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The Next Era Of Metal Gear Solid Is Being Entrusted To A New Generation Of Developers, If It's Made
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The Next Era Of Metal Gear Solid Is Being Entrusted To A New Generation Of Developers, If It’s Made

by admin August 25, 2025



A decade is a long period of time, but for Metal Gear Solid fans, it’s an eternity. Fortunately, Metal Gear Solid Delta: Snake Eater launches at the end of the month, bringing a classic from the original series into the modern age of gaming. But beyond that? Expect the future of Metal Gear Solid to be handed over to a new generation of developers.

Metal Gear veterans Noriaki Okamura and Yuji Korekado recently spoke about how they were preparing to hand over the franchise to a younger team if Konami ever decides to produce a brand-new Metal Gear Solid game.

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Now Playing: Metal Gear Solid Delta: Snake Eater Review

“One of the reasons why we brought in a lot of fresh meat–all the new, younger developers–is because, not only did we want to give them a chance to figure out how to create and develop a Metal Gear game, but also give them a chance to experience the game themselves,” Okamura said to Rolling Stone. “And we’ll still be here for a while, but right now the goal is to build a team that could carry on the legacy on our behalf and could produce, hopefully in the future, more exciting games.”

Metal Gear Solid Delta: Snake Eater is designed to be a bridge for that idea, as Okamura and Korekado view it as having the potential to reenergize the franchise and draw in new creators. Korekado explained that the seasoned developers working on the game were able to incorporate feedback from younger members on the team that would help modernize the game, while still retaining the original elements that made this entry in the series so captivating when it was first released in the 2000s.

The future of Metal Gear Solid is also one that will likely not involve series creator Hideo Kojima, as following his exit from Konami, the industry legend has been busy with multiple projects at his studio, like Death Stranding and its sequel, OD, and a spiritual successor to Metal Gear Solid, Phsyint.

Kojima has also spoken about how all the demanding work of creating a video game has begun to take a mental and physical toll on him as he grows older, but he still plans to remain as creative for as long as possible–or at least until he becomes the first person to make a game in space. He’s also not planning to play Metal Gear Solid Delta.

Metal Gear Solid Delta: Snake Eater launches for PC, PS5, and Xbox Series X|S on August 28, and we gave it a 9/10 in our review. “Konami’s Metal Gear Solid 3 remake is a safe but successful modernization of a beloved classic,” Tamoor Hussain wrote in GameSpot’s Metal Gear Solid Delta: Snake Eater review.



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August 25, 2025 0 comments
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Valor Mortis will see Ghostrunner's creators give Napoleonic era Europe the soulslike treatment in 2026
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Valor Mortis will see Ghostrunner’s creators give Napoleonic era Europe the soulslike treatment in 2026

by admin August 19, 2025


Valor Mortis, a soulslike set during Napoleon’s 19th century conquest of Eastern Europe, has been revealed by Ghostrunner devs One More Level during Gamescom Opening Night Live’s preshow. It’s set for release in 2026.

Yep, if you’re a fan of games that drip with Frenchness and also revolve around beating up gaudily-health barred baddies before they do the same to you, this one might have you reaching for your musket and bicorne. That’s assuming the setting offers enough of a unique feel that Valor Mortis doesn’t resemble being trapped on a Fromsoft-imitation Elba.

Watch on YouTube

““With Valor Mortis, we wanted to try something new and original – a darker experience, while still offering players a true challenge,” One More Level CEO Szymon Bryla said. “After Ghostrunner, we knew we had the foundation to create a [first-person] title, but this time in a soulslike genre. At the same time, we wanted to stay true to what we do best – making demanding games for hardcore players, set in an engaging, expansive world, while showing that the studio has grown since our previous projects.”

The game’ll see you play as William, a Grande Armée soldier ressurected and given supernatural powers by the Nephtoglobin, a mysterious goop. Sadly, because video game, this goop has turned the world around him and his former comrades in arms into a plague-ridden hellscape prowled by mutants with extra limbs and bloated bodies.

The combat looks to add a BioShock-esque twist to the usual soulslike parry and dodge swordplay. You can dual-wield with guns like a flintlock pistol and abilities dubbed transmutations. The latter are William’s magic powers, and remind me a lot of plasmids. This time, it looks like you’ll be gaining the ability to shoot the likes of fire from your mitt by interacting with not quite dead bodies on the battlefield.

If there’s one thing the trailer emphasises, it’s that this game will not lack for battlefields full of dead bodies, with an entire montage dedicated to different locations in which the corpses are piled high. You’ll be able to get a look at those corpse piles if you sign up for a closed Valor Mortis playtest that’s set to kick off following Gamescom. Head to ValorMortis.com if you’re keen.

Or, wait until the full release, which maths tells me is sadly more than a hundred days away.

Check out our Gamescom 2025 event hub for all the PC game announcements and preview coverage from Cologne.



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August 19, 2025 0 comments
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Is whale-chasing a viable strategy in an era of recession? | Opinion
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Is whale-chasing a viable strategy in an era of recession? | Opinion

by admin August 17, 2025


Talk of an impending consumer spending recession and its likely impact on games has been widespread for a few months now, and every new data point only seems to further confirm that the belt-tightening is already underway for many of the industry’s most important target demographics.

The tenor of the conversations around this worrying topic have started to shift accordingly, from the theoretical – is a spending decline going to happen? – to the strategic – how can companies best prepare themselves to weather the storm?

There’s no one ideal strategy for handling a widespread downturn. Some companies are more exposed than others, either because their consumers are in the groups most likely to cut spending, or because the business itself is already skirting close to the financial cliffs in some terms.

One key effect of a downturn is that it amplifies the cost of failure and jacks up the risk profiles of every venture: a wrong turn that was survivable in good times can sink a company in lean years.

Other companies, however, are more insulated from these effects, like those with strong recurring revenues from loyal player communities, for example, or those addressing underserved niche markets.

The strategy that will successfully guide a company through an economic storm therefore needs to be tailored to the company, to its products, and to its audience – not to mention to its investors, whose stomach for risk and willingness to fund projects through a rough period must be carefully and coldly assessed.

Despite that need for diverse and flexible approaches, there are of course some ideas that come up time and time again in such discussion.

Image credit: Epic Games

One of them is the notion that free-to-play games will be better insulated from recession effects than premium games.

This idea seems borne out in data that shows spending dropping off most steeply in younger cohorts, who continue to engage with F2P titles while pulling back from spending on the premium games preferred by their older peers.

There’s concrete logic behind this assertion. If consumers are tightening their belts, they’ll be looking for the most cost-effective entertainment options, and it can’t just be all doomscrolling, all the time (at least, for all our sanity, let’s hope it can’t).

F2P games with generous free tiers are hard to argue with as a value proposition in those terms.

That’s true at any time, of course, but it’s an even more powerful effect in hard economic times, when the psychological barrier to paying a large amount up front for a game (whose quality or longevity you can’t know for sure at the point of purchase) becomes even tougher to overcome.

In this climate, a game that takes a generous approach to F2P and lets a lot of people play and enjoy themselves to a significant degree, while giving them options to pay for various extra features or content, has a proposition that’s significantly easier for belt-tightening consumers to get on board with.

This isn’t to say that all F2P games will thrive in that environment, of course; the flipside is that games which are too aggressive or tight-fisted in their monetisation strategies will be even more severely punished than usual by players who are engaging with those games precisely because they’re trying to economise.

There’s another aspect to F2P games that also seems well-suited to the economy we’re now entering – although it seems to have become a little bit of a taboo in some circles.

Only a few years ago, there were lots of articles and interviews doing the rounds where people candidly talked about the importance of chasing “whales” – big spenders who drop hundreds or thousands of dollars in F2P titles.

Image credit: Digital Extremes

Many games built their business models around those players, happy for the vast majority of players to pay little or nothing as long as some small fraction of them converted into high-rolling whales.

Those discussions are all but gone from public view (and even at the time, smarter commentators in the space made it clear that they were uncomfortable with the “whale” label, even if not with the concept itself).

People realised that talking about players dropping such large amounts of cash on F2P games just wasn’t a good look, I guess; but even if the public lionising of such strategies disappeared, the strategies themselves certainly didn’t.

I suspect that whale-chasing will be one of the strategies many companies explore as they seek to survive this recession. That may seem counter-intuitive – in a tough economic climate, lowering prices and offering better value is the obvious move, whereas trying to get people to drop massive amounts of money on frivolous items in games sounds a bit insane.

However, the shape of the economic changes we’re seeing right now isn’t evenly distributed. The recession is primarily impacting the lower end of the market; big spenders are still very much spending big.

“Many games [were] happy for the vast majority of players to pay little or nothing as long as some small fraction of them converted into high-rolling whales”

This isn’t restricted to games by any means; as lower-income groups batten down the hatches, an increasingly large percentage of consumer spending in most developed economies is coming from a relatively small pool of high income households. Luxury goods companies are forecasting solid growth in the coming years even as commodity retailers’ forecasts decline.

It’s not as simple as just slapping a higher price tag on things and expecting high spenders to whip out their credit cards, of course.

Appealing to higher end consumers requires strategic thinking. How do you make something in your game feel luxury and high-status to consumers who value those things?

Items that let players show off their high status – rather than just letting them short-cut investments of time or effort in the game – are a key way to do this, and F2P games have an in-built advantage with that kind of item.

Since they let most of their players in for free, the high-spending players have a large audience of low-spending players to whom they can “flex” their purchased, high-status items. As more and more low-income people turn to free games as a cost-effective form of entertainment, that opportunity will only grow.

By comparison, premium games can’t really do the same thing – some of them try to, but it’s generally a disastrous idea, because the psychology just doesn’t work the same way.

Players who have paid up front for a game aren’t in that game to be flexed on by higher-spending whales, whereas non-paying players in F2P games more or less accept this as part of the price of entry (albeit that there are still lines in the sand, especially with pay-to-win type items).

Introducing business models that let some players spend potentially thousands of dollars (especially on gacha style mechanisms) to flex on other players risks collapsing basic purchase revenues in a paid-for game – even at best it would be an absolute bonfire of player goodwill.

To be clear, the ethics of this approach have always been an absolute tarpit, and tough economic times will only make that worse.

There’s a whole body of research into people’s spending habits with high-status items and brands which makes it clear that the consumers most likely to be drawn into high spending patterns on these items are very often those who can least afford it.

“As more and more low-income people turn to free games as a cost-effective form of entertainment, that opportunity will only grow”

Discussion of whale-oriented mechanisms faded from view largely because the volume of stories about people who were vulnerable to these kinds of strategies – especially children, but also people who simply struggled with impulse control and inability to delay gratification – getting into serious financial trouble as a result became impossible to ignore. The parallels to problems like gambling addiction are uncomfortable and not easily dismissed.

Nonetheless, the potential of this strategy to insulate companies from recession effects mean that it will be on the table in many discussions, and I suspect the stories of whale spending will creep back into industry discourses in the coming years.

It will be important not to draw the wrong conclusions from those narratives. The fact that a small number of players are spending thousands of dollars on F2P items and currencies has sometimes been interpreted as a sign that pricing for standard games is “leaving money on the table”, when in fact it indicates exactly the opposite.

Wealthy people (or people making poor financial choices) spending big in these games to flex on legions of free or low-spending players is not a suggestion that there’s a whole untapped market of people with a burning desire to spend more on videogames.

On the contrary, it’s a recession indicator – and no coincidence that it will be back on the menu in an era of recession.



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August 17, 2025 0 comments
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Crypto Trends

Mastercard Taps Fiserv Stablecoin for ‘New Era’ of Payments

by admin June 24, 2025



In brief

  • Mastercard will adopt Fiserv’s stablecoin as part of a “new era” for payments.
  • The announcement follows Circle’s blockbuster IPO.
  • Crypto exchange Coinbase has leaned into the payments realm as lawmakers mull stablecoin legislation.

Mastercard will tap Fiserv’s FIUSD stablecoin for its existing products and services, soon allowing more than 150 million merchants to use the dollar-pegged token, the payments giant said in a press release on Tuesday.

“This work with Fiserv is setting the stage for a new era, where stablecoins are as ubiquitous and trusted as fiat currencies,” Mastercard Americas Co-President Chiro Aikat said in a statement. “We are creating a robust ecosystem.”

Through a partnership, Mastercard  and Fiserv will explore how business can “transition smoothly” between fiat currency and FIUSD, the company said. The firms will also assess how FIUSD can be used as a settlement option on a global scale in a way that “enhances operational efficiencies and delivers a seamless payment experience.”



Meanwhile, Mastercard said that Fiserv’s stablecoin will seek to integrate FIUSD into Mastercard’s so-called Multi-Token Network, a blockchain designed for “off-the-shelf support for programmable, on-chain commerce for banks.”

Finally, Mastercard will also issue “stablecoin-powered cards” leveraging FIUSD. In May, Mastercard introduced stablecoin cards with crypto payments firm MoonPay, following recent partnerships with crypto exchange OKX and stablecoin issuer Circle.

Circle’s initial public offering has bolstered stablecoin hype in traditional finance circles, with the company’s stock changing hands 700% above its IPO price on Tuesday at roughly $250 per share, according to Yahoo Finance. The firm’s Wall Street debut took place 19 days ago, with Circle’s stock offered at $31 per share. 

Fiserv said that it would develop FIUSD on Monday alongside PayPal, describing the token as a “bank-friendly stablecoin” for “financial institutions of all sizes.”

Mastercard’s announcement follows the U.S. Senate’s passage of the GENIUS Act, a bill that would establish federal rules for stablecoin issuers like Circle, while unlocking competition from staid financial firms like Bank of America. In a recent note, Benchmark analyst Mark Palmer posited the bill could be signed into law by August.

As TradFi firms dive into the stablecoin space, crypto exchange Coinbase has been inking partnerships in the payments realm itself. Earlier this month, the San Francisco-based firm unveiled a tie-up with Shopify, the popular commerce platform.

Edited by James Rubin

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June 24, 2025 0 comments
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Bitcoin Enters Institutional Era: Just 216 Holders Control 30% Of Supply
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Bitcoin Enters Institutional Era: Just 216 Holders Control 30% Of Supply

by admin June 21, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Bitcoin saw a sharp retracement to $102,300 after briefly climbing to $106,500 earlier today, as bulls failed once again to break through critical resistance. Sellers are stepping in at key supply zones, pushing back against attempts to enter price discovery above the $112K all-time high. Despite this pressure, Bitcoin remains resilient above the psychologically significant $100K mark, where it has found support since early June.

The latest on-chain data from Gemini and Glassnode reveals a noteworthy structural shift: over 30% of Bitcoin’s circulating supply is now held by just 216 centralized entities. These include exchanges, ETFs, funds, public and private companies, DeFi contracts, and even governments. Exchanges currently hold the largest share, while public companies represent the most numerous holders. This trend highlights the deepening custodial centralization of Bitcoin, raising both adoption optimism and decentralization concerns.

As the macroeconomic backdrop remains volatile—with high US Treasury yields, the Fed holding interest rates, and geopolitical tensions intensifying—Bitcoin’s price action is becoming increasingly sensitive to shifts in sentiment and liquidity. Whether BTC can hold this key support or slide deeper into correction will depend on upcoming volume reactions and potential moves from these dominant custodial players.

Centralization And Geopolitics Shape Bitcoin’s Next Move

Bitcoin is currently down 8% from its $112K all-time high, hovering in a broad consolidation phase with no decisive breakout. The price action suggests that the market is at a critical juncture, with traders split between two possibilities: a deeper retracement toward the $94K level or a renewed push into price discovery. This indecision is amplified by ongoing geopolitical tensions, particularly the escalating conflict between Israel and Iran. Many analysts warn that if the United States steps in, it could trigger panic across global markets, creating spillover effects into the crypto space.

Meanwhile, key insights from Glassnode and Gemini shed light on a growing trend in Bitcoin’s ownership structure. Over 30% of the circulating supply is now held by just 216 centralized entities. This reflects a dual narrative—on one hand, increasing institutional adoption of Bitcoin as a reserve or investment asset, and on the other, rising custodial centralization that may undermine the network’s decentralized ethos.

Bitcoin Treasury Holdings by Entity Type | Source: Gemini & Glassnode on X

The largest holdings belong to crypto exchanges, ETFs, and funds, followed by public and private companies that have allocated BTC to their balance sheets. A notable portion is also locked in DeFi contracts, with some controlled by governments following seizures or strategic acquisitions.

While this growing centralization may boost credibility and capital inflow, it also introduces new risks to liquidity and distribution. In such a fragile macro environment, Bitcoin’s next major move will depend not only on technical setups but also on the behavior of these key holders under pressure.

BTC Price Analysis: Bulls Lose Momentum

Bitcoin has retraced from its recent local high of $106,500 and is now trading around the $103,100 mark, testing a key support level highlighted in yellow on the chart—specifically the $103,600 zone. This level served as resistance earlier in the year and is now acting as a critical demand area during this consolidation phase. A daily or 3-day close below this threshold could signal further downside and open the door for a retest of the $100,000 psychological support.

BTC holds above $100K as it loses momentum | Source: BTCUSDT chart on TradingView

The chart shows lower highs forming since the $112,000 all-time high, which, if continued, may form a descending triangle structure—typically a bearish continuation pattern. Price rejection around $109,300 confirms that sellers remain in control at higher levels. Volume is slightly elevated on red candles, suggesting increased distribution.

The 50 and 100 moving averages (at approximately $94,700 and $87,500, respectively) remain well below the current price, indicating room for further retracement if bearish momentum builds. Still, the broader uptrend remains intact unless price decisively breaks below the $100,000 level.

Bulls need to reclaim $106,500 and close above $109,300 to signal strength. Until then, Bitcoin appears locked in a tightening range, with downside risk increasing in the short term.

Featured image from Dall-E, chart from TradingView

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 21, 2025 0 comments
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Marvel Rivals publishers reveal Blood Message, a Naughty Dog-style singleplayer action game set in Tang era China
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Marvel Rivals publishers reveal Blood Message, a Naughty Dog-style singleplayer action game set in Tang era China

by admin June 21, 2025


Blood Message is a new singleplayer third-person action game from NetEase, publishers of Marvel Rivals and Naraka: Bladepoint. It follows the journey of a “nameless messenger” and his son across Tang dynasty China, and is laced with the “customs, culture, and rich history of the era”. Amongst other sights and sounds, you will join an uprising in Shazhou, Dunhuang and tread the legendary Silk Road trade routes as you “etch a final tale of loyalty” into the helpless, screaming face of Unreal Engine 5.

I know absolutely nothing about any of these historical and cultural precedents, so I will frame things in terms of the mechanics and skits I recognise from opulent manly bonkfests like God Of War. You will: shimmy through narrow gaps, presumably so that the next area has time to load! Lift a huge sliding door so that your AI-controlled partner can scamper under it, bookending your progress! Mash somebody’s mug into the woodwork while performing an environmental finisher! Topple over and slide uncontrollably through collapsing scenery! Remorselessly QTE a cartwheel while trapped beneath the speeding vehicle! There, now – between those two paragraphs, you don’t even need to watch the following trailer.

Watch on YouTube

It’s end-of-day Friday and I am probably being too pissy. Yes, this appears to be another vibrantly violent canyon of exploding or murdersome photoreal furniture, but there is a lot of (romanticised?) history here I wouldn’t mind encountering up close.

I just hope it manages to have a sense of humour about itself, somewhere. NetEase don’t give that impression in their announcement release. “How can countless ordinary people—smaller than dust—leave a mark on history?” it brays. “The Blood Message development team offers this answer: The remembrance and praise of future generations become their eternal monument.” Nice to hear, because the monuments in the trailer don’t seem very eternal: it’s like the masonry is mortared with anti-matter.

Lead producer and NetEase executive vice president Zhipeng Hu adds that this is the “first completely single-player focused experience from NetEase Games”. They are certainly making no bones of the genre markers they’re trying to hit with that video. There’s no release date yet. Learn more on the official site (which, be warned, is hella animation-heavy and may devour your mobile data allowance in one fell swoop).



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June 21, 2025 0 comments
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Bitcoin
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Crypto Pundit Reveals Why This Bitcoin Bull Market Feels Different As Crypto Enters ‘New Era’

by admin June 20, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Crypto pundit Luca has provided insights into why this Bitcoin bull market feels different from other market cycles. As part of his commentary, he also described this bull market as a new era, with a shift occurring that could sideline retail investors. 

Why This Current Bull Market Feels Different 

In an X post, Luca agreed with market participants who have declared that this Bitcoin bull market feels different. He explained that in previous cycles, as the Bitcoin price climbed, active addresses surged alongside it, as retail investors flooded in to invest in the flagship cryptocurrency. However, this market cycle is different. 

The crypto pundit noted that active addresses are declining this time around, indicating that there isn’t much interest in BTC from retail investors in this Bitcoin bull market. Luca remarked that there are fewer retail participants, which is why Google searches for “Bitcoin” are at the same levels they were in the bear market. 

Luca stated that institutional players like Michael Saylor’s Strategy are now taking over, and move differently from retail investors. He suggested that this is why there are fewer wallets, larger holdings, and less noise in this Bitcoin bull market. The pundit asserted that this shift isn’t just a detail but a structural change in how the market moves. He added that this isn’t just another cycle but a new era. 

Indeed, this Bitcoin bull market has been different as it is the first with major involvement from institutional investors. Other companies have begun to adopt Saylor’s strategy, like Semler Scientific and Metaplanet, by establishing a BTC Treasury. Meanwhile, institutional adoption has also occurred through the Bitcoin ETFs. BlackRock’s IBIT recently became the fastest ETF to hit the $70 billion mark in assets under management (AuM). This highlights the massive interest in BTC from Wall Street investors. 

Institutional Adoption Is Helping Stabilize BTC Price

Bloomberg analyst Eric Balchunas once made a case for how institutional adoption in this Bitcoin bull market has helped stabilize the BTC price. In an X post, he opined that the positive inflows, especially from BlackRock’s IBIT, explain why the flagship crypto has been stable. The analyst added that the new BTC owners are more stable. 

Balchunas also stated that over the last 15 months, ETFs and Saylor have been buying all the ‘dumps’ from the “tourists. FTX refugees, GBTC discounters, legal unlocks, and government confiscations.” Essentially, there has been a significant shift in ownership, with retail investors leaving the scene and institutional investors coming on board. 

He added that Saylor is obviously not selling and that the ETF investors are much stronger hands than most think. The analyst opined that this should increase stability and lower volatility and correlation in the long term.

At the time of writing, the Bitcoin price is trading at around $104,400, down in the last 24 hours, according to data from CoinMarketCap.

BTC trading at $106,366 on the 1D chart | Source: BTCUSDT on Tradingview.com

Featured image from Adobe Stock, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 20, 2025 0 comments
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