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Dune Awakening
Product Reviews

Dune: Awakening review: an engaging survival MMO that’ll teach you to fear the sun

by admin June 18, 2025



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Review information

Platform reviewed: PC
Available on: PC
Release date: June 10, 2025

Early on, while sprinting between rocky islands in Dune: Awakening’s desolate sandy seas, I began to wonder why it’s taken so long for Frank Herbert’s fascinating world to be translated into a survival MMO PC game of this scale.

Making the most of the mythic beasts, warring factions, and an unforgiving setting, Funcom’s latest offering reimagines the core material, providing players the opportunity to step beyond the existing lore and carve out their own place amongst the stars. With so much to see and die as a result of, I still feel like I’m only scratching the surface of this monstrously sized expedition into the desert. But, despite the sizable journey ahead, one thing is for sure – I’m thoroughly enjoying the grind.

Dune: Awakening doesn’t take place in the Dune world you know from Herbert’s cult book, Denis Villeneuve’s cinematic duology, or David Lynch’s 1984 space opera. Instead, it’s set in an alternate timeline where Lady Jessica has a daughter instead of a son, and Duke Leto Atreides survives the assault on Arrakis, leading to an all-out war with the opposing Harkonnen dynasty. Without Paul Atreides and his Lisan al Gaib status, the Fremen are missing in action. Naturally, with all this drama, Arrakis has become a battleground over the most important resource in the galaxy – Spice.


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(Image credit: Funcom)

Players enter this conflict as a prisoner, whose job is to find the Fremen people and awaken ‘the sleeper’. But before you dive into the many processes needed to uncover them, you first need to make some decisions about your character, namely what they look like and how they fit into the political landscape.

You’ll first get the chance to tweak the physical form of your character. There’s a decent variety of choices, from hairstyles to stature and tattoos, too. Naturally, I opted for a pre-distressed look, picking out murky blue eye makeup and some messy lipstick. Visual identity chosen, you’ll then pick some personality building blocks: your homeworld, social caste, and mentor.

Each option will provide you with alternative starting abilities and emotes. As someone who’s always wanted to use the Voice, I opted for a Bene Gesserit mentor and based myself in the frosty peaks of IX as a Bondsman. Sadly, it’s mainly your Mentor that factors into gameplay, with the other decisions acting more as role-playing flavor. Regardless, I was ready to feel the sand on my digital feet and test my survival mettle.

Fear is the grind killer

Needless to say, this planet is not exactly hospitable. (Image credit: Funcom)

You aren’t just dropped into Dune: Awakening without a clue, and are run through a pint-sized tutorial sequence first. Here, you learn the basics of combat and survival, which amounts to scavenging morsels of water drops from plants and swiping at enemies with a glorified box cutter, before witnessing a sandworm gobble up the remains of your ship.

Emerging into the open sand, your workload is split between maintaining your hydration and shelter while branching out into the surrounding areas of the map in search of story missions. Much of my first hour was spent cowering in the shade, fearing for my life as I followed my objectives to earn some scrappy sun protection and a ranged weapon. Suddenly, I wasn’t so afraid, and I began assaulting enemy camps with my newfound confidence.

As you run between pockets of shade, scavenging for resources and completing objectives, you’ll naturally start to earn Skill Points and Intel Points that fuel your skills, research, and crafting abilities. Soon, instead of scrounging around for a morsel of water and clipping enemies with a pea shooter, you’ll be drinking the blood of your enemies and hammering targets with the improved arsenal at your fingertips. Dune: Awakening has all the hallmarks of a classic survival MMO. However, it’s the clever grapple between feeling brave and weak that kept me interested beyond the climactic opening.

Best bit

(Image credit: Funcom)

To complete quests and rise up the ranks, you’ll eventually need to cross large portions of the desert. And, despite the isolation you might feel in the arid landscape, you’re never truly alone. In Dune: Awakening, Sandworms, otherwise known as the Shai-Hulud, are more terrifying than raiders or dehydration. If you’re unlucky, or simply not paying attention to your vibration meter, they can fleece you of all your precious items and leave you in the dust, literally, with nothing but your underwear. Regardless of how terrifying a prospect, the addition of these iconic creatures only makes the world of Dune: Awakening more immersive and entertaining to explore.

It’s not all desert roses, though, and unfortunately, as I sought out more enemies, I ran into issues with the rudimentary combat. You can block and parry, as well as deliver quick, slow, and ranged attacks, which is fine, if not a little underwhelming. Your limited toolbelt, early on, isn’t complemented by the limited enemy variation, and many of the baddies you face look much the same, and frankly, don’t seem too smart either.

On one occasion, while taking out a duo of scavengers, the firing stopped abruptly mid-fight. As I sheepishly wandered around the corner, I noticed that the second scavenger was standing frozen, as if they’d forgotten I was there. As you push into more difficult districts on the map, there are complicating factors like shields, and your opponents have more diverse combat skills, though that does little to make the combat more enticing, and as of right now, it feels like fighting still needs some fine-tuning.

Thankfully, when the combat excursions start to get old, you can tackle story missions called the Trials of AQL, which arrive as alternate challenges that test your dexterity while explaining the history of the Fremen. Hidden amongst the craggy horizons, the trials felt like a carefully constructed extension of the lore, rewarding your attention with gear essential to survival long term. It’s clear Funcom cares about the material that the studio is adapting, and the involved and thoughtful Trials feel like proof of that.

Hope clouds observational skills

See that weird glowing stuff? That’s Rapidium – and Jan’s going to need a lot of it to make more alters. (Image credit: Funcom)

While exploration will take up the lion’s share of your time, base building is another important aspect to your survival in Dune: Awakening. Say a sandstorm warning pops up on your screen, and you need to quickly assemble a dwelling. All you have to do is craft a useful 3D printing gun and pick a safe spot to place your cover.

Here, external walls and flooring all snap together nicely, while the inside of your home requires a bit more finicky work to get things to fit just right. If you do run into problems, the system itself is quite forgiving, and it’s easy enough to modify your floor plan to fit more appliances if things get a little tight. You can technically build a shelter almost anywhere you’d like, and with the speed at which items respawn, plopping down your possessions in open sand is an obvious no-go.

This brings me to the real antagonist of Dune: Awakening. Beyond the periodic sandstorms, trigger-happy enemies, or unwavering thirst, are the more terrifying and possession-destroying sand worms or Shai-Hulud. Hidden underground in the open sands, the worms are attracted to your movements, which you can track via a friendly vibrations bar that appears at the center of your screen.

Laying out your base smartly (as I have very much not done in this screenshot) is key to making the most of your limited resources. (Image credit: Funcom)

Simply put, the more you move in open sand, the more likely it is you’ll attract a sandworm. Once the bar turns red, it means your luck has run out and you need to sprint away to higher ground or risk losing everything you’ve worked so hard for. Short distances start to feel large, and I felt genuine pangs of fear as I tiptoed between the stone monuments that broke up this seemingly endless world.

Dune: Awakening looks solid in motion, but it isn’t always visually seamless, and there are plenty of frustrating bugs and bouts of texture pop-in that get in the way of the fun. Still, Dune’s desert landscape more than makes up for those small squabbles, and it’s easy to get swept up in the carefully constructed details Funcom has embedded on Arrakis.

Visual accents like the billow of a water seal as you cut through it, or the sand particle texture on your windows, help to build the fantasy and commit your exploits to memory. Yet considering how large Dune: Awakening is, I’m sure there’s even more to uncover on my journey to ultimate power, and I’m excited to keep digging and discover more of these details.

Should I buy Dune: Awakening?

Buy it if…

Don’t buy it if…

Accessibility

You can access the settings from the pause menu while in-game, or at the bottom left of the main menu before you join a server. From the accessibility menu, you can toggle on and off camera shakes, controller rumble, and motion blur.

From this menu, you can also toggle on and off subtitles, choose the font size, as well as select an option to have previous subtitles on screen for a longer period of time. You can also tweak the gamma setting from this menu, too. Dune: Awakening allows you to rebind all your keys from the dedicated Keybinds menu.

Where audio is concerned, you can use a slider in the Audio submenu to tweak individual streams of sound (Master Volume, Music Volume in-game, Sound Effects Volume, Cutscenes Volume, Dialogue Volume, and Radio Volume).

How I reviewed Dune: Awakening

I played Dune: Awakening on Steam, using an Acer Predator XB271HU gaming monitor, a Logitech MX Master 3S mouse, and a Logitech G915 TKL gaming keyboard.

I used my external Creative Pebble V2 computer speakers and Audio Technica ATH-MX50X headphones plugged into a Scarlett 2i2 interface for sound. My gaming PC is powered by an RTX 3080 and an AMD Ryzen 9 3950X.

First reviewed June 2025



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GameFi Guides

AI Sparks Fear and ‘Obsolescence’ Among UK Film Industry

by admin June 10, 2025



In brief

  • A new BFI report reveals UK film workers fear job losses from AI, with entry-level positions most at risk and potential revenue declines of 21% over three years.
  • The unauthorized use of copyrighted content to train AI models threatens the economic foundations of the UK’s £21 billion screen industry, which employs 200,000 people.
  • Despite concerns, industry leaders see AI as amplifying creativity rather than replacing it, with 79 licensing deals already recorded and new frameworks being developed.

Growth in the use of generative AI is provoking fears of job losses and “obsolescence” among individuals working in the UK film and screen sector, according to a new report commissioned by the British Film Institute.

Authored by researchers at the multi-institutional CoSTAR Foresight Lab, the report is the first UK-wide review of the impact AI is having on the British screen industry. It also highlights opportunities, challenges and threats related to the use of AI.

While acknowledging how AI innovations provide “growth opportunities for the UK screen and creative technology sectors,” the research also concludes that the unauthorized use of copyrighted material for training new models “poses a direct threat to the economic foundations of the UK screen sector.”

According to the report, sources of training data include scripts from over 130,000 films, TV programs and YouTube videos, with such a mining of content undermining the ability of the UK screen industry to “create value” from making and selling new content.

“As generative models learn the structure and language of screen storytelling—from text, images and video—they can then replicate those structures and create new outputs at a fraction of the cost and expense of the original works,” the researchers write. “These learned capabilities can be used to assist human creatives, but AI tools may also be used to compete against the original creators whose work they were trained on.”

Accordingly, the report devotes considerable attention to the consequences of AI for job numbers in the British screen industry, which currently adds £21 billion per year to the UK’s GDP and employs around 200,000 people, encompassing movies, TV and video games

It cites recent studies which show that, internationally, audiovisual creators are at risk of seeing their revenues decline by 21% in the next three years as a result in the growth of AI-generated content, while it also discusses a CVL Economics report which estimated that AI could disrupt over 200,000 entertainment jobs in the U.S. by 2026.

The researchers suggest that junior and entry-level positions are especially at risk, since such jobs often comprise the kind of routine tasks at which AI currently excels.

Yet this poses a serious problem, the report suggests, since “if generative AI automates entry-level jobs and tasks, it will limit routes into the screen sector.”

Introducing AI to British studios

Companies focused on integrating AI into entertainment production processes are mindful of such dangers, although they also emphasize that the overall impact on the British and international screen sector will be positive.

This is the view of Phil McKenzie, the co-founder of British film production company Goldfinch, who tells Decrypt that AI will serve mostly to “amplify” human creativity, rather than replace it.

“On a macro level, entertainment will be impacted less than many many sectors,” he says. “On a micro level, AI offers enormous benefits, particularly for independent creators, despite the fear being amplified by legacy gatekeepers.”

Last month, Goldfinch signed a deal with Luxembourg-based Digital Genesis Fund to launch a $20 million investment vehicle, which will support Web3 and AI-focused entertainment studios.



And for McKenzie, this kind of venture will ultimately be a boost to the creative industries, providing tools that will “lower barriers for new talent” and reduce production costs.

“At Goldfinch, we’re building tools—including a new AI and Web3 app with Jordan Bayne and The Squad—to empower producers and creators to turn stories into modular, AI-enhanced, on-chain IP that’s ready for scalable licensing and cross-platform expansion,” he says.

McKenzie also expects that even supposedly at-risk roles will evolve to incorporate AI, while also suggesting that AI will bring about “a redistribution of value and opportunity”, rather than a decline.

And despite sounding several alarms in its report, the BFI also acknowledges that positive steps are already being taken to ensure that AI works for the industry as a whole.

“Our report found evidence that there is increasing activity in licensing deals, and a flow of activity and interest in creating the frameworks that would smooth the path for even more licensing in the creative industries,” says Rishi Coupland, the BFI’s Director of Research and Innovation, speaking to Decrypt.

Proliferation of licensing deals

As recent examples of progress, Coupland cites the forthcoming Copyright Licensing Agency generative AI licensing solution, research and development work by AI music firm DAACI on a copyright solution, and the work of licensing startup Human Native.

In fact, Coupland points out that the BFI’s report cites data from the Centre for Regulation of the Creative Economy, which has recorded 79 licensing deals over the past two year period.

There is therefore precedent for how creative sectors can adapt to the challenges and opportunities presented by AI, although Coupland also agrees with recent remarks from UK Culture Secretary Lisa Nandy, who suggested at a conference in London last week that legislation may be needed.

He explains, “She has also said that once the Data Bill is passed by Parliament, she and Peter Kyle will begin a series of roundtables with representatives from across the creative industries to develop legislation, with both houses of Parliament given time to consider it before they proceed.”

Edited by Stacy Elliott.

Generally Intelligent Newsletter

A weekly AI journey narrated by Gen, a generative AI model.



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Dogecoin Price Turns Bearish As Elon Musk-Trump Feud Ignites Fear
GameFi Guides

Dogecoin Price Turns Bearish as Elon Musk-Trump Feud Ignites Fear

by admin June 7, 2025



The Dogecoin price records a drop of over 10% in valuation over the past seven days amid the setback faced between Elon Musk & Donald Trump. At the time of writing, the value of DOGE price was $0.179 with a trading volume of $1.63 billion. Moreover, with a market capitalization of $26.88 billion, this memecoin has secured the 08th position in the crypto market with a dominance of 0.8299%.

Check Dogecoin Price Technicals

The Bollinger Bands (BB) in the 4H time frame has displayed increased volatility as the bands are widening. Notably, the DOGE price chart recently touched the lower band near $0.17, suggesting increased selling pressure. The price has since rebounded and is approaching the midline.

With the DOGE memecoin heading toward its neutral zone, the price increase above this level might indicate that the market is heading towards growth.

Amid the rising volume, there has been a large drop in DOGE price. This highlights that investors are dumping their holdings of Dogecoin in a huge quantity. Increased volume highlights an increase in volatility, and decreases in the levels suggest weak bullish sentiment.

The Relative Strength Index (RSI) indicator fell into an oversold zone during the past week. Notably, it is currently valued at 39.75 and shows a rising trend pattern. This indicates improving market conditions in the four-hour time frame with a high possibility of a price reversal.

What’s Next for DOGE Price?

The Dogecoin price could retest its immediate resistance level of $0.183 if the bullish sentiment increases. If the momentum stays intact at that point in time, it could head toward its upper resistance levels of $0.200 and $0.217 in the upcoming time.

However, a rejection around $0.183 could pull back the value of this memecoin toward its crucial support of $0.165 this month.

Also Read: Ethereum Traders Lose $310M in 48 Hours, Will ETH Price Crash?



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