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Razer stuns with Counter-Strike 2 Dragon Lore headset and chair
Esports

Razer stuns with Counter-Strike 2 Dragon Lore headset and chair

by admin October 2, 2025


Dragon Lore already looks amazing in Counter-Strike 2, but it’s going to look even better on your Razer gear. Previously announced for Viper V3 Pro mouse, the Huntsman V3 Pro TKL keyboard, and Gigantus V2-L mousepad, you can spread the wealth to two additional items. The BlackShark V3 Pro headset (which is one of our favorites), and the Iskur V2 X gaming chair will also get this design, which looks incredible. Check it out below and sign up to be notified when it’s available, it’s sure to go fast!

The lore ascends: https://t.co/YbGKLt8iWC@CounterStrike pic.twitter.com/zfPIlzDNgb

— R Λ Z Ξ R (@Razer) September 30, 2025
SUMMON THE DRAGON LORE

The lore is reborn—infused with the #1 esports gear most used by pros. From the Cobblestone box to your setup, bring the elusive aura of the Dragon Lore to your loadout with the Razer | Counter-Strike 2 Collection, co-engineered with pros to help you pull off ace, after ace, after ace.

Razer | Counter-Strike 2 Collection – Summon the Dragon Lore | Razer United States

Gear up with Razer CS2 Collection esports gear. For precision headshots and flawless defuses, experience elite performance inspired by Dragon Lore!

Razer

Stay tuned to GamingTrend for more Razer news and info!


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October 2, 2025 0 comments
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Another Dragon Quest RPG has been announced, as Square Enix capitalises on renewed series success
Game Reviews

Another Dragon Quest RPG has been announced, as Square Enix capitalises on renewed series success

by admin September 18, 2025



A brand-new Dragon Quest game has been revealed – and no, I don’t mean Dragon Quest 7 Reimagined.


Dragon Quest Smash/Grow is a roguelite RPG coming to mobile devices globally next year. As the title suggests, players attack to build their special moves in order to smash foes, and then use crystals dropped by defeated enemies to grow their character. As you’d expect from a roguelite, the game features random Blessings and ever-changing tactical situations.


Launching a new mobile game, however, does seem a bit of an odd choice for Square Enix. In the past couple of years, the company has shut down a whole string of underperforming mobile titles, including Final Fantasy: Brave Exvius and Final Fantasy 7 battle royale The First Soldier. What’s more, the company’s financial report in May revealed sales and profits from mobile games had dropped “sharply”, likely due to the closure of these games.

Dragon Quest Smash/Grow teaser trailer.Watch on YouTube


Equally, the Dragon Quest series is having a bit of a moment, so it makes sense to capitalise on that with a new free-to-play mobile game. Dragon Quest 3 HD-2D Remake has been a massive success for Square Enix, particularly in Japan, and that will be followed by Dragon Quest 1 & 2 HD-2D Remake coming later this year.


That’s in addition to Dragon Quest 7 Reimagined, as revealed at last week’s Nintendo Direct. It’s a new version of the PS1 classic, with a streamlined story and new visual style that will be out next year.


Dragon Quest Smash/Grow is also out in 2026, but there will be a closed beta test next month, from 14th October until 21st October. You’ve got until 2nd October to apply for access on the game’s website.



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September 18, 2025 0 comments
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Dragon Quest 7 characters sail on a boat.
Game Reviews

Dragon Quest 7 Remake Has Me Pining For A Similar Overhaul Of Chrono Trigger

by admin September 16, 2025


Dragon Quest VII Reimagined was one of the most surprising announcements to come out of last week’s Nintendo Direct. It’s yet another remake for the often overlooked PS1-era Japanese RPG, and it’ll arrive amid a recent influx of other Dragon Quest remasters. This one has my full attention, though, and not just because the original game is a sprawling adventure I’ve always wanted to go back to and properly finish. It’s also the art style, which moves past the recent obsession with HD-2D pixel art glow-ups and offers a blueprint for how to revive tons of other beloved JRPG classics.

The new “hand-crafted” aesthetic is more akin to the toys-and-dioramas-style visuals of Yoshi’s Woolly World or the Legend of Zelda: Link’s Awakening remake than what we’re used to getting from Square Enix. Dragon Quest VII Reimagined sits somewhere between the HD-2D retro sensibility of last year’s excellent Dragon Quest III remake and the hyper-realistic, Unreal Engine visuals of the Final Fantasy VII remake trilogy, with detailed graphics that exaggerate the storybook whimsy of Akira Toriyama’s original designs rather than running away from them.

The big secret to this new look? Scanning actual dolls. Hi-res captures of IRL toys for characters like Hero, Kiefer, and Maribel helped ground the new art style while retaining all of the whimsy. “For this game, we scanned figurines, like this one here, to create the in-game models,” the remake’s producer said in a short overview with series creator Yuji Horii. “They’re very well done. Using a graphical aesthetic we call the ‘diorama style,’ we’ve depicted the stories and the characters’ emotions in an entirely new way.”

The game isn’t far away either. It comes to PlayStation 5, Xbox Series X/S, PC, Switch 1, and Switch 2 on February 5, 2026 (one small bummer is that the Switch 2 physical version is a game key card only and progress doesn’t transfer between the two console generations).

Alongside exploring dungeons, engaging in familiar turn-based battles, and tinkering with a meaty job system, Dragon Quest VII revolves around an island-hopping adventure that sees its heroes time-traveling between the past and present as they confront the Demon Lord Orgodemir. It’s a very, very long game, clocking in at up to 100 hours just for the main story. Despite the heft, it was mostly overlooked when it first came to PlayStation due in part to its dated-looking graphics. It didn’t get localized in the West until 2001 after the PS2 was already out and just a month before the arrival of Final Fantasy X.

Dragon Quest VII got a second look when it was remade for the 3DS in 2013 as Dragon Quest VII: Fragments of the Forgotten Past. It completely overhauled the graphics into 3D polygons and abridged much of the story to shave dozens of hours off the average runtime. Reimagined will make further improvements, including an even more streamlined story and new quality-of-life features like a redesigned UI to make the game easier to navigate. But the most pivotal change will probably be the new “Moonlighting” mechanic that lets characters use abilities from two different jobs simultaneously.

Looking at new screenshots of Dragon Quest 7: Reimagined, it really looks great. I wish they’d use this to make new games.

It looks almost like a diorama. They could push it further and have claymation-like style in the future pic.twitter.com/bMMzU2rhyn

— Dream’s Longest Day (@Dreamboum) September 15, 2025

We’ve seen Square Enix take all sorts of different approaches to reviving its back catalog in recent years. While FFVII got the full remake treatment, other PS1 games like Chrono Cross and Legend of Mana have simply received HD resolution boosts and additional features that would be considered barebones even by the standards of a third-party emulator. Then there’s stuff in the middle like Dragon Quest III and Final Fantasy Tactics which are ground-up overhauls that still try to remain as faithful the originals as possible.

Dragon Quest VII Reimagined offers a fourth alternative that would be perfect for other games like the original Chrono Trigger, which Toriyama also designed the characters for. It even looks perfect for seemingly impossible-to-remake RPGs from other publishers like Earthbound. Players have been sharing fan art of that SNES classic in the style of Reimagined for decades now. We even recently got new clay models of the main cast that are perfect for scanning. I hope the Dragon Quest VII Reimagined model proves to be viable for projects beyond Square Enix, though I could certainly see it working for something like the long-rumored Final Fantasy IX remake as well.





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September 16, 2025 0 comments
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How to Train Your Dragon
Gaming Gear

‘How to Train Your Dragon’ Remake: Release Date and Time on Peacock

by admin September 15, 2025


Need a live-action Night Fury in your life? The recent How to Train Your Dragon remake is hitting Peacock, so animated film fans can spend more time with the franchise’s Vikings and dragons.

The new version from Universal Pictures stars Mason Thames as the misfit Viking teen Hiccup, and Gerard Butler as Hiccup’s dragon-loathing dad, Stoick the Vast (Butler also voices the character in the animated movie). Nico Parker plays Astrid, the tough girl Hiccup has a crush on, and Nick Frost plays the village of Berk’s blacksmith, Gobber. The live-action film has a 76% score on Rotten Tomatoes. It’s written and directed by Dean DeBlois, who co-directed and co-wrote the 2010 original.

Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.

If you want to stream a movie with adventure, underdogs and deceptively fearsome dragons, here’s when the How to Train Your Dragon remake premieres on Peacock.

When to watch the How to Train Your Dragon remake on Peacock

US viewers can start watching the live-action flick as early as 6 a.m. ET (3 a.m. PT) on Friday, Oct. 10. 

Peacock will also offer the three animated movies — How to Train Your Dragon (2010), How to Train Your Dragon 2 (2014) and How to Train Your Dragon: The Hidden World (2019) — starting Oct. 1. The streaming service now offers three tiers: $11 per month Premium, $17 per month Premium Plus and $8 per month Select, which doesn’t carry some Peacock offerings like originals and Universal Pictures movies. You’ll need Premium, which is ad-based, or Premium Plus, which is mostly ad-free, to stream the live-action How to Train Your Dragon remake.

James Martin/CNET

Peacock is among the streaming services that have raised prices in 2025. If you plan to use Peacock for a while and want to save some money, you could consider prepaying for a year for less than the cost of 12 separate months. Students may be eligible for discounted Peacock Premium, and Walmart Plus customers will soon be able to select the ad-supported plan as a streaming perk.



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September 15, 2025 0 comments
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Dragon Quest VII Reimagined Is A Remake Of The Classic RPG
Game Updates

Dragon Quest VII Reimagined Is A Remake Of The Classic RPG

by admin September 14, 2025


Dragon Quest VII: Fragments of the Forgotten Past is getting a remake that serves as a reimagining of the classic RPG.

Dubbed Dragon Quest VII Reimagined, the game features a new 3D art style with character models rendered using real-life dolls to create an overall hand-crafted, diorama-style aesthetic.  According to Square Enix, the game’s story has been “enhanced to provide a more streamlined experience.” Other quality of life improvements include a redesigned UI. 

The turn-based battles have also been overhauled to be more dynamic, and the vocation system has been updated with a “Moonlighting’ mechanic that lets players use two vocations at once. Furthermore, a “Let Loose” ability activates when a character becomes worked up, and a new “Monster Master” vocation introduces a perk called Positive Reinforcement that summons powerful monsters to help in battle. 

 

Dragon Quest VII was first released in Japan for the PlayStation in 2000 and in North America in 2001. The game was later re-released for the 3DS in 2016, which served as a remake in its own right, so Reimagined is technically the time DQ VII has been overhauled. 

Dragon Quest VII launches on PlayStation 5, Xbox Series X/S, Switch 2, Switch, and PC on February 5. 



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September 14, 2025 0 comments
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Dragon Quest VII Reimagined Preorders Are Up At Amazon
Game Updates

Dragon Quest VII Reimagined Preorders Are Up At Amazon

by admin September 14, 2025



Dragon Quest fans got a big surprise during the September 12, 2025, Nintendo Direct presentation, which revealed that one of the biggest games in the series, Dragon Quest VII, is getting an all-new version next year featuring gorgeous new graphics, voice acting, and gameplay updates. The aptly titled Dragon Quest VII Reimagined launches for PS5, Xbox Series X|S, Nintendo Switch 2, Nintendo Switch, and PC on February 5, 2026. Preorders are available now, and the game is available in multiple versions–including physical standard and Collector’s Editions, and a Digital Deluxe Edition. Grabbing an early copy unlocks a few in-game bonuses, and if you grab the Digital Deluxe Edition, you even get 48-hour early access to the full game.

Dragon Quest VII Reimagined Preorder Bonuses

Dragon Quest VII Reimagined preorder bonus

Preordering any version of Dragon Quest VII Reimagined gets you a few Early Bird in-game extras, including a special costume for the main hero based on the outfit worn by the protagonist of Dragon Quest VIII and three Seed of Proficiency items. These preorder bonuses are included with all physical and digital preorders.

Dragon Quest VII Reimagined Early Bird Pack:

  • Trodian Togs costume for Hero
  • 3x Seeds of Proficiency

In addition to these in-game extras, preordering the Digital Deluxe Edition on any platform gets you 48-hour early access to the full game starting February 3.

$60 | Releases February 5, 2026

The Dragon Quest VII Reimagined standard edition includes the full game on your platform of choice. Those who preorder also get the Early Bird items outlined above. Physical preorders are available for Switch 2, Switch, PS5, and Xbox Series X. Note that the Switch 2 version is a Game Key-Card release, meaning it doesn’t include the game data on the cart, and instead unlocks the digital download version of the game. This means you must download and install the game to your Switch 2 before playing. There does not appear to be a Switch 2 Edition upgrade available for the Switch version.

Digital preorders are also available on console and on PC via Steam and the Microsoft Store.

Dragon Quest VII Reimagined Digital Deluxe Edition

$75 | Releases February 3, 2026

This version of the game includes access to the digital version of Dragon Quest VII Reimagined, the Early Bird preorder bonuses, and a selection of additional content. Preordering this version grants you up to 48-hour early access to the game and all bonus content starting February 2, 2026. Here’s everything in the Dragon Quest VII Reimagined Digital Deluxe Edition

  • Dragon Quest VII Reimagined base game
  • White Wolf costume for Ruff
  • Luminary’s Livery DLC pack*: A costume set for the main party based on the outfits from the characters in Dragon Quest VII
  • The Road of Regal Wretches DLC pack*: includes extra Battle Arena challenges based on classic Dragon Quest bosses.
  • Jam-Packed Swag Bag DLC pack*: Includes numerous in-game weapons, consumable items, and summonable monster allies.

*Will also be available as separate purchases.

Preorders are available for $75 at the PlayStation Store, Nintendo eShop, Microsoft Store, and Steam.

Dragon Quest VII Reimagined Collector’s Edition

$250 | Releases February 5, 2026

This limited physical edition includes a boxed copy of Dragon Quest VII Reimagined, the Early Bird preorder bonus, Digital Deluxe DLC content, a special Steelbook case, a Slime enemy plushie, and a Ship in a Bottle figure based on the boat the party uses to explore the many islands of Dragon Quest VII’s world.

You can preorder Dragon Quest VII Reimagined Collector’s Edition for $250 exclusively at Square Enix’s online store. It’s available in PS5, Switch 2, Switch, and Xbox Series X versions.

Dragon Quest VII Reimagined is a ground-up remake of the original PS1 version of Dragon Quest VII that launched in 2000. This is actually the second remake of the sprawling console JRPG; it was also remade for the Nintendo 3DS in 2016. However, Reimagined looks to be an even bigger overhaul of the game, featuring a gorgeous new artstyle reminiscent of sculpted figurines that resembles the FMV cutscenes of the PS1 version. It also maintains the top-down viewpoint of the PS1 version. Based on what we’ve seen so far, the new visual style looks to be a great fit for the late Akira Toryiama’s classic character and monster designs.

According to the announcement trailer and the game’s official website, Dragon Quest VII Reimagined will also make notable changes to the story and gameplay. While the exact changes to the story have not been detailed, Square Enix says the narrative has been “reworked to be pacier and more accessible to players,” which isn’t surprising, considering the PS1 and 3DS versions are notoriously large games that can easily take over 100 hours just to complete the main storyline.

On the gameplay side, Reimagined maintains the turn-based battles of the original game, with the option to increase battle speed or turn on auto-battling. Like the 3DS version, Reimagined will let players see monster encounters on the field, and you’ll automatically defeat low-level enemies without having to enter combat. The game will also feature a reworked class system that lets party members select two classes at once, as well as tweaks and updates to each of the various vocations.

Dragon Quest VII Reimagined isn’t the only upcoming Dragon Quest remake. Dragon Quest 1 & 2 HD-2D Remake also launches on PS5, Xbox, Switch 2, Switch, and PC on October 30. Preorders are available for $60 on al platforms. The game will feature enhanced versions of the first two Dragon Quest games from the 1980s with all-new graphics, gameplay updates, and even new content. The new HD-2D version follows up a similar HD-2D remake for Dragon Quest 3 that launched last year on all consoles, and recently got a Switch 2 Edition upgrade that increases performance on Nintendo’s new handheld. Eventually, we’ll hopefully hear more about the long-awaited Dragon Quest 12, but these remakes of classic entries in the series will keep fans busy until then.

More Dragon Quest remake deals

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September 14, 2025 0 comments
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Dragon Quest 7 is getting a full remake - and it's not HD-2D
Game Reviews

Dragon Quest 7 is getting a full remake – and it’s not HD-2D

by admin September 12, 2025



Dragon Quest 7: Fragments of the Forgotten Past is getting the full remake treatment, as revealed at today’s Nintendo Direct stream.


Unlike the HD-2D remakes of the original Dragon Quest trilogy previously released and revealed, Dragon Quest 7 Reimagined has a new hand-crafted 3D style that expands on the pixel art of the original PS1 release.


Reimagined will also include revamped battle mechanics, a “significantly streamlined” story that’s set to be pacier and more accessible, and other quality of life improvements.

DRAGON QUEST VII Reimagined | Announcement TrailerWatch on YouTube


Dragon Quest 7 is considered one of the high points of the series, and was one of the highest-selling PS1 games in Japan.


This isn’t the first time it’s received a remake either, as a Nintendo 3DS version was released in 2013 in Japan (and 2016 in America, Europe, and Australasia).


“Dragon Quest 7 Reimagined is a new version of Dragon Quest 7 that has been rebuilt from the ground up for modern audiences,” said producer Takeshi Ichikawa on the Square Enix blog.


“When we decided to remake Dragon Quest 7, we thought deeply about the visual direction. We wanted audiences worldwide, not just in Japan, to grow fond of the charming characters designed by Akira Toriyama.


“So, in order to depict the depth and feel of Dragon Quest 7’s story more vividly, we took on a new challenge for the Dragon Quest series: employing a hand-crafted art style and developing in-game environments that resembles dioramas.”


Dragon Quest 7 Reimagined is due for release on 5th February 2026 across Switch consoles, PS5, Xbox Series X/S, and PC (Steam, Microsoft).


It will follow Dragon Quest 3 HD-2D Remake, which has proven hugely successful in Japan, as well as the forthcoming HD-2D remakes of the first and second games due next month.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



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September 12, 2025 0 comments
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Venture forth to save Princess Gwaelin and all of Torland with new features and friends in DRAGON QUEST I & II HD-2D REMAKE
Esports

Venture forth to save Princess Gwaelin and all of Torland with new features and friends in DRAGON QUEST I & II HD-2D REMAKE

by admin September 4, 2025


Today, Square Enix revealed new information about DRAGON QUEST I & II HD-2D REMAKE. New items and features have been added to enhance battles, allowing for new strategies to defeat monsters.

In DRAGON QUEST I, players take on the role of the Hero, a descendant of the great Erdrick, and are tasked with saving Princess Gwaelin of Tantegel. The Hero is the only character in your party for this adventure, but he’s quite a versatile fighter, able to use Sizz- and Zap-type spells in addition to sword abilities like Dragon Slash.

He can also make use of the Sigils, which originally appeared in DRAGON QUEST II. By helping the fairies, the Hero can activate the Sigils effects in battle. For example, when the Sun Sigil appears (indicated by a mark on screen), some special abilities will deal critical damage. When the Soul Sigil triggers, certain spells and abilities will change, like Dragon Slash becoming Double Dragon Slash. Each Sigil has a different effect, so players can experiment and discover what they do as they play.

In DRAGON QUEST II, the player now controls a full party of four as opposed to the original’s three. The Prince of Midenhall, the Prince of Cannock, and the Princess of Moonbrooke are joined by the Princess of Cannock, an airheaded girl who can sometimes get distracted in the middle of battle. She’s quick and agile, able to perform a variety of special moves in addition to casting Frizz- and Crack-type spells.

The Prince of Midenhall is the party’s physical powerhouse, able to use attacks like Knuckle Sandwich and Hatchet Man. He can also protect the party with Forbearance, making him effective at both offense and defense.

The Prince of Cannock is more of an all-rounder, able to swing swords and sling spells in equal measure, all while healing and supporting his allies. He can also learn the iconic Gigaslash ability to devastate enemies with a blade of lightning.

Finally, the Princess of Moonbrooke is a powerful mage, casting spells like Boom to hit all enemies. She’s not all offense though, and can use spells like Oomph and Insulate to support the party.

In addition to make use of the Sigils the party finds throughout the game, they can also learn new spells through scrolls. Scrolls can be found all over the world, and using them will allow one character to learn a new spell or skill. Not every character can make use of every skill, however, so players need to use them wisely. Scrolls are in both titles, so presumably the Hero of DRAGON QUEST I will be able to use any and all he finds.

Finally, players can enable suggest actions in battle settings, which will give them a helping hand when selecting actions, such as highlighting which spells will exploit an enemy’s weakness.

DRAGON QUEST I & II HD-2D REMAKE releases on October 30th, 2025, for Nintendo Switch and Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam and the Microsoft Store. For more on all things DRAGON QUEST, stay tuned to GamingTrend.


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September 4, 2025 0 comments
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Yakuza: Like A Dragon Studio Announces RGG Summit And Direct For Next Month
Game Updates

Yakuza: Like A Dragon Studio Announces RGG Summit And Direct For Next Month

by admin August 29, 2025


Ryu Ga Gotoku Studio, the team behind the Yakuza/Like A Dragon franchise, has announced it will hold an RGG Summit next month, immediately followed by an RGG Direct. The summit will bring “the latest info directly from Ryu Ga Gotoku Studio,” on Wednesday, September 24, at 4 a.m. PT/7 a.m. ET, and the RGG Direct following it will give “a closer look at some of the studio’s latest announcements.” 

As for what to expect at the Summit and Direct, RGG doesn’t tease anything, though it has various projects in the works like Stranger Than Heaven, a new Virtua Fighter, and almost assuredly, a new Like A Dragon project. The studio also recently released Yakuza 0 Director’s Cut, which features new cutscenes and more, exclusively on Nintendo Switch 2, and fans are hoping the team might bring it to other platforms. 

If you’re looking to set your expectations, last year’s summit included the reveal of Like A Dragon: Pirate Yakuza in Hawaii. Who knows what we might see at this year’s event, but it’s less than a month away, so we don’t have to wait too long. 

In the meantime, read Game Informer’s Like A Dragon: Pirate Yakuza In Hawaii review, and then read our Like A Dragon: Infinite Wealth review after that. 

What do you hope to see at this year’s RGG Summit and Direct? Let us know in the comments below!



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August 29, 2025 0 comments
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Dragon Age: Origins - Morrigan holds up her hands in exasperation
Gaming Gear

Former Dragon Age producer Mark Darrah agrees that Mages were the most ‘complete’ class in Origins, says it came from D&D rules and the fact that Warriors and Rogues weren’t allowed to ‘violate physics’ yet

by admin August 24, 2025



In response to a viewer question in a 200k subscriber Q&A for his YouTube channel, former BioWare producer Mark Darrah explained why Mages in Dragon Age: Origins were so feature rich or “complete” when compared to Rogues and Warriors.

“I would say it’s more because the design space that Dragon Age: Origins was being built into was heavily influenced by second edition D&D,” said Darrah. Advanced Dungeons & Dragons, or AD&D, formed the basis of the mini RPG golden age of Infinity Engine games started by Baldur’s Gate.

Famously, at the time of its release, Dragon Age was BioWare returning to its roots to make a more tactical, complex RPG like the Forgotten Realms-based duology that put it on the map.


Related articles

“The reality is: [Fighters] and Rogues, they were thinner classes. They were simpler classes,” Darrah explained. “And the Mage was the stronger, more fully implemented, more fully considered class. Much more complicated, in terms of spells and such.”

This was something I struggled with coming to Baldur’s Gate after later RPGs like Neverwinter Nights: Feats weren’t really a thing until third edition D&D, cribbing off Fallout’s notes with perks.

Why Mages Shine in Dragon Age Origins #shorts – YouTube

Watch On

Fighters and related combat classes in the OG Baldur’s Gates are mostly there to auto attack enemies, the Battlemaster maneuvers and whirlwind attacks of later games just a twinkle in some designer’s eye.

Mages, meanwhile, could summon demons, draw on a host of direct damage and crowd control effects, and even engage with an interactive Wish spell with ironic punishments for poorly worded wishes due to a low Wisdom score. You can see Baldur’s Gate 2’s Throne of Bhaal expansion try to ameliorate this with the addition of “High Level Abilities”—basically feats by another name.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

I’ve always been partial to Rogues in Origins, but you can see who got the most love of the trio: Warriors and Rogues share archery and dual weapon ability trees, with some special dirty tricks and the requisite sneak attacks for Rogues, while Warriors get exclusive access to two-handers and the sword and board setup. Just like in Baldur’s Gate, Mages have a smorgasbord of game-changing spell effects.

But there’s one more factor Darrah points to as well: Origins’ relative realism compared to later entries in the series. “Of all the Dragon Ages, Dragon Age: Origins is the most ‘grounded,'” said Darrah. “It’s the one that’s worrying the most about everything making perfect sense within the overall lore of the game.”

“So Warriors and Rogues in Origins basically don’t have talents or skills that violate physics, whereas, as we move into Dragon Age 2 and Inquisition and Veilguard, you get a lot more things that are not really possible for someone to physically do.”

This is something that always vexed me in Inquisition and Veilguard in particular: Why are Mages so persecuted if basically everyone has godlike magical abilities now? Assassins get flash step shadow clones, Reavers have fire blood dragon claws, Champions in Veilguard can do AoE fire magic spellsword stuff. Everybody’s a super hero.

It’s certainly fun and feels very cool to do wild Tempest elemental stuff in Inquisition or poison Duelist flurry attacks in Veilguard, but I found it contributed to this flattening effect on the class fantasies. Things might have been unbalanced in Origins, but it made Mages feel special in a fiction where they were supposed to be incredibly powerful.



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August 24, 2025 0 comments
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