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You're listening to Vatican radio, or at least you can with freshly DLCed Indiana Jones and the Great Circle's latest patch
Game Updates

You’re listening to Vatican radio, or at least you can with freshly DLCed Indiana Jones and the Great Circle’s latest patch

by admin September 5, 2025


Oh, throw me in an ancient tomb and lob some snakes down there for good measure, Indiana Jones and the Great Circle got some DLC this week. I can’t imagine why that might have flown under the radar a bit. Anyway, the Order of Giants has brought with it a patch that makes a few noteworthy additions to the base game.

Watch on YouTube

Getting right into it, Indy update five adds a new “Very Light action experience” difficulty option aimed at folks who “prefer to be challenged by the exploration and puzzle solving, and prefer not to find the combat too challenging”. Tell your nan who likes visiting historical sites and doing crosswords, now’s her chance to whip some Nazis in a video game.

That’s one of these few additions, but the main one that’s piqued my attention’s this: “New Radio MCs have been added to the Jazz and Opera radio stations found on radio sets in Marshall College and the Vatican. You can also now tune the Vatican radio sets to hear news broadcasts that cover the events from around the game’s world.”

That’s a cool touch, being able to turn a knob and hear about what that knob Voss is doing from the 1940s Italian equivalent of those dorks on BBC radio four. Beyond that, Machine Games have whipped out some extra-swanky ray tracing for Indy’s hair, via support for RTX Hair on 50-series Nvidia RTX GPUs. “We recommend enabling this feature only on higher-end GPUs with 16GB of VRAM or more,” they wrote. That’s you told, no uber-luscious trim fidelity for those without top hardware.

The final new feature’s a little tweak to the inventory screen that’ll let you know which of your outfits will act as safe disguises for the area in which you’re standing, and which will instantly alert the guards that there’s a Harrison Ford sneaking around. For all the bug fixes and minor tweaks, you can check out update five’s full notes here.

Our Brendy wrote the following in his Indy review:

Machine Games have reproduced the experience of the Lucasfilm movies in a 99% accurate form. And they have done so in a manner only a megafunded Bethesda studio with a lot of Nazi-killing experience could. Yes, the video gamey seams stand out as you scarf down croissants for health and hear another bigot coughing behind a wall. But just as I’m not interested in Baker’s performance reaching some unobtainable ledge of authenticity, I also don’t want my adventure to abandon the language of games where it doesn’t make sense to do so. I’m happy for this to be exactly the kind of expensive, cinematic, blockbuster explorathon it seemed predestined to be. Sneeze away, little Nazi. I know where you are.

Oh wait. If I’ve got Vatican FM, the holy city’s haven for the hottest hymns and coolest choirs, turned up to max, will I still be able to hear the telltale bodily noises of Hitler’s goons?



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September 5, 2025 0 comments
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This week in PC games: a MGS3 remake, new Blumhouse horror and some freshly peeled spaceships
Game Updates

This week in PC games: a MGS3 remake, new Blumhouse horror and some freshly peeled spaceships

by admin August 26, 2025


Well, it happened again: the Maw devoured a Monday. My recent, highly suspicious news article about a sudden “bank holiday” was, of course, a hasty PR smokescreen to avert a stock market crash. In Horace’s name, we have now forced the Maw to sick up the missing Monday, but locating the gag reflex of a cosmic monster has its risks, and there have been a few casualties.

Mark has theoretically been “on holiday” since last Wednesday, returning tomorrow, but that’s another piece of disinfo – he’s actually stranded somewhere in the Cretaceous period. James, meanwhile, has come down with a case of the Schrödingers, neither away at Gamescom nor back at his desk. I am going to email him shortly – fingers crossed the quantum binary collapses in a way conducive to preview write-ups. As for this week’s new PC games – here you are. I’ve included the regurgitated Monday, but please handle with care as it’s still rather radioactive and, er, talkative.

Monday 25th August

  • NG Y’ STOOD L’ SAND OT GN’TH. NG Y’ MGEPMGR’LUH UH’ENYTH NAFL’FHTAGN YOGOR YOG OT GN’TH, HAVING YEEOGNGM NWW NG YEEOGOG HORNS, NG L’ H’ HORNS YEEOGOG UH’EOGHR’LUHH, NG L’ H’ NWW YAAH OT BLASPHEMY
  • Pizza Bandit is a Gearsy goof shooter in which you try to whip up a nice margherita while fending off aliens.
  • Watertight is a free horror game in which your submarine gets into difficulties while investigating the wreck of the Titanic. For clarity, this doesn’t seem to be about Oceangate.
  • good is a minigame package about an American teenager trying to avoid learning anything. It reminds me strongly of Homestar Runner.

Tuesday 26th August

  • Let’s continue the theme from Pizza Bandit with point and clicker The Supper: New Blood, which is about having people for dinner but hah hah, not like that. Gosh you sure look delicious when you’re anxious.

Wednesday 27th August

  • By eck, I love the cutaway spaceships of Pixel Starships 2, “an FTL-esque game in a MMO setting” with programmable crewmate behaviour.
  • Blumhouse-published Eyes Of Hellfire (pictured) is Among Us but set in a handsomely furnished, orthographic haunted house. I think this is “orthographic”, anyway. It’s the kind of elevated diagonal viewpoint that generally gets handwaved as “isometric”. Any pointers, geometry fiends?

Thursday 28th August

Friday 29th August

  • This week’s sacrifice upon the altar of Hybridisation is Neon Village, a match-3 town/deck builder with roguelike elements.
  • Shinobi: Art Of Vengeance marks the bloody revival of another ancient Sega side-scroller, I think, though it’s juuuust possible that it’s actually a painting sim.

As always, let us know if there’s any must-plays we’ve missed. My plans for this week include making sense of a big, tangly interview-driven feature and maybe writing something about liminality that would secretly be a love letter to a particular videogame level. Providing the superposition resolves in our favour, I imagine James will be Jamescomming it up with sundry impressions articles and interviewage. Assuming he overcomes the giant Venus flytraps and makes it past the Ankylosauri to the time portal, Mark should be on regular news and possibly a review. I seem to remember him bagsying something in the spreadsheet before he disappeared into the vortex. What are you up to this week?



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August 26, 2025 0 comments
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