 2025


Update (August 18 at 12:02 a.m. CT): Following publication of this story, it became apparent that the account in question is more than likely intentionally inauthentic. As a result, we have cause to believe this news is likely inaccurate. We apologize for this mistake. We have reached out to Sony for further confirmation, and will update this story again should we receive comment.

Original story (posted August 18 at 9:27 a.m. CT):

Cory Barlog (pictured above being asked rapid-fire questions about God of War), director of God of War II and 2018’s God of War, shared some vague details about what the team at Sony Santa Monica is currently working on. Sony Santa Monica is the developer, most recently, behind God of War Ragnarök.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.” Barlog ended the post with two heart emojis.

Barlog’s post doesn’t specify that this is Sony Santa Monica next project or that it is its only project. Since the release of Ragnarök’s free rogue-lite mode DLC, it has been quiet about what’s next.

In terms of God of War, developer Bluepoint Games (primarily known for its remakes of Shadow of the Colossus and Demon’s Souls) was working on a live-service game connected to the God of War franchise. That game was publicly cancelled earlier this year according to a statement Sony shared with Bloomberg.

Whatever this new project may be, we will apparently learn more about it later this year.



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August 18, 2025 0 comments
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God of War Director Teases Reveal Of Next Game He's Been Working On
Game Updates

God of War Director Teases Reveal Of Next Game He’s Been Working On

by admin August 18, 2025


PlayStation fans have been waiting to hear what’s next from Sony’s God of War studio Santa Monica amid rumors that the 2018 game’s director, Cory Barlog, is busy creating a new IP. The veteran developer appears to have finally provided them with their first official details, albeit in the strangest way possible: his Facebook account.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook, as first reported by by Game Informer. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.”

While many have shared doubts about the veracity of the post, it’s been liked on the social media platform by people like God of War composer Bear McCreary and former PlayStation executive Shuhei Yoshida. Sony did not immediately respond to requests for comment.

As rumors have swirled about what exactly Santa Monica is making, Bloomberg‘s Jason Schreier reported earlier this year that, contrary to popular speculation, the studio was not making a sci-fi game. He was more cryptic on whether it’s related to God of War or not. “It’s not a new IP but it might feel like one,” he wrote. “Maybe that’s why people are confused.”

This led some fans to speculate if the upcoming game could be a God of War spin-off that is so different from the existing third-person action franchise it’s being treated internally as a new IP. It’s unclear right now how many projects Santa Monica has going at the same time, with rumored God of War set in Greece reportedly delayed and an online spin-off at fellow PlayStation studio Bluepoint reportedly canceled earlier this year.

One things for sure: the new game’s announcement, whatever it ends up being, is something PS5 super fans have been desperate for as this console generation drags on without many first-party single-player blockbusters to point to. If Barlog’s next game does get announced this year, presumably at the Game Awards, it’ll suggest the PS5 is shaping up to have a strong last few years when it comes to Sony-made exclusives.



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August 18, 2025 0 comments
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Relentless pulse rifle in Destiny 2
Esports

Relentless god rolls and how to get them in Destiny 2 Rite of the Nine

by admin June 11, 2025


Relentless is back with the Rite of the Nine dungeon event in Destiny 2, and it got a few significant upgrades in its perk pool. Whether it’s Strand synergy you’re looking for or maximum damage (or both), this weapon has got you covered.

Relentless is a 340 RPM Strand pulse rifle from the Prophecy dungeon. The old revision from Season of the Wish had some decent perks, but the updated one really brings it up to the next level, especially for PvE, with perks like Tear, Firefly, Elemental Honing, and more.

Here are our PvE and PvP god rolls for the Relentless in Destiny 2.

What is the Relentless god roll in Destiny 2?

There are almost no bad perks. Screenshot by Dot Esports

Relentless PvE god roll (Threadlings)

  • Barrel: Corkscrew Rifling
  • Magazine: Flared Magwell
  • Perk one: Firefly
  • Perk two: Hatchling
  • Masterwork: Reload Speed

The main Strand synergy with Relentless comes from Hatchling to create as many Threadlings as possible. When getting precision final blows or rapidly defeating targets, Hatchling creates a Threadling at the target’s location.

This perk synergizes perfectly with Firefly. Firefly creates a Solar explosion on precision final blows, and any kills you get with that explosion also count towards the “rapidly defeating targets” part of Hatchling. This gives Relentless maximum AoE and Threadlings.

Relentless PvE god roll (Sever)

  • Barrel: Corkscrew Rifling
  • Magazine: Flared Magwell
  • Perk one: Tear
  • Perk two: Paracausal Affinity
  • Masterwork: Reload Speed

If your build isn’t focused on Threadlings (say, Titan’s Banner of War build), you can lean into Sever with Tear. Tear causes nearby targets to become Severed when landing a precision final blow. There’s also Slice that does a similar thing, but requires you to use your class ability.

To replace Hatchling, you can go full damage with Paracausal Affinity, which grants a 20 percent damage buff for six seconds after securing a kill with a matching alignment (a kill with the weapon itself counts).

Relentless PvP god roll

  • Barrel: Arrowhead Brake
  • Magazine: Ricochet Rounds
  • Perk one: Keep Away
  • Perk two: Headseeker
  • Masterwork: Range

The PvP roll remains the same, with Keep Away and Headseeker being the best perk combination. Keep Away grants 10 range when no enemies are within meters, and Headseeker increases precision damage as you land body shots. Other perks to look out for include Lone Wolf and Rapid Hit in the third column and Desperado in the fourth.

High-Impact pulse rifles aren’t in the best state, as the days of Elsie’s Rifles are over (at least for now), and nerfs made them less forgiving, but they still perform in the right hands.

How to get Relentless in Destiny 2

Don’t forget to visit The Emissary. Screenshot by Dot Esports

The reprised Relentless is available during the Rite of the Nine event in Destiny 2. There are four versions of the weapon: base, holofoil base, Adept, and holofoil Adept, with Adepts dropping only from the Ultimatum difficulty.

Here are a few things to know to get more loot during Rite of the Nine:

  • Attune to the weapon at The Emissary to have a higher chance of getting the selected weapon.
  • Pick up the weapon quests from The Emissary for additional shiny copies.
  • Redeem Nonary Manifolds at The Emissary for additional weapons (or save them until the end of the event, as there will be a new way to spend them during the last week).
  • On weeks starting June 10, July 1, and July 8, Rite of the Nine’s Prophecy will have increased weapon drops.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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June 11, 2025 0 comments
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Ace Attorney meets Slay the Spire in this 'courtroom deckbuilder' about fighting for the rights of a murdered god
Product Reviews

Ace Attorney meets Slay the Spire in this ‘courtroom deckbuilder’ about fighting for the rights of a murdered god

by admin June 7, 2025



All Will Rise Kickstarter Trailer | Wholesome Direct 2025 – YouTube

Watch On

“The river is a god, and they killed her” is a hell of a way to start off a trailer, but that’s how things get rolling in the new video for All Will Rise, which despite sounding like some sort of supernatural thriller is in fact a “narrative courtroom deck-builder” about ordinary people holding the wealthy and powerful to account for their actions.

A trailer revealed during today’s Wholesome Direct showcase gave us a look at what All Will Rise is all about. You are a lawyer in Muziris, “a vibrant city under pressure by powerful corporate and political interests,” and you’ve chosen a task that is not at all simple: Using unlockable cards earned by following leads and making choices, you must pursue a corrupt billionaire in court and hold him responsible for the murder of a river.

“Conversations are courtroom-style strategic card battles,” the Steam page says. “Charm and persuade, or intimidate and manipulate. Play cards to influence people’s emotional energies—Hearts, Minds and Guts. Engage their emotions, or exploit their vulnerabilities to make your points. Choose your strategy carefully, potential allies could easily turn into determined enemies.”


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It won’t be a clean fight in the safe, sterile confines of the courtroom, and tough choices will have to be made, with potentially devastating long-term consequences. “Mix with ecoterrorists and godmen, capitalist overlords and construction workers, conspiracy theorists and hacker seeresses. Boost your reputation with the city’s quarreling factions—keep the balance, or let tensions explode.”

Your team will have to be carefully managed as well: Be aware of their strengths and weaknesses as you assign them to missions, respect their opinions, and don’t push them too hard, lest they burn out.

I’m not generally big on deckbuilders, but the narrative elements of All Will Rise make it immediately attractive: This is clearly a game with something to say, which is a little bit unusual in the realm of videogames. I dig the visual style too, and any game that lets me play this card is worth at least a second look:

(Image credit: Speculative Agency)

All Will Rise is currently up for wishlisting on Steam, and it’s also headed to Kickstarter. The crowdfunding campaign hasn’t begun yet, but you can sign up to be notified when it’s live.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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June 7, 2025 0 comments
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Former God of War and Star Wars Jedi game director teams up with Wizards of the Coast
Esports

Former God of War and Star Wars Jedi game director teams up with Wizards of the Coast

by admin June 3, 2025


We’ve known about Giant Skull for a hot minute, but not exactly what they were working on. After today’s announcement, we think it’s the perfect pairing. Stig Asmussen previous was the game director of Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order for Respawn Entertainment and EA. Prior to that, he was the game director on God of War III and the art director for God of War II at Sony Santa Monica. If anyone should be handling the S&D franchise, it’s him. Check out the details below!

Renton, WA, June 2, 2025 – Wizards of the Coast, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), has signed an exclusive publishing agreement with Giant Skull, a studio dedicated to building gameplay-driven, story immersed action-adventure games. This epic, exciting project will be an all-new, single-player action-adventure title set in the world of DUNGEONS & DRAGONS and marks a definitive moment in both companies’ gaming ambitions. The game is currently in development for PC and console and more details will be revealed at a later date. “Stig and the team at Giant Skull are exactly the type of exceptionally talented creators we want to work with, and I’m so happy to be reuniting with him on this new project,” said John Hight, President of Wizards of the Coast and Digital Gaming at Hasbro. “In our time working together on God of War I got to see firsthand Stig’s artistry and expertise, and he and the Giant Skull team are the perfect fit for our new game. Worldbuilding and storytelling is in our DNA, and this collaboration reflects our evolution and commitment to our Playing to Win Strategy, building a stronger presence in digital play. We look forward to revealing more about this brand-new DUNGEONS & DRAGONS game in the future.” “Our talented and experienced team at Giant Skull is built on creativity and curiosity,” said Stig Asmussen, CEO, Giant Skull. “Our goal is to craft a rich new DUNGEONS & DRAGONS universe filled with immersive storytelling, heroic combat and exhilarating traversal that players will fully embrace.” Giant Skull includes star-studded talent from premium studios who have consistently developed and launched award-winning, globally successful franchises. Asmussen was most recently the game director of Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order for Respawn Entertainment and EA. Prior to that, he was the game director on God of War III and the art director for God of War II at Sony Santa Monica. Giant Skull has an elite team, all of whom will be instrumental in shaping this new single-player focused action adventure, utilizing Unreal Engine 5, from the ground-up.  This partnership adds to Wizards of the Coast’s growing lineup of games, which includes both original titles and those based on popular brands. In addition to the Giant Skull project, several other exciting games are in the works across Wizards’ North American studios. Archetype Entertainment (Austin, TX) is currently hard at work on EXODUS, an epic sci-fi RPG that puts players at the center of an emotional story. Atomic Arcade (Raleigh, NC) has recently released two new images from its first project: a game centered on Snake Eyes, the legendary ninja/commando from G.I. JOE. Invoke (Montreal, QC) is in full production of another DUNGEONS & DRAGONS action-adventure game built around magic. Also, Skeleton Key (Austin, TX) is working on a project that blends suspense, horror, and memorable gameplay experiences. Finally, the Wizards of the Coast team continues to expand Magic: The Gathering Arena with new content and features.

Stay tuned to GamingTrend for more Giant Skull and Wizards of the Coast news and info!


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