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"It's kind of a sociological experiment" For Blizzard, World of Warcraft neighbourhoods, Azeroth NIMBYs, and curtain-twitching drama is all part of the plan
Game Reviews

“It’s kind of a sociological experiment” For Blizzard, World of Warcraft neighbourhoods, Azeroth NIMBYs, and curtain-twitching drama is all part of the plan

by admin October 7, 2025


If you’ve played World of Warcraft at any point during its modern era, after it crossed the threshold from Classic to the MMO monster that is ‘Retail WoW’, you’ll know it’s not the social experience it once was. Better raiding, new lands, vast new adventures, yes, but it’s also a game that has become less collaborative. Many players are an island, separated from their peers.

Enter the upcoming Midnight expansion and this may very well change. You can’t close Pandora’s box, of course, the days of summon stones and server-wide events are long gone. But through housing and neighbourhoods World of Warcraft might teach players how to be social again.

These neighbourhoods are large spaces filled with affordable plots of land where houses can be quickly bought and customised; perhaps World of Warcraft’s most fantastical addition in years. These neighbourhoods can be both private and public, allowing pre-existing Guilds and total strangers to form miniature communities together in a singular digital space.

Watch the World of Warcraft: Midnight gameplay reveal here.Watch on YouTube

“I think we always knew we wanted to have neighbourhoods, or at least from a very early point,” associate game director Paul Kubit told Eurogamer. “We didn’t want you to just be locked in your own house, doing your own stuff all the time. You can hang out there for a long time, for sure, but we wanted the game to nudge you like, ‘hey, if you want some cool rewards, step outside and interact with your neighbours’ and so on.

“I think one of the watershed moments for us is when we said ‘neighbourhoods should be guilds and guilds should be neighbourhoods’. We already have these strong social groups that people enjoy spending time in, and early on I don’t think we made that connection that they should be tied quite closely together. They don’t have to be, of course: you can have a charter neighbourhood, you can live in a public neighbourhood.

“If you are already in a guild of folks who are interacting with one another, this is a cool opportunity to take that relationship that might be focused on raids or PvP or whatever, and you’ll be able to cohabit a space. You’ll be able to see how I decorate my front yard, and it’ll add opportunities to roleplay where our game hasn’t always had lots of open invitations to roleplay. When you’re in a neighbourhood, it makes you want to [do more of that]!”

The question then is, well, what do neighbours actually do with each other? Once they set up their homes, what’s to stop them from teleporting in and out of their abode without so much as a /wave, or a /spit when someone puts up a gaudy fence the estate doesn’t like? The answer, per Blizzard, is Endeavors: monthly events that thrust an entire neighbourhood out into the world to complete events for a chance at that WoW catnip – sweet loot and unique rewards.

Kubit elaborates on the feature and its inspiration: “I think the trading post is a pretty good touchstone for the type of activities endeavours provide, and it’s a wide breadth of activities too. Is it casual, is it hardcore? It’s both!

“You can advance your neighbourhoods by doing simple things like questing, killing, gathering herbs. Most of this will take place in the old world (referring to older zones from previous expansions), or pretty much all of it! That content will scale to your level, and you’ll be able to hang out with NPCs there, kill creatures, hunt rares. Depending on where you go, the gameplay will differ, then you come back and get some cool items for your house.”

This all sounds lovely, but when you bring players together like this, you risk clashes. Like any real neighborhood, gripes bubble up. ‘I don’t like the way Grogmar’s house looks, why would he dye his table that way, gosh.’ How exactly will Blizzard deal with the newfound threat of Azeroth NIMBYs and neighbourhood drama?

“It’s kind of a sociological experiment, right? We do know a lot of folks want to make sure their neighbourhood looks one way or another” Kubit explains. “Ultimately, we’re giving players a lot of control to do what they want to do. This extends not only to how you customise your health, but also the neighbourhood you want to live in. With that power comes… We’ll see how players handle it. Obviously there’s the terms of service, so as long as players aren’t being jerks to each other… We’ll see.”



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October 7, 2025 0 comments
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Photonicat 2
Gaming Gear

This brick-like gadget claims all-day power, open-source guts, and ports everywhere while doubling as a pocket-sized computing experiment

by admin October 1, 2025



  • Photonicat 2 offers up to 24-hour battery life inside a compact computing brick
  • The device supports HDMI 4K output alongside dual gigabit Ethernet connections
  • Users can expand storage with an NVMe slot supporting compact 2230 drives

The Photonicat 1 was built as a portable, battery-powered router offering open source flexibility, broadband-like connectivity, and support for WireGuard, Tailscale, Ethernet, and smart routing through OpenWrt.

It featured Wi-Fi AC, PCIe expansion for 4G/5G or Wi-Fi 6, dual-boot eMMC/SD, a high-performance CPU for gigabit NAT, and a durable magnesium-aluminum body with rechargeable battery power.

The Photonicat 2 is a follow-up to the first model, carrying forward the same unusual concept of a compact, battery-powered, and highly flexible computing box.


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Compact frame with a configurable screen

The device measures 154 x 78 x 32 mm and weighs 260 grams without its batteries, but this climbs to 485 grams when those are included.

It includes an LCD screen that can display network status, data consumption, storage capacity, IP information, and system temperatures.

The display is fully customizable using JSON, which gives the user freedom to adapt it to individual needs.

This system runs on the Rockchip RK3576, an eight-core processor described as offering three times the performance of the earlier RK3568.

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Paired with up to 16GB of LPDDR5 memory and 128GB of eMMC storage, it provides a foundation that should be adequate for lightweight computing tasks and network management.

Storage expansion is possible through an NVMe slot that supports compact 2230 drives, and the unit includes PCIe connectivity for adding components such as a 5G modem.

Whether this results in a smooth experience for all use cases will depend on how well the hardware works with the open-source software stack.


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The Photonicat 2 provides dual gigabit Ethernet ports, HDMI with 4K output at 60 frames per second, a USB-C port capable of 30-watt charging, and a USB-3 port for peripherals.

It also includes slots for microSD and nano-SIM cards, plus external antenna connectors for improved reception.

These options make it a versatile box, although the real-world performance of 5G or Wi-Fi under heavy loads remains to be tested.

This device comes with a 7000mAh battery, which offers between 10 hours and 24 hours of usage time depending on the workload.

It also uses a passive cooling design supplemented by a fan for heavier tasks to balance silence with sustained performance.

On the software side, the system runs Linux with kernel 6.12+, supports Debian and OpenWrt, and provides an Android build script.

This open approach invites experimentation, but it also places responsibility on the user to configure and maintain stability.

At the time of writing, the Photonicat 2 has raised $13,732 from 40 backers on Kickstarter, surpassing its $6,566 funding goal with 22 days remaining in the campaign.

Disclaimer: We do not recommend or endorse any crowdfunding project. All crowdfunding campaigns carry inherent risks, including the possibility of delays, changes, or non-delivery of products. Potential backers should carefully evaluate the details and proceed at their own discretion.

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October 1, 2025 0 comments
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Former Ripple Exec Breaks Silence on CBDC Experiment Impact on XRP Ledger
GameFi Guides

Former Ripple Exec Breaks Silence on CBDC Experiment Impact on XRP Ledger

by admin September 28, 2025


Former Ripple executive Anthony Welfare has broken silence on the impact of CBDCs experiment for XRP Ledger’s development.

From 2021 to 2024, Ripple became increasingly active in the development of central bank digital currencies.

In 2021, Ripple announced its partnership with the Royal Monetary Authority of Bhutan and the Republic of Palau for CBDC pilots.

Fast forward to 2023, Ripple announced CBDC partnerships with Montenegro and Columbia central banks. That same year, Ripple revealed a platform dedicated to central bank digital currencies powered by XRP Ledger.

This year, 2025, marked a significant shift for Ripple as it highlighted a new focus for its operations. In February 2025, Ripple unveiled a major redesign of its website that made no mention of central bank digital currencies (CBDCs), which sparked speculation that the company was stepping back from CBDC initiatives or simply keeping a low profile amid the U.S. anti-CBDC stance.

Former Ripple executive weighs in

While Ripple seems to have shifted focus presently from CBDCs, former Ripple executive Anthony Welfare, in a recent tweet, hinted that its prior efforts and engagement with CBDCs might not be a waste.

According to Welfare, “The entire CBDC work was very important to learn what the Central banks wanted and how the commercial banks are key, hence Stablecoins as the main focus.” This was essential as it prepared XRP Ledger ahead for the current advancements it is seeing.

Welfare stated, “The learnings in the 2021 to 2024 period greatly impacted XRPL development from both Ripple and the wider partner ecosystem, like you have twigged a very important time for preparing XRPL for the current world we live in and the exponential growth of Stablecoins we are seeing.”

Ripple launched its institutional-grade stablecoin Ripple USD (RLUSD) in December 2024, on XRP Ledger and Ethereum blockchains.

Welfare indicated a current focus on interoperability, noting that CBDCs, stablecoins and tokenized deposits need to work together to make them easier to use.



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September 28, 2025 0 comments
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Fear and greed index falls to new low, last seen in Oct 2023. (Chris Charles/Unsplash)
Crypto Trends

Experiment With Pension Funds Proves Blockchain as ‘Ultimate’ Identity Tech

by admin September 26, 2025



The United Nations leaned into blockchain technology to overhaul its own pension system, and a study of that process concluded the innovation is the “ultimate technology for digital identity verification,” which has spurred the UN toward extending the system and sharing it with other international groups.

The UN — which has explored various blockchain uses over the years — tried it out on their United Nations Joint Staff Pension Fund (UNJSPF), according to a white paper released this week that suggested its use in confirming people’s identities can help in security, efficiency and transparency. In cooperation with the Hyperledger Foundation, the UN sought to “improve and secure the UN pension process globally by putting a blockchain-supported digital identification infrastructure into production.”

The UN pension fund had been working off of a 70-year-old system to identify beneficiaries in 190 countries, relying on a paper-based approach to prove more than 70,000 beneficiaries were who they said they were, still alive and where they claimed to be. It was prone to error and abuse, and resulted in about 1,400 payment suspensions every year, according to the document. So the organization shifted to the blockchain-powered digital certification, beginning with a 2020 pilot program and a 2021 implementation.

“The shift away from physical documentation has substantially reduced processing times previously spent on receiving, opening, scanning, and archiving paper documents,” the paper said.

The blockchain helped eliminate the single-point-of-failure problem posed by a centrally managed approach, according to the paper that detailed the process and results, with the authors suggesting its success could be repeated elsewhere. Its open access and usability by multiple entities reduces the repetitious need for identity checks, the authors found.

The UN is exploring spreading similar technology throughout its own system and sharing it elsewhere as a “digital public good,” seeking to expand the Digital Certificate of Entitlement approach to other international organizations.

“The project has provided not only a technical prototype but also an operational model for how organizations across the UN family can collaborate to design secure, scalable, and inclusive digital public infrastructure,” wrote Sameer Chauhan, the director of the United Nations International Computing Centre, in a conclusion included in the paper.



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September 26, 2025 0 comments
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