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Peak Is Now Steam Deck Verified And The Cannon Glitch Is Fixed
Game Updates

Peak Is Now Steam Deck Verified And The Cannon Glitch Is Fixed

by admin August 23, 2025



Steam darling Peak’s latest patch changes the game for Steam Deck players and speedrunners who love nothing more than a good glitch.

Peak version 1.25.a makes a few major changes and a bunch of minor ones. The biggest alteration is that the game is now Steam Deck Verified.

“Finally…..the game is good on Steam Deck,” the team wrote in the patch notes. “Deck players will know it’s been good for a while! The Mesa Update added the last of controller support needed and with this patch we’ve added some text adjustments needed to get the Verified badge.”

There are a whole bunch of fixes and adjustments as well. Most prominently, it’s much harder to glitch your way to the top of the mountain than it has been over the last couple of weeks.

“Made fog walls taller so you can’t shoot over them to win the game in a minute with the Scout Cannon exploit,” Team Peak wrote. “A lot of you asked us not to change the Scout Cannon but no promises were made about the map.”

Previously, players could use the Scout Cannon to blast themselves so high that they were able to clear all five of the game’s biomes and reach the goal at the peak. With the fog wall change, cannons can still send players ridiculously far under the right circumstances, but they’re now much more likely to smack into the wall of shifting fog that separates each biome and fall to their deaths. That said, we did manage to use the cannon to clear at least a couple of biomes before crashing back to earth when testing the update, so ridiculous cannon stunts remain possible.

Interestingly, this patch also added the ability to toggle off The Looker, a character who could randomly appear behind certain rocks, and who would disappear if you got too close or looked at them for too long. Even if you do leave the feature enabled, the character’s appearance will be more rare moving forward.

One issue many Peak players have run into is that a bunch of the game’s merit badges, tied to its Steam achievements, don’t seem to unlock, even after doing everything required to earn them. Those issues have been resolved for the Cool Cucumber, Plunderer, Clutch, and First Aid badges.

Other issues addressed in this patch include problems with beehives (insect phobia textures work now, and you can’t put beehives into your backpack anymore), alongside several balance changes (hot rocks in the Kiln now damage players correctly, the Cure-All item can cure some thorns in the Mesa biome, and the Magic Beanstalk is faster to climb).

Peak is the latest and one of the best examples of the genre that gamers have began to lovingly (or not-so-lovingly) as “friendslop”–relatively simple co-op-first games that include an element of humor, such as R.E.P.O. and Lethal Company. Getting to the top of Peak’s mountain requires skill and knowledge, but things like exploding spores, the fact that you can lose consciousness and fall off the mountain, and lots of other hazards, are undeniably meant to cause laughter.

Peak has sold over 10 million copies on Steam according to Geoff Keighley, and has recently added features like a Mesa biome, cannibalism, and more.



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August 23, 2025 0 comments
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With Super Earth on the line, Helldivers 2's developed a glitch that's stopping speedy-inputting players' stratagems from working, but Arrowhead says it'll be fixed "ASAP"
Game Updates

With Super Earth on the line, Helldivers 2’s developed a glitch that’s stopping speedy-inputting players’ stratagems from working, but Arrowhead says it’ll be fixed “ASAP”

by admin May 28, 2025


Uh oh, with the battle for Super Earth in its critical final phase, Helldivers 2’s developed a pesky glitch that really looks to be hampering players’ efforts to hold off the Illuminate. Stratagems inputted rapidly aren’t deploying on cue, and Arrowhead says a fix is coming “ASAP”.

As I mentioned, the timing of this becoming an issue is really, really bad. The divers are right in the middle of trying to stop an apparently once in a century invasion of their home planet from wiping out every last mega city. Oof.


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As showcased by multiple exasperated players over on the game’s subreddit, following the deployment of yesterday’s patch, rapidly inputting the button combos that trigger stratagems is resulting in them not being deployed.

It seems you can still get them to roll out if you press the arrows a bit more slowly, but given a lot of the stuff you’re calling in – from air support to the deployment of ammo and stim restocking stations – is the kind of thing you’ll want to be activated as soon as you request it mid-firefight, folks are understandably irate.

“It’s the first time a bug on this game actually made me want to stop playing,” one frustrated player wrote, “Not only that, but it’s something that affects a CORE MECHANIC of the game, why do they keep green lighting patches without at least testing if the core mechanics are working fine?”

The good news is that Arrowhead knows about the issue and is on the case. “We are aware of the stratagem input glitch and we are currently testing a fix and intend to put one out ASAP,” community manager Katherine ‘Baskinator’ Baskin has just announced in HD2’s Discord server, “We will let you know when it’s ready!

Image credit: VG247

So, all you can do is try and hang in there until it arrives – and to be fair, other MOs affected by major tech issues didn’t consign the Helldivers to inevitable defeat as far as I remember, so all isn’t necessarily lost.

Has this stratagem glitch impacted your efforts to help hold Super Earth? Let us know below!



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May 28, 2025 0 comments
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