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Grace and her mother sit on a bed.
Game Updates

Resident Evil Requiem Trailer Shows Us More Of Grace’s Past

by admin August 20, 2025


Capcom showed up to Gamescom Opening Night Live with a new look at Resident Evil Requiem, and it told us a little bit more about Grace Ashcroft, the star of this next entry in the long-running horror series. There wasn’t much gameplay, but we did see an extended story segment showing Grace with her mother years before the main events of the game.

Some might call what Capcom showed a bit too spoilery for their liking, as we see the lead-up to Grace’s mother’s death eight years before the bulk of Requiem‘s story, though Capcom had already confirmed the status of Grace’s mother back when the game was officially announced back at Summer Game Fest. The short clip we saw showed both women trying to escape an incoming threat, but Grace’s mother is cagey on the details as she drags her daughter to safety. As it becomes clear that there is danger afoot, Grace has a panic attack her mother soothes, and shortly after she promises she’ll explain what’s going on soon, we get a hard cut to black and some gross sounds. We’ll probably find out specifics as we get closer to the game’s February 27 release date. Check out the trailer below:

There’s not much to go on here, so it’s unclear at this time how Requiem connects to previous Resident Evil games. Maybe it won’t have much connective tissue now that it’s focusing on a new protagonist, but if the last few games have taught us anything, it’s that Chris Redfield and company find some way to get involved sooner or later. Resident Evil Requiem is coming to PC, PlayStation 5, and Xbox Series X/S, and maintains the first-person perspective of the past two entries. However, like Resident Evil Village, Requiem will have the option to play in third-person if you so choose.



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August 20, 2025 0 comments
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Alyssa Ashcroft Returns In New Resident Evil Requiem Trailer
Game Updates

Alyssa Ashcroft Returns In New Resident Evil Requiem Trailer

by admin August 19, 2025


Resident Evil Requiem will follow a new heroine, Grace Ashcroft, but that last name should ring a bell for any fans of the Outbreak series. In a new trailer shown during Gamescom Opening Night Live 2025 today, we get to see a little bit of Grace’s backstory and history with her mom, Resident Evil Outbreak’s Alyssa Ashcroft.

Alyssa is a field reporter and playable character from the Outbreak series, now playing a major role in Resident Evil Requiem. She’s the mother of Requiem’s lead, Grace Ashcroft, and looks to be on the run from some dangerous foes. After a mysterious phone call and a power outage, we get a brief look at a playable section where the player, as Grace, follows Alyssa through the darkened and foreboding hotel hallways.

 

Spare a thought for the world’s most doomed hotel manager, as a terrible fate befalls him, and the pair escape. Seeing the dynamics between mother and daughter here seems to emphasize this as a thematic thread for the main game, but we’ll have to wait and see for more.

The wait’s not that long, though, as Capcom confirmed Resident Evil Requiem’s release date during this year’s Summer Game Fest back in June. The next mainline entry arrives on February 27, 2026, for PlayStation 5, Xbox Series X|S, and PC. For more on it, check out our preview from SGF 2025.



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August 19, 2025 0 comments
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Capcom Spotlight will provide a closer look at Resident Evil 9 and Pragmata
Game Updates

Capcom Spotlight will provide a closer look at Resident Evil 9 and Pragmata

by admin June 20, 2025


Capcom has announced its upcoming games showcase, Capcom Spotlight, which will take place next Thursday, June 26. The announcement was released alongside a short teaser trailer, giving Capcom fans a brief glimpse of the games they can expect to see at the showcase.

Of particular interest is the long-awaited Pragmata, Capcom’s first new IP since 2023’s Exoprimal. Pragmata was actually announced before Exoprimal, and was originally set for a 2023 release before being delayed. It’s currently scheduled to arrive sometime in 2026, and according to those who got to try out the title at Summer Game Fest 2025, Pragmata’s combat is exhilarating.

The showcase will also provide a closer look at Resident Evil Requiem, the ninth mainline game in the Resident Evil series. Revealed earlier this month at Summer Game Fest, Requiem will see players step into the shoes of a new protagonist: Grace Ashcroft, an FBI agent who has been dispatched to investigate a string of mysterious deaths at a hotel where her mother also died under strange circumstances eight years prior. Set in Raccoon City (which has been destroyed after the events of 1999’s Resident Evil 3: Nemesis), Requiem will allow players to switch between first- and third-person gameplay. Resident Evil Requiem is set to be released in February 2026.



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June 20, 2025 0 comments
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Capcom Spotlight Will Showcase New Monster Hunter Wilds Update, Resident Evil Requiem, And More Next Week
Game Updates

Capcom Spotlight Will Showcase New Monster Hunter Wilds Update, Resident Evil Requiem, And More Next Week

by admin June 20, 2025


The summer game showcase madness isn’t over yet! Resident Evil and Monster Hunter publisher-developer Capcom has announced it will hold a Capcom Spotlight next week to showcase several upcoming games and more, including the newest update for Monster Hunter Wilds. More specifically, it will air at 3 p.m. PT/6 p.m. ET on Thursday, June 26, and run for approximately 40 minutes. 

“The Capcom Spotlight is a digital event that brings you the latest news from Capcom,” the show’s description reads. “We will be presenting the latest news on highly anticipated upcoming Capcom titles along with developer interviews. Please look forward to information regarding the newest update for Monster Hunter Wilds as well.” 

If this description and accompanying teaser video, which you can view below, are any indication, it seems the new update for Monster Hunter Wilds will be the big highlight of the show. But, considering Capcom pulled back the curtains on Pragmata gameplay at Summer Games Fest, and recently revealed Resident Evil Requiem, Street Fighter 6’s Year 3 fighters DLC, and more, there’s plenty of Capcom games to go around. 

 

The Capcom Spotlight showcase airs next week on Thursday, June 26. 

In the meantime, read Game Informer’s thoughts on Resident Evil Requiem after a behind-closed-doors preview, and then check out our hands-on preview thoughts of Pragmata. After that, read about how Capcom’s sleeper hit Kunitsu-Gami: Path of the Goddess runs on Switch 2, and then read Game Informer’s Monster Hunter Wilds review. 

What do you hope to see during next week’s Capcom Spotlight? Let us know in the comments below!



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June 20, 2025 0 comments
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Capcom Spotlight announced for next week, with Resident Evil Requiem, Pragmata and more to feature
Game Reviews

Capcom Spotlight announced for next week, with Resident Evil Requiem, Pragmata and more to feature

by admin June 19, 2025


You thought the summer showcases were done? Well, no they are not! Capcom has today announced its own showcase, scheduled for next week.

Capcom Spotlight, as it is known, will shine a light on upcoming games Pragmata and Resident Evil Requiem, as well as existing titles Monster Hunter Wilds and Street Fighter 6.

The whole thing will last for around 40 minutes, Capcom has said, offering us all the “latest news and extended commentary with developer interviews”. It will kick off on 26th June, at 11pm here in the UK.

(Teaser) Capcom Spotlight. Watch on YouTube

While the specifics of what Capcom will be spotlighting next week remain mostly under wraps for now, this showcase will include some information on the newest update for Monster Hunter Wilds.

As for those other games, we got our first look at Resident Evil Requiem earlier this month, when the developer introduced us all to Grace Ashcroft and a destroyed Racoon City.

Our Alex has been hands-on with Resident Evil Requiem already, admitting that even the relatively small chunk he played made him scream so loudly that those in the booth next door heard him. Bodes well!

Capcom also gave us another look at Pragmata earlier this month. This is the studio’s long in the works astronaut and small girl-starring game. “Pragmata is a fascinating genre mash-up, and Capcom at its experimental best,” reads Eurogamer’s hands-on Pragmata preview.

You can check out a little teaser trailer for next week’s Capcom Spotlight in the video above. Anything you are particularly looking forward to seeing more of?



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June 19, 2025 0 comments
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Lego Fortnite Expeditions is a mission-based PvE mode where you're up against an evil mask maker
Game Reviews

Lego Fortnite Expeditions is a mission-based PvE mode where you’re up against an evil mask maker

by admin June 18, 2025


Lego Fortnite Expeditions’ existence isn’t much of a mystery given all the teasing Epic’s been giving it on social media recently, but the teasing has now made way for a full reveal. And what is it? Expeditions, it turns out, is a mission-based PvE mode where players join forces to thwart the nefarious plans of an evil mask maker. As for the when, it’s out this week.


Those wishing to embark on an Expeditions adventure will be enrolled in the Supernova Academy, where they’ll hang out with other players, chat with members of the faculty (including founder Vengeance Jones), and take on co-op missions pitting them against Mask Maker Daigo’s minions – which include sentient crystals, demon guards, and formidable Titans.


These missions whisk players (and as many as three friends) to key locations around the world map, including Utopia City, Spire Excavation Site, and Busted Bridge, with more – such as Demon’s Domain, where Daigo resides – coming after launch. As for what you’ll be doing out in the field, there’s talk of rescuing civilians, setting up comm relays, and deploying field generators, all while fending off waves of enemies – and if players can find moment to explore amid the chaos, they might uncover useful resources, currency, gear, and more.

LEGO Fortnite Expeditions – Super Gameplay TrailerWatch on YouTube


To aid in their adventures, players can switch between three distinct classes at will, each with their own XP-based skills trees. Shadow Caller, for instance, can summon projectiles that heal or deal damage; The Hunter is all about inflicting massive damage to a single target, while Rift Rippers can use their rift abilities against either single or multiple foes. Players can also randomly acquire gadgets and weapons – including Plasma Pistols, Dual Daggers, and the War Hammer – by spending Essence found during missions back at the academy.


As missions are completed, they’ll contribute to global goals known as Team Projects, and Epic also mentions Academy Assignments, additional objectives players can pick up from faculty members and tackle during their downtime.


Lego Fortnite Expeditions comes to all versions of Fortnite on 18th June, and can be accessed via the Battle Bus in either Odyssey or Brick Life modes. Additionally, Expeditions monsters will begin infiltrating Odyssey in July (hero classes will follow, according to Epic), and players can start crafting Expeditions weapons in preparation soon.



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June 18, 2025 0 comments
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I played Resident Evil 9 and they heard me scream in the booth next door
Game Reviews

I played Resident Evil 9 and they heard me scream in the booth next door

by admin June 11, 2025


If you’re well into following video game news, you’re likely going to see a lot of new information about Resident Evil 9/Requiem today – to be clear, Capcom has done its usual trick of giving the game a title, but changing a letter (q in this instance) to the entry number in its reveal trailer. Over the weekend, hundreds of critics and influencers filed into a darkened theatre to witness a pre-recorded first gameplay video of Summer Games Fest’s biggest reveal. But hidden just meters away was something even better: a hands-on demo that only a handful of people got to play.

Resident Evil Requiem/9

Sitting in the top secret hands-on room, I could hear the theatre crowds animatedly screeching and oofing with delight and disgust through the Capcom stand’s flimsy walls. But those porous walls go both ways. A little bit after leaving the Resident Evil 9 hands-on, my phone buzzes – a text from a friend and a colleague who was in Capcom’s stand at the same time.

“Heard you shout ‘SHITTING HELL’ or something while I was doing an interview,” the text reads. Which is funny. But, well, yes. Quite. True. This embarrassing anecdote, I hope, speaks to Resident Evil 9’s ability to fright.

Watch on YouTube

The funny thing about this Resident Evil 9 demo is that it is, to be fair, quite familiar. It’s immediately reminiscent of some of the earliest demos of Resident Evil 7. New protagonist Grace Ashcroft finds herself in a claustrophobic space with a deadly stalker enemy coming after her. Players have to solve puzzles and avoid or escape the stalker to survive.

The half-ruined hallways and private rooms of what an in-game note seemingly cites as the Rhodes Hill Civic Care Center are mechanically deeply reminiscent of the dilapidated ground floor annexe of the Baker house. Where Ethan Winters scurried through those halls fleeing Jack Baker after escaping a deadly family dinner, Grace frees herself from some sort of macabre medical experiment only to be hunted by some as-yet nameless shambling beast that was presumably once human.

What I’m saying, I suppose, is that this demo showcases Capcom playing some of its hits. We see some of the same tricks played, even – the beast smashing through previously-solid walls, the noise made by main objectives instantly attracting the stalker’s attention, instilling a panicked flight for safety. Your mind oscillates wildly between the next objective or item you need to solve puzzles and progress and simply surviving the indestructible monster that wants to eat you.

Capcom knows how to make this stuff. There’s also clearly a gleeful knowledge that players know how it all works, too. For those who have been pursued by Jack, Nemesis, Alcina, or whoever else, your past knowledge and the anticipation it feeds is used against you. At one point I deliberately make a nonsensical move, thinking it might trick the stalker AI. It fails to do so, and I’m left scrambling. For newcomers it’ll be just as tense or worse thanks to the unknown. Whoever you are, it’ll be brown trousers time.

It’s not all familiar, though. This enemy has a mechanic to its nature that sets it apart from any other stalker in the series history – but Capcom has politely asked the exact nature of that be kept a surprise. Just be rest assured that it’s clever. Realising this twist allows you to wrest just a little power back – without diminishing the terror.

Lighting has been given a large overhaul in Resident Evil 9, and it looks great. | Image credit: Capcom

Back to my cursing. At one point, I needed to move a heavy hospital cart in order to climb on top of it to reach a toolbox on a high shelf. Even getting to this room had been tense – but the stars align to create a nightmarish situation. For one, the cart’s heft means I need to move it two-handed. So the lighter which I’d earlier found is flicked off; the room plunged into pitch black but for dull emergency lighting reflected across a bloodied floor. The cart has a wonky wheel or something, so moving it makes loads of noise. God. Then comes more noise, but from elsewhere – the beast has heard me.

The room only has one way in or out, so rather than run towards where the monster may approach from I stand still, in the pitch black, until the shambling and scraping noises cease. Grace’s breathing hitches, and so does mine. The noises stop. I wait a beat. Another. All is quiet. I’m in the clear. I gingerly press the d-pad up, to take out and ignite the lighter. Immediately illuminated, the mutated beast is about a foot in front of me, towering over poor Grace. Shitting hell.

To be clear, all of this is a wonderful combination of the elements that make a horror game like this great. Part of it is pre-scripted events. That cart will always make sufficient noise to attract the creature. But then my decision of what to do, the stalker AI’s decision making, and my accidental comedic timing in firing up the lighter – all that is stars aligning to create a moment that nearly sent me out of my chair. The PR in my demo room told me they’d not seen that play out exactly that way – and this is a small area, clearly from early in the game, with limited possibilities.

Light played a big role in that moment, and does in this demo in general. It feels as though RE Engine has had a big lighting upgrade and RE9 is Capcom flexing – the hospital ward Grace finds herself in feels like each room is bathed in sterile fluorescent lighting or absolute darkness, accented only by the blinking lights of medical equipment and the like. The lighting looks great, as does the rest. Plus, Grace’s tortured and panicked facial expressions are the best emoting I’ve seen from RE Engine to date.

Familiar locations have already been revealed in the little we’ve seen of the game so far. | Image credit: Capcom

Which brings me to the biggest surprise of Capcom’s reveal – the news that Resident Evil 9 can be played in first or third person. All you have to do is pause the game, go to the options menu, and flick a button. You can go back and forth as you like, and I did as I played. Both look and feel natural, though in this demo first-person is clearly marked as the recommended option. Indeed, in third person you will still flick back to first for the occasional cinematic moment, revealing how a seamless transition from gameplay to terrifying spectacle and back again in first person is the intent. Nevertheless, it’s great to have the choice.

I find it fascinating in part because this mode selector could be a bit of a fear modifier. I think these things are naturally a bit less nasty in third person. The player feels a little removed from events in that perspective. But there are advantages to first-person too. Scrabbling around the hospital for clues, it was easier to see small items and finer detail in first person.

I move into speculation, now – but if I were Capcom and making a game to celebrate Resident Evil’s 30th year, an interesting idea would be to make a game with multiple threads representing the different flavors of the series over time. My suspicion now is that Grace is just one of at least two protagonists – and I wonder if whoever her counterpart is might be designed to be played primarily in third person. Grace, the inexperienced young agent in a stomach-turning first-person survival horror – and then perhaps somebody else, a STAR, in bombastic third-person action horror.

The fact that I’m speculating is good. It’s great, even. It shows that a demo that felt quite familiar but for technical enhancements and a few subtle twists has sparked my interest and imagination. Explaining their intent, Capcom developers said they wanted to create a type of horror game that would leave players desperate to see what happens next. After the demo, I’m there. As familiar as this demo feels, I’ve no doubt the full game will push the envelope further. The ambition is obvious. And the wait until February is going to be challenging.



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June 11, 2025 0 comments
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Xbox handheld, Resident Evil Requiem and more
Gaming Gear

Xbox handheld, Resident Evil Requiem and more

by admin June 9, 2025


It’s early June, which means it’s time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley’s Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley’s Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we’re smack dab in the middle of that programming right now.

We’re covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days (the show’s in-person component runs from Saturday-Monday), and a boatload of new trailers and release date announcements in between.

Through it all, we’re collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order.

Tuesday, June 3

State of Unreal: The Witcher IV and Fortnite AI

Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic’s own Fortnite and CD PROJEKT RED’s upcoming The Witcher IV.

The Witcher IV was first unveiled at The Game Awards last year, and we’ve heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5’s Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn’t quite on the scale of The Witcher III‘s Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved.

It’s fair to say that Fortnite‘s moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year.

Wednesday, June 4

PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines

Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony’s standards, with over 20 games and even a surprise hardware announcement.

The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It’s also 4 versus 4, which is wild. It’s being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It’s coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that’ll support PS5 and PC and arrive in… 2026.

Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea (August 19) Baby Steps (September 8) and Silent Hill f (September 25). We also got confirmation of that Final Fantasy Tactics remaster (coming September 30), an an all-new… let’s call it aspirational “2026” date for Pragmata, which, if you’re keeping score, was advertised alongside the launch of the PS5. Great going, Capcom!

Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51’s new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect.

Thursday, June 5

Diddly squat

There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that’s out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand. (It’s probably because everyone was playing Nintendo Switch 2.)

Friday, June 6

Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound

It’s fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year’s showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell’s yacht were disappointed that Half-Life 3 didn’t show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements.

Perhaps the biggest of all was the “ninth” (Zero and Code Veronica erasure is real) Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here’s hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6.

We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It’s now called Stranger Than Heaven, and there’s a (literally) jazzy new trailer for your consideration.

Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game.

There were countless other announcements at the show, including:

Day of the Devs: Snap & Grab, Blighted and Escape Academy II

As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here.

Escape Academy has been firmly on our best couch co-op games list for some time, and now it’s got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner.

Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren’t going to plan, as many artifacts are finding their way into private collections. It’s your job to steal them back. The British Museum is quaking in its boots.

Here are some of the other games that caught our eye:

The rest: Ball x Pit, Hitman and 007 First Light

After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It’s the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun’s Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun’s mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there’s a demo on Steam available right now.

Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who’s been watching game company presentations for two decades or so, it was a nice moment of nostalgia.

Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing.

Saturday, June 7

Monument Valley 3, eggs, Camper Van: Make it Home and niche streams

The Wholesome Direct arrived on Saturday, just in time to soothe that weird hangover we all got after the IOI showcase. The Wholesome Direct is a celebration of all things adorable, quaint, peaceful and sweet, and this year included mainstream news about Monument Valley 3 coming to consoles and PC, following a stint as a Netflix exclusive. There was also a release date announcement for the cozy but twisted shop-management sim Discounty, which is about as spooky as the Wholesome Direct ever gets. There’s something sinister about the small town in Discounty, and while we’re still not sure if it’s demons or just the looming specter of capitalism, we know for sure the game is coming to PC, Switch, PS4, PS5 and Xbox Series X/S on August 21.

Meanwhile, Omelet You Cook hit Steam during the showcase as a nice little surprise. It’s a game about making eggs for picky students in a cafeteria, and of course pleasing Principal Clucker (who is a chicken, yes). Simply put, it looks delicious. The final game we want to shout out from this year’s Wholesome Direct is Camper Van: Make it Home, a perfect little crossover of interior design mechanics and slightly miniaturized objects, which makes for a super cute experience. It came out during the showcase, and it’s live now on Steam.

There were dozens of other announcements during the 2025 Wholesome Direct stream, and the entire thing is worth a watch. You can do so at your leisure, ideally cuddled up with a blanket and a nice drink, right here.

Saturday was also the time for all of the hyper-specific game streams to shine. We saw the Women-led Games show, Latin American Games Showcase, Southeast Asian Games Showcase, Green Games Showcase and Frosty Games Fest. Party!

Sunday, June 8

A new Xbox handheld, Outer Worlds 2 and Black Ops 7

The last big event of the weekend was Xbox, which had its usual breathless showcase. The major news, especially for a publication like Engadget, was the ROG Xbox Ally and ROG Xbox Ally X, two new Xbox-focused PC handhelds. Internally, they’re a lot like ASUS’ ROG Ally handhelds, but the grips have been smoothed out to feel more like an Xbox controller in your hands.

The software experience is also different. The Xbox Ally handhelds run Windows 11, but in Microsoft’s version of Steam Big Picture mode there’ll be fewer background processes and… just a generally lower overhead compared to regular Windows handhelds. Thankfully, Microsoft isn’t locking things down, as it’ll be able to access other “popular storefronts,” which we’re taking to mean Steam and Epic. The Xbox Ally will be available closer to the holidays, but price is a huge question mark: The ROG Ally costs significantly more than the Steam Deck and Switch 2. Is Microsoft going to subsidize these things, or are they going to cost $600-$800 like ASUS’ own-brand versions?

Side note: A quick screw you to Microsoft for using Hollow Knight: Silksong to show off the new handheld. We’re all starving out here, and this was not helpful. I guess the news that it’ll be playable on day one on the handheld at least narrows down the release date to “between now and whenever this thing comes out.”

Less of a surprise was Outer Worlds 2, which Microsoft said would be at the show well ahead of time. We got a release date — October 29 — and a deep dive into the game’s new systems. It looks like an expanded title compared to the original, with an improved combat system and a more fleshed out set of companions. We hope to have more on what’s new real soon.

The One More Thing of the show was a new Call of Duty game, Black Ops 7. Truly, when a game comes out every year is it really worth blowing your one more thing on? If only Microsoft had an Xbox-branded handheld to show off, that would’ve been a really cool note to end the show!

Here are the other bits and pieces worth reading about from the Xbox show:

The rest: Paralives and Blippo+

Paralives has been in the works for what feels like forever, but you’ll be able to play it this year: It enters early access on December 8. The indie take on The Sims looks charming as all hell in its latest trailer, and I can’t wait.

Blippo+ has been a great distraction since it launched with Playdate season 2, and we found out Sunday that it’ll be coming to more platforms soon — in full color, no less! It’ll arrive on PC and Nintendo Switch in fall 2025.

Monday, June 9

Now you’re all caught up. There’s just one event on Monday, and it’s the Black Voices in Gaming showcase. It starts at noon ET, and we’ve embedded the steam below for your viewing pleasure.



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June 9, 2025 0 comments
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resident evil 9 requiem
Gaming Gear

Resident Evil Requiem Revealed, but Where’s Leon Kennedy?

by admin June 8, 2025


After a fake-out earlier in Summer Game Fest on Friday, Resident Evil Requiem, or Resident Evil 9, was shown for the first time. 

The new title is the first mainline entry since Capcom released Resident Evil Village in 2021, and is rumored to feature series stalwart Leon Kennedy. In the trailer, the only person we saw was a character named Grace Ashcroft, who works for the FBI and appears to have ties to Raccoon City.

For the most hardcore Resident Evil fans, the name Ashcroft will ring a bell. Alyssa Ashcroft was one of the survivors of the online-only title, Resident Evil Outbreak for the PS2. Alyssa was a journalist who was trapped in Raccoon City during the events of Resident Evil 2, and she, along with other survivors, had to escape the city before it was destroyed.

Grace is Alyssa’s daughter, and in the trailer, she’s going to visit the Remwood Hotel, where Alyssa was murdered. Later in the trailer, images of what appears to be the remnants of a destroyed Raccoon City are shown — including the police department from RE2 — so it seems Resident Evil 9 will return to where the series started. 

Leon’s (rumored) return is a big deal for the series, which has made some of its best games with him in the starring role. He first showed up as a rookie cop in Resident Evil 2, which built on the original game’s success with more story and improved monsters and level design.

He showed up again in Resident Evil 4, which took the series in a new direction by introducing an over-the-shoulder perspective, instead of the usual static camera angles and tank controls. Leon was also one of several playable protagonists in Resident Evil 6, a game that seemed to forget about its survival horror roots. We mostly don’t talk about that one.

But the 2019 remake of Resident Evil 2 was an excellent return to form, bringing RE4’s gameplay and much better graphics to a fan-favorite entry. The RE4 remake was a similar success.

Resident Evil Requiem is set to drop Feb. 27, 2026, for PC, PS5 and Xbox Series consoles, but we’re hoping to get our hands on it this weekend. If you want to catch up on older Resident Evil games, Capcom is having a sale that includes basically all the games, including Village and the three remakes.



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June 8, 2025 0 comments
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Resident Evil Requiem looks like a return to form for the franchise
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Resident Evil Requiem looks like a return to form for the franchise

by admin June 7, 2025


Capcom revealed the next installment in the Resident Evil franchise, Resident Evil Requiem, on Friday at Summer Game Fest as the livestream’s closing announcement, following a swerve by the dev team earlier in the show.

Resident Evil Requiem, Capcom says, will take the franchise back to its origins: Raccoon City. The ninth mainline Resident Evil promises “deeply terrifying aspects of psychological horror with pulse-pounding action,” Capcom says, and “spine-chilling realism like never before, with complex character details like lifelike facial expressions, realistic skin textures, and even high-fidelity sweat droplets that are sure to keep players on the edge of their seats.”

The game follows Grace Ashcroft (related to Alyssa Ashcroft from Resident Evil Outbreak) as an FBI agent tasked to look into an incident at a hotel where her mother was previously murdered (although Alyssa is mentioned, there’s no telling if she’s Grace’s mom). In the game’s trailer, Grace’s boss says it’s time for her to confront her past before the scene cuts to her bound upside down in a dark room.

From there we see corridors familiar to the Raccoon City mansion before getting ominous words from a shadowy figure in a chair insisting Grace is special, a “chosen one.” We also see the remnants of Raccoon City with the bomb mark that took it out and a destroyed Raccoon City police department. Needless to say, although the franchise will continue its long-running story, this title looks to be very much a return to form for RE’s survival horror origins.

Survival horror fans have been anticipating news on the next Resident Evil for a while now. The most recent new mainline Resident Evil entry was 2021’s Resident Evil Village, a direct sequel to 2017’s Resident Evil 7 biohazard. Shifting further into action, Village emphasized combat against relentless waves of undead creatures. Since then, Capcom has released its ambitious remake of Resident Evil 4.

Similar to the rumor mill reports, Requiem looks to be a reimagining of the series with an evolution of concepts first introduced in the original Resident Evil, with more focus on horror over action. Rumors also suggest it will serve as both a conclusion to current story arcs and a fresh starting point for the franchise’s future, and the teaser certainly enforces this notion.

Resident Evil Requiem is slated for a Feb. 27, 2026 release, with more info to be revealed the closer we get to the launch date.



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June 7, 2025 0 comments
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