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Bowser retires from Nintendo, succeeded by first female president
Game Reviews

Bowser retires from Nintendo, succeeded by first female president

by admin September 27, 2025


Nintendo of America president Doug Bowser is set to retire at the end of the year, and will be succeeded by the company’s first female president.

Bowser followed Reggie Fils-Aimé as president in 2019, and has spent over a decade in multiple leadership positions. His time as president has covered the majority of the Switch’s life, and the recent launch of Switch 2, and will end on 31st December 2025.

Devon Pritchard will take over as president, following 19 years in the industry. She is already a long-standing member of the NOA leadership team, currently serving as executive vice president of revenue.

Nintendo Switch 2 – Is It Good?Watch on YouTube

In addition to this change, Satoru Shibata will join NOA as chief executive officer. Shibata was previously president of Nintendo of Europe from 2000 – 2018, and was most recently general manager of the marketing division at NOA. He’s also outside director of The Pokémon Company.

“One of my earliest video game experiences was playing the arcade version of Donkey Kong,” said Bowser. “Since that time, all things Nintendo have continued to be a passion for both me and my family. Leading Nintendo of America has been the honour of a lifetime, and I am proud of what our team has accomplished in both business results and the experiences we’ve created for consumers.

“Now, it’s time for the next generation of leadership and Devon’s track record speaks for itself,” he continued. “She is an exceptional leader, and her promotion is a testament to her strong performance and strategic contributions to the company’s growth. I have full confidence that she will guide the company to even greater heights.”

Pritchard said she is “humbled and excited to take on this new role”. “Doug has been a fantastic mentor,” she continued, “and I look forward to building on the incredible foundation he has helped establish. With characters and worlds that offer something for everyone, my focus will be continuing to build on Nintendo’s legacy of surprising and delighting our longtime fans, while at the same time welcoming new players into the Nintendo family.”

Nintendo’s Japanese president Shuntaro Furukawa added: “During his tenure, Doug made numerous contributions to bring smiles to the faces of people connected to Nintendo. I would like to express my gratitude for his strong efforts. Devon, who will become the next president, has also made many contributions to Nintendo over the years. I am confident that, like Doug, Devon will continue to support Nintendo’s important mission of creating smiles.”



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September 27, 2025 0 comments
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Chris Tilly
Esports

Find Your Friends review: Female relations take center stage in unsettling survival horror

by admin September 20, 2025



Find Your Friends is a survival horror that pits female hedonism against toxic masculinity, before exploding in violent scenes that ask complicated questions of its characters, and the audience.

The feature debut of writer-director Izabel Pakzad, Find Your Friends is like a mash-up of indie darlings Spring Breakers and How to Have Sex, that transforms into a combo of horror classics Deliverance and Revenge.

And while it doesn’t quite reach the dizzy heights of those influences, the movie nevertheless tackles some heavy themes, to do with peer pressure, personal responsibility, and messy female friendship.

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It also features an exciting young cast, playing characters that are more real and three-dimensional than the female folk usually found in this kind of fare.

What is Find Your Friends about?

Welcome to Italy

Find Your Friends revolves around a group of girlfriends vacationing together, and determined to have as much fun as is legally possible, while also sometimes indulging in the illegal.

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Proceedings commence at a yacht party, where the group is dancing, flirting, drinking, discussing dicks, smoking weed, and snorting coke. Making these early scenes feel like an episode of Girls Gone Wild.

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Amber (the superb Helena Howard) isn’t having as good a time as her friends however, as her ex has shown up with a new woman. So she goes extra hard, then somewhat dazed and confused, finds herself below deck with a guy who won’t take no for an answer.

That assault fundamentally – and understandably – changes Amber for the rest of the movie, for while she doesn’t initially tell her friends what has happened, she nevertheless blames them for leaving her alone with such a predator. While she’s also clearly suffering PTSD from the assault.

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For those reasons, the friendship group – which includes modern-day scream queen Bella Thorne – starts to subtly fracture, but they nevertheless plough on with the party, heading to the desert for an EDM gig where more drink and drugs are consumed, and a creepy trio of guys spoil their vibe.

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Amber senses danger, and when her gang doesn’t feel the same, storms off on her own. Which is when Amber’s holiday goes from bad to worse, and Find Your Friends shifts from dark drama to tense survival horror.

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Toxic men and toxic friends

Though while the threat that she – and eventually the rest of the group – is forced to confront turns terrifying, it’s also pretty predictable, and something horror fans have seen in countless similar films.

But what elevates Pazkard’s script is that it isn’t really concerned with awful men doing terrible things, as that’s almost a given in this world. Rather it focuses on decisions our protagonists make that put them in those dangerous situations, then how they react when the trouble starts.

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Because when Amber finally speaks her truth, there’s a disturbing lack of concern, empathy, or support from her nearest and dearest, which is maybe understandable based on her erratic behavior, but also deeply upsetting when we know the pain that she’s in. 

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It’s uncomfortable and upsetting to watch, but also not much of a surprise, as our heroes are girls who are loud, rude, and vulgar, which makes them quite a boring hang. But based on this evidence, they’re simply a product of their environment, surrounded by frat culture and guys who are trying to get them drunk, and high, and into bed.

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So while Find Your Friends works as a perfectly functional horror movie when the survival stuff starts, it’s arguably more interesting before the horror kicks in.

Is Find Your Friends good?

From minute one, Find Your Friends is an assault on the senses, with hand-held style camerawork putting us in the midst of the girls’ hedonistic ways.

Montages of them dancing to electro and talking about sex get a bit repetitive, but they’re in service to a story about what the world expects of these women, versus what they expect of each other and themselves.

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All of which leads to an uncompromising examination of female group dynamics, followed by a more straightforward battle of the sexes.

Find Your Friends score: 3/5

When it’s not leaning into well-worn survival horror tropes, Find Your Friends is a thought-provoking directorial debut from Isabel Pakzad, about how society treats young women, as well as the complicated ways in which they treat each other.

Find Your Friends was reviewed at Fantastic Fest, while the film’s release date is TBD. For more scary stuff, check out our list of the best horror movies ever.

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September 20, 2025 0 comments
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Strange New Worlds' Needs to Imagine More for Its Female Characters
Product Reviews

Strange New Worlds’ Needs to Imagine More for Its Female Characters

by admin September 18, 2025


Star Trek‘s utopian vision for an equal society, especially in terms of gender equality, has always been a complicated aspect of its idealized vision. It’s true that the franchise has a legacy of beloved, nuanced female characters and has championed putting those characters in the spotlight over six decades of storytelling. But it’s equally true that Star Trek‘s often conservative vision of women in leadership roles, as figures of desire, and as beholden to the stories of male characters has sat hand in hand with that feminist progressivism.

There are perhaps, however, few individual seasons of Star Trek from the past 60 years that reflect that dichotomy more than Strange New Worlds‘ recently concluded third.

On paper, Star Trek: Strange New Worlds arguably has one of the largest groups of female characters in its primary cast. Of the current main crew, just four of the show’s central characters are men—Pike, Spock, M’Benga, and this season’s addition of Martin Quinn as the younger Montgomery Scott—in comparison to six women: Una, Uhura, La’an, Ortegas, Chapel, and Pelia. That gap has only grown over the course of the show’s life, with Pelia replacing former chief engineer Hemmer after season one, and even the increased prominence of guest characters like Paul Wesley’s young Jim Kirk has been balanced by an increasingly prominent role for Melanie Scrofano’s Marie Batel (especially this season, as we’ll get into).

© Paramount

Those female characters have also served to facilitate some of Strange New Worlds‘ standout episodes and arcs thus far as well. Uhura’s initial focus as the new perspective aboard the Enterprise in season one flourished across episodes like “Children of the Comet” or in her mentee relationship with Hemmer. La’an’s history with the Gorn played a significant role in Strange New Worlds‘ characterization of the species (for better or worse), and she was given space to process both that and, in episodes like “Tomorrow and Tomorrow and Tomorrow“, her complicated relationship to Khan and the Augments. Una’s revelation of her Illyrian heritage was made a climactic point in the final moments of the show’s first season, leading to a character-defining turn for actress Rebecca Romijn in the season two episode “Ad Astra Per Aspera“.

But, at times, those female characters were also underserved in those first two seasons—a problem exacerbated by season three, rather than wholly created by it. Nurse Chapel’s arc in the first two seasons largely hinged on her will-they-won’t-they relationship with Spock, fizzling out almost immediately after the two were allowed to get together (shortchanging another great female character in Spock’s Vulcan fiancee, T’Pring, played by guest star Gia Sandhu). Ortegas, meanwhile, was regularly criticized for never really getting her own moment to shine in the show, constantly seeking a storyline outside of a perfunctory exploration of her role as the Enterprise helmsperson (a frustration compounded by the fact that the character, a veteran of Discovery‘s Klingon-Federation war, was only ever allowed to be aggressively distrusting of Klingons or other alien species or simply say things like “I fly the ship”).

Unfortunately, of the various factors that led to Strange New Worlds‘ third season failing to come even close to the mark left by seasons one and two—an experimental breadth of tone and genre leading to more misses than swings, an overreliance on connection to Star Trek‘s past, and an ongoing issue of its episodic format increasingly being in friction with the show’s character work, among other things—one that stood out the most was that these prior issues the show had with underserving some of its female characters suddenly began impacting almost all of them.

© Paramount

Across its third season, it has consistently felt like Strange New Worlds has had little idea of where it wanted to take its characters, but especially so with its female ones. Prior arcs like La’an’s traumatic history with the Gorn were dropped or shuffled onto other characters: Ortegas sustains a nearly fatal injury from a Gorn attack in the season’s premiere, setting her up to take on that arc instead, to mixed results—it’s not touched on notably until the penultimate episode of the season, “Terrarium,” in which she’s forced to work with a similarly stranded Gorn pilot, but Erica’s attitude towards hostile species and her own traumatic memory of her injury are almost immediately dropped in the episode with little examination as to why.

Una’s relationship as an Illyrian, a genetically modified humanoid who won legal precedent against Starfleet’s rules against such species being part of the Federation, manifested less as an arc for her and more as a plot device when she essentially became a “magic blood” donor to save Captain Batel’s life.

And then what was continued, or introduced to serve as replacements to those prior character arcs, was almost unified across the majority of the series’ female characters: romantic relationships with men. Almost as soon as she was broken up with Spock, season three introduced Cillian O’Sullivan as Chapel’s new love interest (“new” in that it connected up with her eventual status quo in classic Star Trek) Dr. Korby, with her time in the series largely less about exploring herself and her own agency and more about how her relationship furthered the characters of the men she was romantically involved with. Even more immediately, after Spock’s breakup with Chapel, he was paired with La’an, a move that narratively came out of nowhere and was only largely sold by Christina Chong and Ethan Peck’s chemistry—and again, was more in service to Spock’s character than it was necessarily to La’an or her own agency in the matter.

Even Una and Uhura couldn’t escape this heteronormative focusing either. Uhura was casually paired up with Ortegas’ newly introduced brother Beto (Mynor Lüken) here and there throughout the season, only for their burgeoning relationship to seemingly fizzle out and not be picked up again after the one-two tonal misfires of “What Is Starfleet?” and “Four and a Half Vulcans.” That latter episode, among its many issues, couldn’t even resist also capturing Una in Strange New Worlds‘ obsession with romance, giving her second-most-prominent arc in the season over to an extended gag about a prior, sexually intense relationship with Patton Oswalt’s guest-starring role as the human-obsessed Vulcan Doug.

© Paramount

It’s not even that a romance plotline is inherently a bad thing. The real issue is the fact that Strange New Worlds seemingly only had the idea to do one with the bulk of its female stars this season over giving them any other kind of arc. The only characters that escaped that framing were Pelia, who almost entirely exists as an excuse (a delightful one, at that) for Carol Kane to make one gag after another, and Ortegas, whom the show still struggles to do anything with, romantic or otherwise. And ultimately, all of these romantic arcs have been less about the autonomy of their female halves and instead in service of forwarding the arcs of the men in their lives, further stagnating their characters across the season.

This climaxes and is most obliquely symbolized in the season’s final episode, “New Life and Civilizations,” putting the spotlight on the culmination of Captain Batel and Captain Pike’s romantic relationship. Strange New Worlds had done very little with Batel in its first two seasons outside of her role as Pike’s love interest, outside of endangering her in the Gorn attack that straddled season two’s end and season three’s beginning (season three, again, largely sidelined her for her recovery, focusing on the impact of her situation on Pike instead), but the season three finale placed their relationship at the forefront of the show’s emotional climax. In doing so, it was again less about Batel and who we knew her to be as an individual and more about defining the fact that she was Pike’s girlfriend.

The dramatic thrust of the finale sees Batel confronted with the (largely out of nowhere) revelation that she is the subject of a predestination paradox where she is fated to become a crystallized statue sealing an ancient evil race called the Vezda for all eternity. But instead of centering her own concerns and fears about taking on that mantle—she’d almost literally just been given back her job at Starfleet’s judicial division after a season of fighting to be put back into service—the episode’s emotional throughline becomes almost entirely about Batel ensuring Pike that he’s going to be fine without her (she is almost too keen to essentially sacrifice herself in comparison), leading to an extended dream sequence where she uses her newfound guardian abilities to essentially speedrun Pike through a hypothetical future where they grow old and raise a child together before she is crystallized and, essentially for the series, removed as an ongoing character.

© Paramount

This was, ultimately, Batel’s most prominent appearance in Strange New Worlds, and it not only didn’t really further our understanding of her character, but it was almost entirely framed through the perspective of Pike’s emotional journey and narrative in regard to his own predestined fate.

As Strange New Worlds draws closer and closer to its own conclusion—just 16 episodes of the series remain across its final two seasons, or around two-thirds of one season of a classic Star Trek show—it’s damning that seemingly one of the few ideas it can have for its female characters is defining their arc in relationship to a man. With the time it has left, one of the lessons the series must take to heart is to better explore the wealth of opportunities its breadth of female characters can provide, instead of pigeonholing them into the same arc over and over.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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September 18, 2025 0 comments
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Morrowind is being ported into Elden Ring by a modder, complete with the vast army of goats and female clones Vvardenfell's always had
Game Updates

Morrowind is being ported into Elden Ring by a modder, complete with the vast army of goats and female clones Vvardenfell’s always had

by admin September 1, 2025


Remember when, back in the day, you made the trek through the ashlands to Red Mountain? Within, you encountered an unforgettable foe. “Come, Nerevar. Friend or traitor, come. Come and look upon the Heart, and Akulakhan. And bring Wraithguard… I have need of it”, they said. “Heed my words. I am Malenia. Blade of Miquella. And I have never known defeat.”

Okay, so maybe not, but it’s a nice image with which to open the news that a modder’s managed to port the entirety of Morrowind’s landmass into Elden Ring. It’s still very much a work-in-progress, as you might expect given its version of Vvardenfell’s populated by copies of the same random woman and goats, but it certainly makes for a surreal watch.

“Morrowind is one of my favorite games of all-time, but god damn is it dated,” the modder in question, YouTuber InfernoPlus, explained in video showing off their Elden Scrolls. “So, my goal here is to try and combine the world and lore of Morrowind with the combat of a Souls game. Basically, just taking the best parts of both and slapping them together into a common fruit and scrib jelly sandwich.”

The result so far is a really cool re-creation of all the locations you remember from Morrowind, rendered with the extra fidelity and weather effects possible in the engine of a modern FromSoft game. You can wander through the streets of Balmora, gaze out at the ghost fence from Red Mountain, and even pop by Vivec to dick around on its namesake’s favourite hovering spot.

You won’t find the Warrior-Poet there though, nor any other Dunmer, Argonians or other Elder Scrolls races across the landscape of Dagoth Souls though. As I mentioned, InfernoPlus has stuck clones of a generic Elden Ring lady in as placeholders for humanoid NPCs, with goats serving the same role for every creature. These mysterious women, who one can only assume are evidence of Divayth Fyr getting up to even more daughter-clone-siring than in the base game, do have written dialogue, but only speak the sound of a page turning. They all also assume the player’s already dealt with Dagoth Ur, which is probably why they look to be in happier spirits than the game’s usual insult-spitting blue blokes.

“I’ve done a fair bit of research on what remaining work is left, and from what I can tell, everything I want to do is possible,” the modder explains later on the video. “It really just comes down to the number of hours it’s going to take to build it all out.”

Interestingly, he notes that he tried cramming Morrowind into both the original Dark Souls and Dark Souls 3 before turning to Eddie Rang, because it’d come without the headache of being close to the world-loading restrictions. He’s also not worried about any Lionel Hutzes from Bethesda or FromSoftware potentially seeing one of the couple of videos he’s now posted about the mod, declaring that “this project does not violate any copyright whatsoever”.

If, or when, this mod makes it to release, InfernoPlus adds that it’ll work a bit like the Tale of Two Wastelands mod which merges Fallout 3 and New Vegas into one experience that allows you to travel between the two games’ worlds. As such, you’ll need to own a copy of Morrowind and a copy of Elden Ring to give it a go.



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September 1, 2025 0 comments
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