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Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5
Game Reviews

Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5

by admin October 10, 2025


Square Enix is finally releasing Final Fantasy 7 Remake and Rebirth as a physical double pack.

These games are the first two parts of the Remake trilogy, which reimagines the original PS1 classic Final Fantasy 7.

Available from 4th December exclusively on PS5, the Final Fantasy 7 Remake Intergrade and Final Fantasy 7 Rebirth Twin Pack Physical Edition (as it’s known) will cost $59.99 / €69.99 / £59.99. You can pre-order it now from the Square Enix store.

FINAL FANTASY VII REMAKE INTERGRADE – World & Factions – Nintendo Switch 2Watch on YouTube

Rebirth alone currently costs £69.99 on the PSN store, so it’s decent value.

Final Fantasy 7 Remake will also be coming to Xbox and Switch 2 on 22nd January next year, which will be followed by Rebirth afterwards, though that remains without a release date.

It’s unknown, therefore, if an equivalent double pack will make its way to other consoles in the future.

Here’s the box art | Image credit: Square Enix

What’s more, there’s still the third part of the trilogy to arrive at some point in the future, which is due across all platforms. Will a triple pack of the complete Remake trilogy be released physically? It would seem likely, but don’t expect it at launch if the wait for this twin pack is anything to go by.

The Xbox and Switch 2 versions of Remake will come with Pixel Remaster-style boosts to help progression, which will also be retroactively added to the PS5 and PC versions too.



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October 10, 2025 0 comments
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Frogs fight on the battlefield.
Game Reviews

The Fastest Trick For Earning XP And JP In Final Fantasy Tactics Involves Frogs

by admin October 10, 2025



Final Fantasy Tactics: The Ivalice Chronicles lets you train a group of newb Squires into an ultra-efficient death squad of hybrid specialists. There are so many neat Jobs and abilities to unlock in this strategy RPG that, in no time at all, you’ll be wondering what the fastest way is to obtain all of them. While there are many time-honored traditions when it comes to min-maxing the grind in Square Enix’s classic, some are more effective than others. And frogs are one of the best (technically they’re toads, but frogs is funnier to say and write).

Every action you take in combat that accomplishes something nets your character XP (experience points) and JP (job points). The first raises your regular level and the second raises your Job level and are spent to unlock abilities. You get more XP for performing actions on characters that are a higher level, and more JP the higher your overall Job level is, with bonuses for having the Double JP abilities equipped (more on that here).

There are roughly three tiers of grinding in Final Fantasy Tactics. The first is going to a place like the Mandalia Plains, killing everything but the enemy Chocobo, and then cornering it so that it keeps healing itself as your characters keep attacking it. The second is unlocking Focus from the Squire Job on every character, keeping one enemy alive in a battle, and then just spending the rest of the time having everyone keep using this ability over and over again. It’s boring and tedious, but it gets results and is easy to implement. The third is having everyone learn a dance or Bard song have them perform it on repeat. It’s similar to the Focus version but requires fewer button presses and neutralizes enemies without killing them.

None of these, however, is as elegant and foolproof as the “Berserker Frog” method.  In this version you bring someone along who can cast both the Black Mage’s Toad spell and the Mystic’s Fervor (Berserk) and Induration (Petrify) spells. You then have them turn a single remaining enemy and the rest of your party into frogs so they deal as little damage as possible. They then cast Fervor to give all of the frogs Berserk so they just keep attacking the nearest enemy. They then cast Induration on themselves to turn themselves into stone so you don’t have to keep controlling them. Your party will proceed to auto-grind for a good long while.

Why not just use the actual auto-battle AI controls in Final Fantasy Tactics? Well, they aren’t always reliable in The Ivalice Chronicles remaster. Set characters with Focus to run away from battle and they just won’t use any abilities. Set someone to just heal allies and they’ll eventually still go and start killing stuff. AI control is fine for breezing through an encounter while you go make a sandwich but it won’t be nearly as effective over the same period of time as the Frog method. If you want to go above and beyond, you can keep multiple enemies alive and bring someone with the Arts of War ability to reduce the enemy’s power and speed before turning them into a frog so there’s no chance of anyone dying.

Some fans still maintain that the Focus method is simpler and faster. You send everyone to a corner of the map, set their AI to run away, and then hope they use Focus a bunch of times before killing the one enemy that’s left. But I find with the streamlined AI in the remaster, that’s just not as reliable anymore. Frogs are the way.



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October 10, 2025 0 comments
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Legostarwarsahsokaghostphantomii
Game Reviews

LEGO’s Final Prime Day Generosity, Star Wars Ahsoka Ghost and Phantom II Spaceship Hits Lowest Price

by admin October 8, 2025



LEGO is one of those brands that pretty much anyone can enjoy. Doesn’t matter if you’re just a kid or a kid at heart in an adult-sized body. Building a LEGO set piece by piece is fun, peaceful, and rewarding all at the same time. Plus at the end, you have some sick Marvel or Star Wars toy to play with or display. The only problem is LEGO can be crazy expensive, and the rare times they do go on sale, it’s not that hefty of a discount or sells out in minutes. We’ve been greeted with a rare exception though thanks to Prime Big Deals Days. Amazon has the LEGO Star Wars Ahsoka Ghost and Phantom II spaceships for 30% off. The set is normally priced at $160, but that discount brings it down to just $112. You’ll end up saving a whole $48.

The Ghost is the main spaceship helmed by the heroes of the Star Wars Rebels animated series in the Spectres rebel cell’s long fight against the forced of the Galactic Empire. Later, when Disney announced an Ahsoka series, we all knew that would mean seeing more characters and iconography from the animated Star Wars canon. Sure enough, we got the Ghost in live action. And now, in LEGO.

See at Amazon

2 LEGO Star Wars Ship

This 1,394-piece set contains both the modified VCX-100 light freighter known as the Ghost and its auxiliary vessel the Phantom II (first one was destroyed at Reklam Station so it does not come in LEGO form).

The Ghost included two lever-activated spring-loaded shooters, a cockpit with a removable front which can fit two minifigure pilots, two hatches that open up, plus a turret with a hood that can fit a minifigure working the gun.

The Phantom II shuttle also has an opening LEGO minifigure cockpit plus a storage compartment. I can even connect to the Ghost freighter.

The full build measures in at over 4.5 inches high, 13.5 inches long ,and 10.5 inches wide. It’s not ginormous like some of the Death Star or Star Destroyer builds but it’s no Happy Meal toy either.

The build becomes easier when using the LEGO Builder app. You can view each step with a 3D digital version to see all those weird angles that don’t print well in the instruction booklet, allowing you to zoom in and rotate the model around. You can even save your progress if you need to walk away from your build partway through.

For Prime Big Deals Day, save $48 on the LEGO Star Wars Ahsoka Ghost and Phantom II spaceships.

See at Amazon



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October 8, 2025 0 comments
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In 'Final Fantasy Tactics', Throwing Rocks at Assholes Is Solidarity
Product Reviews

In ‘Final Fantasy Tactics’, Throwing Rocks at Assholes Is Solidarity

by admin October 4, 2025



Final Fantasy Tactics has long been beloved as one of the highest highs of the series, not just for its grand strategical depth but for its sharp and frank political themes, telling a sweeping tale of fantastical kingdoms, conspiracy, the nature of power, the truth in history, and class and political violence in equal measure.

But revisiting the 1997 classic this week for its new remaster, The Ivalice Chronicles, its opening hours reminded me that it’s also really about the simple joy of beaning someone you really, really hate in the face with a stone, even when they’re ostensibly on your own side, as a viable political action.

In the early hours of Final Fantasy Tactics, the Throw Stone ability is a fundamental tool in the game’s strategic combat kit. An early ability earned by one of the two default jobs, the Squire, Throw Stone is exactly what you think it is: a ranged attack where your selected character picks up a rock from the ground and promptly hurls it at whatever is in range. It doesn’t do a lot of damage, but it lets you do something on a unit’s turn, and that’s very important in Tactics.

© Square Enix

Character progression in Tactics is built around earning both experience points and “job points,” the former increasing your character’s general level in any given job they use and boosting their stats, and the latter being a currency used to unlock abilities within jobs (the term Tactics uses for different traditional Final Fantasy classes, like Knights, Archers, White and Black Mages, and so on). You earn them every time a character performs an action in Tactics‘ turn-based combat—not when they move around the field of battle, but when they perform a major action, like attacking, casting spells, or using items.

Characters can pick and choose abilities from across jobs to essentially multiclass as they progress through the games’ systems; making sure they’re earning XP and job points efficiently is a key layer to the games’ strategy. You want all your characters in the field participating, not just letting your heavy hitters run in and get all the hits in. So push comes to shove, if they’re a melee unit who can’t get in range, or they’re a primarily buffing or healing-based character, getting the Squire’s Throw Stone is useful early on just so a character can pick up a pebble and lob it at someone. It’s a last resort to keep that efficiency ticking over.

But most importantly, in regard to Final Fantasy Tactics‘ themes of class struggle, Throw Stone can target anyone who’s in range, friend or foe. It’s not a lot of damage, barely double-digits at most. If you want the XP and job points at the most efficient rate, why not have your lowly chemist ding your nearby knight with a stone if no one else is in range. They take a teeny bit of damage, you get your points, and it’s all fine.

There are targets among your allies for this minmaxing temptation that are much better than others early on, however. Well, actually, there’s one in particular: Argath Thadalfus, a guy who sucks so much.

© Square Enix

Players meet Argath very early on in Tactics. Main characters Ramza and Delita run into him being accosted by members of the Corpse Brigade, a revolutionary band that serves as an early antagonistic force. In Tactics‘ setting, the kingdom of Ivalice has only recently emerged from a half-century-long war with its eastern neighbor, Ordallia—a war that Ivalice broadly lost in suing for peace, having been financially ruined by decades of conflict. The Corpse Brigade is largely made up of disillusioned members of Ivalice’s peasant classes, brought in to fight the war on behalf of its noble families and then cast aside and left unpaid for their service, with no ways to support their families, already ravaged by the cost of the war.

Tactics makes it clear very early on that Ramza and Delita—the former the young scion of House Belouve, the latter his commoner friend—begin to realize that their life as training warriors-to-be is not necessarily on the right side of history as they’re drawn in to help put a final end to the Corpse Brigade. But Argath, who joins your retinue after being rescued, unabashedly and gleefully thinks otherwise: although his own noble family was disgraced in the war, Argath prides himself on his place above other people at every opportunity. He is arrogant and simpering in equal measure and deeply cruel—relishing in fighting alongside Ramza and Delita as they hunt down people he sees as little more than chattel.

Tactics knows this dude is a real piece of work every step of the way, and that’s part of what makes its opening so compelling, as you, the player, slowly come to realize alongside Ramza and Delita that you’re pawns in a much larger game, and the rot in Ivalice’s class structure runs deep. But it also means an interesting intersection of Tactics‘ mechanical and narrative design becomes clear. You have Throw Stone to maximize your leveling up. You have a guy in your party who is a snobby piece of shit that no one really likes. Throw Stone needs a target, and you’re not always going to have enemies in range to use it.

© Square Enix

Throw rocks at Argath. Repeatedly. Every turn, if you can. You can always occasionally chuck a potion at him if you get so zealous in your class consciousness that you almost stone him to death, but that just means you can repeat the cycle. Do it because it feels good.

And really, it does feel like an act of class solidarity. Ramza may be a noble, but eventually even he realizes that Argath’s complete disdain for those less well-off than he is abominable. Delita, a commoner himself, is already at odds with Argath, and part of the reason why Argath ultimately splits from your group is when the jerk callously mocks Delita’s sister after she’s believed to be a noble and taken hostage by the Brigade. The rest of your retinue is made up of randomized characters this early on in the game, so you can tell whatever story in your head about them—and with Throw Stone being a low-level Squire ability, it’s easily acquirable by every character you recruit by default, so it really can be a point of commonality for everyone regardless of background or whatever you go on to train them as.

Everyone in Tactics‘ opening can be unified in hating Argath so much that they all want to pelt him with rocks as much as they want to get through a combat encounter alive, to put the high and mighty snob in his place stone by stone. After all, when we all throw rocks at a guy who sucks together, we all rise together.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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October 4, 2025 0 comments
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Final Fantasy 7 Remake Part Three won't be impacted by multiplatform approach, says director, despite Xbox's problematic "lack of memory"
Game Updates

Final Fantasy 7 Remake Part Three won’t be impacted by multiplatform approach, says director, despite Xbox’s problematic “lack of memory”

by admin October 4, 2025


Final Fantasy 7 Remake trilogy director Naoki Hamaguchi has stated the multiplatform approach for Part Three won’t impact development “whatsoever”.

With Remake Intergrade heading to Switch 2 and Xbox consoles next year, Square Enix confirmed the full trilogy would be multiplatform. That said, we don’t yet know the release date for Rebirth on Switch 2 and Xbox, and it’s unknown if part three will be a simultaneous multiplatform release or staggered with PlayStation leading.

Still, it seems this multiplatform approach is working out just fine, as Hamaguchi told Easy Allies for Part Three “we do have designated teams working on each platform so that our multiplatform approach won’t impact the development whatsoever”.

FINAL FANTASY VII REMAKE INTERGRADE – Release Date Announcement – Nintendo Switch 2Watch on YouTube

Yet while “development for both Nintendo Switch 2 Rebirth and the third installment are going very smoothly”, it seems the Xbox consoles are proving a little more problematic.

“As for the Xbox version, like many other publishers, I think we did see some issues with the lack of memory compared with other platforms,” said Hamaguchi. While he doesn’t specify, presumably he’s referring to the less powerful Series S console, which proved tricky for Baldur’s Gate 3 studio Larian among others.

“But as for the Switch 2 releases,” Hamaguchi continued, “we actually have the main dev team working really hard on this. As a result I think we’re pretty confident with the end product, we did get some great reviews for FF7 Remake Intergrade so I hope the fans look forward to it.”

Indeed, in an interview with Automaton earlier this week, Hamaguchi praised the Switch 2’s “great hardware specs”.

“However,” he added, “due to power consumption constraints, it’s designed to dial back performance a bit in handheld mode. So, since a straightforward port wouldn’t be enough to make the game run stably in handheld mode, we had our talented rendering programmers put in extra work on optimisation.”

The key to ensuring the game still looks great, though, is a focus on lighting.

“I believe lighting is the crucial factor in terms of graphics quality and expression in this day and age,” said Hamaguchi. Approximating the lighting would have made the game feel “cheap”, he explained, and so the development team has reduced the processing load in other areas – such as post-effects and fog – to retain high quality lighting.

Hamaguchi has been doing the rounds for interviews as part of last week’s Tokyo Game Show.

In another interview he discussed the gameplay of Part Three further, stating he didn’t want to “deliver just exactly the same style of gameplay experience as we had with Rebirth again”. Instead it will be evolved to offer a “fresh take on the Final Fantasy 7 gameplay”.

Final Fantasy 7 Remake Intergrade will be released on Switch 2 and Xbox consoles on 22nd January next year. It adds boost options to help players progress quicker, which will retroactively be added to the PS5 and PC versions too.



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October 4, 2025 0 comments
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The revolutionary politics of Final Fantasy Tactics, and why Ramza Beoulve is a hero for our times
Game Reviews

The revolutionary politics of Final Fantasy Tactics, and why Ramza Beoulve is a hero for our times

by admin October 4, 2025


Editor’s Note: While the original is almost 30 years old, please note that this article does contain spoilers for the story of Final Fantasy Tactics!

The hero at the center of Final Fantasy Tactics: The Ivalice Chronicles is Ramza Beoulve. The son of a proud knight and scion of a noble bloodline, Ramza has all the makings of a grand hero, but that is not how history remembers him. Far from a gallant knight, he is remembered as a heretic who stood against the church. This erasure is by design. Ramza did embody all the virtues of a knight – he fought for the betterment of even those on the fringes of society and stood against corrupt powers – and in watching his story play out, it is hard not to think of the “heretics” of today’s politics.

Watch an enhanced version of Final Fantasy Tactics: The Ivalice Chronicles’ opening movie here.Watch on YouTube

It can feel gauche or out of place to do this, to tie the fictional fighting in Ivalice with the violence of the real world, but it’s not as if The Ivalice Chronicles’ creators are unaware of the fact that their beloved classic is releasing into a world of historic violence and ongoing political strife. In a much-cited statement made before the game’s release, Final Fantasy Tactics’ original director and scenario writer Yasumi Matsuno noted that, while he originally wrote the story during the time that Japan’s asset bubble-pop ushered in the Lost Decade, the remaster is also releasing into a world which is exceptionally charged and unstable.

“In 2025 – a time when inequality and division are deeply rooted in our society – I offer this story once again,” Matsuno said via social media. “The will to resist is in your hands.”

The world of Ivalice is rendered so vividly, it’s hard not to see Ramza’s tale as one applicable to the world it’s releasing into once again. As Delita Heiral, who began himself as a fellow knight, schemes his way through the war in order to both increase his own status and gain the power to end the conflict himself, Ramza proceeds with the earnest propulsion of a “traditional” RPG protagonist. History remembers Delita’s tale, honouring him as the commoner who rose to become king and unify the land, but a player’s journey through the Ivalice Chronicles reveals that it is Ramza’s honest chivalry – which time and time again leads him to speak out and confront those in power – which truly turns the tide of the war.

Here in our world, on 5th July of this year the United Kingdom’s parliament passed through a ban on Palestine Action, marking the direct-action protest organisation as a terrorist group. This came after multiple acts of protest against the ongoing Gaza war, including the vandalising of a Leonardo factory in Edinburgh and similar acts on university campuses, and breaking into the RAF base at Brize Norton to spray red paint onto two military aircraft. The parliamentary ruling criminalises fundraising and public shows of support for the organisation; 138 people have been charged for showing support for the group so far. The first three (arrested at an anti-war protest outside of Westminster) recently plead not guilty to criminal charges under the Terrorist Act.

Image credit: Square Enix / Eurogamer

While the Hamas-led attacks in Israel on October 7th of 2023 were undeniably vicious and condemnable, the disproportionality of the casualties in the ongoing war in Gaza is equally undeniable. Official numbers state that 64,718 Palestinians have been killed in Gaza and 163,859 injured since the start of the war. Leaked Israeli intelligence data suggests that more than 80 percent of the dead as of May of this year were civilians. As a result of the violence experts have declared the region to be in a state of famine; this will lead to many more deaths. A recent United Nations commission of inquiry reported that Israel has committed genocide against Palestinians in Gaza, as did a collection of the world’s leading scholars on the matter.

We can debate the historical realities that lead to this moment, and we can condemn, if we so wish, the tactics of a group like Palestine Action. But the casualty numbers in Gaza continue to mount no matter how much we argue. Is it any surprise that people might gather to protest against this violence? We cannot know what lies in the heart of every one of the 138 people who have been charged for showing support for Palestine Action, but I suspect that a great many of these people were motivated to protest because of the simple truth that one group of people is being disproportionately slaughtered en masse. These protesters now face jail time.

Meanwhile, in the US, where I write from, there lie even more examples of individuals being punished for political speech. Following the murder of American political commentator Charlie Kirk, Ghost of Yotei developer Sucker Punch fired a senior developer over comments made about Kirk on social media. This is also a kind of heretical branding. While Kirk’s murder was a tragic act of reckless political violence, Kirk was himself a controversial figure in American politics who, among other things, questioned the qualifications and skills of Black Americans who were “prowling” around urban America, called on Taylor Swift to “submit to [her] husband,” and said he would require his 10-year-old daughter to carry a baby to term in the event that she was raped.

It is no surprise that someone might have complicated and perhaps not entirely flattering thoughts about the man, but to speak of those things, which an honest accounting of the man demands, means risk of broad censure. Maybe the better choice is to say nothing at all (it is certainly the safer choice right now), but to many people, saying nothing would not be honest to their character or their own beliefs.

Perhaps most prominently, in the land of American late-night television, comedian Jimmy Kimmel was temporarily removed from the airwaves in what was essentially government-lead censorship following comments about Kirk on his show. Kimmel had, during a time when the motives of suspected assassin Tyler Robinson were unclear, commented on the behaviour of those he called “the MAGA gang” and what he saw as a desire to “score political points” in the aftermath of Kirk’s assassination.

We should be clear that there was at least some truth to Kimmel’s words. In the aftermath of the killing, some provocateurs and even proper news outlets scrambled to suggest Kirk’s killer was a transgender person. We know this now to not be the case; the most clear thing we can say about Robinson is that he was an extremely online individual with all the muddy politics that entails. That and he, like most Americans, had quick and easy access to a gun.

This comment nevertheless drew what is now a historically significant amount of ire, not just from folks who felt Kimmel’s comments were ill-timed and disrespectful of the violent nature of Kirk’s death. It also drew them from government officials, who seem more than eager to make implicit threats about using the state’s power to silence the speech of anyone who didn’t meet the moment with politics that aligned with the current regime.

Image credit: Square Enix / Eurogamer

When talking about the potential for revoking television broadcast licenses for providers that host Kimmel’s show, United States Federal Communications Commission chairman Brendan Carr said: “We can do this the easy way, or the hard way.”

What does all that have to do with chocobos and black mages? These people, like Ramza, are examples of the “heretics” of today. Our world might not be one of warring dukes, like Ivalice, but it is still one where standing against the tides of war can leave you a marked person. When I look at the world around me, one where protestors are charged with crimes and where creatives and journalists lose jobs for refusing to ignore hard truths, I see echoes of Ramza Beoulve. On face value that might sound silly, but truly great pieces of art reach out – and make this kind of connection-making unavoidable.

“Mayhaps you forget the ease at which men are branded heretics,” a villain warns in one scene of The Ivalice Chronicles. He makes this threat in order to convince a highwayman to ambush Ramza. The threat of social ostracisation by the church and ruling state officials is enough to drive the bandit to attack Ramza and his allies. Meanwhile, in my reality, the vaguest threat from the FCC to take action against major TV operators – some of whom rely on FCC goodwill to approve upcoming business mergers – was enough to get them to bend the knee.

Ramza’s story, as told in Final Fantasy Tactics, has a certain romantic idealism. Working initially to untangle the truth behind the kidnapping of a princess, he slowly finds himself opposing both sides of the “War of the Lions.” When asked why he stands against these forces, he speaks first of those harmed by the war. He does not fight to serve a liege but rather “the veterans, who are cast aside when their swords are no longer needed” and “the commonfolk, who are bled dry by taxes and levies.”

These words are dismissed often by other characters in the story – chiefly Ramza’s friend Delita Heiral – as childish, but as the story progresses and Ramza is marked outright as a heretic by Ivalice’s Church of Glabados, it is clear that this uncomplicated and uncompromising outlook at the war is one that the ruling powers find existentially threatening. And while the real world lacks princesses and spell-slinging swordsmen, it doesn’t lack for people who seem threatened by uncomplicated and uncompromising outlooks on war.

And so if Matsuno offers a model for how to resist, it is Ramza. The world around him might be one of shadows and plots, but Ramza consistently does the honest thing. And while his reward is to be branded a heretic by the powers that control Ivalice, Matsuno is also at pains to show the wider impact of Ramza’s frankness on that world. It allows him, for instance, to uncover a plot that Delita makes little effort to stop; as Delita oath-breaks his way through noble houses and towards his own kingdom, Ramza discovers that there are demons at the center of the war: a cadre of lords and clergymen, who fan the flames in order to search for powerful “Zodiac Stones” offering incredible powers. These stones react to the power-cravings of desperate men, invariably transforming them into said demons. Demons that the player obviously needs to dispose of in crunchy tactical boss fights! (Which, for the record, are still great nearly 30 years later.)

When we discover that someone like the Glabados Church’s Cardinal Delacroix hides one of the Zodiac Stones, the twist is not that he’s possessed by a demon the entire time. The twist is that the stone, once he calls out to it in a bid to eliminate Ramza, simply transforms Delacroix into a form befitting his true nature. The stone did not make him this way, nor has his nature been twisted. To seek political power, to seek military might, you already need to be a demon. Ramza’s “childish” drive for justice simply pulls these people into the open and makes their viciousness impossible to hide.

The chivalry at the core of Ramza’s character is one we find in all activists who take to the streets, even if they might end up in jail as a result. If we want to resist, this game says, then we need to do so. Who else will speak for the “commonfolk” if not us? It is through direct confrontation with evil – or at least cruelty and corruption, here in our world – that we draw it out of our institutions into the light and reveal it to the world. Delita and his politically pragmatic ways could never achieve this. He can claim the throne and win in the realm of politics, but it is the idealistic path that Ramza walks which ultimately redeems Ivalice.

Image credit: Square Enix / Eurogamer

Final Fantasy Tactics lives within a frame. The story is being recounted by a “modern” historian named Arazlam Durai. He is reading from the Durai Papers, an account of Ramza’s story written by his ancestor Orran Durai, who the player meets during the game. Orran himself was burned at the stake as a heretic for presenting these papers, at a church conference after the main story concluded. Just as Ramza’s path diverges from Delita’s, Orran is tried and killed simply for revealing the truth.

None of our current world, of course, was on Matsuno’s mind when he wrote this tale so many years ago, but it’s hard not to feel that Ramza is an even more resonant hero in 2025 than he was back in 1997. All you need to do, to see the “ease at which men are branded heretics”, is open your morning newspaper. Yet the revelation of this story now, from Arazlam to the player, holds hope: that in time history does recognise the “truth” of a matter. That even the small and perhaps invisible acts of goodness, which often seem overshadowed by the sheer power of status quo institutions, are sharp enough to eventually cut a path towards a better future. That while courthouses and churches and other institutions can last a long time, justice and truth will outlast them. All the more reason to stand for those principles, regardless of what they might call you.



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Yet another Final Fantasy 11 server has been closed to new players because it's too popular
Game Updates

Yet another Final Fantasy 11 server has been closed to new players because it’s too popular

by admin October 2, 2025


Square Enix is closing another Final Fantasy 11 server to new players because it’s proven too popular.

Back in July, the popular Asura server was closed, meaning new players would be unable to join. Producer and director Yoji Fujito said at the time the overpopulation “has led to a series of unexpected issues that have managed to affect the quality of that experience somewhat.”

As a result, players have instead moved to the next popular server, Bahamut, which has now met a similar fate.

FINAL FANTASY XIV x MONSTER HUNTER WILDS Collaboration TrailerWatch on YouTube

“Bahamut has consistently had the second most concurrent users out of all Worlds and has been close behind Asura in terms of total character population, leading many new adventurers to begin their journeys there,” said Fujito in a new statement.

“While we are pleased to see these Worlds bustling with activity, having too many concurrent users can overwhelm server processes on that World, which affects server responsiveness and increases the likelihood of other related issues.”

From 9th October, players will no longer be able to transfer characters to Bahamut, nor will they be able to create new characters. The Vana’diel Adventurer Recruitment Programme will also be suspended for the server.

Fujito added Asura remains closed as the server load remains unchanged despite a slight decrease in player population.

All of this is occurring 23 years after the MMORPG first launched.

So why are so many players returning or joining Final Fantasy 11? There were discount campaigns earlier in the year that have contributed, but it’s also due to a crossover with MMORPG follow-up Final Fantasy 14, which has seen a decline in players following its less popular Dawntrail expansion.

As for Final Fantasy 14, a Monster Hunter Wilds collaboration is on the way, which will add new mounts and a new battle scenario.



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October 2, 2025 0 comments
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Final Fantasy Tactics art shows each character job.
Game Reviews

Final Fantasy Tactics Ivalice Chronicles Jobs Guide: 10 Best Character Classes

by admin October 2, 2025


Final Fantasy Tactics is renowned for its clever, quirky, and deeply customizable job system. It might be the best job system in any game ever. It’s certainly the best in Square Enix’s long-running RPG franchise (Final Fantasy XIV fans can fight me in the Dorter Slums after work). But how do you decide which one to choose? Here’s my list of the best ones, based on a combination of their sheer power and how fun they are to play with.

A word of warning: you won’t find jobs like Time Mage, Mimic, or Arithmetician in the ranking below. That’s because while each of those contains some of the most powerful abilities in the game, they are each highly situational and/or better when paired with other jobs as the primary one. So while you should make sure everyone learns some of the Time Mage’s skills, you should never be fielding one just for fun. And while Mimic and Arithmetician are responsible for some of the deadliest combos in the game, they also both come with huge drawbacks that ultimately disqualify them for our purposes here.

The jobs below are the ones that will get you the most bang for your buck and are the ones you’ll want to revert back to once your characters have mastered the rest of their skills.

10. Orator (Requires Mystic Lv.3)

Final Fantasy loves experimenting with offbeat character classes and in Final Fantasy Tactics that’s the Mediator. This job talks and carries a gun. That’s it. While not the most powerful or effective, it’s pretty versatile and lots of fun. Intimidate lowers a unit’s Bravery and can turn them into a chicken. Mimic Darlavon can put even some bosses to sleep. All of these abilities cost zero MP and have no cast time. Also the hat rules.

9. Geomancer (Requires Monk Lv.4)

What if a knight also had magic? This is Final Fantasy Tactics‘ version of the Blue Mage. Geomancers can carry swords and shields but also hit enemies from far away with environmental magic based on what type of terrain they’re standing on. Each attack comes with its own chance to proc a debuff like slow or petrify. The attacks don’t do much damage but they are free, happen immediately, and can chip away at foes while you’re closing the distance.

8. Dragoon (Requires Thief Lv.4)

Dragoons have the tankiest stat growth and also the coolest-looking armor. They can hit from two squares away with javelins, keeping them out of harm’s way for enemy melee counters. Plus they can ignore elevation when moving, and Jump allows them to hit faraway enemies for extra damage while staying out of danger for most of their turn. They aren’t very flashy or fun but they can take a beating and still dish it out, one-shotting pesky enemy mages from far away.

7. Black Mage (Requires Chemist Lv.2)

Black Mages have the highest base magic attack power in the game and make things, including on occasion their friends or even themselves, go boom. All you really need to know.

6. White Mage (Requires Chemist Lv.2)

This is the most versatile magic class because it can revive fallen party members and attack with Holy. Like its Black Mage counter-part, Flare, Holy also only targets one square, letting you nuke enemies without fear of friendly fire. In addition to full-heal revives with Arise, Reraise lets you revive allies ahead of time before sending them to draw enemy fire. The only downside is that all of this costs a boatload of MP.

5. Summoner (Requires Time Mage Lv.3)

Summoners have the most powerful attack spells in the game. Unlike Black Mages, their summons can’t hurt allies and also have wider areas of impact. Cyclops and Bahamut do incredible damage and their casting times in The Ivalice Chronicles remaster have all been buffed. Plus Lich is absolutely necessary for late-game boss fights where enemies have over 1,000 HP. That’s because it does damage on a percentage of total HP basis, letting it hit for 999 damage. Also Golem is a great support summon for soaking up Archer fire in-between turns.

4. Ninja (Requires Archer Lv.4, Thief Lv.5, Geomancer Lv.2)

Two words: Dual-Wield. The only thing cooler than one sword is two swords, and the Ninja job gives you that. Or two flails if you’re an RNG sicko. Ninjas have great movement and speed, and can be outfitted with enough evasion to make their squishy HP less susceptible to being quickly depleted. The throwing attack isn’t the best but it’s another decent ranged option for picking enemies off from afar.

3. Samurai (Requires Knight Lv.4, Monk Lv.5, Dragoon Lv.2)

Okay, maybe I lied. The only thing cooler than two swords is one big sword that you lift up over your head to cast magic with. The Samurai is another interesting riff of the “what if Knight but also Mage?” question. The Iaido abilities scale with magic attack and let you heal, buff, debuff, and damage a big area around your character without having to worry about friendly fire. It can be expensive early on when your swords randomly break in-between uses, but more tanky-ness than the Ninja and Geomancer also adds to the appeal. Some other people would put Ninja ahead of Samurai, and that’s because they get a perverse satisfaction out of constantly having to revive them.

2. Chemist (Unlocked from the start)

Unlocked right from the start, Chemists are the true workhorses of the Final Fantasy Tactics combat economy. They’re far from flashy but they provide incredible value, instantly healing without needing to wait for spells to cast or hoping they have enough MP left in the tank. They also get guns and they automatically discover items hidden beneath them during battle sometimes. There is almost no battle in Final Fantasy Tactics you can’t eventually win simply by throwing dozens and dozens of potions and phoenix downs at it. Plus they have lots of fun pouches.

1. Monk (Requires Knight Lv.3)

The Monk. Where do I begin? They don’t need weapons or hats so you don’t need to spend a ton of money on upkeep. They have the best physical attack growth in the game and the Martial Arts ability is by far the most useful. They have ranged options and can revive allies or get rid of status effects for free. Plus they are the only Job that can restore MP to multiple characters at once, keeping your big Mage guns fueled up. The only drawback is these abilities are severely hampered by differences in elevation so you have to play smart. But when all else fails, just punch everyone in the face really, really hard. Works every time.



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Final Fantasy Tactics - The Ivalice Chronicles director is a big PC gamer, and says he was 'very particular' about making sure they got the new UI just right
Product Reviews

Final Fantasy Tactics – The Ivalice Chronicles director is a big PC gamer, and says he was ‘very particular’ about making sure they got the new UI just right

by admin October 1, 2025



Final Fantasy Tactics: The challenges of bringing it to PC – YouTube

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“They’ve actually done it: Not only can I finally play Final Fantasy Tactics on my PC, but this timeless classic has been done justice,” begins our 91% review of The Ivalice Chronicles, the long, long-awaited remaster of one of the all-time great strategy games. As the developers at Square Enix have recently attested, pulling off the revival for PC and modern consoles has been no easy task, in part because the original source code no longer exists.

In a new interview with PC Gamer at the Tokyo Game Show last week, director Kazutoyo Maehiro went into more detail about the specific challenges of adding a new PC-friendly interface to a game designed for the original PlayStation.

“I myself play a lot of games on PC, so … I was very particular making sure we got it right,” Maehiro said. “Tactics is a turn-based strategy RPG, so you might be playing it for a while. You’ll spend a lot of time with your hands on the mouse and keyboard. One of the things I wanted to make sure was people wouldn’t get tired from playing for extended periods of time. So when it came to that, it was a lot of discussions within the team: What kind of shortcuts could we have, what kind of ways can we make the mouse easier to use? We went through a lot of different iterations and discussions together to make that happen.


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“We also looked at a lot of different strategy RPGs and RTS games as well. We would look at what kind of controls they’re using, what’s the standard that people have or what people are comfortable with, and we used that as a base to make what we have.”

The Ivalice Chronicles producer Shoichi Matsuzawa added that Maehiro wasn’t kidding about being particular. “Even down to the speed of the scrolling, he’d tell me ‘the scroll’s just a little bit off here,’ and I was telling him ‘we don’t have time for this! The schedule does not allow for more adjustments.'”

The duo also discussed making sure the game worked well on the Steam Deck, though it’s currently rated Playable rather than Verified due to some small text. That was a deliberate trade-off—they decided they weren’t willing to sacrifice any of the important information they needed to fit onto the screen.

Our TGS interview also covers updating Final Fantasy Tactics’ script to support its newly added voice acting without losing any of its sharp political commentary, as well as the archeological process of digging through the game code from past releases to cobble together this definitive version.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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October 1, 2025 0 comments
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Art shows FF9 characters fighting in Alexandria.
Game Reviews

Even More Gorgeous Final Fantasy MTG Cards Are Coming And They’re Already Selling Out Again

by admin October 1, 2025


Wizards of the Coast is going to turn as much paper into gold as it can with Magic: The Gathering, and leading the way is its best-selling Final Fantasy Universes Beyond set. The company recently announced at MagicCon Atlanta 2025 that it will be releasing additional Final Fantasy box sets with new cards featuring more beautiful art spanning the Square Enix RPG franchise’s history. If you’re worried about your wallet, relax! The initial wave of pre-orders sold out instantly.

This mini-expansion includes a new Chocobo Bundle, a new Commander Deck, and four new Scene Boxes. They all arrive on December 5 and all of them are basically impossible to find online right now. Hopefully, fans have better luck with the inventory that comes directly to their local hobby shops. The Chocobo Bundle is $110 and comes with a bunch of booster packs, Chocobo-themed lands, alt-art reprints, a new promo card, and an incredibly neat life total click-wheel:

Then there’s the new $100 FFVII Limit Break Commander Deck that comes with a PC download code for the HD remaster of the original game and an exclusive Traditional Foil promo card that shows Cloud looking up at Shinra HQ. It seems way over-priced but is also completely sold out right now on Amazon.

The new Scene Boxes are what really have my attention. There’s one for Final Fantasy, Final Fantasy VIII, Final Fantasy IX, and Final Fantasy XV. Each comes with six Foil Borderless Scene Cards, six Art Cards, three Play Boosters, and one Display Easel for $42. The six cards go together to recreate scenes from each game. These new cards aren’t legal in standard play but look cool as heck. The art on the boxes alone makes me want one.

There was no shortage of Lord of the Rings Scene Boxes when they arrived in 2023, offering hope that after the initial frenzy subsides, fans will be able to get access to the new Final Fantasy ones without too much trouble or paying over MSRP for them. Are the boxes worth even that? In the grand scheme of things, probably not. But that’s the whole point of Universes Beyond: subverting logic with passion.

The result has been very lucrative for Wizards but a pain for many fans. “This whole collab has been so confusing,” wrote one after the latest Final Fantasy products were announced. “Every attempt I’ve made at actually purchasing cards has shown that the set is sold out everywhere, and they don’t seem to be printing any new ones. But there’s new cards still coming out too?” Yes. And I suspect these won’t be the last ones either.



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October 1, 2025 0 comments
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