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Whisper of the House
Gaming Gear

Whisper of the House takes the cosy isometric decorating of Unpacking and unleashes it upon an entire town like an ultra-relaxing endless mode

by admin August 21, 2025



Unpacking is one of my favourite videogames, where you grab things out of boxes and neatly pop them around an isometric home. It’s pretty linear though—not a complaint, it needs to be to serve its excellent narrative—but I’ve longed for a similar game with fewer shackles ever since.

Whisper of the House is that exact game, if my time with its demo is anything to go by. It takes the same cosy isometric vibes with wee pixel art decor as Unpacking, but gives me that bit more freedom to decorate however I want.

(Image credit: GD Studio)

Instead of following one character’s life as told through the places they live, Whisper of the House plonks me in a town where I can rearrange both my own space and the spaces of villagers who reside there. I’m first tasked with getting my own place in order, before mail requests come through each morning from folk who want my help moving in.


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A wee robot helps me pull items out of a moving box one by one, and I can rotate objects and place them on top of each other—plants that go on shelves, boxes that perch atop refrigerators, plushies that adorn an otherwise plain bedspread. Each location has multiple rooms, but I’m not actually confined to placing the objects inside each one.

Wanna stick a microwave in the hallway? A little weird, but sure thing. You’re the interior designer. Want to keep every photo in one specific location? You can easily bring items between rooms as you please. It’s not quite as tactile as Unpacking—I can’t open every single cupboard and drawer to store things out of sight, which bummed me out a little—but every item is gorgeously crafted with a wee description when you hover over it.

(Image credit: GD Studio)

There are some loose parameters around each villager request. My first job is the dog-loving Luna, and while I’m given free reign across most of her house, her one request is that I create a gallery of photos in her hallway. My second task is a little more out there, requiring me to literally go back in time and help my client clean up his move-in day mess, which I guess makes things better in the future. It wasn’t quite what I was expecting, but having to tidy up everything scattered across a tiny apartment broke up the standard “grab item from box, place item” pace.

One of my favourite little additions in Whisper of the House, though, is being able to roam around the town and rummage in various dumpsters for trinkets and doodads. I am an absolute clutter fiend in The Sims—if it doesn’t look majorly lived in, I don’t want it—so grabbing random Ramune bottles and snacks to adorn my tiny loft apartment with was a real treat.

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Even more furniture can be unlocked through nabbing vouchers by completing tasks or picking them up out in the world and then spending them on decor loot boxes. Normally I’d much prefer to pick and choose items myself, but being given random pieces encouraged me to think outside the box and use items I would have normally condemned to my storage for all eternity.

The demo is pretty short overall, but thankfully it’s not a long wait to dip my toe into the full thing, as Whisper of the House launches on August 27.



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August 21, 2025 0 comments
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Here's the entire soundtrack for Europa Universalis 5 even though the grand strategy game doesn't have a release date yet
Product Reviews

Here’s the entire soundtrack for Europa Universalis 5 even though the grand strategy game doesn’t have a release date yet

by admin June 22, 2025



Europa Universalis V – Original Soundtrack – YouTube

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You can now listen to the entire soundtrack for grand strategy game Europa Universalis 5, as it’s been posted to YouTube, Spotify, and Apple Music. Composed by Håkan Glänte, the music spans a lot of history and a lot of Europe in an impressive 26 tracks lasting nearly two hours.

As you might imagine, it’s a suitably grand soundtrack for a game that will encompass nearly 500 years of human history, from the medieval world through the early modern period. It focuses on a lot of orchestral pieces, with recognizable inspirations from medieval, renaissance, and baroque music.

There’s even a fitting bit of Bach in there, with an added vocal track above it—Gloria Patri On Bach’s Cello Suite No.1 in G major, BWV 1007: I.Prélude. How pleasantly iconic. (Not sarcasm—trust me, you’ll probably recognize the tune if you hear it. It’s at 38:08 in the YouTube video.)


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For hardcore fans of grand strategy games there may have been a little apprehension over the upcoming soundtrack. Andreas Waldetoft, the composer behind the brilliant soundtracks of over a decade of Paradox Development Studio releases, left his exclusive arrangement with Paradox in 2023. Waldetoft’s soundtrack for previous Paradox games were much-beloved.

However, like Håkan Glänte’s previous tracks with Paradox for Victoria 3, this one’s pretty dang good. I’ll let you give it a listen before you decide if it lives up to the legacy, fellow strategy meganerds, but for me it’s another good set with a few true standouts that’re going right on my “good game music” playlist. No, I won’t give it a better name, it has been named that since 2005 and I am now completely set in my ways.

In a hands-on preview earlier this year, PC Gamer’s Fraser Brown said that Europa Universalis 5 might well be “the ultimate grand strategy game.” I spent time with the same build of it, and I’m inclined to agree.

You can find the Europa Universalis 5 soundtrack on Apple Music, Spotify, and YouTube. Europa Universalis 5 itself, however, doesn’t yet have a release date.

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June 22, 2025 0 comments
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This CAPTCHA Might Drain Your Entire Crypto Wallet
NFT Gaming

This CAPTCHA Might Drain Your Entire Crypto Wallet

by admin May 30, 2025


Cybersecurity firm Elastic Security Labs has uncovered EDDIESTEALER, a new Rust-based type of “infostealer” malware that is specifically designed to gain access to personal data like passwords, browser information, and computer passwords. 

In order to lure in their victims, hackers fake “I’m not a robot” CAPTCHA pop-ups on malicious websites.      

The bogus page instructs you to paste a PowerShell command, which secretly runs a malicious PowerShell script that downloads a second script, which eventually saves the EDDIESTEALER Rust binary.

The above-mentioned malware decrypts its hidden core, secretly loads Windows functions, and creates the hackers’ servers, which present a list of tasks.  

The malware scans your computer can scan your computer for files related to crypto (wallet config files, JSON keystrokes, and so on). 

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It could potentially extract private keys, seed phrases, wallet passwords, and so on. In such a way, it would be possible for an attacker to easily drain your wallet. 

Chromium-based browsers encrypt sensitive user data such as passwords or session tokens, but the malware is capable of bypassing this encryption with the help of the ChromeKatz tool. The tool can access the browser’s memory and extract sensitive data. 

After stealing the data of its unfortunate victims, the malware ends up deleting itself in order to cover its tracks.



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May 30, 2025 0 comments
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A man with his eyes forcibly held open by sticks proclaims he must bust or else he's dust in advertisement for a game called 'Bust-A-Move'.
Product Reviews

The Game Informer archive just got upgraded with its entire backlog, so go experience the eye-melting world of ’90s game advertising

by admin May 29, 2025



It was a heavy loss in games journalism when Game Informer got kicked to the curb last fall, but it got over its own death pretty quickly when game dev and blockchain company Gunzilla financed its resurrection in March. A few projects were announced back then, including a return to print—but if you want to reminisce about the days when Game Informer was hot off the presses, its archive just got updated with its entire backlog of physical issues.

It’s free to view if you sign up for an account on the site, and goes all the way back to 1991. A blog post announcing the additions from editor-in-chief Matt Miller said: “In the coming months, we plan to surface specific legacy articles we believe are worth exploring. In the meantime, enjoy this new level of free access to the rich history of gaming we’ve covered over the last 34 years.”

The post notes it took some help from the Video Game History Foundation, Retromags, and one dedicated fan in particular: bogusfrank, “whose efforts to track down issues and preserve gaming magazine history now help us access our own company’s history and share it with all of you.” I doubt fans would have let these issues truly go lost, but having them on display in this free and accessible format is the best case scenario.


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After digging around in the archive a bit, I must say it’s a great bird’s eye view of changing aesthetics for videogames and print journalism in general. Recent issues’ sleek, simple graphics are kind of a hilarious contrast to the garish color schemes and explosive cover arts of the ’90s and early aughts.

I especially love those old ads and box arts so proud of their primitive 3D character model renders that they’d throw them up front and center, seemingly certain it wouldn’t look like someone dropped their GI Joe in a bonfire a few years later.

I even stumbled on the classic ad for Akklaim’s Bust-A-Move 2: Arcade Edition, which implies the game is some sort of Clockwork Orange nightmare scenario. “Can’t stop. Must pop. Must bust,” it reads. Am I supposed to want to be the guy saying that?

They really knew how to do videogame ads in the ’90s. (Image credit: Akklaim (via Game Informer))

There’s also lots of valuable history and a rare sense of exhaustive preservation in the archive, so that’s fun too I guess. Check it out here and feast your eyes.

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May 29, 2025 0 comments
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