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Diablo 4's Season 9 finally lets us fight Astaroth in the endgame, but the rest of what it brings feels like a re-skin of old systems
Game Reviews

Diablo 4’s Season 9 finally lets us fight Astaroth in the endgame, but the rest of what it brings feels like a re-skin of old systems

by admin May 24, 2025


Right on schedule, Blizzard delivered a long and detailed livestream covering Diablo 4’s upcoming patch 2.3.0 PTR (Public Test Realm). The developer revealed when the PTR will be going online, and what it’s actually going to include.

The PTR will, as previously revealed, only be available on PC through Battlenet. It will go live next week, on Tuesday, May 27, ending one week later on June 3.


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As you may recall from the Diablo 4 roadmap, Season 9 is titled Sins of the Horadrim. The structure of the next season will be similar to recent ones: there’s going to be a new activity or two, with the new gameplay revolving mainly around powers you can acquire as you play said activities.

For Sins of the Horadrim, the new endgame activity is called Escalating Nightmares (previously Dungeon Escalation), and the powers will be Horadric Spellcraft. Astaroth will also return as part of the season.

The highlight of the new season is the ability to create Horadric Spells, a new system that relies on three elements to function: Catalysts, Infusions, and Arcana. Catalysts are the base, unmodified powers, which you can then alter with Infusions. This changes the elemental damage type of the spell, but you can also change the baseline power of it using Arcana.

The system, in essence, is a refresh of Season 7’s Witchcraft Powers, and is similar to Season 8’s Boss Powers in the way it works, too.

Look familiar? | Image credit: Blizzard Entertainment.

Something else being introduced with Sins of the Horadrim is Horadric Strongrooms. These are micro-dungeons that can be found within larger Nightmare Dungeons. Your goal is to claim some lost Horadric knowledge within, and fight your way out in time, as a timer kicks in after you trigger a Strongroom.

Doing so will earn you Horadric Attunement, which can later be exchanged for rewards. The chances of Horadric Strongrooms spawning increase the higher your Torment level, but you can also use Horadric Phials (a new seasonal currency) to increase your chance of finding them further. Some Nightmare Dungeon Sigils will also guarantee a Horadric Strongroom can be found within.

Horadric Strongrooms follow a similar dungeon design where you get to choose what sort of challenge you want to take on by interacting with one of the different Horadric Pillars. Once the ritual is performed and the pillar is satiated, you’ll get Horadric Attunement. At the end of it, there’s a boss you’ll need to fight to complete the run. Before you leave, you’ll get to use your Horadric Attunement to acquire a Horadric cache.

He’s back! | Image credit: Blizzard Entertainment.

The big new activity in Season 9 is Escalating Nightmares, which is a fancy name for a new chain of three Nightmare Dungeons, with nightmares escalating as you go through each. The main hook here is that each dungeon’s affixes stack with the next one, meaning the third in the chain will have affixes from all three. If you manage to go through all three, you’ll get to fight an Exalted version of Astaroth.

Triggering an instance of Escalating Nightmare requires an Escalation Sigil, which can be found in Horadric caches from the aforementioned Strongrooms (starting from Torment 1). The Astaroth fight itself is one of the most impressive and memorable fights from Diablo 4’s campaign, and players have been asking Blizzard since launch to bring it into the endgame.

This version has something of a mechanical twist, too. Astaroth will jump off his mount, essentially forcing you to fight both him and Amalgam. This isn’t just a visual trick, either, because slaying Amalgam before Astaroth sends the hound into a resurrection state that will put it back in the fight after some time.

Watch on YouTube

As you might have guessed, there’s a major focus on dungeons in Season 9. Blizzard is turning its gaze to dungeons across both the Seasonal, and Eternal Realms. This will encompass a few tweaks, as well as some new quality of life changes. You’ll soon be able to activate a Nightmare Sigil from within the Nightmare Dungeon itself once it’s complete, meaning you’ll be able to re-run the same one without having to leave and re-enter to create a new instance. The pool of Nightmare Dungeon affixes is also being bolstered with a set of new ones, available across both realms.

Then there’s Horadric Jewels, which will be available in Torment 1 and beyond. Completing a Strongroom has a chance to spawn Horadric Tomes, which, when consumed, let you craft Horadric Jewels. These are effectively gems, just with some powerful effects that play nicely with your Horadric Spells. You’ll also need Horadric Phials and Gem Fragments to craft them, and they can only be socketed into Amulets and Rings.

Catch up on the full change log on the Diablo 4 blog, which also includes PTR-specific boosts those taking part will need to rely on if they want to get into endgame content quickly.



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May 24, 2025 0 comments
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Watch Blizzard, hopefully, distract you from Diablo 4 Season 8 by showing off what’s coming with Season 9 in dev livestream
Game Reviews

Watch Blizzard, hopefully, distract you from Diablo 4 Season 8 by showing off what’s coming with Season 9 in dev livestream

by admin May 22, 2025


Blizzard is hoting the latest edition of its Campfire Chat developer livestream tonight. This one is going to be all about Diablo 4’s upcoming Season 9. Or, more specifically, it’s going to cover the patch 2.3.0 PTR (Public Test Realm), which will be opening its doors soon.

Among many other things, this is the show where the developer will outline why a PTR is needed at all, what to expect from the next major update/Season, as well as how to get involved.


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If you feel like it’s a little too soon for a new PTR already in Diablo 4, you’re not wrong. We’re only a couple of weeks into Season 8, which is clearly going to be a shorter season compared to previous ones.

Season 8 had its own PTR for patch 2.2.0 back in March, and Season 9’s PTR is likely going to start before the end of this month, or early in June. The start date for the 2.3.0 PTR is just one of the things Blizzard developers will cover in tonight’s livestream.

Another topic of discussion is going to be Dungeon Escalation, the new activity coming to Diablo 4 with Season 9. Each season has a rotating activity, and this one is going to be next season’s version of that.

As always, this is going to be a dense show that ends with a Q&A segment. It all kicks off at 11am PT, 2pm ET, 7pm UK. You’ll be able to watch it on YouTube, Twitch, Twitter, and TikTok. We have the Twitch player embedded below, too, for your convenience.





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May 22, 2025 0 comments
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