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Delta

A character from Shuten Order, Eva from MGS Delta, and Kirby are arranged in a composite image.
Game Updates

Metal Gear Solid Delta And 2 Other Great Games We’re Diving Into

by admin August 30, 2025


Hello, dear readers! It’s a Friday once more, and that means we’ve got a round of games to recommend spending some time with if you find yourself with a nice 48 hours (or 72 if you’re off for Labor Day here in the States) off of work, school, or both!

This week saw the release of Metal Gear Solid Delta, which naturally appears on our list for the weekend, but that’s not all! If stealthily hiding out in the jungle ain’t your thing, no worries. We’ve got a couple of other games that might just be what you’re looking for.

And if you have some recommendations yourself, let us know in our recently re-activated comment section!

Kirby and the Forgotten Land

Play it on: Switch, Switch 2
Current goal: Inhale a car

I’ll definitely still be getting in some time with Shadow Labyrinth in the days ahead, a game I wrote about last week and which has only developed a tighter hold on me as I’ve delved deeper into its mysteries. But when I want something a little less shadowy this weekend, I’ll finally be playing Kirby and the Forgotten Land now that it’s landed on Switch 2. To be honest, even though it’s been out on the original Switch for over three years, I still know fairly little about the kinds of environments you explore and just what you might discover. All I know is that as soon as I saw the overgrown cityscape that was prominently featured in early reveals, the one that looks like something out of The Last of Us or Nier: Automata, I was immediately intrigued by the idea of Kirby of all characters roving around such a place. I also know the pink puffball can inhale certain objects that totally change his shape and movement, but beyond that, the game is basically a mystery to me. Here’s hoping it’s got some fascinating surprises in store. – Carolyn Petit

Shuten Order

Play it on: Steam, Switch
Current goal: Find the culprit

I’m nearly done with Shuten Order, the next murder mystery from the mind of Danganronpa lead Kazutaka Kodaka. The multi-genre adventure game has five routes, each of which plays out with different mechanics and tone, whether that be a hide-and-seek horror game or a more straightforward detective story. I’ve finished four of the five routes, and as the mystery continues to unravel, I am desperately trying to get through the last story so I can find out what it all means. I always love the ride Kodaka’s work takes you on, but arriving at the destination is almost always the best part. Don’t let me down this time, Too Kyo Games. — Kenneth Shepard

Metal Gear Solid Delta: Snake Eater

© Konami / Claire Jackson / Kotaku

Play it on: PS5, Xbox Series X/S, Windows PCs (Steam Deck: “Unsupported”)
Current goal: Start my Extreme-mode run

I have been wanting to recommend MGS Delta for a Weekend Guide entry for so long, and finally, as it is now available for all on PS5, Xbox Series X/S, and PC, I can. Naturally, I’ll refer you to my review of the game if you want a deep dive, as well as my analysis on how Delta’s gameplay compares to that of the original and MGSV. The TL;DR, of course, is that this game rocks. Yes, it’s in a weird place given the messy falling-out between series creator Kojima and Konami, but Delta has brought us into an exciting new era of MGS with a wonderfully faithful and satisfying remake of one of its best entries.

Read More: Metal Gear Solid Delta: Snake Eater: The Kotaku Review

Back in the day, I used to play the hell out of MGS games, often playing until the sun came up, drinking coffee after coffee, and eventually sometimes falling asleep while playing. The challenge of repeat runs on higher difficulties, attempts to do a full run without getting spotted or killing anyone…ugh, I miss those days.

Thankfully, Delta provides a satisfying trip back. As I’ve played the game all the way through on Hard mode, Extreme mode awaits. I think I’m going to play this run with the Legacy camera mode as I haven’t had enough time with that perspective just yet. Also, as I’ve learned from my many recent hours with Hitman, failing can be fun! Learning to respond to the mistakes and slip-ups you make and getting a chaotic situation under control is something I’m not used to in stealth games given my tendency to fall back to a checkpoint when I get spotted to drill perfect, spotless runs. But Delta plays so damn well that I want to get a little messy on this playthrough. Extreme mode will be a little bit of hot sauce icing on that cake. – Claire Jackson

We’re eager to head into our weekends, so that wraps this edition of the Weekend Guide. Let us know what games you’re spinning up for the long weekend!



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August 30, 2025 0 comments
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PC modders optimise Metal Gear Solid Delta: Snake Eater before Konami does, and add Hideo Kojima to boot
Game Updates

PC modders optimise Metal Gear Solid Delta: Snake Eater before Konami does, and add Hideo Kojima to boot

by admin August 29, 2025



PC modders have already begun optimising Metal Gear Solid Delta: Snake Eater, even before Konami has released further updates.


The Metal Gear remake has been criticised for its poor performance, with videos shared on social media of jarring stuttering. In particular, the PS5 Pro version has come under fire.

Konami acknowledged a handful of specific issues ahead of launch, though general optimisation wasn’t included. In just a couple of days, though, PC modders have taken matters into their own hands.

Metal Gear Solid Delta: Snake Eater Review – A MUD-SLICK CLASSIC REBORNWatch on YouTube


Modder FrancisLouis, for instance, has created the Metal Gear Optimiser mod on NexusMods, which “reduces stuttering by optimising shader compilation and assets streaming”. FrancisLouis notes results can vary depending on hardware.


Other mods – such as Better Uncap FPS v1.2 from Mstrthief, Unlocked FPS from Hybred, and Unlock FG and FPS from Velasquez among others – seek to provide an unlocked framerate and other benefits


It’s clear optimisation is a priority among modders, who have seemingly been able to make improvements quicker than an official patch from Konami – though of course, mods aren’t always reliable.

Perhaps the funniest mod for the game, though, is from Fiend, which allows players to swap Snake for Metal Gear creator Hideo Kojima.

Kojima has stated in interviews he won’t be playing the remake himself, likely due to his acrimonious split from Konami. But that hasn’t stopped players putting him in the game instead.

Earlier this week, Epic boss Tim Sweeney blamed developers for any optimisation issues when using Unreal Engine 5 – Metal Gear Solid Delta: Snake Eater being one such game to use the engine.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 29, 2025 0 comments
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Metal Gear Solid Delta Dev Hopes Hideo Kojima Sees How "Respectful" It Is
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Metal Gear Solid Delta Dev Hopes Hideo Kojima Sees How “Respectful” It Is

by admin August 28, 2025



Earlier this summer, Metal Gear Solid creator Hideo Kojima laughed when asked if he would play the remake of Metal Gear Solid 3: Snake Eater, before flatly replying, “No, I won’t.” Regardless, the creative team behind Metal Gear Solid Delta: Snake Eater is hopeful that their former colleague will get a chance to see that the remake was created with great reverence and respect for the original.

“We are not sure what [Kojima] would want to do, but we want to deliver this game whilst being very respectful of all the people that we previously worked with,” said MGS Delta producer Noriaki Okamura during an interview with Inverse. “We would love for [Kojima] to see it too.”

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Now Playing: Metal Gear Solid Delta: Snake Eater Review

Kojima parted ways with Konami in 2015 after spending decades as one of the top creative minds in the company. Since that time, Kojima has launched his own company and released two Death Stranding games. Okamura has openly shared his admiration for Kojima and expressed his desire to work with him again on MGS. However, Kojima has his own MGS-like game called Physint, which may still be a few years away. The director recently confirmed that Physint is still in a conceptual phase.

Metal Gear Solid Delta: Snake Eater is out today on Xbox Series X|S, PlayStation 5, and PC. Although it won’t be ready at launch, Konami is adding a new online multiplayer mode called Fox Hunt this fall. Unfortunately, it won’t support cross-play. The new version of the game was very positively received in GameSpot’s review of Metal Gear Solid Delta: Snake Eater.



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August 28, 2025 0 comments
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Metal Gear Solid Delta Snake Eater issues acknowledged by Konami, patch on the way
Game Reviews

Metal Gear Solid Delta Snake Eater issues acknowledged by Konami, patch on the way

by admin August 28, 2025



Konami has acknowledged issues with Metal Gear Solid Delta Snake Eater, as the stealth game remake launches today.


Ahead of release, some reviews have noted disappointing performance, particularly with the PS5 Pro version of the game. Digital Foundry, for instance, noted issues due to the console’s PSSR upscaling, despite it overall being a beautiful game.


In a statement shared on social media and Steam, Konami said it had “received reports of several issues and are preparing a patch to address them”, though general performance is not mentioned beyond a couple of specific points causing crashes.

Metal Gear Solid Delta: Snake Eater Review – A MUD-SLICK CLASSIC REBORNWatch on YouTube


The known issues acknowledged by Konami are as follows:

  • Performing an additional survival knife attack after completing a series of consecutive attacks to secure food may cause the game to crash under certain conditions.
  • Removing the Crocodile Cap from the Survival Viewer while it is equipped may cause the game to crash under certain conditions.
  • Collecting food when a hungry crocodile is nearby may cause the game to crash under certain conditions.
  • Transitioning from a roll into a crawl may result in the character model floating in mid-air under certain conditions.
  • In areas where the camera switches to Intrusion View, character movement may become restricted under certain conditions.
  • Opening the Radio Window under certain conditions may cause the game to crash.


Metal Gear Solid Delta Snake Eater is available now across PS5, Xbox Series X/S, and PC. Eurogamer’s five star review of Metal Gear Solid Delta Snake Eater describes it as “a surprisingly sensitive remake from Konami” that brings a legend back to life.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 28, 2025 0 comments
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More Metal Gear Remakes Could Be Coming If Delta Is A Success
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More Metal Gear Remakes Could Be Coming If Delta Is A Success

by admin August 24, 2025



Later this month, Konami’s Metal Gear Solid Delta: Snake Eater will bring a modern upgrade to Metal Gear Solid 3: Snake Eater, a game over two decades old. And if the new remaster does well, it may not be the last time Konami revisits an older Metal Gear Solid game.

When asked about other potential MGS remakes, Delta producer Yuji Korekado told Game Informer, “At the moment, we are focused on delivering Delta in the best possible way to the current generation, and once this game is released, if the fans feel they would like to see more from playing the game, then we would like to consider lots of other games in the future. For now, this is it.”

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Now Playing: Metal Gear Solid Delta: Snake Eater Review

“We are always thinking about what we could do for the Metal Gear series,” added producer Noriaki Okamura. “But in regards to remaking future titles, currently we’re just focusing on the now, and we thought what would be the best way to reach both the old fans and potential new fans as well.”

The most in-demand candidate for a remake may be Metal Gear Solid 4: Guns of the Patriots, which has been locked in on PS3 for 17 years. Metal Gear Solid: Master Collection Vol. 1 brought the original trilogy to consoles in 2023.

In a separate interview, Okamura and Korekado said they plan to hand the franchise over to a new generation of creators if Konami decides to make a new Metal Gear Solid games. The creator of the franchise, Hideo Kojima, recently indicated that he won’t play the new MGS Delta. Okamura has shared his admiration for Kojima and vocalized his desire to work with him on the MGS franchise in the future.

Ahead of Metal Gear Solid Delta: Snake Eater’s August 28 launch on PS5, Xbox Series X|S, and PC, Konami revealed that Platinum Games worked on a new version of Snake’s Nightmare, a secret mode from the original game. Meanwhile, original Solid Snake voice actor David Hayter shared his thoughts about Metal Gear Solid 5, which was the only primary game in the series he didn’t lend his voice to.



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August 24, 2025 0 comments
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Original Metal Gear Solid Delta: Snake Eater voice actor says playing Snake was "the definitive role in his life"
Game Updates

Original Metal Gear Solid Delta: Snake Eater voice actor says playing Snake was “the definitive role in his life”

by admin August 24, 2025


David Hayter – the original voice behind one of gaming’s biggest characters, Snake – says portraying Hideo Kojima’s stealthy creation “was the definitive role in [his] life”, and if he was asked to reprise the role, he’d be “down” to voice him again.

In an interview with Inverse alongside fellow Metal Gear Solid Delta: Snake Eater voice actors Lori Alan and Cynthia Harrell, Hayter – who was dropped from the role and replaced by Kiefer Sutherland for the fifth instalment, The Phantom Pain – called it “the definitive role in [his] life”.

Metal Gear Solid Delta: Snake Eater – Launch Trailer | PS5 Games.Watch on YouTube

“Anytime they ask me to be Snake, I’m in,” Hayter said. “It’s the definitive role in my life. It’s so complex and so profound, and there are so many different aspects to both him and Big Boss. So anytime it comes up, I’m down.

“I get so many people coming up to me now saying, I just got into Metal Gear last year because of the Master Collection, and it’s so cool to see 18-year-old fans and younger kids discovering it for the first time,” the award-winning Hollywood writer added. “A great game should be like a great movie or like a great album – it should live on. And a lot of times, because consoles and technology change, a lot of great games disappear. And so I’m just grateful that Konami is behind this in the way they are.”

That said, if given the opportunity, Hayter was candid enough to acknowledge he wouldn’t have minded re-recording some of Snake’s lines for the remake.

“I do feel that I’m a little better of an actor now than I was then,” he admitted. “It was fine back in the day, but I would have loved to bring some of the knowledge that I’ve picked up over the past 20 years to it. But you don’t want the controller lines to be better acted all of a sudden, because that’ll take you out of the game.

“I’ve been working in Hollywood for quite some time now,” he added. “This is a beloved franchise, a huge world with massive worldwide appeal. So I’m never surprised when something like this comes back. But I didn’t anticipate it would be this. But to start with, Snake Eater is very cool, because it’s generally considered the pinnacle of Metal Gear.”

We recently learned that Metal Gear Solid Delta: Snake Eater has brought back the secret Guy Savage mode. But it wasn’t made by Konami alone – Platinum Games, perhaps best known for its Bayonetta and Astral Chain series, is responsible for the surprise action minigame.

Connor had a great time with Metal Gear Solid Delta: Snake Eater, awarding it five out of five stars in our review, writing: “A legend is brought back to life with Metal Gear Solid Delta: Snake Eater, in a surprisingly sensitive remake from Konami featuring developers from the original.”



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August 24, 2025 0 comments
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Surprise! Metal Gear Solid Delta: Snake Eater's secret mode was developed by the studio behind Bayonetta
Game Updates

Surprise! Metal Gear Solid Delta: Snake Eater’s secret mode was developed by the studio behind Bayonetta

by admin August 23, 2025


Metal Gear Solid Delta: Snake Eater has brought back the secret Guy Savage mode within the remake. But it turns out this mode wasn’t made by Konami alone – Platinum Games (Bayonetta, Astral Chain) is responsible for the surprise action minigame.

The Guy Savage mode can be played by saving the game and exiting to the menu directly after the torture scene deep into the game. When you re-launch the game, the Guy Savage minigame will start. Alternatively, beat the game and the minigame will be accessible.

Guy Savage was originally based on a cancelled prototype for Zone of the Enders 3 / Anubis 2 which was snuck into the original Metal Gear Solid 3. In Delta, every little Easter egg and trick has been recreated. The same goes for minigames, with Snake vs Monkey coming back (with a surprise appearance from Astro Bot).

Check out the launch trailer for Metal Gear Solid Delta: Snake Eater here!Watch on YouTube

Metal Gear Solid Delta: Snake Eater is an incredibly faithful recreation of the original game. Eurogamer’s review states: “Metal Gear Solid Delta: Snake Eater is faithful, it’s a church dedicated to one of gaming’s best stealth games. Updates to how the game plays are subtle, and in regard to the new gameplay style, totally optional. So much is left untouched, and that’s for the best. Add in some original art, some obscure modes, and let her loose.”

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 23, 2025 0 comments
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metal gear solid delta snake with a rpg
Gaming Gear

11 Tips for Getting Started in Metal Gear Solid Delta: Snake Eater

by admin August 22, 2025


Metal Gear Solid Delta: Snake Eater is the best way to play one of the greatest Metal Gear games of all time. However, like most Hideo Kojima games, the Metal Gear Solid series features unique gameplay and mechanics. Whether you’re a veteran fan of the series or experiencing Snake Eater for the very first time, the new modes and gameplay tweaks will be sure to satisfy you. 

Here are 11 tips to keep in mind when jumping into Metal Gear Solid Delta. 

Pause cutscenes if you need to

Hideo Kojima’s games are known for their long cutscenes, and Snake Eater is no different. The majority of your first few hours will feature very minimal gameplay. And while the cutscenes are exciting and bizarre, you can pause them to take a break without risking skipping them entirely. Pause any cutscene by hitting the menu button and if you want to skip, you’ll see the option for that, too. It’s also worth mentioning that you can hit the same button to pause lengthy radio conversations as well.

The camouflage screen.

Screenshot by Sean Booker

Swap camo often

Snake Eater can be played like a run-and-gun shooter, but a stealthy approach is generally better, and utilizing your various outfits and facepaint will maximize your evasiveness. Make sure to change your appearance often to match your surroundings. And to make swapping even quicker, hold up on the D-pad to access a quick change menu.

You can keep track of your camouflage percentage at the bottom of the screen.

Screenshot by Sean Booker

Keep an eye on camo percentage

The game will give you a higher stealth rating the better you blend in, so make sure to watch your camo percentage. As you move around the environment, a percentage at the bottom will show you how hidden you are. The higher the number, the less likely an enemy will spot you. Bonus tip: There’s a trophy you can unlock if you bring your camouflage over 90%. 

Having a radio conversation about the original Godzilla movie.

Screenshot by Sean Booker

Call your team often

Throughout the game you’ll unlock more and more allies to call and chat with on the radio. These conversations can range from hints on how to proceed to how you save your game. Calling teammates often will give you bonus dialogue about events that you just witnessed or played through. They’ll even offer fun anecdotes or just chat with Snake. 

Be aware of time paradoxes

Snake Eater is a prequel entry in the Metal Gear Solid franchise. This means that you can’t deviate too far from the main story because it would mess with events that take place in MGS 1 and 2. If you do, you can create literal Time Paradoxes resulting in game over screens and humorous lectures from your team. 

One such example is killing Ocelot after meeting him for the first time. To proceed, you need to leave him unconscious on the ground — stabbing him with your knife will disrupt the canon. However, you can stab him anyway if you want a trophy.

Keep an eye out for R1 prompts in cutscenes

Snake Eater has unique cutscenes where at specific moments, you can swap camera angles to see what Snake is looking at. You’ll miss out on important visuals while the game just shows your character looking into binoculars, for example. When you see the R1 icon show up in the screen’s corner, make sure to hit it. However, do keep in mind that this game is a product of an older era and sometimes you’ll realize Snake is just staring at a woman’s chest.

The drag bodies toggle in the game settings. 

Screenshot by Sean Booker

You can change settings to drag bodies easier

Hiding bodies is important to keep alert levels down. You can lift and drag someone by holding down the Square button, but doing so can be kind of annoying. In the settings menu you can select to change carrying from a button hold to a simple button press. This gives you back your right thumb in order to regain camera control while dragging someone out of sight. 

Remove the silencer from your pistol.

Screenshot by Sean Booker

Use silencers, but recognize when you don’t need them

Trust me on this, stealth is your friend in this game. It’s harder to pull off, but worth it. This means silencers are quite important for avoiding gun fights and staying hidden. However, silencers can wear down and won’t last forever. To avoid overusing them, remove the silencers anytime you engage in a big gun fight or boss battle. If the enemy already knows you’re there, there’s no point wasting the silencer.

Grab the thermal goggles early

One of the most useful pieces of equipment is the thermal goggles. It allows you to see enemies through walls and will help spot bosses during big fights. They can be collected pretty early in the game too. The second time you reach the destroyed base that housed Sokolov, check in the locker in his room.

Don’t miss the early machine gun

If you’re wanting to take the loud route through the game, there’s a machine gun stashed away quite early in Snake Eater. At the first bridge you encounter, where the game has you use a beehive to scare off an enemy, the gun is located in a small cave underneath. You can reach it by crossing the bridge and then circling around the ledge to the left. You need to grab the gun the first time you get to the bridge, though. The next time the gun will be gone and you’ll only find ammo.

Become the snake eater

You can hunt and eat various animals in the game for stat and health rewards. Find a snake, eat the snake, get the Snake Eater Trophy.

With those 11 tips you’ll now start off on a much stronger footing when playing through Metal Gear Solid Delta. 

Metal Gear Solid Delta: Snake Eater comes out on PlayStation 5, Xbox Series, and PC on Aug. 28. 



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August 22, 2025 0 comments
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David Hayter "Would Have Loved" A Redo With Metal Gear Solid Delta
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David Hayter “Would Have Loved” A Redo With Metal Gear Solid Delta

by admin August 22, 2025



David Hayter is always down to play Snake–whether it’s Naked or Solid. But the voice actor does wish he had the chance to re-record lines for Metal Gear Solid Delta: Snake Eater, the remake of the 2004 PS2 game.

Speaking with Inverse, Hayter explained that he believes he could have improved some of his dialogue from the original game for the remake. “I do feel that I’m a little better of an actor now than I was then,” said Hayter, with a laugh. “It was fine back in the day, but I would have loved to bring some of the knowledge that I’ve picked up over the past 20 years to it.”

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Now Playing: Metal Gear Solid Delta: Snake Eater Review

That said, Hayter is apparently holding out hope that he can show off his improved acting chops in a future Metal Gear Solid game. If one does get made, the franchise will be handed off to a new generation of Konami developers. “Anytime they ask me to be Snake, I’m in,” said Hayter, who voiced the character in the first four mainline entries (and other spin-offs). “It’s the definitive role in my life. It’s so complex and so profound, and there are so many different aspects to both him and Big Boss. So anytime it comes up, I’m down.”

In 2013, Hayter was replaced as the actor for Snake by Keifer Sutherland–known for 24, Stand By Me, and The Lost Boys–in Metal Gear Solid V: The Phantom Pain. Needless to say, it wasn’t easy to swallow at the time for Hayter. However, earlier this month, Hayter expressed that he’s come to peace with The Phantom Pain.

Metal Gear Solid Delta is set to launch next week on August 28 for PC, PS5, and Xbox Series X|S. The game will get a new online multiplayer mode called Fox Hunt in the fall, but it won’t support cross-play. For more, check out GameSpot’s Metal Gear Solid Delta: Snake Eater review.



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August 22, 2025 0 comments
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Metal Gear Solid Delta: Snake Eater Review - A true classic sheds its skin with a bold new look
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Metal Gear Solid Delta: Snake Eater Review – A true classic sheds its skin with a bold new look

by admin August 22, 2025


How crisp and 4K-ified a nostalgic menu looks on a big TV is the silliest thing I’ve ever been excited about, but Metal Gear Solid Delta: Snake Eater is a shot-for-shot remake which luxuriates in the little things.

What makes Metal Gear Solid 3 one of the best games of all time isn’t necessarily its sneaking or its plot, but its inventiveness and reactivity. If you whip the camera around Snake in the medical screen too quickly he falls to his knees and blows chunks when you return to the game, if you quickly snipe a boss after a cutscene hours before his scheduled fight, he’ll be dead when you’re supposed to face him, and rabbit might taste pretty good, but instant ramen noodles are still the greatest food known to man.

It’s full of bespoke, purpose-built mechanics which had never been used before or since, all of which were so exciting in their nerdy but approachable simulation. Whether it’s digging out bullets with a combat knife and bandaging the wound or burning off a fat leech with an equally stubby cuban cigar in the Cure screen, or snaring vampire bats, rats and reticulated pythons to recover your stamina, each moving part is so simply implemented, but with an accessibility that made them iconic.

Metal Gear Solid Delta translates the original’s quirkiness beautifully to a new generation with MGS5-esque controls and modern Unreal 5 engine textures and lighting which don’t so much reinvent the classic, but leverage the soft-focus of memory. Delta looks like you remember MGS3 looking, rather than the sharp, polygonal reality of a 20 year old PS2 game.

The visual improvements are, by-and-large, fantastic, going above and beyond the stretched and muddy environments of a typical HD remaster to deliver lush jungles, dusty mountain trails and austere laboratories which feel dense with granular detail and distinctly different from one another.

Image credit: Konami

You might spot a rough clothing texture here-and-there, but given MGS’s proclivity for crawling through the undergrowth and more portrait close ups than school picture day, everything and everyone looks good.

This gives a new lease of life to one of the more underrated aspects of Kojima games, the kinetic cutscene camera work and shot selection. Once you notice how dynamically and playfully the remade cutscenes are presented, and how much that contrasts with the legendarily (infamously) verbose codec scenes, it drives home even more clearly how perfect Metal Gear Solid is for this visual overhaul.

However, within the remake realm, Metal Gear Solid Delta occupies an interesting spot. While there’s now been a plethora of remakes, remasters and reimaginings from all sorts of studios and genres, it’s obvious that Konami was most inspired (both judging by this and their recent Silent Hill 2 remake) by the Resident Evil remakes.

All of the Resident Evil remakes are great but they make such an interesting contrast with Metal Gear. In Resident Evil 4 Remake, which I expected to be a lot more similar to the dogged, reiterative style of Delta, the development team, comprised of many of the people work had worked on the PS2 version, took the opportunity to “fix” fan-favourite flubs and memes which they obviously felt undermined the vision they were going for but, I feel, lost some of the magic in doing so.

Resident Evil 2 Remake on the other hand was absolutely triumphant in its reimagining of the original game. It felt like a modern game designed with the spirit of the classic that gained a truly innovative impetus from the new technologies and mechanics developed for Resident Evil 7 that it added, creating something which didn’t just reanimate the bones of the old game, but augmented them into something tangibly exciting.

Metal Gear Solid Delta, for all its strengths, doesn’t do that. All of the fun stuff that you remember is still here, ready and waiting for you like a gavial under the waterline. But outside of the new shooting controls, which are a vast improvement even if you try and argue that the original was a more tactile and realistic simulation of the complexity of actually firing a weapon, Delta feels relatively untouched creatively and mechanically.

Image credit: Konami

I’m not saying I wanted Ocelot to suddenly start to hunt you through the jungle like Mr X in Resident Evil 2, but within the wider context of what’s clearly inspired Delta, it doesn’t quite reach the heights of something you’ve never seen before – which is ironic given the greatness of MGS3 lies in its originality.

However, that’s not to say that Delta is low effort in any sense. Its painstaking recreation, which brings back one of gaming’s greatest ever Easter Eggs that was missing in the MGS HD Collection, is saved from tautology both by its completeness and commitment to not providing the path of least resistance.

To give more examples, it would’ve been very easy to forgo the Snake vs Monkey Ape Escape mode as a license not worth the effort, or to brighten up the cave complex after The Pain lest modern players think their HDR is broken, rather than letting Snake’s eyes naturally adjust to the gloom.

So, while there are no less than five other versions of Metal Gear Solid 3, Metal Gear Solid Delta: Snake Eater is now the definitive place to play a bonafide classic in a way that feels both accessibly modern, but still authentic to the original experience.



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August 22, 2025 0 comments
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