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The Blood of Dawnwalker is vampire Witcher, and it looks rad in its latest gameplay trailer
Game Reviews

The Blood of Dawnwalker is vampire Witcher, and it looks rad in its latest gameplay trailer

by admin June 9, 2025


The Blood of Dawnwalker is a title many fans of The Witcher series have had an eye on even before it was given its name. That’s because it comes from Rebel Wolves, a team of CD Projekt Red veterans, and one that revealed its presence back in 2022.

Even before the action RPG was properly revealed, Witcher publisher Bandai Namco signed Rebel Wolves’ first game, which no doubt carries a certain level of trust in the project. The game was actually revealed earlier this year, and we just had a a fresh look at it this week.


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As part of the Xbox Games Showcase, we got treated to a new gameplay trailer for The Blood of Dawnwalker, the open-world action RPG from former CDPR creatives. The footage is almost entirely gameplay, showing the Unreal Engine 5 project in action.

Though its Witcher inspirations are clear, the flow of combat appears to be a lot; faster and more fluid. It’s going to be very interesting to see how much of the vampiric powers come into play compared to how often Witcher powers were used in those games.

But, if the trailer you’re about to watch doesn’t quite sell you on it, Rebel Wolves is hosting a proper gameplay reveal event on Saturday, June 21 at 12pm PT, 3PM ET, 8pm UK on Twitch.

Watch on YouTube

The Blood of Dawnwalker may not be the easiest name to remember, but the game very much looks like a Witcher with vampire powers. It takes place in Europe in a fictionalised version of the 14th-century Black Death bubonic plague.

Vampires use the chaos to emerge as a new power and reclaim their lost rule. In this first chapter, we play as Coen, a human-turned Dawnwalker who can navigate both the realms of night and day.

Rebel Wolves promises strong elements of choice and consequence, and the ability to carve a path that will test your conviction to humanity against all the good you can do with the powers of a vampire.

The Blood of Dawnwalker comes out 2026 on PC, PS5, and Xbox Series X/S.



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June 9, 2025 0 comments
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Lies of P: Overture shadow dropped during Summer Game Fest following new gameplay trailer
Game Reviews

Lies of P: Overture shadow dropped during Summer Game Fest following new gameplay trailer

by admin June 8, 2025


Lies of P Overture, a DLC expansion for the original game, has just been shadow dropped during Summer Game Fest. This surprise came following a new gameplay trailer that shows off a variety of new bosses and areas to explore and get beaten up in.

Overture, a DLC expansion to the game, offers a lot of new content to tackle as you’d expect, but it also comes with three difficulty options. Overture will hopefully add more good action fun to a game we thought was pretty decent in our review.

There are also two boss battle modes available to players in Overture, accessible from the Hotel Krat Stargazer once players see at least one of the game’s endings.

Watch the Lies of P Overture launch trailer here!Watch on YouTube

In a statement released alongside the trailer, game director Jiwon Choi states: “Lies of P was a historic debut for our team, and it felt fitting to expand the story we’ve crafted in the most noteworthy fashion during Summer Game Fest with a surprise shadow drop on all platforms,”

Choi continues, “This expansion allowed us to complete the first arc of our story, and we hope our community feels the same love and support as they did for the base game. Please stay tuned for what awaits Geppetto’s Puppet.

WIth the release of Overture, NeoWiz is free to work on their next project, which will be a sci-fi survival horror game.



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June 8, 2025 0 comments
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Check Out System Shock 2: 25th Anniversary Remaster's Multiplayer In New Gameplay Trailer
Game Updates

Check Out System Shock 2: 25th Anniversary Remaster’s Multiplayer In New Gameplay Trailer

by admin June 8, 2025


Developer and publisher Nightdive Studios has shared a new look at System Shock 2: 25th Anniversary Remaster’s multiplayer with a new gameplay trailer. In it, we get a look at the revamped co-op multiplayer mode that Nightdive says improves upon the original 1999 game and the 2013 remaster’s multiplayer. It will feature crossplay between console and PC alongside various quality-of-life updates and refinements when the game launches on June 26. 

Set 42 years after the events of the first System Shock, which Nightdive Studios recently remade, antagonist SHODAN and her army of merciless mutants are back to infest the Von Braun starship. In this sequel, players embody a soldier who has awakened from cryo-sleep with cybernetic implants grafted to his flesh, according to a press release. “As he sets out to unravel the horrifying mystery of the derelict starship, he’ll need to hone his upgradable skills and utilize powerful weapons and paranormal psionic abilities to survive the monstrous creations of SHODAN – and endure her narcissistic god complex,” the press release continues. 

There’s plenty of System Shock 2: 25th Anniversary Remaster to view online, but today’s new trailer is focused on its multiplayer co-op experience. Check it out below: 

 

Nightdive says an extended version of this multiplayer trailer will air on Monday, June 9, alongside multiple deep-dive podcast interviews with team members who worked on the original System Shock 2. 

System Shock 2: 25th Anniversary Remaster hits PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam, GOG, and the Humble Bundle Store on June 26. 



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June 8, 2025 0 comments
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New gameplay trailer for chaotic co-op party game Sol Mates released
Esports

New gameplay trailer for chaotic co-op party game Sol Mates released

by admin June 6, 2025


During the recent Shacknews’ Indie Showcase, Daruma Games revealed a brand new gameplay trailer for their upcoming cooperative rougelike spaceship sim, Sol Mates, which will launch in early access on Steam in 2025.

SAN FRANCISCO – June 4, 2025 – Independent game development studio Daruma Games today shared a new gameplay trailer for their debut title, Sol Mates, during Shacknews’ indie showcase.

Sol Mates is a chaotic co-op party game for 1-4 players that can be played locally or online. Steer, shield and blast your way through the galaxy, taking on space pirates, giant alien crabs, and sassy onboard AIs. Grow your space agency as you take on kooky requests, make story decisions together and soar among the stars in this cooperative roguelike spaceship sim.

Key Features

*Chaotic cooperative gameplay

– Chaos is at every turn as tension mounts throughout your interstellar journey. Work together with friends to become a well-oiled team that puts out fires, launches missiles, and steers the ship out of a crisis at the ready.

*Mission-based storytelling – Sol Mates expertly weaves a humorous sci-fi storyline told through a series of hand-crafted missions mixed with procedurally generated twists.

*Retro-futuristic art style – Enter the adorable and charming world of Sol Mates, where your customizable astronauts lead the way through a retro-futuristic universe filled with surprise and thrill. Battle massive space crabs and defeat hordes of pirates in colorful and explosive encounters.

*Meaningful progression – By progressing through the campaign, you unlock new missions, characters, cosmetics, events, and challenges. With every new unlock comes new combinations offering endless replayability.

Sol Mates will launch in Early Access on Steam in 2025 on PC. For more information, follow Daruma Games on X, Bluesky, Instagram, and TikTok.

Stay tuned to GamingTrend for all your gaming, tech, and entertainment news!


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June 6, 2025 0 comments
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Look who's back from the dead: Capcom's Pragmata returns with some gameplay, but still no release date
Game Updates

Look who’s back from the dead: Capcom’s Pragmata returns with some gameplay, but still no release date

by admin June 5, 2025


One of Capcom’s most mysterious projects currently in development has ben Pragmata, the sci-fi action game first announced all the way back in 2020 – five years ago! Pragmata was initially set to launch two years later, in 2022, but it kept vanishing off Capcom’s release calendar.

Even when the publisher would bring the game back to remind everyone that it has not been cancelled, it would not offer any new details or give a solid release date. The last time we’d seen it was in the summer of 2023, when Capcom just threw in the towel and delayed it indefinitely.

But it has now returned after what, we hope, has been its last disappearing act.


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As part of Sony’s State of Play showcase, we got treated to a new trailer for Pragmata. The trailer is amusingly titled First Contact, and it delivers a mix of gameplay with some light narrative to re-intorduce its two main characters – Hugh, and Diana.

We’re still not quite sure how gameplay works; the footage shows some puzzle-solving, third-person shooting and a bit of stealth. The goal seems to be for the two protagonists to rely on each other to escape a space station.

A new PlayStation Blog post confirms that we’ll be able to control both of them at the same time during gameplay. It looks like Diana will do the hacking, and Hugh will take care of the shooting.

Watch on YouTube

Capcom knows that it’s getting a little silly to keep bringing the game back, only for it to disappear off the face of the earth for years. While today’s news sadly does not come with a solid release date – beyond a simple 2026 target, the trailer does end with a lighthearted note apologising for the delay, showing the 2022 original release date being erased and replaced with the new 2026 date, emphasising that “it’s real” this time.

Pragmata is in development for PC, PS5, and Xbox Series X/S.



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June 5, 2025 0 comments
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Christmas came early because CDPR just showed over 12 minutes of The Witcher 4 gameplay
Game Reviews

Christmas came early because CDPR just showed over 12 minutes of The Witcher 4 gameplay

by admin June 4, 2025


As the developer of one of the largest, most prestigious, and highly anticipated Unreal Engine 5 games currently in the works, CD Projekt Red was invited to the stage of the latest edition of State of Unreal to deliver an updated look at The Witcher 4.

The event’s main focus was on the engine’s 5.6 iteration, and CDPR brought a demo running on the latest version of the engine to showcase a number of technical innovations – and some gameplay.


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It’s important to note that while the build was being played live with a controller, this is still a tech demo meant to highlight how CD Projekt Red is utilising the tools and features of Unreal Engine 5.6. This is the studio’s first game on Epic’s engine, too, so it’s not a stretch to say the final game may not look like that.

All that being said, the demo was running on a standard PS5, at 60fps with raytracing. It’s a pretty impressive showcase of what a next-gen Witcher could look like, even if it’s hard to belive final code will look that good.

The footage does not feature any monster hunting, or really any combat whatsoever. But, it does show crowd interactions, facial animations, animation motion-matching for multiple characters, and how quickly the game can load complex geometry to deliver a dense and incredibly detailed world.

Watch on YouTube

We’re not likely to see much more of the game for a while, so better crank the video all the way up to 4K60 to enjoy it as artifact-less as possible. The Witcher 4 does not have a release date, but the game is in development for PC, PS5, and Xbox Series X/S.



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June 4, 2025 0 comments
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The Witcher 4 Looks Truly 'Next-Gen' In New Gameplay Tech Demo
Game Updates

The Witcher 4 Looks Truly ‘Next-Gen’ In New Gameplay Tech Demo

by admin June 3, 2025


The Witcher 4 looks astonishing in a new Unreal Fest tech demo today, but I’ve been on the path long enough to know that the visuals that delight our eyeballs years out from release don’t always reflect how a game ends up looking once it’s finally out on a gaming console. Still, a new cinematic trailer and extended tech showcase have me wishing The Witcher 4 wasn’t still two to three years away and probably cross-gen with PlayStation 6.

The Week In Games: What’s Coming Out Beyond Marvel’s Spider-Man 2

CD Projekt Red developers shared the stage at Epic Games’ Unreal Fest in Orlando, Florida on Tuesday to show how new improvements to Unreal Engine 5 are helping make The Witcher 4 feel like the true generational shift fans might expect for a game coming out over a decade after its predecessor. The sequel will be the Polish studio’s first after ditching its in-house game engine tools for UE5, and CDPR shared a taste of those early results running at 60fps on a base PS5 with fans during the conference, including the player’s new horse pal called Kelpie.

A new cinematic trailer showed crooked elites getting their just desserts when a dragon flies down in the night and rips their wagon to shreds. A mysterious wanderer emerges the next day to investigate the remnants of the crime scene, eventually revealing herself to be Ciri, the former princess and Geralt of Rivia’s mentee all grown up. Observing for clues as if her mind had shifted into detective mode, it’s clear she looks a little different from her appearance in The Witcher 4‘s initial reveal at The Game Awards 2025. Is that emblematic of a shift moving forward?

While she’s supposed to be much older now, her new model looked different than what fans may have expected from playing The Witcher 3. CD Projekt Red later revealed a behind-the-scenes video about the making the of the 2024 cinematic trailer and noted that character models naturally look different depending on the rendering-style and medium. “At this point, any character’s appearance may vary depending on the medium—whether it’s in a trailer, a 3D model, or in-game,” game director Sebastian Kalemba wrote at the time.

A spokesperson for CD Projekt Red told Kotaku that only two changes were made to Ciri in the new trailer, one of which has already been changed again. “It’s the same character model used in the [2024] trailer,” they said. “Ciri’s face is a direct copy of The Witcher 3 model, adapted to work with the latest MetaHuman technology. Two subtle changes were made to improve animation quality: slightly raised eyebrows, and a more relaxed eye area—the latter was present in the trailer but has since been removed.”

The real treat today was nearly 10 minutes of seeing Ciri wander around a new open world. A gameplay tech demo showed the monster slayer wandering through sprawling sections of wilderness and village streets lined with NPCs. There’s even a bear that pops out at one point, and a knocked-over fruit crate that sends apples tumbling down a cobblestone path. It’s a UE5 showcase intended to wow and amaze with its extensive detail, hyper-realistic movement, and seamless transitions. Gently falling snowflakes and icy river currents all add to the effect. More immersive! More visceral! Video Games!

The spokesperson for CDPR stressed to Kotaku that today’s footage is a tech demo for Unreal, not the game itself. Ciri’s look, the open world, all continue to evolve throughout development. “It showcases the powerful foundation we’re building in close collaboration with Epic Games to push open-world design further than ever before and the core systems and features we’re developing using Unreal Engine 5. We’re really proud of this early milestone and excited to give you a sneak peek at some of the cool tech like UAF, Nanite Foliage, Smart Objects, ML Deformer and FastGeo Streaming that are helping shape the future of The Witcher.”

I don’t need to remind Witcher fans of E3 “downgrade”-gate, which saw players poring over preview footage and showing how it looked better than what eventually launched in The Witcher 3 in 20215. As then-CD-Projekt-Red visual effects artist José Teixeira explained at the time, you can’t downgrade a game that doesn’t exist, and what’s really happening in these situations is that trade-offs are made to keep a game performant while also making it look as good as possible.

The takeaway from Unreal Fest is that CDPR feels confident it’ll be able to do that using UE5 in a way that makes the wait worth it for all the Witcher-heads out there. It looks like it’s working so far! The in-game footage is even better-looking than the cinematic.

.



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June 3, 2025 0 comments
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Elden Ring Nightreign’s next patch will make gameplay easier for solo players
Product Reviews

Elden Ring Nightreign’s next patch will make gameplay easier for solo players

by admin May 31, 2025


Just a day after its release, FromSoftware announced a crucial patch for Elden Ring Nightreign players who prefer to solo queue. The game’s developer posted on X that Patch 1.02 will be released next week, delivering some bug fixes and “improvements for solo expeditions.”

More specifically, FromSoftware will add the effect of “Automatic Revival Upon Defeat” that allows a self-revival once per night boss battle for solo expeditions. Players will also get more runes, which should provide a more balanced gaming experience when venturing alone. This news of this patch follows several criticisms of the game being poorly optimized when playing solo, versus in a party of three as it was designed for.

FromSoftware’s titles have a reputation for being difficult, but early reviews pointed out that Nightreign offers poor scaling with certain mechanics, abilities and boss fights that cater towards a full party. Despite the millions of copies sold on the first day, Nightreign holds a “mixed” Steam user review rating thanks to the solo queue issues, along with a lack of communication tools, cross-platform play and less replayability than other Souls titles.

For FromSoftware, Elden Ring Nightreign represents a stylistic shift into the roguelike genre based on its best-selling predecessor and it might still be working out some of the kinks. The game’s director, Junya Ishizaki, told IGN in an interview that jumping into an expedition as a duo was “overlooked during development” but is something that the developer is looking at and considering for post-launch support. Some players are also having issues with matchmaking itself, where FromSoftware recommends restarting the process to get into an expedition. As for rebalancing for solo play, FromSoftware said that more details about this upcoming patch will come next week.



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May 31, 2025 0 comments
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A Special Death Stranding 2: On The Beach Live Event Will Feature Kojima, New Gameplay, And More
Game Updates

A Special Death Stranding 2: On The Beach Live Event Will Feature Kojima, New Gameplay, And More

by admin May 31, 2025


Earlier this month, Kojima Productions announced that it is gearing up for a global world tour to celebrate the launch of Death Stranding 2: On The Beach, which launches on PlayStation 5 on June 26. The studio has revealed more details about what to expect, at least during the first tour stop on June 8 in Los Angeles, California.

The Los Angeles event will be hosted by Summer Games Fest and Game Awards creator Geoff Keighley at the Orpheum Theater. Death Stranding 2 director Hideo Kojima will join Keighley live on stage to celebrate the game’s upcoming launch with “a panel discussion with special guests and an exclusive live demonstration” of Death Stranding 2.

Limited tickets will be available for those wishing to attend in person, but the event will also be livestreamed, making it possible for anyone to watch. The show will begin at 7 p.m. PT/10 p.m. ET on June 8 via the YouTube stream embedded below:

 

After the June 8 tour stop, Kojima Productions will visit other locations, such as Sydney, Tokyo, Paris, London, Seoul, and more, throughout June and through November.

While waiting for the June 8 event, catch up on Game Informer’s Death Stranding 2 coverage after a recent hands-on preview with the game at Kojima Productions in Tokyo:

Are you excited for Death Stranding 2: On The Beach? Let us know in the comments below!



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May 31, 2025 0 comments
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Atomfall receives first story expansion next week, here's a look at gameplay
Game Reviews

Atomfall receives first story expansion next week, here’s a look at gameplay

by admin May 30, 2025


British post-apocalyptic action game Atomfall will receive its first story expansion next week, adding an entirely new island to explore.

Titled Wicked Isle, the expansion draws on the folk horror elements of the base game with its Midsummer Island setting. It adds new characters, skills, weapons, and even new endings.

The expansion will be released on 3rd June. Below is a fresh gameplay trailer with further details.

Official Atomfall: Wicked Isle Gameplay Overview TrailerWatch on YouTube

“Midsummer is located close to the Windscale Atom Plant and as a result the levels of infection in both the people and environment are higher than on the mainland,” said Ben Fisher, head of design at developer Rebellion.

“You are going to meet new enemy factions including pirate bandits and infected druids. To help you survive there are new weapons to be found on the island including a devastating Blunderbuss shotgun, a new bow, cutlass, daggers and the Beekeeper’s Staff. You will also be able to acquire new skills which will aid you on your quest as well as an upgraded metal detector which will enable you to find even more loot caches.”

The DLC will cost £14.99 / €19.99 / $19.99, and will be available across all platforms: Xbox Series X/S, Xbox One, PS4, PS5, and PC (Steam, Epic, Windows). Game Pass subscribers will receive a 10 percent discount.

Atomfall released back in March and was quickly described as a British Fallout. It’s inspired by the real life Windscale nuclear incident in 1950s Cumbria, in northern England.

Over 2.5 million people have played Atomfall since launch.

“Atomfall is largely competent in a lot of areas rather than being unique or genre-leading, but I really enjoyed the world that Rebellion created, the duplicitous main characters, and the post-war sci-fi story,” reads our Eurogamer Atomfall review.



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May 30, 2025 0 comments
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