Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

depth

Survival Kids.
Product Reviews

Survival Kids review: a vibrant co-op adventure that lacks meaningful depth

by admin June 14, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

The Nintendo Switch 2 has finally arrived, and along with it, so have a handful of launch games. Some old, some new, and some, well, they land somewhere between those two categories.

Meet Survival Kids, a cooperative platformer, built on the bones of the 1999 Konami Game Boy Color game of the same name, and developed by the minds behind the wildly popular game engine Unity. Its inception is a mouthful, and yet when it comes to the reality of the game itself, it’s very simple – perhaps too simple.

Review info

Platform reviewed: Nintendo Switch 2
Available on:
Nintendo Switch 2
Release date: June 6th, 2025

In Survival Kids, you play as a (you guessed it) kid who, after being capsized in a mythic storm, must craft their way across an ancient archipelago in the hopes of escape.


You may like

The twist on this classic survival set-up is that the islands themselves aren’t static and are, in fact, living turtles that can cause the islands to flood. While it’s an interesting premise, Survival Kids commits to a more casual play style, and the submerging occurs only when the player is ready. It’s a reasonable choice for a game built for a younger demographic — I only wish there were multiple game modes for players of all ages, or those who may be more adept.

As you progress, you’ll uncover new biomes and take on chaotic environmental hazards like purple-goo firing turrets and body-barrelling wind tunnels, using earnable tools like fishing rods, trampolines, and comically large leaf fans to best them. Much like the premise, the levels are similarly straightforward and offer an occasionally moreish workload of mindless tasks to complete with friends or by yourself.

Rinse and repeat

(Image credit: Konami)

Every level in Survival Kids begins with a capsizing, and players wash up on the shore of a new island. From this point on, the aim of the game is to consolidate resources and move your base camp to the highest point, where you’ll construct a raft and start the cycle all over again.

The parts you need to complete this objective range from easily-accessible vines and stones (which can be harnessed by chopping down trees or mining rocks) to hidden aeroplane wings and half-buried propeller parts. It’s not as complex as something like Astro Bot by any means, but the diversity of islands and the platforming challenges embedded in them were varied enough to keep me entertained as I continued to explore.

In place of any towering challenges or punishing mechanics, the biggest antagonist you’ll face here is your stamina, which dictates how far you can climb on a climbing net and whether you can unearth objects. To increase your stamina, you need to find and cook food, making sure not to burn your precious meal in your camp’s cooking pot by leaving it on the castaway-hob too long. The more food you load into the pot, the better the quality of the meal, providing you with extra precious stamina.

Beyond staying fed, there aren’t really any stakes to speak of. Sure, you can fall off a cliff and lose your items or fail to wrangle a fish. But you can simply go back and pick them up again or just cast your line at the same fish a second time.

(Image credit: Konami)

You’re never really punished for your mistakes in any meaningful way, which has its pros and cons. By keeping the workload accessible and forgiving, Survival Kids feels like a great introductory game for kids who may not be familiar with the Survival genre. Still, at times, it feels as though it’s underestimating what younger players are capable of, especially when you consider the alternatives on the market like Nintendo’s own appropriately challenging Super Mario Odyssey.

Upon completing a level, you’ll earn stars depending on how quickly you escaped the island or how many collectables — called Treasure Stones — you found in the process. Early on, these stars mean very little, and you can breeze through the game – no questions asked. However, as you near the end, there’s a good chance you’ll need to revisit an island to collect a few more to surpass some star-based progress gates.

With little else to latch onto, Survival Kids often feels a bit dry and lacks the personality to really make its mark. It says something that not even a quirky British narrator can lift the tone. In fact, their chatter quickly started to grate.

Play nice

(Image credit: Konami)

Between island hopping, you’ll also get a chance to customise your cartoon avatar with a selection of kitschy castaway garb. There isn’t a great deal of diversity at first, but it’s plenty to set you apart from your co-op collaborators, and it’s good fun to tweak your hair colour, skin tone, and ocular scenario before hopping into a level. Thankfully, this small pool of outfits is just a jumping-off point, and you can unlock more by completing challenges layered throughout the game.

Alongside meeting the essential crafting criteria, you can complete optional tasks like fishing ten times in a row or cooking with a certain number of ingredients in your pot. By achieving these optional objectives, you can unlock themed outfits to jazz up your mini-me. Many will be achieved automatically as you play, but at the very least, I was pleased to have something else to shoot for outside the confines of the repetitive campaign.

Best bit

(Image credit: Konami)

Survival Kids is at its best when played with friends. Between the simple control scheme and the plethora of comfortably mindless processes to complete, I could chat to my heart’s content without needing to maintain an intense back-and-forth to complete objectives.

Survival Kids can be played in single-player mode, however, it’s just not nearly as much fun as it is when you’re playing with friends. Aside from helping collect loot, the most fun I had was antagonising, and subsequently being antagonised by, my co-op partner. On one occasion, I led my fellow-survivor into a wind tunnel where they were gust into oblivion.

The repercussion was that after spending ages fishing and cooking up a delicious meal, they threw it off the edge and out of my reach. When playing solo, these kinds of light-hearted interactions aren’t possible, and instead, you’re just left with the workload.

It’s clear there’s been an effort to scale things back in solo mode and make the levels more approachable, like reducing the stamina needed to pull up objects. Unfortunately, it still doesn’t make up for the tedious nature of completing the same tasks alone.

When playing through the later levels in the game, I found myself frustrated, not by the turrets shooting me off the map, but rather the boring nature of carting materials back and forth with no help. It’s admirable that the team at Unity wanted to give solo players a chance, but it doesn’t do justice to the obviously communal aspects at the core of Survival Kids‘ gameplay loop.

Should you play Survival Kids?

(Image credit: Konami)

Play it if…

Don’t play it if…

Accessibility features

In Survival Kids, you can access the settings menu from the main menu or anytime in-game by pressing the pause button and selecting the Options button.

From here, you can toggle on and off subtitles and a level timer, as well as level objective arrows and banners. In the Controls submenu, you can toggle between two layout options. Where audio is concerned, you can use incremental notches to tweak Music, SFX and Narration Volume.

How I reviewed Survival Kids

(Image credit: Konami)

I played Survival Kids‘ main campaign over twelve hours in a mixture of single-player, local co-op, and online co-op.

I used a Switch 2 console in both handheld and docked modes. When docked, I used an LG OLED C2 55-inch TV, with no additional soundbar or external speaker system.

First reviewed June 2025

Survival Kids: Price Comparison



Source link

June 14, 2025 0 comments
0 FacebookTwitterPinterestEmail
Cities: Skylines 2's first big expansion delayed yet again as studio seeks to "add more depth"
Game Reviews

Cities: Skylines 2’s first big expansion delayed yet again as studio seeks to “add more depth”

by admin May 27, 2025


Cities: Skylines 2 players are facing yet another delay for the beleaguered city builder’s first major DLC expansion, with publisher Paradox Interactive having announced a new release window of “Q4” this year – closing in on two years after it was originally due to launch.


Cities: Skylines 2’s troubles are well documented; the city builder sequel got off a disastrous start in 2023, forcing developer Colossal Order to reprioritise its development efforts amid significant criticism of the game’s performance. Initially, the studio had planned to release its first DLC – the Beach Properties Asset Pack – shortly after launch, but it was delayed into the following year, while all other announced DLC (the Urban Promenades and Modern Architecture Creator Packs, and the Bridges & Ports expansion) shifted from Q1 2024 to Q2.


Unfortunately, the Beach Properties’ eventual arrival did little to improve the community’s goodwill; it was slammed by players for its high price and lacklustre content, leading Colossal Order to announced an ‘indefinite’ delay for all future paid DLC. Bridges & Ports was moved into 2025 as a result, but a further delay was announced last September, while Colossal Order focused its efforts on completing what it called the “crucial” assets editor.


In the months since, Colossal Order has continued to make improvements to the base game and launched some free “region” DLC. But that “crucial” assets editor remains unreleased, and now the studio has opted to delay Bridges & Ports yet again, moving it out of Q2 this year into Q4. “We’ve spent the last five months working hard on the Bridges & Ports DLC, and towards our upcoming expected release,” the studio wrote in a message shared on the Paradox forum. “After reviewing the content ourselves and sharing it with our early access group, we’ve received consistent feedback: the bridges are super exciting, and the port works well, but there are aspects of the expansion that are not as polished as they could be.”


“That left us with a difficult choice,” it continued, “delay the release once again to add more depth, or release it as-is, knowing players may feel it falls short. We believe the current content is enjoyable, but we’re not blind to what’s missing, and to bring it to the level you deserve, we need more time… We’re assessing feedback from our early access group and mapping out what we want to improve when the expansion launches – which we are now expecting in Q4 of this year. This is still a beautiful expansion, and we’re excited about what it will add to your city. We just want to ensure it adds enough to meet your deservedly high expectations.”


Cities: Skylines 2 players won’t, however, be left waiting for new content until the end of this year. Colossal Order has elected to release the free update it was originally intending to ship alongside Bridges & Ports on 11th June, offering “a bit of content that gives a slight sneak peek of what is to come in the expansion”. It’ll include two new bridges, three leisure piers, and three quays, with more details available in today’s forum post.


As for Cities: Skylines 2’s much-delayed console port, there’s still no hint as to when that might arrive. It was originally due to launch alongside the PC version back in October 2023, but has remained in limbo since then, with Colossal Order admitting it has struggled to overcome “hardware limitations” impacting performance on Xbox Series X/S and PS5. Back in March, it warned, “We will not have a release before summer”, but there’s been no update since then.



Source link

May 27, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (969)
  • Esports (734)
  • Game Reviews (684)
  • Game Updates (854)
  • GameFi Guides (962)
  • Gaming Gear (918)
  • NFT Gaming (944)
  • Product Reviews (910)
  • Uncategorized (1)

Recent Posts

  • IRS’s top crypto executive Trish Turner resigns after brief tenure
  • Assassin’s Creed Mirage to get surprise free story DLC later this year
  • The Fairphone 6 no longer feels like a compromise (except in the US)
  • Overwatch 2 season 18 patch notes
  • Memecoin Frenzy: Hackers Hijack Adele, Future, Other Celebrities Instagram Account To Push Dubious FREEBANDZ Token

Recent Posts

  • IRS’s top crypto executive Trish Turner resigns after brief tenure

    August 23, 2025
  • Assassin’s Creed Mirage to get surprise free story DLC later this year

    August 23, 2025
  • The Fairphone 6 no longer feels like a compromise (except in the US)

    August 23, 2025
  • Overwatch 2 season 18 patch notes

    August 23, 2025
  • Memecoin Frenzy: Hackers Hijack Adele, Future, Other Celebrities Instagram Account To Push Dubious FREEBANDZ Token

    August 23, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • IRS’s top crypto executive Trish Turner resigns after brief tenure

    August 23, 2025
  • Assassin’s Creed Mirage to get surprise free story DLC later this year

    August 23, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close