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Product Reviews

Major Plastics Treaty Ends in Failure

by admin August 18, 2025


This story was originally published by Grist. Sign up for Grist’s weekly newsletter here.

Diplomats from around the world concluded nine days of talks in Geneva — plus a marathon overnight session that lasted into the early hours of Friday — with no agreement on a global plastics treaty.

During a closing plenary that started on Friday at 6:30 a.m. — more than 15 hours after it was originally scheduled to begin — nearly all countries opposed an updated draft of the United Nations treaty that was put forward by the negotiating committee chair, the Ecuadorian diplomat Luis Vayas Valdivieso. Many of the delegates said the text did not reflect their mandate under a U.N. Environment Assembly resolution to “end plastic pollution” by addressing the “full life cycle” of plastics.

“We are truly sad to say that we will not have a treaty to end plastic pollution here in Geneva,” the head negotiator for Norway, Andreas Bjelland Erikse, told the chair. Valdivieso wrapped up the meeting just after 9 a.m. with the promise that they would continue at a later date.

The decision ends a contentious week and a half of discussions during the “resumed” fifth session of negotiations over a United Nations plastics treaty, which started in Geneva on August 4. Delegates had arrived in the city hoping to finalize a treaty by Thursday, having already overrun their original deadline to complete the agreement by the end of 2024.

Signs of a logjam were apparent even within the first few days of the talks, however, as countries hewed to the same red lines they’d stuck to during previous negotiations. A so-called “like-minded group” of oil-producing countries said it would not accept legally binding obligations and opposed a wide range of provisions that other nations said were essential, including controls on new plastic production, as well as mandatory disclosures and phaseouts of hazardous chemicals used in plastics.

During a plenary on August 9, three observers independently told Grist that the negotiations felt like “Groundhog Day,” as countries reiterated familiar talking points. A norm around consensus-based decision-making discouraged compromise from all countries, though the like-minded group — which includes Bahrain, Iran, and Kuwait, Saudi Arabia, and Russia, among other countries — was particularly intransigent and understood it could simply block proposals rather than shift its positions. Instead of whittling down a draft of the treaty that had been prepared late last year during the previous meeting in Busan, South Korea, delegates added hundreds of suggestions to it, placing a deal further from reach.

Over the course of the Geneva talks, delegates rejected two new drafts of the treaty prepared by Valdivieso: one released on Wednesday, which was so objectionable that countries said it was “repulsive” and lacked “any demonstrable value;” and the most recent one published just hours before Friday’s 6:30 a.m. plenary. Many expressed their preference to revert back to the Busan draft as a basis for future discussions.

Despite Friday’s outcome, the plastics treaty does not yet appear to be dead. Virtually all countries expressed an interest in continued negotiations — the European Union delegate Jessika Roswall said she would not accept “a stillborn treaty” — and many used their mic time during the closing plenary to remind others of what’s at stake.

“We cannot ignore the gravity of the situation,” a negotiator from Madagascar said. “Every day, our oceans and ecosystems and communities are suffering from the consequences of our inability to make decisive and unified actions.” Tuvalu’s delegate, Pepetua Election Latasi, said failing to enact a treaty means that “millions of tons of plastic waste will continue to be dumped in our oceans, affecting our ecosystem, food security, livelihoods, and culture.”

Still, without a change in the negotiations’ format — particularly around decision-making — it’s unclear whether further discussions will be fruitful. The norm around “consensus-based decision-making” means the threat of a vote can’t be used to nudge obstinate countries away from their red lines; unless decision-making by a majority vote is introduced then this dynamic is unlikely to change. “This meeting proved that consensus is dead,” said Bjorn Beeler, executive director of the International Pollutants Elimination Network, a coalition of health and environmental organizations. “The problem is not going away.”

Why is it so hard to make decisions at the plastics treaty?

Procedural rules for the plastics treaty negotiations say that, for substantive issues, delegates “shall make every effort” to reach agreement by consensus. Otherwise they can vote by a two-thirds majority, but only as a “last resort.”

When delegates sought to clarify these rules during the second round of talks in 2023, there was so much disagreement that it sank several days of negotiation. The result is that delegates have defaulted to consensus for everything, fearful of broaching the subject and losing even more of their limited negotiating time.

Yet consensus-based decision-making is also one of the main reasons that the negotiations have gone so slowly: Oil-producing countries have used these rules to their advantage to either stall or water down interim agreements at each round of negotiations, frustrating progress even when they’re greatly outnumbered.

Other nonprofits and advocacy groups staged several silent protests during the Geneva talks raising this same point, displaying signs reading, “Consensus kills ambition.” 

Senimili Nakora, one of Fiji’s delegates, said during the closing plenary that “consensus is worth seeking if it moves us forward, not if it stalls the process.” Switzerland’s negotiator, Felix Wertli, said that “this process needs a timeout,” and that “another similar meeting may not bring the breakthrough and ambition that is needed.”

Other countries raised broader concerns about “the process” by which negotiations had proceeded. Meetings had been “nontransparent,” “opaque,” and “ambiguous,” they said during the plenary, likely referring to unclear instructions they had received from the secretariat, the bureaucratic body that organizes the negotiations.

Inger Andersen, the U.N. Environment Programme’s executive director, told reporters on Friday that it at least had been helpful to hear countries more clearly articulate their red lines. “Everyone has to understand that this work will not stop, because plastic pollution will not stop.”

The plastics industry, which has opposed controlling plastic production and phasing out groups of hazardous chemicals, said it would continue to back a treaty that “keeps plastics in the economy and out of the environment.” Marco Mensink, council secretary of the International Council of Chemical Associations, said in a statement: “While not concluding a global agreement to end plastic pollution is a missed opportunity, we will continue to support efforts to reach an agreement that works for all nations and can be implemented effectively.”

Environmental groups, scientists, and frontline organizations were disappointed to leave Geneva without an ambitious treaty. They said it would have been worse, however, if countries had decided to compromise on key provisions such as human health and a “just transition” for those most likely to be affected by changes to global recycling and waste management policies, including waste pickers.

Under the circumstances, they applauded delegates for not agreeing to the final version of the chair’s text. “I’m so happy that a strong treaty was prioritized over a weak treaty,” said Jo Banner, co-founder of the U.S.-based organization The Descendants Project, which advocates to preserve the health and culture of the descendants of enslaved Black people in of a swath of Louisiana studded by petrochemical facilities

“It feels like our voices have been heard,” added Cheyenne Rendon, a senior policy officer for the U.S. nonprofit Society of Native Nations, which has advocated that the treaty include specific language on Indigenous peoples’ rights and the use of Indigenous science.

By contrast, observers’ voices were literally not heard during the final moments of the concluding plenary in Geneva. After more than two hours of statements from national delegations, Valdivieso turned the mic over to a parade of young attendees, Indigenous peoples, waste pickers, and and others who had been present throughout the week and a half of talks. But only one speaker — from the Youth Plastic Action Network — was able to give a statement before the United States and Kuwait asked the chair to cut them off and conclude the meeting.

It is now up to the plastics treaty secretariat to set a date and time for another round of negotiations, which are not likely to happen until next year. In the meantime, all eyes will be on the U.N. Environment Assembly meeting in December, where Andersen is expected to deliver a report on the negotiations’ progress — or lack thereof — and which could present an opportunity for the like-minded countries to lower the ambition of the treaty’s mandate: the statement spelling out what the treaty is trying to achieve. Some environmental groups fear that Iran, Russia, Saudi Arabia, and others will try to change the mandate so that it no longer refers to the “full life cycle” of plastics, but just plastic pollution — thus turning the treaty into a waste management agreement rather than one that addresses the full suite of plastics’ harms to health and the environment, including during the material’s production.

Banner said she doesn’t feel defeated; in fact, she’s “more passionate than ever” to keep fighting for legally binding restrictions on the amount of plastic the world makes.

“I’m planning to survive,” she added, and to do that, “we have got to stop the production of plastic.”

This article originally appeared in Grist at https://grist.org/international/plastics-treaty-inc-5-2-geneva-consensus-kills-ambition/. Grist is a nonprofit, independent media organization dedicated to telling stories of climate solutions and a just future. Learn more at Grist.org



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August 18, 2025 0 comments
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ASX probe into $164m project failure deepens, Australian regulators assemble panel of experts: report
GameFi Guides

ASX probe into $164m project failure deepens, Australian regulators assemble panel of experts: report

by admin June 26, 2025



Australian Securities and Investments Commission appoints former central bank deputy governor to a three-member expert panel to investigate the ASX’s failed blockchain project worth over $160 million.

According to a recent report by Reuters, one of the members of the three-member expert panel is former central bank deputy governor Guy Debelle. The panel is tasked to investigate the Australian Securities Exchange’s failed blockchain project that was worth approximately $163.1 million.

Aside from Debelle, ASIC also appointed non-executive director of the Commonwealth Bank Rob Whitfield as panel chair. On the other hand, non-executive director of Australian firms AGL and Collins Foods, Christine Holman, will be joining the panel as a member.

According to ASIC, the inquiry panel will be asked to provide recommendations and identify any shortcomings or insufficiencies within the ASX management. These could include deficiencies in its governance, capability and risk management that could have led to the blockchain project failing.

Moreover, the panel is also expected to submit a report to the ASIC by March 31, 2026. The report should consist of the team’s findings and recommendations for further steps that regulators must take regarding the investigation.

In an emailed response to Reuters, ASX said that it would welcome the regulator’s announcement and vowed to engage “constructively” with the panel members throughout the investigation.

What was the failed ASX blockchain project?

ASX first began the project to revamp its current trading platform , which is known as the Clearing House Electronic Subregister System or CHESS, by incorporating back in 2015. Under the leadership of then-CEO Elmer Funke Kupper, ASX signed on New York-based startup Digital Asset Holdings to begin working on the blockchain-centered project.

However overtime, people involved in the project started pointing out concerns that digital assets at the time still lacked market support and that ASX had enlisted the help of the New York startup without properly testing the product’s scalability.

It wasn’t until November 2024 when the ASX decided to abandon the project entirely, stating “citing dysfunctional management, concerns about the product’s complexity and scalability, and difficulty finding experts to support it” as the reason behind the axing. The project was estimated to cost around 245 million AUD to $255 million AUD (around $164 million to $171 million).

According to Reuters, the project’s failure had fractured public trust in the stock exchange as more than a dozen brokers and other market participants and people directly involved in the blockchain project criticized it.



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June 26, 2025 0 comments
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The AMD Radeon RX 9060 XT graphics card on a red gradient background
Product Reviews

A new report indicates Intel’s latest Battlemage GPUs are a total failure and AMD’s gaming graphics market share fell to just 8% but overall graphics cards sales are up

by admin June 6, 2025



AMD’s share of the add-in graphics card market fell to a fairly pitiful 8% in the first quarter of 2025 according to Jon Peddie Research (JPR), a specialist in tracking PC hardware sales. Meanwhile, JPR puts Intel’s graphics market share at essentially zero, with Nvidia hoovering up the remaining 92%. Ouch.

Before we all escalate the threat level to PC gaming to DEFCON 1 and panic, it should be noted that JPR’s figures cover the period up to the end of March. AMD’s new Radeon RX 9070 and 9070 XT were only released on March 6. So, that’s only three and a bit weeks of RDNA 4 sales in the figures.

In other words, we’ll have to wait for the Q2 numbers to get a full picture of how much impact AMD’s new GPUs have had. Indeed, we’ll arguably have to wait even longer than that, since it’s the RX 9060 XT, which only went on sale yesterday, that’s meant to be the real volume play for AMD and that won’t have a substantial impact on market share figures until the Q3 data is out.


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Overall, GPU sales were up 8.5% in Q1 2025 compared to Q4 2024. JPR says that Q1 is usually flat or down compared to the previous quarter, but that, “In Q1’25, AMD and Nvidia introduced new AIBs, which stimulated the market.”

If we’ll have to wait a little longer to see how the RX 9070 and 9060 GPUs fare for AMD, the verdict on Intel’s Arc B570 and B580 GPUs is surely in and it not good news, not good news at all.

The blip that was 1% Intel market share has vanished from the latest GPU sales figures. (Image credit: JPR)

JPR reckons Intel’s market share fell by 1.2% in the latest quarter, essentially putting it on 0% and not appearing in the data for Q1 2025. If there was already doubt over Intel’s commitment to the add-in graphics card market, this apparent total failure of Intel’s second-gen Battlemage generation of GPUs is extremely troubling.

Battlemage GPUs went on sale at the end of 2024. So, in theory Q1 2025 was a full quarter for sales of Intel’s latest graphics hardware. Obviously sales of the B570 and B580 haven’t actually been zero. But if JPR is to be believed, the volumes are so small as to effectively push Intel out of its data.

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If even half a percent of sales were going to Intel, JPR would no doubt have included that in its data. So, we’re talking less than one in 200 GPUs sales being Intel cards, and quite possibly an order of magnitude or more worse than that.

It really is a grim outlook for Intel graphics and puts rumours of more powerful Battlemage GPUs into context. With sales this low, is it remotely realistic to expect Intel to wheel out that purported Nvidia RTX 4070 / 5070 killer? It doesn’t seem terribly plausible in the light of this latest data.

Still, the numbers we’re really looking forward to will be Q3 2025, when both of AMD’s new RDNA 4 GPUs will have had at least a full quarter on sale. That data probably won’t be out until the end of the year. So, check back in December and cross all your fingers and toes until then.



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June 6, 2025 0 comments
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Untold miracles behind Smite 2
Esports

Indie devs go viral after calling out player who claims their game is a failure

by admin June 1, 2025



The indie game devs behind Hypercharge, a Toy Soldiers-inspired game where you play as action figures shooting each other with toy weapons, roasted someone who claimed their game is dead because it doesn’t have many players online.

Making a multiplayer-only game in 2025 is a tall order. There are so many live service games that are vying for people’s attention that it’s incredibly hard to convince people to drop the games they’re already playing and have been playing for years. Good multiplayer games getting shut down is nothing new.

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This is especially true of a small dev team that doesn’t have the same sort of marketing push behind them or the ability to support a live service model robust enough to go free-to-play.

And, while Hypercharge isn’t exactly exploding in popularity in the years after release, the devs fought back against the narrative that their game is dead just because players can’t find full matches online.

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Hypercharge devs push back on dead game narrative

When it comes to most live-service games out there, multiplayer is no longer accessible once servers go down. Most of the world’s most played games are on a clock that runs the risk of ending at any time if the devs decide to shut down service. That’s the reality of modern multiplayer games.

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However, Hypercharge is a paid title with options to fill matches with bot opponents and play in a LAN setup. As long as the game is live on storefronts and installed on your system, it’ll be playable.

And, though it isn’t nearly as popular now as it was upon release, the devs are still proud of what they made. Someone called out Hypercharge, calling it a “failure” and claiming the devs were “lazy” and looking for a cash grab now that their game has released on PlayStation.

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HyperchargeSplit screen is one of Hypercharge’s biggest selling points, bringing back couch co-op.

“Maybe there aren’t thousands of players online. But somewhere, someone’s on the couch with their kid, playing split-screen, laughing, figuring things out together, side by side. If that’s all Hypercharge ever is… that’s enough for us. Not every game is meant to be online-only.”

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This tweet went viral, resulting in the dev team making a larger statement on the topic.

“We made the game we always wanted as kids. And yes, it’s cliché, but it’s true. When you love what you do, you’ll never work a day in your life. As long as we can pay the bills, feed our families, and keep creating what we care about, then yeah, in our eyes, we’re already rich. That is what success means to us,” reads a portion of their statement.

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All of Hypercharge’s cosmetics are earned in game, with their being no microtransactions

The devs claimed they didn’t go with a free-to-play model because they believe that’s not the only way to make a successful multiplayer game.

“I’m used to the comments. ‘Dead on arrival.’ ‘Free to play or not play’ Or, ‘How do you make money without some free to play business model?’ The answer is simple. You make a damn good game. Hypercharge will never bee free to play. It will never have in-game microtransactions battle passes, etc. Will we lose money doing that? Or miss out on millions of players? Maybe.

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“But what we won’t lose is sleep by going against what we believe in,” the statement concludes.

Even if unintentionally, this viral saga has brought a ton of publicity to their game and has a chance of boosting player counts more than a pricy ad campaign would.



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June 1, 2025 0 comments
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"This is the endgame" Helldivers 2's battle for Super Earth has entered its "final phase", with agonising failure triggering an "all-out assault" on the final four cities
Game Reviews

“This is the endgame” Helldivers 2’s battle for Super Earth has entered its “final phase”, with agonising failure triggering an “all-out assault” on the final four cities

by admin May 27, 2025


Time must fly when you’re having fun. Or at least when you’re defending Super Earth from a huge Illuminate invasio. Helldivers 2’s latest major order is the “final phase” of the battle for the divers’ home planet that’s been raging since the Heart of Democracy update dropped on May 20.

I must admit, I thought the Galactic War twist that’s brought the biggest number of Helldivers back to the game of any update it’s gotten so far would last a bit longer than three MOs. Then again, this is Helldivers 2 – the war ain’t anywhere close to over while there are still troops on the march and enemies to surf on.


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First of all, the last major order, which expired earlier today, was a proper heartbreaker. After casually killing 2.5 billion Illuminate in the first stage of Super Earth’s defense, players weren’t quite able to successfully extract from missions against the Illuminate 20 million times. They got damn close, though.

So, with that, while the divers have worn the Illuminate fleet’s strength down to an estimated “24% of its original operating power”, only four of Super Earth’s seven Mega Cities are left standing. Yep, two more have joined the brilliantly-named Eagleopolis as smouldering wrecks.

Cue Arrowhead’s latest order, which declares the third phase of Super Earth’s defense to be the final one. “High Command anticipates an all-out assault to take the final four Mega Cities,” the studio wrote, “The Illuminate have spent a century preparing for this invasion; they will hold back nothing. What has come before was the preamble; this is the endgame…The Helldivers have their orders: HOLD Super Earth.”

MAJOR ORDER: The Battle for Super Earth enters its final phase. The survival of Freedom hangs in the balance.

For days on end, we have defied annihilation. We have resisted Tyranny. We have demonstrated the unified might of Managed Democracy.

The cost has been grievous.… pic.twitter.com/vFRBOH62xG

— HELLDIVERS™ 2 (@helldivers2) May 27, 2025

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In order to do that, players’ll need to dig in on Super Earth against the squids, while also scrapping 200 million Automatons so they can bring the Democracy Space Station back online to aid that first bit. As of writing, nearly 98 million bots have already been bashed in since the order debuted this morning.

Folks are seemingly going all out, no doubt buoyed by the fact today’s little Helldivers 2 patch – 01.003.003 – made a very popular change to the Reinforced Epaulettes passive that comes with the armour sets from the recently deployed Masters of Ceremony Warbond. As well as making your limbs less likely to snap like twigs, you’ll now be able to reload your primary weapon 30% faster and do 50% more melee damage when rocking the Parade Commander and Honorary Guard sets.

Cue celebrations on Reddit.

Are you planning on jumping in to help out with this final phase of Super Earth saving? Let us know below!





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May 27, 2025 0 comments
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Nvidia's Jen-Hsun Huang on stage during the GTC 2025 keynote
Gaming Gear

Nvidia’s CEO says attempts to control chip exports to China are a failure: ‘If they don’t have enough Nvidia, they will use their own.’

by admin May 21, 2025



Attempts by the US government to put a cap on China’s development of AI technologies by limiting exports of GPUs has been a “failure”. So says no less an authority on the subject than Nvidia CEO, Jensen Huang.

The New York Times quotes Huang at the ongoing Computex show in Taipei, Taiwan denouncing GPU export controls. “AI researchers are still doing AI research in China,” Huang said on Wednesday. “If they don’t have enough Nvidia, they will use their own,” he said. All of which means, “the export control was a failure.”

He may have a point. But then Nvidia does rather have a dog in this fight. Huang himself says that restrictions on Nvidia’s H20 GPU will cost the company $15 billion in sales. So, it’s not hard to understand why he might prefer those limitations to be lifted.


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Just for context, back in 2022 the former Biden administration imposed limits on the export of the most powerful GPUs from the US into China. Into the void left by restricted Nvidia exports has moved local outfit Huawei, whose GPUs currently do not match those of Nvidia for AI prowess. However, the fear is that the GPU export restrictions have only encouraged Huawei to put even more effort into closing the gap.

Indeed, according to the New York Times, Nvidia is concerned about just that, with an adjacent worry that, “any advantage gained by Huawei in China could eventually spread into other markets, helping Huawei build a stronger foundation from which to compete around the world.”

Computex 2025

(Image credit: Jacob Ridley)

Catch up with Computex 2025: We’re on the ground at Taiwan’s biggest tech show to see what Nvidia, AMD, Intel, Asus, Gigabyte, MSI and more have to show.

Meanwhile, it’s a little difficult to gauge Jensen Huang’s strategy and loyalties in all this. He recently appeared with other business leaders as a guest of the Trump administration in Saudi Arabia. But Nvidia has also just unveiled what will be a new Global headquarters in Taiwan, which doesn’t entirely square with the broader push to reshore tech manufacturing to the US.

Likewise, the New York Times reports that, “the day after the US government opened an investigation into whether Nvidia’s previous sales to China had violated its rules, Mr. Huang met with top economic and trade officials in Beijing.”

The plot, as they say, thickens. At the very least, it seems Huang and Nvidia are keeping their options fully open.



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May 21, 2025 0 comments
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