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Indiana Jones and the Great Circle gets New Game Plus and new ending in update celebrating MachineGames anniversary
Game Reviews

Indiana Jones and the Great Circle gets New Game Plus and new ending in update celebrating MachineGames anniversary

by admin October 10, 2025


MachineGames is celebrating its 15th anniversary by updating last year’s Indiana Jones and the Great Circle, following its DLC last month.

The biggest addition is New Game+, which allows players to carry over Adventure Books and unspent Adventure Points, currency, and Medicine Bottles from a previous playthrough. What’s more, completing the game again in this mode will unlock a brand new ending after the credits.

Secondly, the Cairo outfit has been added, inspired by Indy’s jacket-free look in Raiders of the Lost Ark (see header image).

MachineGames Anniversary Update Trailer – Indiana Jones and the Great Circle™Watch on YouTube

Thirdly, new language options will allow players to mix and match voice languages and subtitles.

The update will be available across Xbox Series X/S, PC, and PS5 from 10th October.

It also brings a number of other fixes and tweaks you can see listed below.

General Fixes

  • Fixed an issue where enemies might linger in their “stumble” animation if you punched them while they’re breaking out of your grab.
  • Fixed an issue where pushing a grabbed enemy into a tight space could leave the enemy detached from Indy but still in the “grabbed” animation state.
  • Fixed an issue with a specific “finisher” animation where the camera would clip through Indy’s arms.
  • Fixed an issue where you could enter wall squeezes while downed and using the “Lucky Hat” ability that resulted in you standing up and unable to progress properly.
  • Fixed an issue that could cause a control-lock if restarting a checkpoint during the middle of a save.
  • Fixed an issue where using the “push” button to open “disguise doors” could prevent you from being able to walk through the door.
  • Fixed an issue where, if you left a level while holding an inventory item, it would be stuck to your hands when revisiting the level

Missions & Quests

DLC

  • Fixed another issue that might cause pipes to be placed incorrectly during the Gladiator puzzle.
  • Fixed the animation of the blackshirt being dropped from the bridge near the entrance to the Gladiator puzzle.
  • Fixed many minor graphical glitches through the whole story.

Peru

  • Fixed an issue where audio was missing in the Main Menu if you quit the game during the opening cutscene.

Gizeh

  • Fixed an issue where the clothes of certain villager NPCs would not animate when the character moved.

Sukhothai

  • Fixed an issue that might cause the boat engine sounds to never stop when you arrive at the rebel village at night.

Iraq

  • Fixed an issue where skipping the cinematic where Indy frees Gina might result in the Siren sounds to never stop.

UI

  • The price of guides and books now show correctly when inspecting them from one of the vendors.

PC Specific Fixes

  • Fixed an issue where binding the interact/use key to be the same as the “buy” button from vendors, it could prevent you from buying items.
  • Fixed an issue where setting Reflections to the lowest quality made certain objects look completely black.

Localization

  • In Arabic, fixed the alignment of the quick-inventory warning text about restricted zones.

DLC The Order of Giants was released in September – it extends the story but doesn’t add anything meaningful to the gameplay.



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October 10, 2025 0 comments
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BF6 Review: The first Battlefield game I can recommend without reservations
Game Reviews

BF6 Review: The first Battlefield game I can recommend without reservations

by admin October 9, 2025


When you’re as much of a longtime fan of a series as I am of Battlefield, successive fumbles, broken promises and a gradual loss of identity can make you jaded. I’ve been playing Battlefield since the first time I randomly came across BF1942 at an internet cafe circa 2004.

I showed up for almost every single launch since. I vividly remember booking time off from work so I can be up to play Battlefield 3 as soon as servers went live, and arguing with friends over Mumble that the skyscraper Levolution event on Siege of Shanghai crashing servers about 60% of the time was really a minor issue that shouldn’t detract from how good Battlefield 4 was.

I’ve stuck with Battlefield through all of its many, many instances of questionable technical states, troubled launches and what felt like an insistence to needlessly reinvent the wheel with each new game. I’ve kept the faith for as long as I could, until Battlefield 2042 broke me.


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Despite that, the idea of a new Battlefield game never stopped getting me excited, even when I could feel that passion diminishing with each new hype cycle. I lost faith that EA, DICE and co could deliver a complete, functional product on day one that honoured the past without shying away from innovation. After decades of waiting, Battlefield 6 is finally that game.

It’s hard to distil my thoughts on Battlefield 6 into one or two sentences. It’s especially challenging to explain to people, many of whom have already played the game in its various pre-launch forms, that it is as good as their first impressions suggested. So let’s get this out of the way early: BF6 is a relatively bug-free game that does away with so much of the unnecessary frustration that’s practically become synonymous with Battlefield launches. This is a polished, competent product that (mostly) delivers on its promises, even if I may not agree with everything it does.

I’ve been playing the launch build for about ten days, and I’ve only had a single crash. There’ve been smaller bugs like tank zoom optics misbehaving, missiles sometimes ignoring flares, and a funny one that would occasionally send me flying after stepping over too much rubble – but I’ve not had to force a respawn a single time to get the game to behave correctly, or quit a match to reset it.

Image credit: Battlefield Studios, EA.

The multiplayer action – the bulk of what you come to Battlefield for – is sharper and more satisfying than it’s ever been. It is simply a joy to move around this world, interact with its tools, shoot weapons, deploy gadgets, drive (or hop into) its many vehicles, and occasionally break walls.

The most impactful changes come to the structure and higher-level design of the experience, and they remain the most disappointing. The Support class now encompasses the Medic role as well as the Support role from past games. It’s the class you go to if you want to dispense ammo as well as medkits. Consolidating roles isn’t necessarily a bad idea, but the result is that you end up with four classes instead of five, which raises the value of some over others, and takes away an element of specialisation and variety that used to exist.

What really saddens me is the erosion of class cohesion through the Open Weapons system, which means that all classes have access to the full complement of weapons in the game. With the exception of BF2042, all previous games locked each class to certain weapon archetype(s). Players never agreed on which one did it best, so believe me when I say it wasn’t a golden solution.

But the point is that there used to be an element of friction that’s now gone. No developer could ever force players to stick to their class’ intended role in a class-based shooter, but Battlefield Studios just gave up trying altogether. The game attempts to get around that by offering Training Paths, which are sub-classes that exist within each of the four. Each path’s associated bonuses somewhat replicate roles from past BF games, but they’re quiet enough that you don’t have to seriously consider them.

Image credit: Battlefield Studios, EA.

The game’s biggest gambit is trying to incentivise players to stick to their class’ assigned weapon archetype. So called Signature Weapons (ARs for the Assault class etc.) gain certain benefits when used by the appropriate class. It’s a bandaid with a small shelf life.

I can confidently say that most players won’t care about those bonuses when it means having to give up the weapon they actually want you to use. Both Training Paths and Signature Weapons merely exist as a suggestion, sort of like recommending you use ice camo on snow maps.

Beyond the tactical shortcomings of this class system, there’s also the element of how it’s going to shape the future of the game. I anticipate BF6 to be very popular, which means it’s going to attract players from Call of Duty and beyond. For years, CoD players have highly-optimised their experience to crowd-source the best weapons and equipment for their builds, ensuring a flat meta where everyone is on the same page.

There’ve been attempts to do the same with BF in the past, but it never quite worked. Battlefield 6’s approach, however, all but welcomes that level of optimisation. I really hope four weeks from now everyone isn’t using the same weapon with every class because, well, why would you use anything else?

Image credit: Battlefield Studios, EA.

Battlefield campaigns have never been the highlight of the experience for me, but I always felt like the teams behind them never got to create something on their own terms – save for maybe Bad Company. I really hoped the same confidence that guided multiplayer would carry over to the single-player this time around, but that sadly isn’t the case.

The BF6 campaign is clearly unfinished. It’s very common to run into scripting events taking too long to trigger, and for audio tracks to overlap or mismatch animations. Encounter design seems to entirely revolve around spawning AI enemies around you until you hit a script trigger. It does, at least, try to be true to Battlefield by offering class gameplay. In almost every mission, each character is assigned a class, and you get to order your squadmates to perform actions you’ll be familiar with from multiplayer.

Teammates can revive, resupply you and put down suppressive fire. They can even blow up walls at the press of a button. The most powerful ability, however, is the Scout’s spot-everyone-in-the-level move. I suspect many of those trying to get through the campaign, just so that they’ve at least played it, will rely on that ability more than any other.

The biggest tell of how quickly the campaign came together is its narrative, which is clearly missing significant chunks. You thankfully never hear characters reference something you don’t/didn’t get to do, so it’s covering its tracks there. But I couldn’t help but be flabbergasted at how impotent of a villain it has, a character who shows up and disappears just as quickly. The game doesn’t give you much reason to empathise with their cause, or enough reason to hate them.

Pre-launch reports have revealed a troubled development for the campaign, and it really shows. It’s a good showcase of the game’s stunning visuals and exceptional sound design on a big TV; the sort of thing you call someone into the room to see, but it’s not something anyone will be thinking about by the end of this year, let alone the end of BF6’s live service.

Image credit: Battlefield Studios, EA.

It’s hard to say whether or not having the campaign in the package boosts or diminishes the overall value of Battlefield 6. There’s also Portal, the second iteration of the mode that lets players create their own experiences using game assets. We didn’t get a chance to play that during the review period, but much like it was in BF2042, I don’t imagine it’s going to be anything but a nice distraction you jump into when you’re looking for a bit of a break from All Out Warfare.

As it is right now, with the quality and quantity of content in the launch package of Battlefield 6, it is incredibly easy to recommend the game to anyone who enjoys multiplayer shooters. It’s an especially exciting proposition for those of us who just cannot keep up with Call of Duty’s rollerskates-based movement and its instantaneous time-to-kill. There’s finally a compelling middle ground between the indecipherability of tactical shooters and the yearly slop of CoD, and it’s one you won’t have to convince yourself to play simply because it’s there, you’ll do it with a big grin on your face because of how fun it is.

Reviewed on PC, code provided by publisher.



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October 9, 2025 0 comments
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Silent Hill f producer insists it is "an action horror game" and any comparisons to a soulslike are "disingenuous"
Game Reviews

Silent Hill f has a hidden Easter egg that calls back to one of the most iconic horror game themes of all time

by admin October 8, 2025


It turns out there is a lovely little Silent Hill 1 Easter egg hidden within Silent Hill f that the musically inclined have discovered.

Found within the school in Silent Hill f, posted on a cork board, is some sheet music. It turns out this sheet music is the old SIlent Hill 1 theme. It’s a nice callback in a game that largely stays away from obvious ties to the original series, save for some smaller references here and there.

You can see the Easter egg figured out by streamer Frankielollia, who spotted the sheet music and had one of their viewers play it on guitar, before comparing it directly with the original theme. That classic Silent Hill theme remains one of the most iconic horror game themes of all time, and is well-deserving of a callback.

Watch the Silent Hill f trailer here!Watch on YouTube

Silent Hill f is proving exceptionally popular so far, with the game selling at a faster rate than the Silent Hill 2 Remake. The first totally new, non-remake, entry into the series since Silent Hill: Downpour in 2012 (that is, if you don’t count P.T), SIlent Hill f has proven a grand return to form for the long-dormant spooky game series.

In Eurogamer’s Silent Hill f review, writer Vikki Blake wrote: “Silent Hill f’s frustrating first-half is outweighed by a brilliant, delirious second that’s well worth the initial slog.”





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October 8, 2025 0 comments
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The protagonist of Baby Steps holds a lantern in the dark.
Game Reviews

This Indie Game Punishes You For Skipping Its Cutscenes

by admin October 8, 2025



Baby Steps is the latest hilariously difficult game from Bennett Foddy of QWOP and Getting Over It, here working in collaboration with Gabe Cuzzillo and Maxi Boch. And it’s not just in your efforts to put one foot in front of the other and make progress that the game finds ludicrous ways to punish you. Players have discovered that, should you dare to skip the cutscenes throughout your ordeal, you’ll be treated to an unskippable 28-minute cutscene. Congratulations to Foddy & co. for innovating bold new ways for video games to fuck with you.

The game loves to do that. Not only does it take the concept of a “walking simulator” to the extreme, making the act of placing one foot in front of the other wonderfully tricky and maddening, but it plays games with its cutscenes, too. Again, literally. Cutscenes taunt you with a mini-game that you must complete if you want to skip ‘em.

And if you’re really so tempted to give the game the proverbial middle finger and skip all of the cutscenes by passing these mini-games, at the end of the game you’ll be confronted with an unskippable 28-minute cutscene featuring two characters talking about how much of a bummer it is that so much work went into these cutscenes and yet, there you are, just skipping them. Wow. I hope you feel bad about yourself.

If you’re not up for making your own way, step by hilariously agonizing step, through Baby Steps, skipping the cutscenes all the while, you can watch the whole thing here:

 

Anyway, the anthropomorphic donkey is enough to sell me on this game. Just what I need, more 2025 gems to fill up my already dense-ass backlog.



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October 8, 2025 0 comments
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Here are our Xbox Game Pass games for October
Game Reviews

Here are our Xbox Game Pass games for October

by admin October 8, 2025


Microsoft has revealed the next games coming to its Xbox Game Pass subscription service this October.

This is the first new batch of games coming to Game Pass since Microsoft announced a price hike for Ultimate, amid a shake up of tiers. The below games will all be on Ultimate, but some aren’t available on lower tiers.

Ninja Gaiden 4: Legacy Evolved for a New Era | Official Xbox PodcastWatch on YouTube

Your Xbox Game Game Pass games for October are as follows:

Available Today

  • Supermarket Simulator (Cloud, Console, and PC)

Game Pass Ultimate, Game Pass Premium, PC Game Pass

Coming Soon

  • Baldur’s Gate and Baldur’s Gate II: Enhanced Editions (PC) – 9th October

Game Pass Ultimate, Game Pass Premium, PC Game Pass

  • The Casting of Frank Stone (Cloud, PC, and Xbox Series X|S) – 14th October

Game Pass Ultimate, Game Pass Premium, PC Game Pass

  • Ball x Pit (Cloud, Console, and PC) – 15th October

Game Pass Ultimate, PC Game Pass

  • The Grinch: Christmas Adventures (Cloud, Console, and PC) – 15th October

Game Pass Ultimate, Game Pass Premium, PC Game Pass

  • Eternal Strands (Cloud, PC, and Xbox Series X|S) – 15th October

Now with Game Pass Premium

  • He Is Coming (Game Preview) (PC) – 15th October

Now with Game Pass Premium

  • Ninja Gaiden 2 Black (Cloud, PC, and Xbox Series X|S) – 15th October

Now with Game Pass Premium

  • Pax Dei (PC) – 16th October

Game Pass Ultimate, Game Pass Premium, PC Game Pass

  • Keeper (Cloud, PC, and Xbox Series X|S) – 17th October

Game Pass Ultimate, PC Game Pass

  • Evil West (Cloud, Console, and PC) – 21st October

Game Pass Ultimate, Game Pass Premium, PC Game Pass

  • Ninja Gaiden 4 (Cloud, PC, and Xbox Series X|S) – 21st October

Game Pass Ultimate, PC Game Pass

Other newly available games on the service include Hogwarts Legacy and Little Rocket Lab.

The big draw this month is Ninja Gaiden 4, the latest in the Team Ninja series that’s been developed in collaboration with Bayonetta developer Platinum Games. In addition, Ninja Gaiden 2 Black is being added to Game Pass Premium on 15th October.

Keeper and Ball x Pit are also day one additions to look out for – the former is the next game from Psychonauts developer Double Fine, while the latter is a brick-breaking roguelite.

As for what’s leaving the service, the following games will no longer be available from 15th October (Cocoon, at least, has joined PS Plus this month instead).

  • Cocoon (Cloud, Console, and PC)
  • Core Keeper (Cloud, Console, and PC)
  • Teenage Mutant Ninja Turtles Mutants Unleashed (Cloud, Console, and PC)

Full details can be found on Xbox Wire.

Microsoft announced its Xbox Game Pass price hike last week, which has increased the cost of Game Pass Ultimate by 50 percent. It’s been met with criticism.

For more, check out our guide on all the games available on Xbox Game Pass.



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October 8, 2025 0 comments
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Jimmy Fallon playing Wordle on the Tonight Show.
Game Reviews

Jimmy Fallon Is Trying To Make Wordle Into A Game Show

by admin October 8, 2025



In a move that sounds custom-made to tick every box of your parents’ SEO, Jimmy Fallon is producing a Wordle game show. Is that not just Wheel of Fortune, you ask? I mean, yeah, kinda.

If you somehow haven’t heard of Wordle, it started as a browser-based word game in 2021, which blew up so fast that The New York Times‘ games section acquired it in 2022. Now it’s the centerpiece of the Times’ much more high-profile gaming offerings, and it has inspired hundreds of copycat games. The premise is simple: the player has to guess a five-letter word in up to six attempts, with correct letters being marked green or yellow, depending on if they’re in the right spot or not. It’s a simple brain teaser that is easy to pick up and put down every day, so its virality is easy to understand. The question is: How will Fallon and company expand this into a full-blown game show?

 

Deadline reports that the series, if picked up, will air on NBC, and would give Fallon yet another gig on the network to go along with his hosting of The Tonight Show, the reality series On Brand, and the musical game program That’s My Jam. Today anchor Savannah Guthrie is signed on to host the Wordle pilot. The show is filming in the UK thanks to Fallon’s Electric Hot Dog production company, and that’s about all we know right now. Is it just going to be guests solving five-letter word puzzles like those in the existing game? That doesn’t sound like quite enough for a full-fledged game show, so I expect there will be more to it than that. Will the players who end up on the show spell out the words “Authoritarian Regime”? Probably not on Fallon’s watch. That’s also too many letters for a game of Wordle.



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October 8, 2025 0 comments
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Shovel Knight developer's Zelda-like game Mina the Hollower delayed
Game Reviews

Shovel Knight developer’s Zelda-like game Mina the Hollower delayed

by admin October 7, 2025


Mina the Hollower, the next game from Shovel Knight developer Yacht Club Games, has been delayed but is “so close to being done”.

The Zelda-like adventure was intended for release on 31st October, but has been pushed back without a new release date, though the developer has stated it “isn’t a major delay” but just “a stretch of time to apply some final polish and balancing to make the game truly shine”.

“Our goal is to make sure our development team has the time and resources to deliver an incredible adventure and we will be giving you just that. That’s no hollow promise!” the studio stated.

Mina the Hollower: Release Date Announcement TrailerWatch on YouTube

“We don’t want to announce another release date until it’s submitted to platforms, so please hang tight as we reach the finish line.”

Yacht Club Games made its name with celebrated platformer Shovel Knight, which spawned a number of spin-offs.

Mina the Hollower is a change of pace, featuring a top-down adventure style reminiscent of Game Boy Zelda game Link’s Awakening in a gothic, Castlevania-esque world.

It continues the studio’s penchant for retro aesthetics, then. Victoria checked out the demo on Switch 2 a couple of months back and loved it.



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October 7, 2025 0 comments
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Microsoft confirms Call of Duty DLC discounts with Xbox Game Pass now dropped in favour of reward points
Game Reviews

Microsoft confirms Call of Duty DLC discounts with Xbox Game Pass now dropped in favour of reward points

by admin October 6, 2025


Microsoft has confirmed it’s dropped Call of Duty DLC discounts through Game Pass, with subscribers instead earning reward points.

As spotted by CharlieIntel last week, Game Pass Ultimate members could previously receive a 10 percent discount on Call of Duty add-on content. However, this discount has since been removed alongside Microsoft’s decision to increase the price of its top tier subscription.

In a statement shared with Eurogamer, Microsoft has now confirmed the removal of this discount, adding the change isn’t specific to Call of Duty.

The “Best Deal in Gaming” Just Keeps Getting Worse Watch on YouTube

“This is not specific to any one game and reflects all games and DLC purchases,” a Microsoft spokesperson said.

“Instead of a discount on the purchases, Ultimate and Premium subscribers will earn 10 percent and 5 percent – respectively – in points when purchasing select games and add-ons from the Game Pass library. Ultimate members continue to have 20 percent discount on select games from the Game Pass library. On top of that, all Rewards members will earn points when shopping games and add-ons on the Store, while Premium and Ultimate subscribers will earn even more, 2x and 4x respectively.”

Full details on the rewards programme can be found on the Microsoft website.

A further change has been made to the programme, though. Users are now no longer able to directly redeem earned points towards Xbox Game Pass subscriptions. Instead, you’ll need to earn enough points for a gift card in a denomination sufficient to cover the cost of the subscription, and use this to purchase.

Last week, Microsoft announced an increase in price of its Xbox Game Pass Ultimate subscription along with a shake of its tiers.

While it includes benefits such as Fortnite Crew and Ubisoft+ Classics, the subscription now costs 50 percent more than before. This change to DLC discounts is another alteration that will impact subscribers for the foreseeable across DLC packs for all games.

The changes to Game Pass come despite Microsoft making record revenue from subscriptions last year.



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October 6, 2025 0 comments
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After the Xbox Game Pass price hike, is it time to cancel and start buying games again?
Game Reviews

After the Xbox Game Pass price hike, is it time to cancel and start buying games again?

by admin October 5, 2025


Hello and welcome to another entry in our “The Big Question” series, in which we present an argument to you, the Eurogamer community, for further interrogation. This week: After the Xbox Game Pass price hike, is it time to cancel and start buying games again?

What’s all this about? Well, if you didn’t see the news from earlier in the week, Xbox has increased the price of its Game Pass offerings. The top-tier, Game Pass Ultimate now costs a not-insignificant £22.99 a month or about £276 a year! I’ve already commented on how an eventual Game Pass demise might be bad for game discovery, for those who use the service that way, and today we’re asking if it’s time to wave bye bye to Game Pass and start buying games again. Of course, there might also be a middle ground, if anyone is able to see nuance in a topic (unlikely, this is the internet!).

Today, I’m confused as I struggle to weigh up the true value proposition of Game Pass.

No one can tell you what value is, but there’s no denying Game Pass Ultimate is now more expensive than the competition

£23 is a lot of money. Of course, this is somewhat relative, and you might argue that if you are someone with a £500 a month car lease, a £60 phone contract, and £40 a month sub to an artisanal cake delivery company, that actually it’s not much, really – but it is. In the world of entertainment subscriptions it’s a lot.

Netflix Premium, the most expensive tier offered by any streaming TV/Film streaming service, is £18.99 a month. Game Pass Ultimate is more expensive. PlayStation Plus Premium, the high-end option for PlayStation users, is £13.49 a month or £120 a year, which is a lot cheaper than Game Pass Ultimate. So, then you must look at the value, which is almost impossible to say anything definitive on as everyone is different – where I might see a smart addition to the service, others will see a way to charge more for something they don’t want.

For me, I do use the EA Play games as they get added to the catalogue, and I was subscribed to this separately before it was added to Game Pass Ultimate. I also will absolutely get my money’s worth from the Fortnite Crew perk that my son has been desperate for since Epic introduced it. Do I also want Day One Xbox published games? Yes, I do, and it’s probably my number one reason for preferring Game Pass to rival services. Better streaming quality for games playing via the Cloud? Maybe – the jury is still out on how good streaming has become.

Watch on YouTube

Is this enough to pay more than double the £11 for Game Pass Premium or eat the cost of a Burger King meal deal on top of the £13.49 for Sony’s best offering? Incidentally, GP Premium currently lists 373 games, PS Plus Premium (including classic games) is at about 550, and GP Ultimate offers 838. Quality counts for more, here, I’d argue, but there’s certainly some more value on display.

That’s a whole lot of talk without actually making any statements about my future with Game Pass. The recurring billing elephant in the room, and let’s lower our voices a little, is the fact that you don’t have to pay £22.99 a month for Game Pass Ultimate. Just yesterday I added a year to my membership for £135 via a proper UK games retailer that is widely used. No doubt this will increase somewhat in the near future, but I very much doubt I’ll ever pay the full price.

Do I think I’ll cancel Game Pass, then, and switch to buying games? It might shock you to hear it, but I already buy plenty of games. Not many Xbox games, but 10+ a year across Switch, PS5, and PC. I don’t think I’m going to cancel Game Pass and start buying Xbox games again as the service gives me and my family comparatively cheap access to a wide variety of games. It’s also just easy. The games in Game Pass are the games we have on Xbox – play all that take our fancy, and don’t worry about all the rest. I’ve always been quite tight (careful, is perhaps a better term) with money, and I’m not averse to making spreadsheets or performing some scrap paper maths, and £20 I can just file away – that’s my spending on Xbox, done, nice and neat.

-Tom O

The big question, then: After the Xbox Game Pass price hike, is it time to cancel and start buying games again?



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October 5, 2025 0 comments
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Phil Spencer appears at the Xbox summer showcase 2025.
Game Reviews

Even The Ex-FTC Chair Is Slamming Microsoft’s Game Pass Price Hikes

by admin October 5, 2025


Microsoft’s unpopular Game Pass price hikes have caught the attention of Lina Khan. The former head of the Federal Trade Commission (FTC) took to social media on Friday to once again criticize the company’s acquisition of Call of Duty maker Activision Blizzard. “As dominant firms become too-big-to-care, they can make things worse for their customers without having to worry about the consequences,” she wrote just a day after the price of Game Pass Ultimate rose to $30 a month.

It was Khan’s FTC during the Biden Administration that sued Microsoft to prevent the $70 billion Activision Blizzard deal from going through. The regulator argued that further market consolidation in gaming would harm consumers, and ended up taking the matter to court. A judge ultimately ruled in favor of Microsoft, but that hasn’t stopped Khan and others from criticizing the outcome in the years since.

“Microsoft’s acquisition of Activision has been followed by significant price hikes and layoffs, harming both gamers and developers,” she posted on X today alongside a chart showing Game Pass prices doubling since the trial concluded. “As we’ve seen across sectors, increasing market consolidation and increasing prices often go hand-in-hand.”

Microsoft’s acquisition of Activision has been followed by significant price hikes and layoffs, harming both gamers and developers.

As we’ve seen across sectors, increasing market consolidation and increasing prices often go hand-in-hand.

As dominant firms become… https://t.co/FoI50tlEsL

— Lina Khan (@linamkhan) October 3, 2025

A similar point was made when Microsoft raised prices last year. “Microsoft’s price increases and product degradation—combined with Microsoft’s reduced investments in output and product quality via employee layoffs, see FTC’s February 7, 2024, Letter—are the hallmarks of a firm exercising market power post-merger,” the FTC wrote last July when it was still appealing the merger.”

Microsoft promised regulators Game Pass prices wouldn’t go up

Khan isn’t the only one going “I told you so” this week. Shortly after the latest Game Pass price hikes were announced, players started circulating the company’s old quotes back during the Activision merger fight. The UK’s Competition and Markets Authority also tried to block the deal over pricing concerns.

“Game Pass prices will not increase as a result of the Merger, and certainly will not increase to a point that offsets the substantial benefits of Activision titles coming to Game Pass on a day and date basis,” the company claimed back in 2023. “This is especially so given Game Pass will continue to be constrained by B2P [buy to play].”

In the years since, Microsoft appears to have done exactly that, adding Call of Duty to Game Pass but jacking up the price as well, even though players can still choose to buy the game à la carte for $70 on console and PC.

Microsoft might argue that $30 a month is a fair price to pay for subscription-based access to Black Ops 7 and hundreds of other games. It’s impossible to know without access to rest of the Xbox math, most of which Microsoft stopped reporting to the public years ago. All we know is that according to Microsoft, Game Pass was profitable and generating $5 billion in revenue a year, even before the latest price hikes.





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Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025
  • How to Unblock OpenAI’s Sora 2 If You’re Outside the US and Canada

    October 10, 2025
  • Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5

    October 10, 2025
  • The 10 Most Valuable Cards

    October 10, 2025

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Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

Newsletter

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