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DeFi Dev Corp lifts Solana treasury to $317m with new purchase
GameFi Guides

DeFi Dev Corp lifts Solana treasury to $317m with new purchase

by admin August 29, 2025



DeFi Development Corp. has deployed another $77 million from its equity raise into Solana, bringing its total holdings to a staggering 1.83 million tokens. This move intensifies its high-profile bet on crypto as a core corporate asset.

Summary

  • DeFi Dev Corp boosted its Solana holdings by 29% with a $77 million purchase, lifting reserves to 1.83M SOL worth about $317M.
  • The newly acquired tokens will be staked across validators, including its own, to generate native yield.
  • The company reports a Solana-per-share metric of 0.0864, or $17.52, and expects growth to hold despite potential dilution.

According to a press release dated August 28, DeFi Development Corp. has acquired an additional 407,247 Solana (SOL) tokens, valued at approximately $77 million. The purchase, executed at an average price of $188.98 per token, was funded directly from the company’s recent equity financing round.

The latest buy boosts DeFi Development’s total Solana holdings to 1,831,011 tokens, solidifying its unique position as a publicly-traded entity with a treasury primarily denominated in the digital asset. Furthermore, the company confirmed that over $40 million remains available for future SOL acquisitions and treasury operations.

A 29% boost underscores long-term Solana strategy

The latest acquisition represents a 29 percent jump from DeFi Dev Corp’s prior balance of 1.42 million tokens. That increase lifts its Solana exposure to roughly $371 million at current valuations, impacting both market liquidity and perception.

Per the statement, the newly acquired SOL will be held long-term and staked across a variety of validators. Crucially, this includes delegating a portion to DeFi Dev Corp.’s own validator infrastructure. This is a key operational detail that moves beyond passive speculation.

By staking, the company actively generates native yield, aiming to compound its holdings organically through network rewards. This approach transforms their treasury from a static asset into a productive, revenue-generating engine, leveraging crypto-economics directly on its balance sheet.

For equity investors, the most critical metric remains SOL per Share (SPS). The company reports this figure currently stands at 0.0864, meaning each share of DFDV stock is backed by that amount of SOL, or roughly $17.52 at current valuations.

The press release outlines that on a fully diluted basis, accounting for all warrants from the recent financing, the share count would adjust to approximately 31 million. Despite this potential dilution, the company projects that its ongoing accumulation strategy will prevent the SPS from falling below a baseline of 0.0675, signaling confidence in continued per-share growth as it deploys its remaining $40 million war chest.



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August 29, 2025 0 comments
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Defi Dev Corp Expands Solana Treasury With $77M Purchase
Crypto Trends

DeFi Dev Corp Expands Solana Treasury With $77M Purchase

by admin August 28, 2025



DeFi Development Corp. has made another bet on Solana, expanding its treasury holdings as competition among public firms heats up. The company confirmed on August 28 that it bought 407,247 SOL at an average of $188.98 each. 

As per the announcement, the purchase cost roughly $77 million, lifting the company’s total holdings to 1,831,011 SOL. Consequently, DeFi Dev now controls nearly $371 million worth of Solana. The deal comes only weeks after its equity raise that left more than $40 million for future Solana purchases. 

The company stressed that the newly acquired tokens will be staked across validators, including its own, to generate additional yield. With the move, the company is committed to long-term building of a treasury that compounds in quantity and value.

Key Shareholder Metrics

DeFi Dev stated that there were about 21 million shares in circulation as of August 28. At current prices, this corresponds to a Solana-per-share ratio of 0.0864, or $17.52. However, a fully diluted basis would expand shares to 31 million. 

Even then, management does not expect SPS to drop below 0.0675. Hence, the company reinforced expectations of continued growth despite future warrant conversions.

Additionally, DeFi Dev shares rose sharply on Nasdaq. The stock closed at $16.86, up 10.48% in Tuesday trading, according to Yahoo Finance data. Meanwhile, Solana itself traded at $211.45, with volumes above $14 billion, based on CoinMarketCap.

Institutional Race for Solana

Competition to secure Solana exposure is still high. A Coingecko report earlier this month showed Upexi holding 1.9 million SOL, the largest among public firms. DeFi Dev ranked second then with 1.18 million tokens, but it has since narrowed the gap.

Moreover, Canadian firm SOL Strategies holds 392,667 SOL, while Torrent Capital manages about 40,039 SOL. Together, as per the report, the groups controlled over 3.5 million SOL, worth $591 million, or 0.65% of the circulating supply.

DeFi Dev’s latest purchase signals institutional conviction in Solana’s long-term value. Consequently, public companies are shaping Solana’s market dynamics.

Also Read: Tether to Launch USDT on Bitcoin with RGB and Lightning



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August 28, 2025 0 comments
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Metal Gear Solid Delta Dev Hopes Hideo Kojima Sees How "Respectful" It Is
Game Updates

Metal Gear Solid Delta Dev Hopes Hideo Kojima Sees How “Respectful” It Is

by admin August 28, 2025



Earlier this summer, Metal Gear Solid creator Hideo Kojima laughed when asked if he would play the remake of Metal Gear Solid 3: Snake Eater, before flatly replying, “No, I won’t.” Regardless, the creative team behind Metal Gear Solid Delta: Snake Eater is hopeful that their former colleague will get a chance to see that the remake was created with great reverence and respect for the original.

“We are not sure what [Kojima] would want to do, but we want to deliver this game whilst being very respectful of all the people that we previously worked with,” said MGS Delta producer Noriaki Okamura during an interview with Inverse. “We would love for [Kojima] to see it too.”

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Kojima parted ways with Konami in 2015 after spending decades as one of the top creative minds in the company. Since that time, Kojima has launched his own company and released two Death Stranding games. Okamura has openly shared his admiration for Kojima and expressed his desire to work with him again on MGS. However, Kojima has his own MGS-like game called Physint, which may still be a few years away. The director recently confirmed that Physint is still in a conceptual phase.

Metal Gear Solid Delta: Snake Eater is out today on Xbox Series X|S, PlayStation 5, and PC. Although it won’t be ready at launch, Konami is adding a new online multiplayer mode called Fox Hunt this fall. Unfortunately, it won’t support cross-play. The new version of the game was very positively received in GameSpot’s review of Metal Gear Solid Delta: Snake Eater.



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August 28, 2025 0 comments
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Solana
NFT Gaming

Solana Treasury To See Major Boost With DeFi Dev Corp’s $125 Million Raise Plan

by admin August 27, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Cryptocurrency treasury has grown to be a notable development in this bull market cycle, and Solana is gaining significant interest and attention in this new area of investment. Several companies, both big and small, are consistently making efforts to adopt a SOL treasury due to the altcoin’s robust potential and position in the broader cryptocurrency sector.

A Move Towards Strengthening Solana Treasury

The idea of a Solana treasury is picking up pace at a substantial rate among popular treasury companies in the financial sector. As the move gains traction, DeFi Development Corp has set its sights on strengthening Solana’s financial foundation, unveiling plans to accelerate the growth of its SOL treasury.

In a strategic move, DeFi Dev Corp aims to raise about $125 million in equity to increase and bolster its SOL treasury. “Our goal is straightforward: acquire as much SOL as possible, as quickly as possible, and do it in a way that compounds value per share for our investors,” Joseph Onorati, Chief Executive Officer of DeFi Development Corp, stated.

This initiative is a key attempt to strengthen liquidity, increase network sustainability, and establish Solana as a more robust participant in the developing blockchain market. The move has been filed with the US Securities and Exchange Commission (SEC) via the EX-99.1. 

According to the filing, the company is offering to sell 4.2 million shares of its common stock in total at a purchase price of $12.50 per share. Furthermore, 5.7 million shares of its common stock could be acquired through pre-funded warrants at a purchase price of $12.4999 each, with an exercise price of $0.0001 per share. 

Afterwards, DeFi Dev Corp will receive a combination of cash and locked SOL as part of the offering, which will support DFDV’s goal of optimizing the growth of Solana per Share (SPS). With this move, DFDV is emerging as a prominent Solana treasury vehicle in public markets due to its on-chain connections throughout the Solana ecosystem and access to institutional capital.

In order to increase the size of its treasury holdings, the net proceeds will be invested in both spot SOL and discounted locked SOL. Considering the discount capture on SOL, the transaction is anticipated to be both NAV/share accretive and SPS accretive, which will accelerate the absolute size of the company’s treasury and the effectiveness of our SPS growth strategy. The filing stated that the transaction is scheduled to end on Thursday, August 28, 2025, subject to customary closing conditions.

Sharps Technology Joining The Play

Sharps Technology Inc. has also announced a similar strategic move. On Monday, the company disclosed its intention to raise over $400 million in a private placement to adopt an SOL treasury. With this initiative, the firm is set to establish the largest Solana digital asset treasury strategy.

The company’s move to adopt a SOL treasury is driven by the Solana ecosystem’s notable growth on a global scale. As SOL continues to receive institutional support for its vision of a single global market for every tradeable asset, Alice Zhang, the Company’s CIO, claims that now is the ideal moment to form a digital asset treasury with SOL.

SOL trading at $202 on the 1D chart | Source: SOLUSDT on Tradingview.com

Featured image from iStock, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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August 27, 2025 0 comments
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Mario stands in front of two sentry guards with a confused look on his face.
Game Updates

Nintendo Reportedly Being Stingy With Switch 2 Dev Kits

by admin August 25, 2025


The Switch 2 launched just a few months ago and was immediately a smash hit, selling more than 3.5 million devices within four days of launch. Since then, Nintendo’s sold nearly twice that much, sitting at roughly around six million machines. Those are great numbers for Nintendo, which is why it’s strange that a recent report indicates that the console manufacturer is seemingly hesitant to get dev kits for its hybrid console into the hands of devs.

Thanks to reporting from our comrades over at Digital Foundry, enthusiastic interest from developers to get their games running as best they can on Switch 2 isn’t enough. Nintendo is encouraging studios to “ship [their games] on Switch 1 and rely on backwards compatibility,” according to John Linneman on episode 228 of DF Direct Weekly. He continues:

There are a lot of developers that are unable to get Switch 2 dev kits. We talked to a lot of devs at Gamescom this year and so many of them said the same things: They want to ship on Switch 2. They would love to do Switch 2 versions [of their games]. They can’t get the hardware. It’s really difficult.

DF Direct Weekly cohost Oliver Mackenzie spoke for all of us when he added that he doesn’t “understand the strategy.” He noted that for a while now, there were rumors that Nintendo was, at best, inconsistent with who it got dev kits into the hands of, and at worst, withholding. Mackenzie added that it’s odd to see the devs behind Chillin’ by the Fire receive developer machines to work on while some bigger names are seemingly left out in the cold. You can check out the whole DF Direct Weekly episode here:

Despite the increased power of the new handheld compared to the first iteration of the Switch and its popularity, there’s still a lack of native Switch 2 versions of a variety of games out there. That’s something Nintendo should seem interested in fixing, no? It’s an odd situation for sure. Then again, just about all of reality is an odd situation, seeing as the Switch 1 literally saw its price increase eight years after it shipped and a few months after its successor launched. Nintendo’s not alone in that, as Sony just upped the price of the PS5, too.

Kotaku has reached out to Nintendo for comment on this story.



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August 25, 2025 0 comments
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Battlefield 6's Movement Changes Are "Not Drastic," Says Dev
Game Updates

Battlefield 6’s Movement Changes Are “Not Drastic,” Says Dev

by admin August 23, 2025



If you’ve been using the jump button a little too often in the Battlefield 6 beta, then you’re going to notice some changes upon launch. DICE has announced that there’s now a penalty for making consecutive jumps that lowers the jump height. Momentum carried from a slide into a jump has also been tweaked to reduce its speed. Nevertheless, Battlefield 6 principal game designer Florian “DRUNKKZ3” Le Bihan wants players to know that the movement changes “are not drastic.”

“Movement is also getting more responsive in general in places that have felt a bit clunky before. so there is a lot more that is getting quality improvements [and] polish in this same area,” wrote Le Bihan on X. “Adding diminishing returns to jumping is what we’re actually doing, an initial slide or an initial jumps will not be affected. We’re still trying to retain depth to movement with some skill curve to it, just making sure it doesn’t become insane.”

The Battlefield 6 devs also recently defended the changes to Rush mode in the beta, including smaller lobbies of 24 players for 12v12 matches. According to the programing team, Rush mode doesn’t work as well with more than 24 players at a time.

Another upcoming change change before for launch is the nerfing of the M87A1 shotgun, which was overpowered in the beta. Now, the shotgun will “[require] more pellets to secure a kill.”

According EA, the recent play test was the biggest beta in Battlefield’s history in terms of players. Research firm Oppenheimer estimated that the beta reached more than 20 million people.

Battlefield 6 launches on October 10 for Xbox Series X|S, PlayStation 5, and PC.





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August 23, 2025 0 comments
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Devcom Developer Conference to be renamed Gamescom Dev
Esports

Devcom Developer Conference to be renamed Gamescom Dev

by admin August 20, 2025


Devcom Developer Conference will be renamed Gamecom Dev starting from October 2025.

The name change, announced on the conference’s Keynote Stage on August 19, 2025, “firmly integrates the event into the Gamescom brand family and strengthens its presence in the international gaming industry,” an accompanying press release said.

“I am delighted about Devcom’s upgrade in positioning and its inclusion among the key Gamescom sub-brands,” said Stephan Reichart, managing director of game events GmbH and organiser of the Devcom Developer Conference.

“We’ve had an incredible, exciting, and at times very challenging journey with Devcom over the years.

“Right from the start, people kept asking, ‘So you’re the game developer side of Gamescom?’ That is why we decided to add the subtitle, ‘The official game developer conference of Gamescom.’ Now, everyone gets it – everything related to developer content happens at Gamescom Dev.

Established in 2017, Devcom Developer Conference is the official developer conference of Gamescom, organised by game events GmbH, a subsidiary of the German Games Industry Association (game).

The main Devcom Developer Conference takes place in Cologne, Germany, with this year’s event running from August 17 to August 19, ahead of Gamescom’s official start on August 20.

This year’s conference has featured panel discussions, talks, keynotes, fireside chats, roundtables, and workshops on topics including community management, game design, mental health, and more.

AI is a big topic at this year’s event, with a pre-Devcom survey revealing the conference’s speakers have “mixed attitudes” towards the technology.

Following the end of the main conference, from August 20 to August 22, there will be a Devcom booth in Gamescom’s B2B area.

“The Devcom Developer Conference has rapidly grown into one of the world’s most important events for game developers,” said Felix Falk, managing director of game and co-organiser of Gamescom.

“It has become a key pillar of the Gamescom family. By renaming it Gamescom Dev, we aim to create greater synergies with the other Gamescom formats and tap into new opportunities through closer integration with the Gamescom brand world. This will take our success story to the next level.”



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August 20, 2025 0 comments
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‘Stop with the advertising c***:’ The First Descendant dev apologizes for blatant AI ripoff ad, and players express their honest thoughts
Game Reviews

‘Stop with the advertising c***:’ The First Descendant dev apologizes for blatant AI ripoff ad, and players express their honest thoughts

by admin August 19, 2025


Screenshot by Destructoid

|

Published: Aug 19, 2025 10:25 am

The First Descendant devs admitted issues in their advertising strategy on TikTok after community backlash over AI-generated videos flooding the platform last week. The issue went to the extreme of a content creator being impersonated without his permission, as if he were endorsing the game.

Developer Nexon explained it didn’t create any of the videos shown in the reported TikTok ads. They used TikTok’s Creative Challenge system to allow other creators to make videos “voluntarily” for The First Descendant, which were automatically used as ads for the game on the platform. Nexon apologized and wrote:

“After confirming with TikTok, we learned that no system currently exists to verify potential copyright infringement, and TikTok is now conducting further investigations to identify any additional cases. One confirmed case involved unauthorized use of DanieltheDemon’s content by another creator. TikTok identified this as a violation of its guidelines and has already blocked the creator’s account.”

The company added that “We are taking the TikTok advertisement issue very seriously, recognizing that we failed to uphold the authenticity of our marketing content and to respect the efforts of our creators and community.” It promised “additional review steps” when publishing promotional material online for The First Descendant. 

DanieltheDemon’s case was the most problematic one. Players spotted what seemed to be him robotically talking over The First Descendant gameplay in an ad on TikTok, but the creator later said it was not him in the video, and he didn’t authorize the use of his likeness in any of the published content. While Nexon didn’t make the video, the company still benefited temporarily from it with the TikTok ad.

The First Descendant community was unmoved by Nexon’s apology. On Steam, most players asked the developer to stop focusing on ads and fix game issues instead.

“Stop with the advertising c***, and make a FUN GAME. Fix the crap you broke, and make it more player-friendly,” an angry player wrote. “The best ads for a game are the people who play it,” a second one added.

Nexon’s reply has yet to make the game’s Reddit community care, but one player, while recognizing the company’s effort, echoed the sentiment that The First Descendant needs improvements first. “Their priorities are off at times, and the game’s balance is a f****** joke to the point where I don’t even play anymore […] but that doesn’t mean I don’t see the effort and care put into the game.”

The First Descendant has a new patch scheduled to release on Aug. 21, with content still to be confirmed. If players are to be heard, the game update will have balance changes and bug fixes that will make them want to advertise The First Descendant to their friends.

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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August 19, 2025 0 comments
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