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Tag:

frame

Borderlands 4
Product Reviews

Is Borderlands 4 the new Crysis? Official GPU setting recommendations peg 4K performance with the RTX 5090 at 60 FPS, with DLSS and frame generation enabled

by admin September 16, 2025



Video game publisher 2K Games has released an extensive list of recommended graphics settings for Borderlands 4 across Nvidia and AMD GPUs at 1080p, 1440p, and 4K. These presets are said to offer players a reliable baseline, something that many found missing right after the game’s launch last week.

The official requirements for Borderlands 4 highlight just how demanding the game is across GPU generations, and the results aren’t flattering by any means. If we look at Nvidia, the minimum requirements list the RTX 2070, which can barely scrape by at 1080p, managing just 30 FPS with DLSS upscaling, along with low settings for textures, shadows, and foliage. A smoother 60 FPS gaming experience at 1080p requires an RTX 3060 Ti. If you want to play the game smoothly at 1440p with 60 FPS, the RTX 3080 12GB is the minimum requirement, but not without DLSS and demanding texture features set to medium.

Swipe to scroll horizontallyRecommended graphics settings for Borderlands 4 at 1080pRow 0 – Cell 0

RTX 2070 (30 FPS)

RTX 2080 Ti (30 FPS)

RTX 3050 8GB (30 FPS)

RTX 3060 Ti (60 FPS)

RTX 3070 Ti (60 FPS)

RTX 3080 12GB (60 FPS)

RTX 3090 Ti (60 FPS)

RTX 4060 Ti (60 FPS)

RTX 4070 Ti Super (60 FPS)

RTX 4080 Super (60 FPS)

RTX 4090 (60 FPS)

RTX 5050 (60 FPS)

RTX 5060 (60 FPS)

RTX 5060 Ti (60 FPS)

RTX 5070 (60 FPS)

RTX 5070 Ti (60 FPS)

RTX 5080 (60 FPS)

RTX 5090 (60 FPS)

Display mode

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

Full-screen

V-Sync

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Off

Anti-aliasing

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Disabled

Upscaling method

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

DLSS

Upscaling quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

Quality

DLSS FG

–

–

–

–

–

–

–

On

On

On

On

On

On

On

On

On

On

On

DLSS MFG

–

–

–

–

–

–

–

2X

2X

2X

2X

4X

4X

4X

4X

4X

4X

4X

Nvidia Reflex

On

On

On

On

On

On

On

On

On

On

On

On

On

On

On

On

On

On

HLOD loading range

Near

Medium

Near

Far

Far

Far

Far

Far

Far

Far

Far

Medium

Far

Far

Far

Far

Far

Far

Geometry quality

Low

Medium

Low

High

High

High

High

High

High

High

High

Medium

High

High

High

High

High

High

Texture quality

Low

Medium

Low

High

High

Very high

Very high

High

Very high

Very high

Very high

Medium

High

High

Very high

Very high

Very high

Very high

Textures streaming speed

Medium

High

Medium

Very high

Very high

Very high

Very high

Very high

Very high

Very high

Very high

High

Very high

Very high

Very high

Very high

Very high

Very high

Anisotropic filtering quality

Off

x4

Off

x4

x4

x4

x16

x4

x4

x16

x16

x4

x4

x4

x4

x16

x16

x16

Foliage density

Off

Very low

Off

Low

Medium

Very high

Very high

Low

Very high

Very high

Very high

Very low

Low

Medium

Very high

Very high

Very high

Very high

Volumetric fog

Low

Low

Low

Low

Medium

Very high

Very high

Low

Very high

Very high

Very high

Low

Low

Medium

Very high

Very high

Very high

Very high

Volumetric cloud

Low

Low

Low

Low

Medium

Very high

Very high

Low

Very high

Very high

Very high

Low

Low

Medium

Very high

Very high

Very high

Very high

Shadow quality

Low

Low

Low

Low

Medium

Very high

Very high

Low

Very high

Very high

Very high

Low

Low

Medium

Very high

Very high

Very high

Very high

Directional shadow quality

Low

Low

Low

Low

Medium

High

Very high

Low

Very high

Very high

Very high

Low

Low

Medium

High

Very high

Very high

Very high

Volumetric cloud shadows

Disabled

Disabled

Disabled

Disabled

Enabled

Enabled

Enabled

Disabled

Enabled

Enabled

Enabled

Disabled

Disabled

Enabled

Enabled

Enabled

Enabled

Enabled

Lighting quality

Low

Low

Low

Medium

Medium

Medium

High

Medium

High

Very high

Very high

Low

Medium

Medium

Medium

High

Very high

Very high

Reflections quality

Low

Low

Low

Low

Low

High

Very high

Low

Very high

Very high

Very high

Low

Low

Low

High

Very high

Very high

Very high

Shading quality

Low

Medium

Low

Medium

Medium

High

High

Medium

High

High

High

Medium

Medium

Medium

High

High

High

High

Post-process quality

Low

Low

Low

Medium

High

Very high

Very high

Medium

Very high

Very high

Very high

Low

Medium

High

Very high

Very high

Very high

Very high

More settings have been listed by 2K Games for Nvidia GPUs and AMD GPUs.


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On paper, the RTX 5090 stands out as the most powerful gaming graphics card available, and Borderlands 4 puts that muscle to good use. According to 2K’s recommendations, it’s the only GPU positioned to run Borderlands 4 at 4K (with DLSS and frame generation enabled) while pushing nearly every visual setting to the max. Notably, these recommendations only target a minimum of 60 FPS, which feels less than impressive for a flagship-grade GPU that costs upwards of $3,000.

On the other hand, the Radeon RX 5700 XT from AMD serves as an entry point for 1080p, although this can only be achieved using FSR and reduced settings for shadows and lighting to maintain frame rates at 60 FPS and above. As for mid-range GPUs like the RX 6700 XT and RX 7700 XT, they should be good enough at 1440p while maintaining much of the game’s visual quality. At the higher end, the RX 6950 XT and RX 7900 XTX push into 4K territory, but still rely on FSR in Balanced or Performance mode to deliver consistent performance.

AMD’s latest Radeon 9000 series is also part of the recommended list, with the latest RDNA 4 GPUs offering the best experience for Borderlands 4. The lineup benefits from FSR 4 and improved frame generation support, thus making the Radeon RX 9060 and 9060 XT suitable for 1440p, while the RX 9070 and 9070 XT are recommended to run the game at 4K / 60.

The release of these preset settings comes in the wake of Borderlands 4 drawing criticism for severe performance issues. Players have reportedly been running into all sorts of issues, ranging from low frame rates, stuttering, and crashes, even on top-tier graphics cards like the RTX 5090. While a 2.7GB day-one patch improved stability and fixed some crashes and errors, reports of inconsistent performance continue to surface. Gearbox CEO Randy Pitchford acknowledged the situation, noting that players with systems below spec or without SSDs would likely struggle.

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The recommended settings also highlight just how demanding the game truly is. Even with Nvidia’s latest RTX 50-series and AMD’s Radeon 9000-series GPUs, players are expected to lean on upscaling and frame generation to achieve smooth performance at higher resolutions. That in itself speaks volumes about the game’s hardware demands, underlying optimization issues, or likely both.

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September 16, 2025 0 comments
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Two young women look dubious
Product Reviews

Fatal Frame 2: Crimson Butterfly, which is apparently the good one, is getting remade and coming to PC

by admin September 14, 2025



FATAL FRAME II: Crimson Butterfly REMAKE Announcement Trailer – YouTube

Watch On

There’s one more bit of PC-relevant news to come out of Nintendo’s latest blunderbuss of Mario guff, following the Hades 2 release date and Danganronpa 2×2 announcement. It’s that Fatal Frame 2: Crimson Butterfly is getting a remake, and it’ll be available on PC next year.

“This title has undergone a complete overhaul,” the Steam page says, “with improvements to everything from visuals and audio to the core gameplay systems and controls. The signature Camera Obscura mechanic, used to capture and fend off spirits, remains a key feature, now offering richer and more engaging gameplay in both exploration and combat. In addition, the new ‘Holding Hands with Mayu’ mechanic adds a heartfelt touch, letting you experience the deep bond between the sisters like never before.”

While two later games in the series, Maiden of Black Water and Mask of the Lunar Eclipse, have made it to PC previously, this is the first time one of the well-received original trilogy will be officially represented on our platform of choice. It’s reportedly the scariest one in the whole series too.


Related articles

Fatal Frame, known as Project Zero in some territories, is about ghosts who can be hurt by taking photos of them. Keeping them in focus while they’re trying to murder you, and taking shots at the precise moment they attack—the “fatal frame” of the title—provides the challenge. As does the fact you have to stare at creeps and spectres in first-person through your viewfinder the whole time.

Fatal Frame 2: Crimson Butterfly is another 2026 release, though the trailer does end on “early 2026” so maybe we won’t have too long to wait.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 14, 2025 0 comments
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Fatal Frame II: Crimson Butterfly Remake Announced
Game Updates

Fatal Frame II: Crimson Butterfly Remake Announced

by admin September 13, 2025


Many regard 2003’s Fatal Frame II: Crimson Butterfly as the best – and scariest – entry in the cult favorite Fatal Frame series, and players new and old can experience its scares thanks to a new remake coming next year.

Fatal Frame II: Crimson Butterfly Remake is a modern overhaul of the terrifying journey of twin sisters Mio and Mayu Amakura, who explore a lost village, encountering supernatural horrors with only a mystical camera to defend themselves.  It’s unclear what the exact improvements the remake will have beyond the obvious graphical facelift; we do know the game is being developed by Ninja Gaiden and Nioh masterminds, Team Ninja. 

 

Fatal Frame II: Crimson Butterfly Remake launches in early 2026 for PlayStation 5, Xbox Series X/S, Switch 2, and PC. 



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September 13, 2025 0 comments
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Fatal Frame 2: Crimson Butterfly is getting a PC remake, bringing its horror photography to Steam
Game Updates

Fatal Frame 2: Crimson Butterfly is getting a PC remake, bringing its horror photography to Steam

by admin September 12, 2025


Smile and say AIEEEEE, horror fans! Tecmo and Team Ninja are bringing a “remake” of PS2 survival horror Fatal Frame 2: Crimson Butterfly to PC via Steam in early 2026. Why am I brandishing a glyph-covered Canon EOS 90D at you, while singing the Ghostbusters theme? Allow me to explain: Fatal Frame’s signature touch is that you defeat spooks using a magic camera. Naturally, this also means that you have to look steadily and calmly at said spooks while they shimmer and sway towards you. Catch some of that nonsense in the remake’s announcement trailer.

Watch on YouTube

I’ve only ever played one Fatal Frame game, 2005’s Fatal Frame III: The Tormented, in which you alternate between a relatively safe daytime apartment and a dream manor where the monsters are. I’m told that Crimson Butterfly is the best of the lot. It’s the story of twin sisters Mio and Mayu Amakura, who visit a stream one day to reminisce about their childhoods before the area is submerged by the construction of a dam.

Alas and alack, Mayu spots a nice red butterfly that lures her away to a “village of never-ending night”, home to a “forbidden ritual”. I had a similar thing happen to me while hiking along the Dales Way, once. The butterfly was a deceptively cheap Airbnb listing, the village was Kendal, and the forbidden ritual was all-night karaoke at the Olde Fleece Inn.

According to the Steam page, the Crimson Butterfly remake will be a “complete overhaul”, with “richer and more engaging gameplay in both exploration and combat”. In particular, you can expect a “Holding Hands with Mayu” mechanic that, presumably, lets you hold hands with Mayu. I really hope there’s more to this so-called remake’s “richer and more engaging gameplay” than simply letting major characters hold hands, Tecmo.

I enjoy the nerdiness of Fatal Frame’s photography mechanics. The camera can be upgraded with different lenses and types of film, and it’s not impossible that you might learn something about shot composition while you’re flashbulbing poltergeists. Given nerves of steel, you might find yourself demanding that the ghost go out and come in again, because dang it, this one could be worthy of the New Yorker. The ghost will not listen to you, of course, but don’t let that stop you yelling at your TV screen.

Two previous Fatal Frame games have made the leap to PC – Fatal Frame: Mask of the Lunar Eclipse and Fatal Frame: Maiden of Black Water. Our Mask of the Lunar Eclipse reviewer Kim Armstrong was not keen, commenting of the PC port, “while this unique combat may have carried the game’s lifeless story back in 2008, this rerelease is nothing more than an expensive reskin of a relic.”

We didn’t review Maiden of Black Water, possibly because it was so terrifying that Graham (RPS in peace) refused to assign it and instead threw it into a lake one dark and stormy evening. Or possibly because it was so boring that Graham (RPS in peace) refused to assign it and instead threw it into a lake one dark and stormy evening. He’s gone now, so it’s impossible to say for sure.



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September 12, 2025 0 comments
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