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Your new Vampire Survivors obsession is Deep Rock Galactic: Survivor - and it's a feast of a game
Game Reviews

Your new Vampire Survivors obsession is Deep Rock Galactic: Survivor – and it’s a feast of a game

by admin September 17, 2025


I still can’t quite believe Vampire Survivors popularised a subgenre. I’m not mad at it – I adore it. But who would have predicted such a simple-looking and simple-playing thing would inspire such a following? A game in which all you do is move an auto-attacking character around while avoiding the swarms of enemies chasing after you. A game about choosing the right upgrades. It became an obsession! So the copycats and variations followed. But their job was harder: they couldn’t simply recreate it. This brings us to Deep Rock Galactic: Survivor, released in 1.0 today, a variation on the theme. And I’m pleased to say it’s marvellous.

Deep Rock Galactic: Survivor

This shouldn’t come as a surprise because Deep Rock Galactic, the group-based co-op mining and ‘survive against hordes of aliens’ shooter that blew-up a few years ago was also marvellous. And would you believe it, the concept translates perfectly to the Vampire Survivors idea. You are a dwarven miner sent to dig gold and precious minerals while avoiding hordes of enemies. Kill the baddies, mine the goods, earn XP to level-up and unlock weapons, and repeat until you kill a boss and escape. So much is familiar. Yet there are differences, and it’s here Deep Rock Galactic: Survivor earns its applause.

Deep Rock Galactic: Survivor in action.Watch on YouTube

Number one: mining. This serves as the core theme of the game but it also adds an important mechanical purpose. Along with auto-attacking, the dwarf you control also auto-mines. Run towards a rocky pile to steadily bash it down, which you will need to do to collect the gold and gemmy things which serve as currency in the game and, therefore, determine what you can spend on upgrades between levels. This makes them very important. But you also need mine simply to plough new routes through the level around you, which is essential for escaping overwhelm by surrounding swarms of enemies. Tactical burrowing for the win.

Mining becomes the primary consideration each time you start a level, then, as you search quickly for gold and minerals before swarms begin to amass and mining becomes riskier. Bashing rock with a horde at your back is dangerous in case you get boxed in, so you’d best do it early. Mining therefore gives urgency and purpose to the game.

The nonchalance! But look closely and you see that blur of things on the left of me? Those are enemies. Dozens and dozens of enemies. Deep Rock Galactic: Survivor does a good swarm. They’re frequent and crunchy.

Difference number two: multi-stage missions. Unlike in Vampire Survivors, a run in Deep Rock Galactic: Survivor is broken into connected shorter stages – four, I believe. Each stage ends with a mini-boss battle and each multi-stage run ends in a boss fight. This condenses the action and allows it to build more quickly than in Vampire Survivors, where it can be a slow-burn and take 15 minutes before your screen fills with an exciting amount of enemies. The break between stages also plays an important part in the upgrade strategy of the game, as you buy new abilities, and underlines the importance again of collecting currency minerals to spend on them. Note that you do also earn a choice of power-ups by collecting XP when killing enemies during the level, as in Vampire Survivors.

This broken-up level approach allows Deep Rock Galactic: Survivor to have a more structured campaign than simply trying to survive for 30 minutes as in Vampire Survivors, which I like. It feels more snackable and encouraging, as you clear earlier challenges and move onto harder ones, and complete a few successful roguelike loops of the game, unlocking beneficial new upgrades and – in this case – gear to equip your dwarves with.


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There’s a lot here. The campaign has multiple sectors that contain multiple, multiple-stage levels, with harder ‘gate’ levels separating them. Then there are Mastery, Anomaly Dive, Vanguard Contract, and Lethal Operation variations of them. And still that’s not all; there’s an entire, alternate Escort Duty campaign to change the primary objective when you play.

Mix this with a series of staggered character and level unlocks, and it’s a variation on Vampire Survivors that’s bulging with content and confidence – and some new ideas. Too much? Perhaps. It does feel dense with objectives and ‘things to do’ in a way Vampire Survivors felt blissfully clear of. But such is the responsibility of coming after. Such is the responsibility of needing to justify one’s challenge, one’s existence, and Deep Rock Galactic: Survivor does that undeniably. The thrills of the subgenre Vampire Survivor unexpectedly created are in full effect here, and they’re as potent as they’ve ever been.

A copy of Deep Rock Galactic: Survivor was provided by Ghost Ship Publishing.



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September 17, 2025 0 comments
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Cheetahs Feast and Sloths Snooze in These Stunning Wildlife Photographer of the Year Entries
Product Reviews

Cheetahs Feast and Sloths Snooze in These Stunning Wildlife Photographer of the Year Entries

by admin August 27, 2025


Can you spot the second coyote in the image above? It may look like this amber-eyed pup is peering out from beneath his own tail, but that’s actually his sister’s. The Natural History Museum in London released this illusionary photo in a sneak peek of some of the best submissions for this year’s Wildlife Photographer of the Year competition.

The jaw-dropping images, selected from a record-breaking 60,636 entries, feature cheetahs, jellyfish, slime molds, and so much more. But let’s not forget the humans behind the lens. Some went to great lengths to get the perfect shot. For “A Tale of Two Coyotes,” California-based photographer Parham Pourahmad tracked this pair of siblings for hours across the rocky hillside of Bernal Heights Park, San Francisco, snapping a picture at the exact moment the sister’s black-tipped tail hung low over her brother’s face.

Judges will whittle the photos down to 100 for display in the museum’s exhibition, with the Grand Title, Young Grand Title, and category winners to be announced on October 14. Here are some of the most favored images so far. Scroll through to take a walk on the wild side without leaving your seat.

“Jelly Smack Summer” by Ralph Pace

A smack of Pacific sea nettle jellyfish in Monterey Bay © Ralph Pace

Speaking of doing anything to get the shot, Ralph Pace deserves some serious kudos for this one. The California-based underwater and environmental photographer slathered every inch of his exposed skin in petroleum jelly before swimming through this group—or “smack”—of Pacific sea nettle jellyfish in Monterey Bay.

This provided a layer of protection against the jellys’ sting. What feels like a bee sting to humans is deadly for the Pacific sea nettle jellyfish’s prey. This species hunts tiny drifting sea creatures by trailing its frilly, stinging-cell-laced tentacles, paralyzing any prey they touch.

“Inside the Pack” by Amit Eshel

A pack of Arctic wolves on Ellesmere Island in Canada © Amit Eshel

To create “Inside the Pack,” wildlife photographer Amit Eshel, from Israel, endured temperatures as low as -31 degrees Fahrenheit (-35 degrees Celsius) on Ellesmere Island in Canada, The Guardian reports. Eshel laid down on the frozen tundra and allowed an Arctic wolf pack to creep close enough to smell his breath before snapping the photo.

“Through this photograph, I wanted to highlight how the behavior of these stunning animals challenges the negative reputation and “Wolf Hate” culture that often arises from misunderstanding, myths, and folklore stories passed down through generations,” Eshel wrote in an Instagram post.

“No Place Like Home” by Emmanuel Tardy

A brown-throated three-toed sloth clings to a fence post in El Tanque, Costa Rica © Emmanuel Tardy

French wildlife photographer Emmanuel Tardy waited patiently for the crowds to disperse along a roadside in El Tanque, Costa Rica, before taking this photo. Traffic slowed to a crawl as a brown-throated three-toed sloth lumbered across the road and then clung to a fencepost—the first tree-like thing it saw.

Sloths usually keep to the lush canopy of the jungle, but as deforestation increasingly fragments their habitat, more of them are forced to move around at ground level. The Costa Rican government is working with conservation groups to establish aerial bridges that will help sloths navigate the thinning treeline.

“Rutting Call” by Jamie Smart

A red deer stag bellows in Bradgate Park, Leicestershire, U.K. © Jamie Smart

This photo by U.K.-based wildlife photographer Jaime Smart captures a red deer stag mid-mating call in Leicestershire’s Bradgate Park. At just 9 years old, Smart had to stretch and make herself tall to see over the high grasses and capture a clear view of the stag.

Each year, red deer stags gather in Bradgate Park to compete for females. Their rutting calls are deep and guttural, resonating across distances up to two miles. The frequency and intensity of their bellowing can indicate the stag’s size and strength, making it a critical part of the mating ritual.

“Slime Family Portrait” by Kutub Uddin

Slime molds grow on a tree in Slindon Wood, West Sussex, U.K. © Kutub Uddin

When photographed at macro scale, these creatures resemble bizarre, Seussian trees. They’re actually slime molds—amalgamations of single-celled amoeba-like organisms that come together to feed and reproduce.

The molds were growing on an actual tree in Slindon Wood, West Sussex, when they caught the eye of U.K.-based photographer Kutub Uddin. His photo shows their bulbous, blueberry-like reproductive parts perched atop stalks only a couple millimeters wide, next to a tiny yellow insect egg.

“Deadly Lesson” by Marina Cano

Three young cheetahs proudly display the dik-dik they captured in Kenya’s Samburu National Reserve. © Marina Cano

When learning to hunt in the Kenyan Savannah, teamwork makes the dream work. Spanish wildlife photographer Marina Cano captured this image of three young cheetahs showing off their prize after catching a Günther’s dik-dik in Samburu national reserve.

The deadly cats wasted no time tearing into their meal, chowing down soon after Cano snapped the photo.

“Toxic Tip” by Lakshitha Karunarathna

A lone elephant walks across a waste-disposal site in Ampara, Sri Lanka © Lakshitha Karunarathna

Lakshitha Karunarathna, a wildlife photographer from Sri Lanka, has documented the conflict between people and the island’s roughly 7,500 elephants for years. In this heart-wrenching image, a lone Asian elephant crosses a waste-disposal site in Ampara.

Elephants are increasingly foraging for food among Sri Lanka’s open trash dumps. About 20 elephants died over the course of eight years from consuming plastic waste at the dump in Ampara’s Pallakkadu village, the Associated Press reported in 2022.

“Special Delivery” by Bidyut Kalita

A potter wasp carries a green caterpillar home to its larvae in Goalpara, Assam, India © Bidyut Kalita

Bidyut Kalita, a macro wildlife photographer from India, snapped this stunningly detailed photo of a potter wasp in his hometown of Goalpara, Assam. The wasp clutches a bright green caterpillar between its mouthparts and legs, carrying it home to its developing larvae.

Aptly named potter wasps build tiny, vase-shaped nests of clay and stock them with paralyzed prey to feed their young. When Kalita spotted this one, he wedged a door open to allow it to fly into the room, snapping a photo at the perfect time.

“Fragile River of Life” by Isaac Szabo

A female longnose gar spawns in a Florida river © Isaac Szabo

Check out the snouts on these longnose gars. This species of ray-finned fish has been around since the time of the dinosaurs and may have been present in North America for about 100 million years.

Isaac Szabo, an underwater photographer from Arkansas, specializes in documenting the freshwater ecosystems of North America. To snap this photo, he wrapped his feet around a downed tree in a Florida river, capturing the moment a female spawned in the crystal-clear waters.





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August 27, 2025 0 comments
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Out very soon, Helldivers 2's giant Terminid caving update is a feast of nods to Aliens and Dune, plus dragons
Game Updates

Out very soon, Helldivers 2’s giant Terminid caving update is a feast of nods to Aliens and Dune, plus dragons

by admin August 27, 2025


Helldivers 2’s homaging of Starship Troopers and/or parodying of real-life fascist interventionalism continues with Into the Unjust, a sizeable game update that will take you out to the Terminid Hive Worlds for a spot of cave combat. According to multiple geographers interviewed by RPS, caves are located underground. That’s going to cause problems if, for example, your entire military strategy depends on being able to call in air support whenever you choose. The same geographers also allege that caves are dark. That’s going to cause problems if you like to see the things you’re shooting at.

Helldivers 2 Into the Unjust launches 2nd September, and why read the rest of this evidently stupid news piece when you can just watch this seven minute “deep dive” (comedy whoopee cushion sound effect)?

Watch on YouTube

Did you skip the video? Bless you for your loyalty to the written word. Your reward is a hasty summary of Into The Unjust from me, plus more bad jokes. Basically, Hive Worlds are big jaggedy deserts made out of congealed snot and custard. The Terminids here appear vastly more annoying than the ones you’ll find on, lol, Super Earth, because they have the ability to burrow.

That extends to the Chargers, who can actually charge while burrowing. I would need to consult with the geographers again, but I’m not sure that should be allowed. At the very least, they should have to use a new word for it. I would recommend “churrowing” but that makes it sound like you’re being assaulted by delicious fried dough. “Barging” is already a word, unfortunately, and “burraging” sounds like you tripped and bit your tongue while ordering an artillery strike. Can we please just move onto the next paragraph already.

There are two new types of mission to undertake on Hive Worlds. Firstly, journeys underground in search of a horrible giant lung that’s coughing up a bunch of poison fog. These missions readily evoke Aliens, and naturally put a strong emphasis on teamwork than many surface-level shoot-outs: in darker spots, one player may need to shoulder flashlight duties, sacrificing participation in the carnage for the good of the squad. I’m sure this won’t lead to any broken friendships.

The second type of mission sees you escorting a mobile oil drill with a big cannon on it. It’s Dune and also, a pisstake of US oil politics. It seems like the new Dragonroach enemies will be a particular hindrance during these missions: they can fly and have acidic breath. The key to prevailing over Dragonroach appears to be forcing them to land by blasting their wings, and if that isn’t grounds for modding Fus Ro Dah functionality into Helldivers 2, my name isn’t Hey You, You’re Finally Awake.

The video includes details of some forthcoming Helldivers 2 warbonds, aka DLC packs. There’s a crossover with Halo 3: ODST, which has been in the wind for a while, and lets you wreak war with such UNSC armaments as the Battle Rifle and Magnum (but will it capture the interplay between the former’s shield-stripping and the latter’s finishing shots?). There’s also a Dust Devil warbond tailored to the new Hive World maps, which includes an assault rifle with incendiary rounds, a new napalm rocket, a gas harpoon, and a missile silo helpfully housed in a hellpod.

Some recent Helldiverse happenings: they’ve put a stop to an exploit that let you warp out of the extraction shuttle. They’re handing out free capes like they’re going out of style – a foolish observation of mine, for what is style if not cape. They’re also not making Helldivers 3 anytime soon, unless Helldivers 2 updates itself so much that it becomes Helldivers 3 by default.



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August 27, 2025 0 comments
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