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Borderlands 4 Stuttering On PC? Gearbox Has An Unusual Step To Fix Stability Issues
Game Updates

Borderlands 4 Stuttering On PC? Gearbox Has An Unusual Step To Fix Stability Issues

by admin September 26, 2025



The newest Borderlands 4 patch arrived on September 25, addressing stability and performance issues. The update doesn’t fix everything, though, and now developer Gearbox has given players some advice about how to addresses ongoing stability issues.

The developer said it’s aware of players experiencing stuttering issues following installation of the new update, impacting performance. This is due to shader compilation that’s occurring in the background during gameplay, which it said should clear up after 15 minutes of “continuous play.” That’s an unusual note, as shader compilation is typically handled during start-up, before you begin playing, in order to avoid just these sorts of issues.If the stuttering doesn’t clear up after 15 minutes, Gearbox advised clearing your shader cache, which is a process specific to your graphics card’s manufacturer.

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Now Playing: Borderlands 4 Video Review

The technical issues with Borderlands 4 prompted Gearbox boss Randy Pitchford to post through it, but he’s since moved on to posting a lot about the upcoming Now You See Me movie sequel. Pitchford contributed to the magic elements of the movie and says he was more involved with that film that the Borderlands movie.

The September 25 patch for Borderlands 4 also added an FOV slider on console, which is something fans had asked for (and something that can reduce performance). The patch also made some balance changes to Vault Hunters, and even more are coming in another update that’s planned for next week.

In other Borderlands 4 news, the Switch 2 edition has been delayed indefinitely and all digital preorders are being refunded. Gearbox delayed the game to help add more polish and to support cross-saves.

For more, check out GameSpot’s Borderlands 4 review and our roundup of all the Shift codes.



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September 26, 2025 0 comments
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Borderlands 4 Quincunx Stellium: An upper-body shot of Vex holding a glowing orb in her left hand as she looks out in the distance.
Product Reviews

Borderlands 4’s latest patch triggers a flurry of performance complaints, but Gearbox says new stuttering problems ‘should resolve over time as the shaders continue to compile’

by admin September 25, 2025



A new Borderlands 4 patch has gone live with an array of fixes, gameplay tweaks, and the big one, promises of improved performance and stability—sorely needed for a game that, despite its popularity, holds a “mixed” rating on Steam, largely because of sub-par performance. (For the record, our reviewer liked it quite a bit.) The update has sparked a new round of performance complaints, though, as quite a few players are reporting that instead of being improved, their in-game performance is worse than ever.

One of the less-great things about PC gaming is that the nigh-infinite number of potential hardware configurations means that somebody, somewhere, is always going to have problems with a new game launch or update. In this case, though, the problems seem fairly widespread, with reports of diminished frame rates and increased stuttering coming in on Steam, Reddit, and X alike.

Some users do say they’ve seen an improvement in frame rates, or at least that things are more or less the same. But, at least at this point, they seem easily outnumbered by players who say they’ve encountered the opposite effect. A few players have said clearing the shader cache might help clear up the problems, but it’s not clear whether that’s related to this new patch or just a catch-up to a known issue we talked about last week.


Related articles

Gearbox acknowledged the complaints a couple hours after the patch went live but indicated that there might not actually be any problems. “Stuttering issues should resolve over time as the shaders continue to compile in the background while playing,” the studio wrote on X. Compiling shaders is, you’ll recall, the bane of gamers everywhere. “If you’re still experiencing issues after 15 minutes of continuous play, you can also clear your shader cache via your video card manufacturer’s approved method.”

(Image credit: Gearbox Software (Twitter))

Fingers crossed, then, but we’ll keep you posted if the problems turn out to be more serious than that. For now, you can check out the full patch notes below.

Change List:

Weekly Activities: 

  • Weekly Big Encore Boss has switched to a tougher variant of a different existing boss with an even more rewarding loot pool for those that take it on. 
  • The Weekly Wildcard Mission has changed. These Missions feature a guaranteed Legendary drop that you can repeatedly earn to get your ideal roll.
  • Maurice’s Black Market Vending Machine has moved to another location and changed its offerings. Remember, while the location is the same, your vending machine items are different from other players, so ask around to see if someone has the item you’re looking for!

Stability & Performance

  • Improvements to stability and performance.
    • Addressed various instances of hitching, low FPS, and crashes. 
    • We are continuing to investigate and will make further improvements to stability and performance.
  • Updated character animations for performance improvements.
  • Graphics Preset could be set to High or Very High when using Run Auto-Detect in Visual Menu.
  • Addressed rare issues of infinite loading screens during crossplay.
  • Improved loading of characters in menus to reduce visible delays when entering character select.

Rewards & Progression

  • Addressed a reported issue where players could lose or be rewarded unintended extra Skill Points in multiplayer.
  • Addressed an issue that could prevent Contract target enemies from consistently spawning.
  • Updated Repkit lifesteal challenge to track lifesteal from any source.
  • Prevented region discovery achievements from unlocking before discovering all areas.
  • Prevented instances of unowned DLC content appearing in chests or in menus.
  • Improved clarity of DLC-related warnings and reward availability. 
  • Addressed a reported issue where the Reward Center could stop working after claiming the Gilded Glory Pack rewards. 
  • Rewards Center popup now correctly excludes already-claimed cosmetics.
  • Reduced sell prices on Gilded Glory Pack gear in Vending Machines.
  • Updated the Break Free Pack reward bundle to redeem properly in all instances.
  • Challenge timing has been updated so players can properly progress from Ultimate Vault Hunter (UVH) 4 to UVH 5 after completing the required Wildcard Mission.
    • When ranking up in multiplayer, players that are not the host will not see the change to their UVH level, but will be able to switch to the higher level. This will be addressed in an upcoming update.  
  • Updated Class Mods to prevent them from dropping with incorrect skill points.
  • Removed the ECHO log “Maurice’s Log” as a requirement for the challenge ”Kairos Speaks“.
    • Note: For those not seeing the reward after this change, we will be addressing that in a future patch.

Vault Hunter Changes

Harlowe the Gravitar

  • Gravitar Ground State Capstone has been corrected to remove inaccurate verbiage about enemies taking reduced damage when they do not.
  • Gravitar Flux Generator no longer heals enemies with Potential Transference Capstone. 
  • Updated Gravitar Accretion passive to consistently grant Lifesteal to allies. 
  • Addressed various reported issues with Gravitar Unstable Energy Pocket created from CHROMA Accelerator Action Skill.
    •  Includes instances where it would not disappear properly, convert to Cryo Damage, or split as intended with certain skill tree combinations. Skills that saw updates: Special Purpose Magnets Augment, The Shattering Light Capstone, QED passive, Break the Ice passive, Containment Breach Augment, and Eureka! Passive.

Amon the Forgeknight

  • Forgeknight Primal Surge passive now properly restores Shield and Ammo.
  • Forgeknight Firewall Action Skill has been adjusted so Vengeance cannot be stored by Firewall before Scourge is active, as intended.
  • Forgeknight Onslaughter Rocket Punch now connects more reliably with shielded enemies.
  • Addressed a reported issue with Forgeknight Forgeaxe not consistently seeking nearby enemies.

Vex the Siren

  • Addressed a reported issue with Siren Grave Harvest Augment being triggered while Incarnate is not active. 
  • Addressed a reported issue where Siren Blight Attunement passive could occasionally fail to damage the Timekeeper.
  • Damage caused by Siren Spirit Bomb passive now counts properly as Companion Damage and changes its color to match attuned element.

Rafa the Exo-Soldier

  • Addressed a reported issue preventing Exo-Soldier Blowout passive from stacking properly when repeating Action Skills. 

Gameplay

  • Addressed a reported issue in the “Overwriting a Wrong” Side Mission where nodes would not spawn consistently.
  • Addressed a reported issue in the “Talk to Zadra” Mission where the objective could fail if players exited and relaunched mid-dialogue.
  • Updated beam hit detection, as it was causing beams to not be blocked properly. Eg: Forgeknight Forgeshield.
  • Repkits now consistently consume the correct amount of charges after activating Forgeknight Scourge action skill.
  • Prevented Forgeknight from sliding at the end of Molten Slam.
  • Addressed various reported instances of enemies getting stuck.
    • Impacted Missions: during “Kill Order Forces” in the Fadefields, “His Vile Sanctum” Mission, and “A Lot to Process” Mission.
  • Addressed reported desync issues observed with Lightweight Armature enemy movement in multiplayer.
  • Updated Zadra’s Lab Fast Travel unlock to after discovery.

Gear

  • Vladof Atling Gun Heavy Weapon Ordnance now properly targets Primordial Guardian Inceptus.
  • Queen’s Rest Pistols with Daedalus Ammoswitcher licensed underbarrel now shoot the correct projectiles.
  • Gear with the Short Circuit Augment now traces properly toward enemies instead of random directions.
  • Addressed reported edge cases where interrupting reload could cause ammo desyncs that would prevent ammo from firing.
  • Hellwalker: now always spawns with Fire element.
  • Tediore weapons: +10% Damage and +10% magazine size.
  • Order Pistol Lucky Clover (Rocket Reload): increased fire rate.
  • Order Sniper Rifle Fisheye: increased Damage.

UI & UX

  • Updated gear thumbnails in cases where they did not display properly, and ensured stand-in thumbnails load properly.
  • Updated various UI visuals for alignment, consistency, and clarity.
  • Adjusted inventory dropdown menus to prevent unintended selected changes. 
  • Added D-pad navigation support to the Reward Center and improved handling of the Inventory Overflow message.
  • Prevented Matchmaking Menu hint bar from displaying incorrect prompts when joining another player’s game.
  • Addressed compass occasionally displaying incorrect location name after teleporting.
  • Updated localization and various text descriptions across the game.
  • Added various improvements to compass, custom waypoint placement, and ECHO location.

Visuals

  • Addressed carryable objects disappearing or appearing in the wrong location after being picked up; includes cases in Ready to Blow, Lost Capsules, and Hangover Helper Missions.
  • Improved triggering of Armor Segment breaks VFX when Shield Capacity effects expire. 
  • Updated NPC and enemy pathing.
  • Addressed VFX concerns with various weapons, vehicles, and elemental states.
  • Various animation updates.
  • Various visual updates and improvements.
  • Adjusted rift portal effect to corrected visuals.
  • Updated ECHO-4 to have correct positioning when viewing various menus, and to prevent clipping. 
  • Ambient critters have a more natural spawn behavior.

Audio

  • DJs in Carcadia Burn and Fadefields now play their VO when starting or completing Contracts. 
  • Adjusted radio music mix for improved audibility. 
  • Added missing audio for multiple weapon types, customization, and menu navigation.
  • Reduced instances of voiceover cutting out during Missions.
  • Updated startup movies to have correct audio.

Misc

  • Addressed reported instances of incorrect or deleted characters appearing in Menu or Lobbies.
  • Enabled Tab key in SHiFT UI.
  • Added haptic feedback for controllers to Exo-Soldier Unmissable Missiles Augment.
  • Updated Credits listing.

NOTE: We’ve received reports that some players are experiencing reduced stability after downloading this update.

SOLUTION: Stuttering issues should resolve over time as the shaders continue to compile in the background while playing. If you’re still experiencing issues after 15 minutes of continuous play, you can also clear your shader cache via your video card manufacturer’s approved method.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 25, 2025 0 comments
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Where's our Borderlands 4 review?
Game Reviews

Gearbox tries to prove to Borderlands 4 players that the game is optimised, actually, but just shows it’s a load of Claptrap

by admin September 15, 2025


Borderlands 4 is getting lambasted everywhere online for just how poorly it performs for many players on PC. It’s all anyone is talking about in the game’s Steam reviews and elsewhere.

The debacle has certainly given the game a certain image, and developer Gearbox clearly isn’t happy with this current state of affairs. Unfortunately, the developer has decided to respond to the complaints in a strange way that ends up actually undermining its point.


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The saga of Borderlands 4’s performance troubles on PC is a very common one. It’s a modern AAA game that performs worse than you expect it to given the hardware it’s running on. In this case, too, the visuals aren’t impressive enough to warrant how heavy the game is.

Borderlands 4 also runs on Unreal Engine 5, which has itself become something of a punching bag. Anytime a game that uses it runs into technical issues, players are quick to blame the engine. Add Denuvo DRM to the mix and the game really has the full package.

Gearbox’s solution to all that negative feedback – which includes many hours of content from top tech YouTubers – was to release ideal settings for some of the most popular Nvidia and AMD GPUs on the market, which it suggests players use.

There are two massive guides – one for each GPU brand – that list every single in-game setting, and the recommended value for each for 1080p, 1440p, and 4K. It’s a bit of an overkill, considering the initial settings released for Borderlands 4 ahead of its launch were nowhere near as detailed. These updated guides, on the other hand, offer framerate targets, resolution, and whether or not upscaling is required to achieve each one.

Image credit: 2K / Gearbox

Unfortunately, as detailed as they may be, the two lists only serve to prove players’ points that Borderlands 4 simply isn’t optimised well enough to take advantage of the hardware it’s running on. The reason is that upscaling is required for almost every single one.

In fact, for most of the higher-end GPUs, achieving a framerate beyond 60fps requires frame generation, which the two guides clearly state. Frame generation, if you’re unfamiliar, is similar to motion smoothing, in that it interpolates the frame buffer to add more virtual frames, increasing input lag.

Frame generation is also generally recommended for players who can already reach above 60fps comfortably, as its drawbacks become much more serious when your hardware/settings combination can’t reliably achieve 60fps without it.

The guides only really serve to shift the blame onto players, who are clearly advised to temper their expectations (and their settings), not to mention rely on frame generation to achieve acceptable results regardless of how powerful their GPUs are.



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September 15, 2025 0 comments
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Gearbox releases Borderlands 4 PC optimisation guide following reports of poor performance
Game Reviews

Gearbox releases Borderlands 4 PC optimisation guide following reports of poor performance

by admin September 14, 2025



Gearbox has released an optimisation guide for Borderlands 4 on PC, following reports of poor performance.


The latest in the series released yesterday, but so far has a Mixed response on Steam. One player has dubbed it “Stutterlands”.


While some players have had no problems at all, others have complained of “terrible optimisation” and advised others not to purchase until a fix is released.

Borderlands 4 – Official Cinematic Launch TrailerWatch on YouTube


Earlier this week, series creator Randy Pitchford responded to an article shared on social media, stating the game’s day one patch “does a lot”, but the game will be “unplayable” if using a below min-spec machine.


Still, it appears the day one patch isn’t sufficient for some players. And when the game already has a peak of over 200k concurrent players on Steam, that’s potentially a lot of people.

For instance, here’s a player struggling with an appallingly unplayable frame rate:


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Gearbox has since released an optimisation guide for better performance using Nvidia GPUs, while re-sharing the minimum and recommended PC specifications.


The expected results for Borderlands 4 on PC are as follows:

  • Minimum PC specs – 1080p @ 30FPS with Low Preset settings
  • Recommended PC specs – 1440p @ 60FPS with Medium Preset settings


“Please note that any time you change any of your graphics settings, your shaders will need to recompile,” the guide reads. “Please keep playing for at least 15 minutes to see how your PC’s performance has changed.”


The guide then lists in granular detail the optimal settings for each type of Nvidia graphics card.


It should also be noted the game runs in Unreal Engine 5. Many recently released games using the engine – including Metal Gear Solid Delta: Snake Eater and Wuchang: Fallen Feathers – have been known to have performance issues.


However, Epic boss Tim Sweeney recently put blame on developers for engine issues, though more support is on the way.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



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September 14, 2025 0 comments
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Having Borderlands 4 PC Issues Or Crashes? Gearbox Has Some Advice
Game Updates

Having Borderlands 4 PC Issues Or Crashes? Gearbox Has Some Advice

by admin September 11, 2025



Borderlands 4 is out now on PC, and a number of issues have cropped up as the game sets records on Steam. On the Borderlands Support site, Gearbox lays out some of the known issues so far and has provided workarounds for some issues.

Compiling shaders

To begin with, Gearbox reminded people that it’s a good idea to ensure your drivers are updated, since doing that alone can fix some issues. For issues compiling shaders, Gearbox said they should take about 10 minutes to compile, and if it’s taking longer, you can try rebooting the game and your system.

If that doesn’t sort out the issue, you can clear the shader cache. Here’s how:

  • For Nvidia:
    • Open up the RunCommand (press WinKey+R),
    • Paste or type the following: %LOCALAPPDATA%\NVIDIA\DXCache and select “OK.”
      • This will open a File Explorer window to that file path.
    • Highlight all the files in the folder and select “Delete.”
    • Some files cannot be deleted, so another window will appear to warn you.
    • Enable the “Do this for all current items” check box and then select “Skip.” the files that cannot be deleted.
  • For AMD:
    • Open AMD Adrenalin app
    • Select Gaming > Graphics
    • Scroll down to bottom and select the Reset Shader Cache option
    • Note: This will wipe shaders for all programs

If you’re running a 13th or 14th generation processor from Intel, that might be causing issues in your Borderlands 4 experience. Gearbox pointed out how Intel has acknowledged some instability issues, which can cause your PC to slow down, crash, overheat, or see large spikes of CPU usage. You can follow Intel’s instructions to try to sort the issues out if you’re experiencing them.

Troubleshooting tips

Gearbox also provided a rundown of general troubleshooting tips to help you on your way. These can be seen below, as written by the developer:

Verify Game Files – Corrupted or missing files can stop the game from launching

Steam

  1. Right-click Borderlands 4 in your Library
  2. Go to ‘Properties’ > ‘Installed Files’
  3. Click ‘Verify integrity of game files’

Epic

  1. Find Borderlands 4 in your Library
  2. Click the three dots next to the game title
  3. Choose ‘Manage’ and select ‘Verify’

Disable Overlays – Game overlays can cause performance issues or crashes.

  • Disable Steam Overlay: Steam > Settings > In-Game > Uncheck “Enable the Steam Overlay while in-game”
  • Turn off other overlays (e.g., Discord, GeForce Experience, MSI Afterburner)

Run as Administrator

  1. Right-click the game’s shortcut or .exe file
  2. Click “Run as administrator”

Also, try running the game in “compatibility mode” for Windows 10 if you’re using Windows

Check Antivirus/Firewall – Some security software can block game files.

  • Add the game folder as an exception to your antivirus.
  • Temporarily disable antivirus/firewall to test if it’s the issue (be careful doing this).

A complete rundown of Borderlands 4’s known issues on PC can be seen on the support website. If you’ve exhausted Gearbox’s list of troubleshooting techniques, you can submit a support ticket.

Missing Super Deluxe Edition DLC

The console edition of Borderlands 4, which doesn’t unlock until later today, September 11, is encountering some problems already as well. Gearbox said Xbox Series X|S users who bought a physical copy of the Super Deluxe Edition are not going to see their promised DLC at launch. The developer said it’s aware of the issue and is “working on getting players their bonus content.”

GameSpot’s Borderlands 4 review scored the game a 7/10. Reviewer Jordan Ramee wrote, “It’s the most mechanically sound Borderlands game to date, and the various Vault Hunters each present an entertaining opportunity to tackle the game in a different way.”

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September 11, 2025 0 comments
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