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Demonschool

Demonschool delayed due to Hollow Knight Silksong release, "the GTA of indie games"
Game Reviews

Demonschool delayed due to Hollow Knight Silksong release, “the GTA of indie games”

by admin August 26, 2025



Demonschool, the forthcoming RPG Eurogamer described as “Persona meets Buffy”, has been delayed once again due to the surprise release of Hollow Knight Silksong.


The game was originally intended for a release last year, but was delayed until 3rd September this year. Now it’s moved back to 19th November thanks to “brutal” market conditions.


The decision appears to have been made by publisher Ysbryd Games. “With 11 years under our belt as an indie publisher, we at Ysbryd Games are reasonably qualified to say that any point of 2025 on balance, has been or will be as brutal as market conditions can get when it comes to releasing a game,” it wrote in a statement on social media. “Crueler still, that we should find out with such short notice that Hollow Knight Silksong will launch just one day after our planned release for Demonschool.”

Demonschool release date trailerWatch on YouTube


Visibility is of prime importance for the publisher; as such “we would not be doing our game any favours by wading into waters we can clearly see are blood red”. Instead, it wants to allow Silksong to have its moment, and for Demonschool to follow.


The publisher has also confirmed there will be no more delays after this. Until release, more time will be spent polishing and enhancing the game experience, with more endings and minigames originally planned for a post-release patch to be included at launch.

This was not our choice but we understand why the choice was made. We aren’t mad at Ysbryd but at the situation. Dropping the GTA of indie games with 2 weeks notice makes everyone freak out. Ysbryd is being a good partner and paying for the delay. We’re sorry this is happening. https://t.co/uz2FlPMUNi

— Necrosoft Games | wishlist Demonschool now! (@necrosoftgames) August 25, 2025

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“This was not our choice but we understand why the choice was made,” wrote the developer Necrosoft Games in response. “We aren’t mad at Ysbryd but at the situation. Dropping the GTA of indie games with 2 weeks notice makes everyone freak out. Ysbryd is being a good partner and paying for the delay. We’re sorry this is happening.”


I went hands-on with a demo of Demonschool last year and came away impressed by its haunted university setting, graphic style, and turn-based combat.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.





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August 26, 2025 0 comments
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Demonschool Delayed To Avoid Releasing Near Hollow Knight: Silksong
Game Updates

Demonschool Delayed To Avoid Releasing Near Hollow Knight: Silksong

by admin August 26, 2025


After years of anticipation, Team Cherry announced last week that Hollow Knight: Silksong will finally be released on September 4. This took many fans and, evidently, other studios by surprise, namely Ysbryd Games. In response to Team Cherry’s announcement, the indie publisher has delayed the upcoming tactical RPG Demonschool, which was planned to launch one day before Silksong.

In a press release, Ysbryd announces it has pushed Demonschool’s planned September 3 launch to a new release date of November 19. With Silksong arriving next week on the 4th, Ysbyrd read the tea leaves, realizing that releasing a game so close to the most anticipated indie game in recent memory is a bad idea.

“We have to remind ourselves that gaining visibility for Demonschool is our main goal,” says Ysbryd’s Brian Kwek in a statement. “Thus, the Ysbryd team strongly believes we would not be doing our game any favors by wading into waters we can clearly see are blood red. If the September period is going to be Silksong’s moment, then we need to be elsewhere on the calendar to give Demonschool its own moment to be seen and talked about meaningfully.”

 

Ysbyrd states that developer Necrosoft Games will spend the extra two months enhancing and polishing Demonschool. One positive of the delay, according to Ysbyrd, is that the added time allows Necrosoft time to add additional endings and minigames that were originally going to be included in a post-launch patch.

Similar to Silksong, Demonschool has been in development for some time as well, suffering several delays before this one. It centers on teenage students battling demons in turn-based tactical combat similar to titles such as Into the Breach. We were impressed with the demo we played at Summer Game Fest,  and are optimistic about the full release. 

Demonschool launches on November 19 for PlayStation 5, Xbox Series X/S, PlayStation 4, Switch, and PC for $24.99.



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August 26, 2025 0 comments
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Demonschool is like Into the Breach meets Persona, with a horror twist
Game Updates

Demonschool is like Into the Breach meets Persona, with a horror twist

by admin June 12, 2025


Just a couple minutes into the Demonschool demo, I caught myself distracted; this game, developed by indie studio Necrosoft Games, packs such a banger soundtrack and appealing aesthetic that those areas alone warrant your attention. Luckily, Demonschool also thrives on a ton of substance to accompany that flashy style.

Demonschool is an upcoming isometric RPG built on tactical battles and war-like strategy. Battles are split between two phases: planning and action. The planning phase requires players to prepare their attacks on the battlefield, select placement, allocate attack points to damage foes, and position party members to drive back opposing forces, which consist of demons, gangsters, and everything in between; meanwhile, the action phase is what results from the player’s strategic planning and the enemy’s response.

Furthermore, the battles have unique elements; player units can only move on the battlefield in a straight line unless they’re using an ability called Sidestep; attacks often push back other characters upon impact, which can work in your favor, depending on your positioning.

Image: Necrosft Games

A battle reaches its conclusion upon either the player closing a demonic portal and defeating a specific number of demons or the opposition breaching the barrier between the demon hellscape and Earth. If it sounds like there is a lot to the battles in Demonschool, it’s because there is. The mechanics can be a bit challenging to master, and fights can be brutal to win on the first try, so make sure you practice patience in learning this tough yet rewarding combat system. But once things begin to flow, the whole battle experience feels like an old-school strategy puzzle game infused with bits of RPG-flavored mechanics. And, according to Demonschool’s creative director, Brandon Sheffield, that particular feeling was the whole point of the game’s design.

“The core design of the battles came initially from a tactics puzzle prototype – I was trying to devise the smallest tactical game I could,” Sheffield told RPGFan. “Things evolved from there to where the focus became a tactics game where you don’t have to make a lot of clicks or confirmations. That’s how I landed on the idea of moving your character and having them automatically do whatever sort of action is applicable when they reach an enemy.”

Playing the demo reminded me of franchises like Persona with its school setting, a distinctive UI with flared text that recalls Danganronpa, and even Mega Man Battle Network and Into the Breach for the game’s incessant focus on rigid and tactical grid-based combat. Still, even with so much inspiration oozing from this new game, Demonschool manages to create a unique experience that sets it apart from these titles in a fresh, innovative way.

Image: Necrosft Games

The game’s new demo offers a chance to experience both aspects of school life and combat, with the player controlling a girl named Faye, who leads a group of her classmates, Destin, Namako, and Knute, on a mission to retrieve a demonic paintbrush.

While gaining new levels and abilities were not included in the demo, the game drove home the concept of exploring the real world and demon realm while teaching players how to make the best use of their time during a typical school week. Some side quests introduced the ability to build bonds between Faye and her friends, leading to better chemistry on the battlefield.

Oh! And there are even mini-games in the demo showing off a beloved staple of the RPG genre: fishing. While the mini-game is rather cozy, engaging, and somewhat challenging, the fish designs are pretty horrific, perfectly encapsulating what Demonschool is all about.

The game was first announced back in 2022 but Demonschool will finally arrive on PC, Epic Games Store, PlayStation 5, PlayStation 4, Xbox Series, and Nintendo Switch in Q3 2025.





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June 12, 2025 0 comments
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