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How to fix Login Failed in Delta Force
Game Reviews

How to fix Login Failed in Delta Force

by admin October 7, 2025


Delta Force is an online-only title, and getting the Login Failed error can be a nightmare.

Represented by code ID 4/35, it typically only pops up when you’re trying to start a new session. It prevents you from joining the servers and starting any kind of match modes. While the error keeps coming back sporadically for players, it’s solvable.

How to fix the Login Failed error in Delta Force

While the developers Team Jade have tried to patch the issue, it keeps repeating for many. Here’s a workaround that works for me every time I get the error.

  • Open the properties from the Steam Library.
  • Go to the directory where the game files are located.
  • Here, you’ll find two folders – Gaame and Launcher.
  • Open the Launcher and select Cache.
  • You’ll find a “session.txt” file.
  • Delete the file and launch Delta Force.

The game will create a new file when you create it, which should prevent the ID 4/35 error from popping up again on your new session. If it happens, complete the process from the start, and it should be alright. However, make sure to try out the following steps first.

  • Restart the game, as it can often fix the problem instantly.
  • Check your internet connection to ensure that the problems are not at your end.
  • Ensure that there’s no server maintenance going on when you’re trying to play Delta Force. If there’s server maintenance, the only solution is to wait for it to be over.

Image by Team Jade

There’s plenty going on in Delta Force following the start of the first anniversary on Sep. 26. If you’re looking to obtain the new Arknights collab skins, you’ll have to get Ark Force cards. With these cards, you could win plenty of items for your account.

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October 7, 2025 0 comments
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The iPhone Air in hand, with a wallpaper of the beach
Gaming Gear

My iPhone Air Keeps Dropping Calls, but a Fix Has Finally Arrived

by admin September 30, 2025


The so-called scratchgate fiasco may have drummed up a lot of attention since Apple released its latest iPhones, but I’ve been struggling with a different issue. 

Over the last several weeks, my iPhone Air has had trouble placing and receiving calls, and there have been periods in which I’ve completely lost service, even after turning my phone off and on again. 

After digging online, it appears others have been experiencing similar problems. Phone Arena pointed to Reddit threads in which iPhone owners cite cell signal issues, regardless of whether they have service with Verizon, AT&T or T-Mobile. I transferred my Verizon service from my iPhone 16 Pro Max to the iPhone Air, and only started having issues after doing so.  

Watch this: iPhone Air Review: A Joy to Hold, at a Cost

10:06

Just as I was about to resign and switch my service back to my older iPhone, Apple is rolling out an update with iOS 26.0.1 that’s designed to fix the problem. According to the release notes, Apple says this update will fix the fact that “a small number of iPhone users may be unable to connect to a cellular network after updating to iOS 26.”

iOS 26.0.1 should fix cellular network issues, among other problems with Bluetooth and Wi-Fi.

Cole Kan/CNET/Apple

The outages I’ve experienced have been sporadic. One day last week, my friend texted that she was trying to call me, but it wasn’t going through; I had to redial a few times before I could reach her. The same thing happened with a handful of other calls I tried to place. Over the weekend, my mom tried contacting me all day, and was sometimes directed straight to voicemail — as were a couple of other calls. I only became aware of these failed call attempts because someone informed me about them later; there’s no way of knowing exactly how many rings I actually missed.

The most frustrating instance was when I was out shopping with my friend and I lost service for several hours. My phone remained on SOS mode, even after I restarted it, and I had to hunt for in-store Wi-Fi just to text her my exact location so she could find me. (We both have Verizon, and her iPhone 16 Pro Max, which is still running iOS 18, had no issues.)

I asked my CNET colleagues if they’d faced similar problems, and it appears my experience with the iPhone Air was an outlier. My iPhone 17 hasn’t had any issues, nor have Patrick Holland’s iPhone 17 Pro Max or Jeff Carlson’s iPhone 17 Pro.

When I saw iOS 26.0.1 was available, I updated my phone immediately. So hopefully my mom won’t think I’m ignoring her calls anymore.



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September 30, 2025 0 comments
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Ethereum (Midjourney/CoinDesk)
GameFi Guides

Chainlink Teams With Major Financial Institutions to Fix $58B Corporate Actions Problem

by admin September 29, 2025



Decentralized oracle network Chainlink is working with 24 of the world’s largest financial institutions to overhaul how corporate actions, such as dividends, stock splits, and mergers, are processed across global markets.

Chainlink ran a pilot with SWIFT, DTCC, Euroclear and six other financial institutions. It leveraged a combination of its blockchain-based and artificial intelligence (AI) to ingest and validate real corporate action events in multiple languages.

That led to the production of unified data containers, known as golden records, in near real time, according to a press release shared with CoinDesk.

These records were distributed simultaneously to blockchain networks and legacy systems like the interbank messaging system SWIFT, significantly reducing manual work and the risk of error.

The process used a blend of large language models, including OpenAI’s GPT, Google’s Gemini, and Anthropic’s Claude, to extract structured data from unstructured corporate action announcements. These were then published as unified gold records on-chain to create a “single source of truth that all participants can easily access, verify, and build upon.”

Chainlink’s Runtime Environment (CRE) validated model outputs, while its interoperability protocol (CCIP) relayed data to blockchains, including Avalanche and DTCC’s private network.

Data attesters cryptographically attested the outputs and contributed to potentially missing data fields. According to Chainlink, the system achieved a near 100% data consensus across all test events.

The current system for processing corporate actions is costly. Citi’s 2025 Asset Servicing report shows that the average corporate action touches 110,000 interactions and costs $34 million to process. The global financial industry is now spending an estimated $58 billion annually in processing corporate actions.



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September 29, 2025 0 comments
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This Wireless Tech Could Fix the Most Annoying Thing About Using Wireless Earbuds at Home
Gaming Gear

This Wireless Tech Could Fix the Most Annoying Thing About Using Wireless Earbuds at Home

by admin September 28, 2025



Your phone is usually attached to your hip (in terms of the recent iPhone 17’s Crossbody Strap, I mean that literally). But in the comfort of your own home when you’re trying to unwind and escape your phone with your favorite music, needing to stay in Bluetooth range for your headphones and wireless earbuds can be a little annoying. Qualcomm’s audio engineers are trying to solve that issue by seamlessly switching to Wi-Fi if you travel away from your audio source. Sure, that sounds neat, but the tech implies a future where you won’t even need any other device nearby to listen to your favorite tunes on your AirPods.

I can already hear the whining in the comments. The problem this feature hopes to fix is a very niche use case, but it’s one that could end up in many next-gen wireless earbuds in the near future. I tested out this feature at Snapdragon Summer in Hawaii (full disclosure: travel and lodging were paid by Qualcomm, and Gizmodo did not guarantee any coverage as a condition of accepting the trip), dubbed XPAN for “Expanded Personal Area Network,” with a pair of nonspecific reference wireless earbuds used by Qualcomm. With the feature enabled, the buds work with the phone to detect if the device is in Bluetooth range. If you start walking away, they will automatically switch over to Wi-Fi.

© Kyle Barr / Gizmodo

In many ways, the tech is far more interesting than the end result. The wireless earbuds contained a Wi-Fi antenna, though neither the case nor the buds looked much different from what I’ve used in the past. I walked 30 feet away from the phone and back, and I didn’t notice any interruptions in the song playing. The phone showed how it was swapping from a P2P (peer-to-peer) connection through various other connection types. A Bluetooth 5.3 connection range is technically close to 33 feet. While that means you won’t lose connection walking from one end of the room to the other, intervening walls or—in my case—a crowd of bodies could interrupt that signal. XPAN merely expands the range to encompass everywhere there’s a Wi-Fi signal.

Although wireless earbuds with the technology will be limited to local Wi-Fi, the technology could potentially allow you to listen to your device from “anywhere in the world” through a Wi-Fi access point. Dino Bekis, Qualcomm’s general manager of connectivity, told me in a Q&A that there’s no issue with latency on a Wi-Fi connection compared to Bluetooth. Modern wireless earbuds are already so damn good at cutting down on latency even when streaming high-bitrate lossless audio. Wi-Fi networks should be able to handle the 96kHz speeds necessary for lossless. It shouldn’t matter if you’re still using Wi-Fi 6 or the modern Wi-Fi 7 standard, either.

“Today, with XPAN, it’s 96kHz 24-bit, but we see that evolving to 192kHz to be truly lossless,” Bekis said.

Qualcomm has talked up Wi-Fi audio connections for the past two years with its previous-gen S7 and S7 Pro platforms. The first wireless earbuds with XPAN built in were the Xiaomi Buds 5 Pro released earlier this year. They support the 96kHz standard, though Bekis promised we should see more wireless earbuds soon enough with current or future S7 chips. Audiophiles would still extol the benefits of lossless and minimum latency. Regular folk who just want to listen to their tunes simply care that they need to be within close range of their paired music source. Still, the feature may end up being more useful for taking calls with your wireless earbuds than for listening to music.

Inevitably, it seems our wireless earbuds will become as connected as our phones are today. What that means for music listeners is a future where we connect to Spotify or Apple Music right from our wireless earbuds’ or headphones’ case, rather than needing to go through a phone. I don’t think we’ll need to wait long to see more wireless earbuds cases with screens used to control music. Hell, if you were longing for a device as dedicated to music as your old iPod, a Wi-Fi-enabled pair of wireless earbuds could fit the bill. You’ll still have to pay your tithe to your favorite music streaming app, of course.



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September 28, 2025 0 comments
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Xbox Has A Fix For The Most Annoying Thing About PC Gaming
Game Reviews

Xbox Has A Fix For The Most Annoying Thing About PC Gaming

by admin September 27, 2025


PC gaming is wonderful. You can customize games as much as you desire, run them at high framerates, and enjoy all sorts of other useful advantages. But one really annoying part of gaming on a PC in 2025 is dealing with shader compilation. Thankfully, Microsoft is rolling out a solution, but it might take some time before you get to enjoy its benefits.

Over the last few years, game developers have started implementing shader compilation on PC. The idea is for your GPU to compile as many of the shaders that will be used during gameplay as possible ahead of time and limit how much stuttering you feel while playing. It’s not a perfect solution, but it’s a pretty good way to improve how well games play on your PC. But the big problem with compiling shaders is that it takes time, and you’re often left looking at a screen for a few minutes or more, depending on your PC and how many shaders the game needs to compile. In theory, you only have to do this once at startup. But in reality, you’ll likely do it a few times, as big updates or changes you make to the game’s settings can force another shader compilation. I have even run into games, like Borderlands 4, that compile shaders mid-game when fast-traveling for the first time. It’s all very annoying, but thankfully, Microsoft has a solution that is now in the wild.

As spotted by PC Gamer, Microsoft’s Agility software development kit, a collection of game development tools for DirectX, has been updated to 1.618 and now supports Advanced Shader Delivery (ASD). This tech, which was announced last month, is Microsoft’s plan to get rid of those annoying shader compiling screens. The basic idea is that instead of your GPU and PC compiling all the shaders at game boot, ADS will contain a large database of pre-compiled shaders for various hardware and API setups. So you download a game and it includes all the shaders you’ll need, already compiled offline and ready to go.

This is essentially how consoles get around having to compile shaders when booting up a game, but it’s much easier over there, as devs only have to manage a few setups. In the world of PC gaming, there are many, many different hardware configurations to deal with, making it trickier to pre-compile everything.  But AMD, Intel, and Nvidia are all working together alongside Microsoft to provide devs and storefronts with everything they’ll need to pre-compile shaders for as many hardware variations as possible, and then offer these to consumers when they buy digital games.

For now, ADS is only available on Microsoft’s Xbox Store app and only when using the Asus ROG Xbox Ally and Xbox Ally X handhelds, which both launch on October 16.  It’ll likely be a few years before ADS is a normal feature included in most big stores and games, but at least there’s hope. One day, not too far in the future, we’ll all be free from having to wait for every big PC game to compile shaders. Doesn’t that sound nice?



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September 27, 2025 0 comments
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Borderlands 4 Stuttering On PC? Gearbox Has An Unusual Step To Fix Stability Issues
Game Updates

Borderlands 4 Stuttering On PC? Gearbox Has An Unusual Step To Fix Stability Issues

by admin September 26, 2025



The newest Borderlands 4 patch arrived on September 25, addressing stability and performance issues. The update doesn’t fix everything, though, and now developer Gearbox has given players some advice about how to addresses ongoing stability issues.

The developer said it’s aware of players experiencing stuttering issues following installation of the new update, impacting performance. This is due to shader compilation that’s occurring in the background during gameplay, which it said should clear up after 15 minutes of “continuous play.” That’s an unusual note, as shader compilation is typically handled during start-up, before you begin playing, in order to avoid just these sorts of issues.If the stuttering doesn’t clear up after 15 minutes, Gearbox advised clearing your shader cache, which is a process specific to your graphics card’s manufacturer.

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Now Playing: Borderlands 4 Video Review

The technical issues with Borderlands 4 prompted Gearbox boss Randy Pitchford to post through it, but he’s since moved on to posting a lot about the upcoming Now You See Me movie sequel. Pitchford contributed to the magic elements of the movie and says he was more involved with that film that the Borderlands movie.

The September 25 patch for Borderlands 4 also added an FOV slider on console, which is something fans had asked for (and something that can reduce performance). The patch also made some balance changes to Vault Hunters, and even more are coming in another update that’s planned for next week.

In other Borderlands 4 news, the Switch 2 edition has been delayed indefinitely and all digital preorders are being refunded. Gearbox delayed the game to help add more polish and to support cross-saves.

For more, check out GameSpot’s Borderlands 4 review and our roundup of all the Shift codes.



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September 26, 2025 0 comments
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EA Sports FC 26's first patch is here with a nerf to Low Driven Shots, and a fix for that Manager Career bug that had players abandoning the team
Game Updates

EA Sports FC 26’s first patch is here with a nerf to Low Driven Shots, and a fix for that Manager Career bug that had players abandoning the team

by admin September 25, 2025


The early access period of EA Sports FC 26 appears to be chugging along nicely, but that doesn’t mean there aren’t any issues to address. The game’s first official patch, version 1.0.2, is now live with a host of changes.

The bulk of the changes in this update affect AI players, as well as Low Driven Shots. Interestingly, some of the tweaks address feedback made all the way back in the game’s closed beta.

Update 1.0.2’s biggest change is a nerf to Low Driven Shots, making them less accurate when shooting with extreme power. Difficult to perform Driven Ground Passes have also been made less accurate, such as those taken at 180 degrees.

There are also a number of changes to the AI, particularly when attacking and positioning. Wingers will now make attacking runs into the box more often, and Wing Backs will stop dropping too deep in their own half of the pitch when their team is in possession.

The patch fixed a bug that would sometimes cause AI players to not make runs into open spaces when they should, too, and improved their “offside awareness.” One of the more amusing bugs that the patch also fixed has to do with Manager Career players leaving the team during sims. Read on below for the full change log:

Gameplay

  • Tuned Low Driven Shots based on your feedback in the Closed Beta to be less accurate when shooting with an extreme amount of power.
  • As part of our AI attacking updates based on your feedback, made the the following changes:
  • Increased frequency of wingers making attacking runs into the box.
  • Wing Backs will no longer drop too deep in their own half when their team is in possession.
  • Improved teammate offside awareness.
  • Addressed instances of players not making runs into open space when it could be beneficial.
  • Improved positioning of players when playing with low defensive depth so that they’re not pushing too high up the pitch.
  • Center Backs are now less likely to run wide when marking central attackers.
  • False Backs now transition more intelligently to defense to better maintain defensive shape.
  • A goalkeeper dive indicator now displays where an incoming shot is coming from.
  • Changed the Camera Pan input based on your feedback and to avoid button conflicts.
  • As shared on the EASFC Tracker, we’re continuing to work on Be A Goalkeeper updates to improve the gameplay experience. We’ll share more details in the near future.
  • Improved cases of unexpected heavy touches when sprinting in wet weather Authentic gameplay based on your feedback.
  • Improved instances of Ground Passes unexpectedly falling behind the intended receiver.
  • Tuned difficult to perform Driven Ground Passes to be less accurate, for example, first time Driven Ground Passes taken at 180 degrees.
  • Addressed incorrect shooting animations that sometimes occurred when attempting lace shots, resulting in unexpected behavior.

Image credit: EA Sports/VG247

Ultimate Team

Addressed the following issues:

  • Players weren’t always able to enter multiplayer gameplay after accepting a Co-Op invite.
  • Player Item portraits were sometimes misaligned on the Squad screen.
  • A stability issue could have occurred after completing the Onboarding and viewing your Squad for the first time.

Career Mode

Addressed the following issue:

  • Players could’ve incorrectly left your club when simming through the calendar.

General audio and visual

Made the following changes:

  • Updated some star heads, kits, and placeholder text/images.

Addressed the following issues:

  • [PC Only] Adjusting display settings while in Borderless could have unintentionally resulted in performance loss.
  • [PC Only] Addressed a few instances of controllers not recognizing inputs. We will continue to investigate this and other reported PC issues and provide updates in the near future.
  • Addressed a number of stability issues that could have occurred.

FC 26 has been live for Ultimate Edition owners for several days now, but it officially goes live for everyone else tomorrow, or today if you’re on PC. We’ve put together a few guides to help you in these early days, such as our recommendations and tactics codes for the best formations, the best young players to sign in Career Mode (Wonderkids), the fastest players in EA FC 26 and more.



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September 25, 2025 0 comments
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Skate Known Issues And How To Fix Them
Game Updates

Skate Known Issues And How To Fix Them

by admin September 22, 2025



EA’s new Skate game, the first entry in the series in 15 years, launched this week and reached more than two million players in the first 24 hours. The early-access game was always expected to have issues given its unfinished nature, and now EA and developer Full Circle have outlined all of the major known issues and provided workarounds where possible.

Full Circle has already released an update, version 0.27.7, that addressed some issues players were experiencing. Among them was a fix for the softlock issue that prevented players from progressing through certain parts of the game.

Additionally, Full Circle has released a back-end fix for an issue causing “endless configuring” errors, while fixes for general cross-play and server issues have been deployed as well.

You can see the full rundown of known issues and workarounds below, as written by EA and Full Circle. Note that this is not an exhaustive list but instead just the top-reported and most serious issues.

Skate known issues

  • Long queues to log into the game/server issues
    • Fix: Thank you, you’ve exceeded our expectations! So many of you have joined us in San Vansterdam that our team needs to make more room for everyone. You may experience queues in the meantime, and we’re hoping to fix that soon.
  • Unable to place the Session Marker during the tutorial
    • Fix: Issue fixed in update on Sept. 17
  • Unable to take the ferry to San Van after completing the tutorial
    • Fix: Our team is looking into this for a solution and will keep you posted with our progress.
  • Crossplay Issues – Some users unable to join Crossplay with friends
    • Fix: Our team is looking into this for a solution and will keep you posted with our progress.
  • Founder’s Upgrade is missing if Founder’s Pack is purchased on a different platform.
    • Workaround: Use the skate. Shop. Make sure you’re logged in with the EA account that is linked to your platforms accounts.
    • Fix: Our team is looking into this for a solution and will keep you posted with our progress.
  • Achievements on EA App and Epic are not granted to the user
    • Fix: Our team is looking into this for a solution and will keep you posted with our progress.
  • Game crashes when scrolling through users in Spectate
    • Fix: Will be fixed with Update 0.28.
  • Users experience an infinite loading screen when trying to join San Van on Xbox platforms
    • Fix: Our team is looking into this for a solution and will keep you posted with our progress.
  • The replay editor often captures stuttering during export.
    • Fix: Our team is looking into this for a solution and will keep you posted with our progress.
  • Players can be trapped by drop items in shop spawn locations.
    • Workaround: Change “Quick Drop Visibility” in your social settings to “Only Me”.
    • Fix: Will be fixed with Update 0.28.
  • Unable to play Skate. due to a “connection to EA Servers” error. “ERROR 852146987”
    • Troubleshooting: Make sure to disable VPN; check that the EA App is not in offline mode. For more troubleshooting help, check this Connectivity FAQ.
  • The RIP Card customization will flicker between the old and new assets for a while after the selected user updates their customization.
  • Player stuck unable to progress Tour 1 Skater Eyes: Stunting 101
  • During the last step of “Spots and How to Own Them” when the user will start the challenge, they will be stuck for ~3 minutes with the message “Waiting for players”.
    • Workaround: Wait for the timer to run out, challenge will then be able to be completed
    • Fix: Fixed in 0.28
  • Quick Drops are invisible when chosen and cannot be placed
  • Sometimes viewing the preview of players in the San Van List causes a black screen, and exiting out to game from this state will lead to a soft lock
  • When entering a grind and leaning to exit, skater disappears (rare)
  • Criteria for unlocking the Financial neighborhood is not showing up, causing the “Manual Extension” mission to not appear
    • Workaround: You can get to the Financial Neighborhood (Market Mile) by doing more Challenges. Get that XP!
    • Fix: Our team is looking into this for a solution.
  • Criteria for unlocking the Historic neighborhood (Gullcrest Village) is not showing up, causing the mission to not appear
    • Workaround: You can get to the Historic neighborhood (Gullcrest Village) by doing more Challenges. Get that XP!
    • Fix: Our team is looking into this for a solution.
  • Disabled the “Pad Hopper” Challenge due to a world prop making the Challenge harder than intended.

If you’re just getting started with the new Skate, check out the gallery below, which covers a few things you need to know before dropping in.



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September 22, 2025 0 comments
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Helldivers 2 devs Arrowhead pull new Rupture Strain bugs offline for five weeks to fix their, er, bugs
Game Updates

Helldivers 2 devs Arrowhead pull new Rupture Strain bugs offline for five weeks to fix their, er, bugs

by admin September 20, 2025


Helldivers 2 developers Arrowhead have opted to pull a recently deployed variant of the shooter’s Terminid bugs offline for five weeks, in order to fix issues with them. Yep, for now you can dive onto planets like Oshaune and explore some Into the Unjust update caves without having to worry about burrowing bugs jumping out to mercilessly kick your bottom.

Rupture Warriors have been the main source of Rupture Strain ire since their arrival at the start of this month, as their ability to pop out of the Earth and instantly murder unsuspecting troops has proven tough to counter. At first, those hosting sessions were most at risk of dying like this, but Arrowhead’s attempt to rectify the issue in Tuesday’s patch seemingly put everyone in each party in an equal amount of danger, though some players did dispute this was the case.

Fast forward to now, and the studio have decided the best option is to sub the Rupture Strain out for a little while, until they can return in a more palatable form. “Our patch yesterday combined with other issues regarding the balance of the Rupture Strain have made them function in a way we did not intend,” Arrowhead community manager Katherine ‘Baskinator’ Baskin announced on the game’s Discord server. “We’re going to take the Rupture Strain offline…No other units will be affected. The improved Rupture Strain will be back online in 5 weeks.”

So, there you go, as of 5PM BST on September 17th, the Rupture Strain’s been put back in its box, and will stay there for just over a month while the devs try to persuade those warriors to give folks with machine guns and bombs a fair chance.

A comment an Arrowhead QA lead going by Jojo made in the Discord a couple of days ago sheds a bit more light as to what’s happened since the patch arrived and the Rupture Warriors started mercilessly murdering everyone, rather than just session hosts. Apparently the host focusing quirk was down to a “networking issue” that Arrowhead opted to rectify.

“That is a lot more straightforward to fix then tweaking the attacks and was causing some networking issues,” the developer explained. “So it’s unfortunate that the fix means more people are getting hit by an arguably unfair attack, but it was a needed fix. We are looking into how the rupture enemies have landed but thats a broader issue.”

That look’s clearly convinced the studio that this pulling of the enemies offline is the best course of action, so here’s hoping that when they come back online, the issue of their overtuned attacks making them very unpopular to play against will have been taken care of for the long-term.

Bugged bugs aren’t the only problem Arrowhead have had to grapple with after deploying Into the Unjust, with the days following its arrival plagued by technical gremlins that, to be fair, the studio were quick to say they’d try to sort, even if they weren’t keen on doing a patch that only featured performance tweaks.



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September 20, 2025 0 comments
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Borderlands 4 review | Rock Paper Shotgun
Game Updates

Borderlands 4 gets a new PC patch to fix crashes, progression blockers and GPU-related problems

by admin September 18, 2025


Gearbox have released another Borderlands 4 update for technical problems on PC, with a particular focus on game stability and crashes, though they’ve also fixed a progression blocker or two in the process. Unlike that other Borderlands 4 patch from earlier this week, this one has an actual changelog. Gosh, wait till Mark hears of this! Oh nuts, he’s already gone on holiday, presumably in sheer consternation over the shortage of bullet points. Look what you did, Randy Pitchford. Look what you did.

“This update improves stability on PC, smooths out progression, and updates the Gilded Glory Pack loot and rewards for a more seamless experience,” reads a note on the game’s official site. “Please restart your game to ensure that the update goes through and to prevent connection errors in matchmaking.”

It follows the publication of our full Borderlands 4 review, in which Jasmine Mannan summarised the new looter-shooter as a good laugh despite the lingering stink over choppy frame rates and other technical gremlins. “With improved movement, devastating Action Skills that can be adjusted to suit your playstyle, and very limited Claptrap appearances, Borderlands 4 is easily the best Borderlands game yet,” she wrote.

As of 16th September, at least, Borderlands 4 had a build that let you melt bosses by, as far as I can tell, replacing all of your enemy’s major arteries with blackholes. I’m quite glad that Borderlands is a stylised, comicbook affair with bouncing damage numerals, because Mark’s breakdown of that exploit is absolutely horrendous. I imagine they’ll be patching that out pronto.

Anyway, here’s the full changelog for the latest Borderlands 4 update. It is… brief, far too brief for bolded subheadings, really, but I added the first two before I noticed how slight it was, and I’m jiggered if I’m going to change course now.

Stability

  • Addressed crashes tied to animation states, audio, and collision checks
  • Addressed various GPU-related crashes

Gameplay & Progression

  • Resolved an issue where the Reward Center could stop working after claiming the Gilded Glory Pack rewards
  • Addressed a progression blocker in the mission “Talk to Zadra,” where the objective could fail if players exited and relaunched mid-dialogue
  • Corrected “Doesn’t own DLC” warnings incorrectly showing up on non-DLC gear
  • This will be fixed on consoles in the coming days.

Loot & Items

  • Updated loot pools so Gilded Glory Pack guns no longer appear in standard chests



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September 18, 2025 0 comments
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  • Nintendo posts cute and mysterious animated short film, but is it teasing Pikmin?
  • Best FC Mobile 2nd Anniversary players tier list
  • PowerWash Simulator 2 launches later this month
  • Free DLC For Assassin’s Creed Mirage Makes A Big Change To Parkour

Recent Posts

  • Dyson Is Offloading Its V8 Plus Model, Now Cheaper Than Entry-Level Cordless Vacuums

    October 7, 2025
  • Nintendo posts cute and mysterious animated short film, but is it teasing Pikmin?

    October 7, 2025
  • Best FC Mobile 2nd Anniversary players tier list

    October 7, 2025
  • PowerWash Simulator 2 launches later this month

    October 7, 2025
  • Free DLC For Assassin’s Creed Mirage Makes A Big Change To Parkour

    October 7, 2025

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Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Dyson Is Offloading Its V8 Plus Model, Now Cheaper Than Entry-Level Cordless Vacuums

    October 7, 2025
  • Nintendo posts cute and mysterious animated short film, but is it teasing Pikmin?

    October 7, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

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