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Alex Garland's Elden Ring Film Will Reportedly Star Heartstopper's Kit Connor
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Alex Garland’s Elden Ring Film Will Reportedly Star Heartstopper’s Kit Connor

by admin May 30, 2025


Elden Ring is one of the most critically successful games of all time, and with a whopping 30 million copies sold as of this April, it’s no wonder a movie studio is interested in adapting it to the big screen. Late last week, we learned that the studio in question would be A24 (Hereditary, Everything Everywhere All At Once) and it already had a director attached – Alex Garland, who has directed several projects with the studio, including this year’s Warfare and last year’s Civil War. Today, Deadline reported that an actor in the former project is set to star in Garland’s Elden Ring film.

 

Kit Connor is in talks to play the lead in the From Software adaptation, but no formal deal has been offered yet, according to Deadline. Given that players in the video game play as silent custom characters known as the Tarnished, it’s likely Connor portrays one of them, though it’s unclear what exactly that will look like. While he’s known best for his role as Nick Nelson in the Netflix series Heartstopper, Connor is not a total stranger to performing in video game stories, portraying Lucas in 2022’s A Plague Tale: Requiem.

A24 had no comment on the report, according to Deadline, which is unsurprising, given that any potential deal has yet to go through. Given that the movie is still in its earliest phases, we likely won’t expect it to release any time soon, assuming it gets made at all. While this movie was announced second, it will be interesting to see whether it beats the Death Stranding adaptation to the box office.

We, like most gaming outlets, adored Elden Ring at release, granting it the rare Game Informer 10/10. We were also big fans of its huge DLC, Shadow of the Erdtree, and to a lesser extent, enjoyed Elden Ring Nightreign, which will launch tomorrow. For more Elden Ring, you can read about how one of our editors declared it one of the worst games to play with a newborn at home.

[Source: Deadline]

What do you want to see in an Elden Ring film? Let us know in the comments!



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Elden Ring Nightreign: How To Defeat Maris
Game Reviews

Elden Ring Nightreign: How To Defeat Maris

by admin May 30, 2025


Elden Ring Nightreign has plenty of hard boss fights. The Nightlords, which are your final challenges after reaching Day Three, are among the hardest. Thankfully, there are some that are easier than others.

The Most Sought After Elden Ring Sword Has A Storied History

On one of the missions, Augur, your target is the Maris, Fathom of Night. This amorphous blue monster is actually easy compared to the other Nightlords as it doesn’t seem to attack very often. The soundtrack during the fight also is surprisingly calm too.

Preparation

Preparation isn’t as essential for this Nightlord as it is for others, but be sure to take a ranged character.. Maris floats around in the air, sometimes making it hard to reach. Ironeye or Recluse will be effective here. However, Maris isn’t usually too far out of reach, so melee classes won’t be left out of the action.

While unconfirmed, Maris seems more susceptible to lightning damage, which would make sense given it’s a water elemental being. While traversing Limveld, prioritize camps that have the lightning icon so you can potentially secure a corresponding elemental weapon.

Strategies for fighting Magis

Maris will usually start off with two basic attacks. It fires off around five slow-moving bubbles that hone in on your position and eventually explode for the first attack. The second attack is a simple tidal wave that covers a small area. Both are easy to dodge. For the former, just stay away from the bubbles and don’t be around when they blow up. For the latter, just dodge through the wave or sprint out of the wave to your side.

Screenshot: FromSoftware / George Yang / Kotaku

Maris has two other larger attacks. One sees it spin around, creating a whirlpool around it. This one usually only hits if you’re in close range; if you’re using a ranged character like Ironeye, you should have no problem avoiding it. If you’re up close, just dodge through it.

Maris will charge you for the other attack. This one is easily telegraphed: You can see Maris winding up by doing a flip or two in the air before coming back down. It’s easy to dodge this one.

Screenshot: FromSoftware / George Yang / Kotaku

Eventually, the battlefield will glow more blue, and Maris will start summoning tentacles to attack you if you get too close. They’re stuck in the area they sprouted, so it’s easy to avoid them. During this phase, Maris can start dropping those same slow moving explosive bubbles, except there’s like 10 of them now. Use the same strategy as last time: Just avoid them.

Screenshot: FromSoftware / George Yang / Kotaku

One of the last attacks is when it flies high in the air and lays an egg that slowly descends onto the field. To be honest, I have no idea what happens if the attack is allowed to complete because my teammates always managed to shoot it down before it was able to do anything. You should have no trouble preventing that.

Maris is not very aggressive and its attacks are probably the easiest to learn and avoid out of all of the Nightlords in the game. Just be patient and it’ll eventually go down.

Elden Ring Nightreign is available now on PS5, Xbox Series X/S, and Windows PCs.



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Duchess and Wylder in Nightreign
Gaming Gear

Elden Ring Nightreign guide | PC Gamer

by admin May 30, 2025



We’re used to FromSoftware games being hard, but Elden Ring Nightreign can be mean. You’re going to run into at least one evil Nightlord, confusing objective or under-explained mechanic in this co-op action game and wonder how the heck you were supposed to survive, let alone win the day.

We’ve written a ton of Elden Ring Nightreign guides to help lessen its sting. You’ll find all of them below, organized into categories around gameplay basics, character-specific tips, and strategies for the toughest bosses.

Elden Ring Nightreign basics

(Image credit: FromSoftware)

Elden Ring Nightreign Nightfarer guides

(Image credit: FromSoftware)

Elden Ring Nightreign boss guides

(Image credit: FromSoftware)

Elden Ring Nightreign weapons

(Image credit: FromSoftware / Bandai Namco)

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elden ring nightreign featured review
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Elden Ring Nightreign becomes immediate smash hit and tops Steam charts

by admin May 30, 2025



Elden Ring Nightreign’s success was uncertain considering the game’s nature as a co-op focused spinoff of a game many people choose to play as a purely single-player experience. However, the Steam player counts have proven that the game still has a massive audience.

At the time of writing, it hasn’t even been two hours since the game released, and it’s already near the top of the all-time steam charts at over 300k concurrent players. That doesn’t even include console.

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If Nightreign is able to continue at this current rate, there’s a good chance it’ll cross the finish line as one of 2025’s most played games. It could even come close to Elden Ring‘s monolithic concurrent player count record of almost 1 million.

Elden Ring Nightreign immediately takes over Steam charts

A quick look at the Steam charts for every From Software game reveals just how far this developer has come and how popular their games are nowadays.

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While the original Dark Souls redefined the games industry as we know it, that game had a slow burn. Not everyone was into it at first. PC gaming also wasn’t nearly as popular 10 years ago as it is now, meaning that most of FromSoftware’s greatest hits didn’t come out at a time their player count would have been represented on Steam in the droves we see today.

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Nightreign immediately gained double the concurrent player record of Armored Core 6, the next highest player count game behind Elden Ring, upon release. It’s massively popular, even for a game of FromSoft’s pedigree.

Additionally, Nightreign already sits comfortably in the top 50 most played games of all time on Steam, beating out several massive free-to-play releases despite having a $40 price tag. Though it still comes in below huge games like Marvel Rivals, the fact that everyone playing it paid upfront makes this game hugely profitable for FromSoft.

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As for the game’s quality, we quite liked it. Although it’s worth noting that Nightreign is a lot better with friends, which may be part of why its had such a massive player count explosion upon release.

If you’re just hopping into the game for yourself and looking to figure out which classes are the best to level, how to optimize your graphics on PC, and some crucial tips about remapping your controls, we’ve got you covered.

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Elden Ring Nightreign gets a pre-day one patch to deliver some cheeky last minute build tweaking before your first steps in Limveld, and offer advice on some PC issues
Game Reviews

Elden Ring Nightreign gets a pre-day one patch to deliver some cheeky last minute build tweaking before your first steps in Limveld, and offer advice on some PC issues

by admin May 30, 2025


Elden Ring Nightreign comes out tomorrow, May 30, meaning that your wait to sample a thing we thought was quite good is almost over. Before you hop into classic ER to fight one last Malenia battle for the road, it’s worth checking out the contents of the game’s first patch – Version 1.01 – which FromSoft has handily deployed about a day early.

You can check out the full notes for Version 1.01 if you like, but the gist is that it’s pretty much what you’d expect from a day one patch, aside maybe from some advice on how to troubleshoot a couple of techy teething issues you might run into on PC, depending on your exact hardware.


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“This update brings gameplay and stability improvements to ensure an optimal experience for your first steps in Limveld,” big Bandai Namco wrote, outlining that the patch includes “improved handling of playable characters”, balance adjustments, text tweaks, and added character scenarios. The soundtrack’s also been added to, so you should have plenty of bangin’ boss-battlin’ tunes, and there are the usual bug fixes.

You want more detail than that? Well, suck it up. These are Elden Ring patch notes, and you’re gonna have to read between the lines like you do with all that lore. Maybe if you’re lucky we’ll get a video in five years time explaining that this patch actually had a deeper meaning, over the course of five very good hours.


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That said, there are a couple of things related to knopwn issues on PC that FromSoft has chosen to explain in full. If you’re on that platform and find yourself unable to start the game or sometyhing similar, verifying the integrity of its files via its properties menu in your Steam library might help. Here’s the full instruction flow for that: Go to ‘Library’ > right-click on ‘ELDEN RING NIGHTREIGN’ > select ‘Properties’ > select ‘Installed Files’ > and execute ‘Verify Integrity of Game Files’.

Meanwhile, FromSoft wrote: “We have confirmed that some PC configurations using the latest graphics cards may experience frame rate drops. We are currently investigating the cause. In the meantime, If you experience significant frame rate drops, you may be able to resolve it by setting the graphics settings from the default ‘High’ to ‘Medium’ or ‘Low’ and lowering the screen resolution, as well as installing the latest drivers for your graphics card.”

So, pretty standard stuff you’d try right out of the gate to see if it resolved teething problems while waiting for the studio ro deploy a full fix.

Once you’ve battered Malenia one more time, why not read our review of Nightreign, in which Connor outlines why he loved it, despite being “a strange beast”. If it helps your concentration to imagine him as the lead singer of Evanescence and the game as the dude yelling ‘Can’t wake up!’, then so bit.



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Elden Ring Nightreign: How To Unlock Revenant
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Elden Ring Nightreign: How To Unlock Revenant

by admin May 29, 2025



Screenshot: FromSoftware / Billy Givens / Kotaku

If you like summoning spirits to help you in battle, you’ll probably like Elden Ring Nightreign’s second hidden character, Revenant. It won’t take much to unlock her, but you’ll need to know what to do and when to do it if you want to add this necromancer-style backliner to your list of playable characters.

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How to unlock Revenant in Elden Ring Nightreign

To unlock Revenant in Nightreign, you’ll need to have first unlocked Duchess by completing the first expedition and giving the Old Pocketwatch to the Priestess at Roundable Hold.

Afterward, visit the Small Jar Bazaar at Roundtable Hold to find that the little fella now sells an item called the Besmirched Frame. This costs 1500 murk, however, so you may need to run a few more expeditions or sell some of your unwanted relics to afford it.

Screenshot: FromSoftware / Billy Givens / Kotaku

With the Besmirched Frame in your possession, open your map and take note of an NPC with an exclamation point above their head in the east wing of Roundtable Hold. Head over there now to find a phantom staring at the wall. Interact with the phantom and select “Yes” when prompted to touch it.

Screenshot: FromSoftware / Billy Givens / Kotaku

Touching the phantom will transport you to a new area. Walk forward into an arena where you’ll have to fight Revenant and her three family spirits. This can be a somewhat tedious and frustrating showdown if you’re not prepared, and certain Nightfarers can make things easier or harder.

Screenshot: FromSoftware / Billy Givens / Kotaku

One way to clear the fight easily is to choose Ironeye as your Nightfarer. Use his unlimited arrows to kite the spirits around more easily while keeping your distance from Revenant. This makes it harder for her to hit you with her wide (and quite painful) ranged attacks.

When Revenant is defeated, you’ll be able to choose her from the Character Selection altar back at Roundtable Hold. And with that out of the way, you’ll now have both additional characters on your roster.

Elden Ring Nightreign is available now on PS5, Xbox Series X/S, and Windows PCs.



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Elden Ring Nightreign's Launch Trailer Summons The Power Of Evanescence
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Elden Ring Nightreign’s Launch Trailer Summons The Power Of Evanescence

by admin May 29, 2025


We’re just one day away from the launch of Elden Ring Nightreign, From Software’s three-player co-op action game that reimagines Elden Ring as a roguelite to great success. Ahead of its launch, publisher Bandai Namco has released a new trailer for the game that is a must-watch (probably not for a reason you can guess).

Titled “Bring Me To Life Trailer,” this Nightreign trailer utilizes Evanescence’s popular song, “Bring Me To Life,” to great effect to create something that’s more like an AMV (anime music video) or something you’d see on VH1 or MTV in the early 2000s. Perhaps it’s because I’m a millennial (born in 1995, so just barely), but this trailer just feels right.

You can check it out for yourself below:

 

If you’ve been watching Nathan Fielder’s The Rehearsal on HBO after The Last of Us finishes up on Sunday nights, you might have already had “Bring Me To Life” on your mind for reasons I won’t spoil here – you should watch The Rehearsal if you aren’t already. While it was fun to imagine Fielder had something to do with this trailer’s existence, a Bandai Namco source confirmed that’s not the case.

While waiting for the game to download, read Game Informer’s Elden Ring Nightreign review to find out why I gave the game an 8 out of 10.

Are you picking up Nightreign tomorrow? Let us know in the comments below! 



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Will Elden Ring Nightreign's Day One Patch Fix A Big Problem?
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Will Elden Ring Nightreign’s Day One Patch Fix A Big Problem?

by admin May 29, 2025



Image: FromSoftware / Bandai Namco

Elden Ring Nightreign’s bosses can be a real struggle, even working alongside two other teammates. Solo, however, they’re downright brutal. While the game allows fans to play offline by themselves, it’s an experience best left to only the most hardcore Soulslike sickos. Will FromSoftware address that in a day-one update? The predictably opaque patch notes don’t say.

The Most Sought After Elden Ring Sword Has A Storied History

Bandai Namco revealed a day-one patch for the multiplayer roguelite RPG— arriving May 30 on PlayStation 5, Xbox Series X/S, and PC—and the update apparently addresses character handling, bug fixes, and game balance. But what precise changes were made? The publisher doesn’t say. Here are the full patch notes:

  • Improved handling of playable characters
  • Soundtrack addition and adjustments
  • Text adjustments
  • Balance adjustments
  • Added character scenarios
  • Bug fixes

Neat! But what does it mean?! Early reviews, including my own impressions of Elden Ring Nightreign after 10 hours with the game, paint a picture of FromSoftware’s latest spin-off being a messy but intriguing experiment in old-school (read: hostile) game design, built on modern twists (randomized loot, a closing battle royale circle of death). Throwing yourself against that brick wall as a group can be fun, suffering the trials, tribulations, and triumphs of great FromSoftware bosses together.

But some of the pain points and uneven friction are a lot harder to negotiate when just playing by yourself. From simple things like enemy aggro, to more intricate nuisances like loot RNG and grinding a run just to discover your never got the weapon-type to exploit a Nightlord’s weakness, is even more frustrating solo with no friends to help bail you out. While there are some early players who have seemingly cleared the game in single-player, I can confidently say that’s not a viable option for most of the 30 million people who bought the original Elden Ring.

Does that matter? Maybe not! But it would be nice to know if it’s something FromSoftware is looking to tweak in the day-one patch, or whether it intends to maintain it as a cornerstone of the experience, with the extra challenge of solo play pushing more people toward multiplayer matchmaking. Director Junya Ishizaki said earlier this week he was all “nerves and excitement” approaching the game’s launch, but that the team is “continually tweaking and balancing the game.” We’ll see what that amounts to in practice when Nightreign goes live, starting at 6:00 p.m. ET May 29 for players on PC, then midnight on console.

.



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Elden Ring Nightreign review | VG247
Game Reviews

Elden Ring Nightreign review | VG247

by admin May 29, 2025


Elden Ring Nightreign is weird. But not in a bad way. FromSoftware has taken Elden Ring as a foundation and joyfully experimented with all its individual components to create something new. Something weird. Something great. The result is a small but punchy experience, rogue-like in nature and rough around the edges. It’s also, at least to me, a perfect send off for Elden Ring and The Lands Between.

So how does a run of Nightreign go? You select from a roster of characters, each with their own strengths and weaknesses, and fly off into the fight. The game is broken up into three days, with ‘night bosses’ capping off the first two and a ‘nightlord’ concluding things with a bang on the third. Along the way you scavenge gear, picking up weapons with beneficial passives until you arrive at a certain play style. Maybe you’re the Raider with a bunch of poise and two-handed damage bonuses, maybe you’re the Recluse with a tonne of sorcery boosts and a massive laser beam. Maybe you’ve played poorly, and have a hodgepodge of trash that’ll you’ll have to kitbash together into a rudimentary build. Them’s the breaks.


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You scavenge this gear from a semi-randomized Limveld; a world adjacent to The Lands Between’s Limgrave. The map itself remains a constant for the most part, though what points of interest you can sack change each time. It’s your job to dart from locale to locale, drawing a path between yourself and loot as to arm yourself adequately. It’s a moreish process, one that brings equal parts challenge and surprise as you go.

It’s in this journey of discovery that Nightreign shines. I played with other press and influencers in a shared Discord server, grouping up for runs and jumping inthe odd voice call. This, I believe, is the best way to play the game. Chatting away with other players, calling out roaming bosses and weapon drops that may benefit your peers. A ranged weapon bonus might not be good for me, but maybe it is for your Ironeye buddy over there, or the Duchess Nightfarer you just pooled with. This shared comradery is so core to the experience – and, dare I say, the central message of Elden Ring Nightreign. Social play is hands-down the best way to play.

Grouping up in voice with friends makes a sweet game even sweeter. | Image credit: VG247

That’s because without allies you can talk to, Elden Ring Nightreign may be the most potentially toxic game I’ve played since Counter Strike or League of Legends. Bosses scale to the number of players present, just like in the base Elden Ring. That means if one of your team is a buzzed-out stoner, or not following map pings, or dying over and over again and losing levels, they are dead weight that can kill a run. If someone leaves a run, it’s a wipe. Tilt and anger is the poison in Nightreign’s heart, and given how tricky the game can be, it’s something I can foresee players experiencing on launch.

If you can overcome such hurdles, you’re free to explore what is a rich and vibrant map ripe for exploration. Learning what rewards each of the points of interest are home to is exceptionally fun. When you first play, it’s all new, it’s all a mystery. But a few dozen hours in and I can tell you what bosses spawn in what spots, where chests are, common spawn locations for scarab beetles that drop valuable talismans, and more. Mastering Nightreign is a journey itself, beyond what you’re able to do in prior FromSoftware games. There is mastery of combat, yes, but there is the mastery of knowledge that separates a good player from a great one.

After a while, the dangers that lurk around each corner become known quantities, and I believe this is by choice. Take the ‘sleep variant’ of the ruins, something you’ll run into often. This area always, always has a Rune Bear boss. I get why, From Software wants some consistency present, some method to the madness. But after a while, this robs the game of its thrill. I would have liked a greater variety of bosses throughout to keep things fresh and dangerous, as to stave away the feeling that the first day can be auto-piloted.

There are drastic map changes in the form Shifting Earth events, which help remedy this complaint somewhat. Killing certain Nightlords will alter the map in its entirety, to great effect. By killing the first boss, a volcano will be placed to the north of the map, bringing with it a selection of new bosses and rich rewards for those willing to delve down into it. These were lovely, and helped mix up the standard runs thanks to the additional goals they provide. If you do make it to the bottom of this volcano, you can upgrade a weapon to the legendary tier, a powerful damage boost that can make a doomed run salvageable, if you flee the volcano before the Night’s Tide closes in.

You’ll want to explore the volcano on day two, it’s well worth it. | Image credit: VG247

There is an attempt to throw smaller curve balls at you, though these are few and far between. Very occasionally, you’ll be suddenly invaded by the Fell Omen, or a portal of darkness will drop multiple copies of the same boss into the world, or you’ll be cursed with less max HP until a specific boss is killed. These sound harsh, but they’re sweet syrup that keeps you on your toes! If anything, I wish there were more. To my count there might be 4-5 random invasion style events. I say, why not 20?

This would add to the variation of Nightreign, a wonderful thing. Because in this soup of change, Nightreign shines. Take the Raider class. He is a beefy, burly bloke with a big axe. As such, you’re naturally drawn to colossal weapons and poise, right? Finding and equipping these will turn the Raider into a brick wall tank, able to soak hits with ease and deal massive poise damage. But maybe you come across lots of gear with increased jump attack power – suddenly your entire approach to combat shifts. No longer am I a grounded tank, but a hopping monster, and it works! So many times I leapt into a run, pick up a collection of interesting, build-altering gear, and form a powerful character from that.

This is clearly the intended approach to Elden Ring Nightreign. The game will shower you with relics, stones that you can attach to characters before a run. If you like the Raider, you can add additional strength, power with big hammers, and poise from the get-go. Or, you can get spicy with it. One of my favourite relics provides a substantial attack power buff when I have three twinblades in my inventory, flipping my looting goals on its head when using that with a dexterity-scaling character. Instead of grabbing stuff based on its buff, I can now look out for a certain weapon type, regardless of its stat. And it all just works.

You’ll need good gear too, as some of the bosses prove quite troublesome. Old horrors from years gone by. | Image credit: VG247

This is a golden design decision, and is especially wonderful for Souls fans. If you’re like me, you’ve played a similar character in every single From Software game for over almost two decades: big dude, big weapon, big swings. But because of how the looting system works here, I found myself experimenting with the giant arsenal available. I never used the Envoy’s Long Horn in Elden Ring, but with it filling a perfect spot in my Nightreign inventory, I grew to love its wacky bubble projectile and the ranged utility it provides. Nightreign is like an artichoke for your Elden Ring taste buds, it makes the base weapons, spells, and incantations taste all the sweeter.

If Nightreign as a game enhanced my enjoyment of the offensive options, then its characters enhanced the archetypes. Each character reflects a certain style of combat; Ironeye is an archer, the Recluse is a mage, etc. Each character has a skill and an ultimate that allow you to truly immerse yourself in their area of expertise. Take the Recluse – I hate sorcery in FromSoftware games! It’s not my bag, but with her combat rotation of shooting out spells, then using her skill to harvest back an element charge and gain back some FP, then unleashing her charge as a bombastic free spell is fantastic. It’s the sorcerer play style turned up to 11, and every character provides that. Executor has a Sekiro-style parry, Wylder has a grappling hook. It’s a celebration of combat that Radahn would be proud of.

So all of this is good, right? Yes, but I’ve left my favourite parts of Elden Ring Nightreign to last. First, the art team responsible for the sky boxes at FromSoftware deserve a million dollars in cash. Each. They’ve done such a great job depicting The Lands Between at siege, assaulted from all around by immeasurable cosmic forces. Giant specters will roam the borders of the map on an endless march, and in boss fights a reused sandscape is transformed into the ocean floor, a raging inferno, a flowery field. The best work caps off the game, which I shall not spoil both for embargo reasons and because I wouldn’t rob you of the spectacle.

It’s some outstanding art direction, really. | Image credit: VG247

Speaking of bosses, they are phenomenal. FromSoftware does this brilliant thing, it loves to experiment when rounding off its games. Dark Souls 2 and 3’s DLCs were like this, content that Elden Ring Nightreign shares a spirit with. In Dark Souls 2, Burnt Ivory King pushed the line as far as multi-target fights go, and Dark Souls 3’s DLC brought the series’ first three-phase boss fight. Nightreign is the same, in that it gets silly with it. A boss split into two targets, where ranged attacks are borderline mandatory. Bosses that suffer crucial debuffs when hit with certain affinities. They’re messing around with the formula in a way that’s incredibly interesting to veteran Soulslike players.

My favourite aspect of Nightreign comes from the story. I was worried about this at first as a lore goblin, someone who loves learning more about the world through item descriptions. The game does lack somewhat in this area – there are new items with new story tidbits especially where they attach to each character, but less so of The Lands Between. You’re left mostly with crumbs about the world outside its borders (enough perhaps only for five hours of VaatiVidya content). But, where the wider world-building takes a back seat, the connecting narrative between each character, their desires, their relationships with each other, takes the wheel with both hands.

Elden Ring Nightreign is about taking down a big scary night fella, sure. But more than that it’s about people from different walks of life coming together to overcome great odds. This is a narrative throughline that weaves between story and gameplay alike – it’s a meta narrative. The characters are coming together, growing fond of each other, and growing individually as comrades in arms yes, but so are you! You, and the random people you match up with on your journey. That random dad who ran off on his own and died twice in the fire, the French guy who clutched out the Nightlord and somehow revived the whole team. The connection between The Guardian and his newfound flock is a mirror to the bonds you build with the online randos you’ll no doubt matchmake with.

You’ll head through these doors with people from all over the world. | Image credit: VG247

This is a powerful message in a FromSoftware game, given the series history. Think of LetMeSoloHer, or the untold thousands of other real people who you may have interacted with over the years. I remember a player with a Uchigatana helping me take out Ornstein and Smough while I was still at school. I have fond memories of invasions at Archdragon Peak, and the heroes who would help folks out with Slave Knight Gael. If Elden Ring: Shadow of the Erdtree tells a tragedy of a group of allies turned to each other’s throats, then Elden Ring Nightreign tells the story of how allies can come from the most unlikely of places, and together save the world.

I can not help but to love Elden Ring Nightreign. It’s a strange beast, kitbashed from parts of Elden Ring that feel clunky in places (god, the vaulting system can be frustrating at times). It has bugs, and it has blemishes. It’s not a traditional Soulslike experience and as such will surely turn away fresh faces and diehard veterans alike. But it’s also a celebration of you, the massive community of Soulslike players, and, specifically Elden Ring players. It’s a game and a story about you, and all the weirdos you’ve met along the way. If this is a send off to Elden Ring and The Lands Between, it’s a perfect one.

Elden Ring Nightreign was reviewed on PC, courtesy of a code provided by Bandai Namco.



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FromSoft leans into the nu-metal vibes and goes full Evanescence with the Elden Ring Nightreign launch trailer
Gaming Gear

FromSoft leans into the nu-metal vibes and goes full Evanescence with the Elden Ring Nightreign launch trailer

by admin May 29, 2025



ELDEN RING NIGHTREIGN | Bring Me to Life Trailer – YouTube

Watch On

The FromSoftware aesthetic is best summed up by the famous quote from Dark Souls director Hidetaka Miyazaki. When presented with an early, gross and gribbly design for the Undead Dragon in Dark Souls, Miyazaki returned it with the comment that it should be more dignified, saying, “Can’t you instead try to convey the deep sorrow of a magnificent beast doomed to a slow and possibly endless descent into ruin?'”

At some point behind the scenes there must have been a meeting about how to soundtrack the launch trailer for Elden Ring Nightreign. And that meeting ended by deciding that what the majestic ruin of the Lands Between needed was the song you’d hear in a mid-2000s AMV where someone edits all their favorite clips from Berserk together.

Yes, the Elden Ring Nightreign trailer is backed by Bring Me to Life by Evanescence, a slice of crossover nu-metal coming at you direct from 2003. Back then this song was pretty cringeworthy, which is what we said instead of just “cringe” at the time, but like everything you’re embarrassed by, 20 years later you hear it at a retro night and suddenly realize it rules actually.


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Bandai Namco does have form here, having released a trailer for Dark Souls soundtracked by folk-rock band The Silent Comedy. In an age of ultra-polished trailers backed by slowed-down cover versions it’s kind of nice to see something a bit more amateurish? When the three heroes do their slow walk into battle during a quiet bit in Bring Me to Life it definitely has a “me and my friends made this” feel that’s appreciated in a game that will ultimately come down to you and your friends working together.

In his review of Elden Ring Nightreign, Tyler Colp recalled that “Everyone cheered in voice chat when Centipede Demon, the boss nobody remembers from Dark Souls, showed up to get obliterated by 14 years of action RPG combat advancement. When the stars align—and they will—Nightreign is unlike anything else I’ve played.” He gave it a score of 80, and though he had plenty to say about its impenetrability and messiness, he also clearly had a good time.

Just like I will, singing “save me from the nothing I’ve become” at my desk for the rest of the day.

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May 29, 2025 0 comments
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