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Promotional images of Lego Voyagers.
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I could look at Lego Voyagers for hours, but that’s not the only reason why this co-op adventure might be the next Split Fiction

by admin September 1, 2025



A spiritual successor to the excellent Lego Builder’s Journey, Lego Voyagers takes the serene puzzle action of its predecessor to new heights with a focus on two player co-op play. A celebration of friendship and creativity, I went hands-on with roughly half an hour of the game as part of an early preview session ahead of Gamescom 2025 and enjoyed every second.

For starters, it’s easily one of the best-looking Lego games ever made – capturing the look and feel of the popular building toy perfectly. Its world is crafted entirely from real-life Lego pieces, rendered with loving attention to detail. The way that tiles fit together with a tiny visible gap or at slightly uneven angles is not only impressively realistic, but lends the world a pleasantly tactile appearance.

It’s life-like, but beautiful too. Everything is bathed in soft atmospheric lighting that bounces off the plastic surface to give it an almost dream-like glow that’s incredibly warm and cozy. Even those with no affinity for Lego will be able to appreciate that Voyagers is one stunning game.


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(Image credit: Annapurna Interactive)

You and your companion play as tiny little bricks (part 3005 for all the real Lego pros out there), complete with a cute animated eye. These unassuming protagonists are simply adorable, cutely rolling around the screen like characters from a stop-motion animation.

Rather than speaking, your character sings, triggered by the press of a button, adding to the gentle and melodic background music and occasionally helping you solve the many puzzles.

Like Builder’s Journey, this is ultimately a game about the joy of getting from A to B, so your objective is simply figuring out how to progress. You can attach yourself to almost any visible stud (that’s the round bit on the top of a Lego brick) in the game with a satisfying click, so it’s sometimes as easy as jumping between a few exposed points up the side of your obstacle.

There are more complex encounters, too, that require attaching yourself to loose bricks. Once stuck, you can roll around with them for easy transport, then hold a key to place them in order to construct bridges or towers.

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As this is a co-op-only experience, you can expect lots of moments where teamwork is a necessity. One puzzle, for example, had my co-op partner triggering catapults to send valuable bricks my way, while another had them activating switches to keep vital platforms accessible.

If you’ve tried the likes of Split Fiction or It Takes Two, then you know roughly the kind of design to expect here, and I certainly felt that it scratched my itch for a new co-op adventure. As with those games, Lego Voyagers will feature a Friend’s Pass system in addition to full local co-op that lets a buddy join your game at any time for free.

(Image credit: Annapurna Interactive)

There are plenty of diversions along the way, too, clearly intended to evoke feelings of companionship. I never thought I would get emotional over two plastic bricks sitting on a swing staring into the sunset, but the excellent presentation means that it’s surprisingly poignant and effective.

This is on top of a host of amusing and creative ways to interact with the world, such as bizarre-looking flowers that shoot up into the air like a firework as you brush past, the little bucket piece you can wear as a hat, or being able to stick yourself to the scuttling crabs represented by red horizontal clip tiles – look up Lego piece 60470 and you’ll see the vision!

Although I ultimately didn’t get to see much of the world in my brief preview session, there’s something surprisingly somber about it. The areas you explore are full of industrial debris, abandoned train tracks, and hints of something much larger than you.

It’s all very mysterious, and I’m eager to see whatever Lego Voyagers has in store for me and a friend when it launches for PlayStation, Xbox, Nintendo Switch, and PC on September 15.

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September 1, 2025 0 comments
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AI agents are science fiction not yet ready for primetime
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AI agents are science fiction not yet ready for primetime

by admin September 1, 2025


This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on all things AI, follow Hayden Field. The Stepback arrives in our subscribers’ inboxes at 8AM ET. Opt in for The Stepback here.

It all started with J.A.R.V.I.S. Yes, that J.A.R.V.I.S. The one from the Marvel movies.

Well, maybe it didn’t start with Iron Man’s AI assistant, but the fictional system definitely helped the concept of an AI agent along. Whenever I’ve interviewed AI industry folks about agentic AI, they often point to J.A.R.V.I.S. as an example of the ideal AI tool in many ways — one that knows what you need done before you even ask, can analyze and find insights in large swaths of data, and can offer strategic advice or run point on certain aspects of your business. People sometimes disagree on the exact definition of an AI agent, but at its core, it’s a step beyond chatbots in that it’s a system that can perform multistep, complex tasks on your behalf without constantly needing back-and-forth communication with you. It essentially makes its own to-do list of subtasks it needs to complete in order to get to your preferred end goal. That fantasy is closer to being a reality in many ways, but when it comes to actual usefulness for the everyday user, there are a lot of things that don’t work — and maybe will never work.

The term “AI agent” has been around for a long time, but it especially started trending in the tech industry in 2023. That was the year of the concept of AI agents; the term was on everyone’s lips as people tried to suss out the idea and how to make it a reality, but you didn’t see many successful use cases. The next year, 2024, was the year of deployment — people were really putting the code out into the field and seeing what it could do. (The answer, at the time, was… not much. And filled with a bunch of error messages.)

I can pinpoint the hype around AI agents becoming widespread to one specific announcement: In February 2024, Klarna, a fintech company, said that after one month, its AI assistant (powered by OpenAI’s tech) had successfully done the work of 700 full-time customer service agents and automated two-thirds of the company’s customer service chats. For months, those statistics came up in almost every AI industry conversation I had.

The hype never died down, and in the following months, every Big Tech CEO seemed to harp on the term in every earnings call. Executives at Amazon, Meta, Google, Microsoft, and a whole host of other companies began to talk about their commitment to building useful and successful AI agents — and tried to put their money where their mouths are to make it happen.

The vision was that one day, an AI agent could do everything from book your travel to generate visuals for your business presentations. The ideal tool could even, say, find a good time and place to hang out with a bunch of your friends that works with all of your calendars, food preferences, and dietary restrictions — and then book the dinner reservation and create a calendar event for everyone.

Now let’s talk about the “AI coding” of it all: For years, AI coding has been carrying the agentic AI industry. If you asked anyone about real-life, successful, not-annoying use cases for AI agents happening right now and not conceptually in a not-too-distant future, they’d point to AI coding — and that was pretty much the only concrete thing they could point to. Many engineers use AI agents for coding, and they’re seen as objectively pretty good. Good enough, in fact, that at Microsoft and Google, up to 30 percent of the code is now being written by AI agents. And for startups like OpenAI and Anthropic, which burn through cash at high rates, one of their biggest revenue generators is AI coding tools for enterprise clients.

So until recently, AI coding has been the main real-life use case of AI agents, but obviously, that’s not pandering to the everyday consumer. The vision, remember, was always a jack-of-all-trades sort of AI agent for the “everyman.” And we’re not quite there yet — but in 2025, we’ve gotten closer than we’ve ever been before.

Last October, Anthropic kicked things off by introducing “Computer Use,” a tool that allowed Claude to use a computer like a human might — browsing, searching, accessing different platforms, and completing complex tasks on a user’s behalf. The general consensus was that the tool was a step forward for technology, but reviews said that in practice, it left a lot to be desired. Fast-forward to January 2025, and OpenAI released Operator, its version of the same thing, and billed it as a tool for filling out forms, ordering groceries, booking travel, and creating memes. Once again, in practice, many users agreed that the tool was buggy, slow, and not always efficient. But again, it was a significant step. The next month, OpenAI released Deep Research, an agentic AI tool that could compile long research reports on any topic for a user, and that spun things forward, too. Some people said the research reports were more impressive in length than content, but others were seriously impressed. And then in July, OpenAI combined Deep Research and Operator into one AI agent product: ChatGPT Agent. Was it better than most consumer-facing agentic AI tools that came before? Absolutely. Was it still tough to make work successfully in practice? Absolutely.

So there’s a long way to go to reach that vision of an ideal AI agent, but at the same time, we’re technically closer than we’ve ever been before. That’s why tech companies are putting more and more money into agentic AI, by way of investing in additional compute, research and development, or talent. Google recently hired Windsurf’s CEO, cofounder, and some R&D team members, specifically to help Google push its AI agent projects forward. And companies like Anthropic and OpenAI are racing each other up the ladder, rung by rung, to introduce incremental features to put these agents in the hands of consumers. (Anthropic, for instance, just announced a Chrome extension for Claude that allows it to work in your browser.)

So really, what happens next is that we’ll see AI coding continue to improve (and, unfortunately, potentially replace the jobs of many entry-level software engineers). We’ll also see the consumer-facing agent products improve, likely slowly but surely. And we’ll see agents used increasingly for enterprise and government applications, especially since Anthropic, OpenAI, and xAI have all debuted government-specific AI platforms in recent months.

Overall, expect to see more false starts, starts and stops, and mergers and acquisitions as the AI agent competition picks up (and the hype bubble continues to balloon). One question we’ll all have to ask ourselves as the months go on: What do we actually want a conceptual “AI agent” to be able to do for us? Do we want them to replace just the logistics or also the more personal, human aspects of life (i.e., helping write a wedding toast or a note for a flower delivery)? And how good are they at helping with the logistics vs. the personal stuff? (Answer for that last one: not very good at the moment.)

  • Besides the astronomical environmental cost of AI — especially for large models, which are the ones powering AI agent efforts — there’s an elephant in the room. And that’s the idea that “smarter AI that can do anything for you” isn’t always good, especially when people want to use it to do… bad things. Things like creating chemical, biological, radiological, and nuclear (CBRN) weapons. Top AI companies say they’re increasingly worried about the risks of that. (Of course, they’re not worried enough to stop building.)
  • Let’s talk about the regulation of it all. A lot of people have fears about the implications of AI, but many aren’t fully aware of the potential dangers posed by uber-helpful, aiming-to-please AI agents in the hands of bad actors, both stateside and abroad (think: “vibe-hacking,” romance scams, and more). AI companies say they’re ahead of the risk with the voluntary safeguards they’ve implemented. But many others say this may be a case for an external gut-check.

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