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Delays

Demonschool character art
Product Reviews

Delays to escape the shadow of a launch like Silksong are about way more than just day 1 players: ‘Every game has to fight and use whatever edge they’ve got available to stay visible’

by admin September 2, 2025



The number of games that have scurried away from Silksong’s surprise September 4 launch date in the past week have given it the air of a mini GTA 6: an event seemingly so all-consuming that no game stands a chance of competing. But what does competing mean, exactly, when the game in question is a 2D platformer sequel with a cult-like following?

Of the delayed games, you can easily see why 2D adventure RPG Faeland would be sweating; same with metroidvania sequel Aeterna Lucis. But what about the games that are less obviously aimed at the same exact players? Shouldn’t they be fine even if Silksong’s a mega hit, considering there are more PC gamers than ever?

“You can go to the likes of GameDiscoverCo and look at data for past high-performing titles with similar release dates until your corneas crumple to try and discern the material effects of ‘audience overlap,'” says Brian Kwek, the head of Demonschool’s indie publisher Ysbryd Games. On Monday, Kwek was the one who posted that “after much anguished consideration,” Demonschool was being delayed to November 19 to give it a better shot at success. He elaborated on that decision-making process for PC Gamer to explain how much rides on getting a release date right beyond where players will dedicate their time first.


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“With Demonschool and Silksong both being multi-platform simultaneous releases, we have to consider more than ‘just’ the Steam algorithm, so this ultimately requires us to consider the impact of Silksong on the console gamer audience and how they’re hearing about games like Demonschool through broader coverage from content creators and press,” Kwek says. Streamers are a key avenue for indie games like Demonschool to get noticed, and as with other Ysbryd published games like World of Horror, it’s more likely to be noticed by “variety” streamers who bounce between games rather than focusing on a particular genre or live service titan.

“Unless said creator is known to be a fiend for Shin Megami Tensei or tactics games, we would directly have to compete against Silksong for those creators’ time and attention,” Kwek says. “Ultimately, at least for the first week of Silksong’s release, we think a good majority of creators/streamers and press are going to feel incentivized to meet the demand for Silksong discourse. Even if it’s just a week, that’s a week that Demonschool—or any game still holding on to the September 3/4 release date—would have been cut off from building their own critical mass of discourse about their own game. I think that can be fatal in this saturated market, where every game has to fight and use whatever edge they’ve got available to stay visible.”

Ysbryd and Demonschool developer Necrosoft Games’ choice of September 3 was based on careful consideration of more than just competing games: it followed the news deluge of Gamescom and PAX West in late August, but predated an extremely busy October that includes the remastered Final Fantasy Tactics, a Steam Next Fest and loads of spooky stuff timed to Halloween.

(Image credit: Square Enix)

Despite Steam Next Fest being a prime opportunity for developers to get eyeballs on their upcoming games, it can be “a black hole of visibility for game launches,” Kwek says, “that is maybe almost as deadly (if not more deadly) than launching next to Silksong.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Publishers like Ysbryd know that delays come with their own downsides, though, including disappointing or angering players who had their expectations upended; those reactions make him feel “miserable.” There’s also a load of stress that comes with reaching out to partners like PlayStation, Nintendo and Xbox to see if a last-minute delay is even feasible.

“I’ve spent the last week with my guts twisted up in anxiety when seeing notes from gatekeepers who were one step from telling us ‘no, the release date change actually can’t be done due to policy X,'” he says.

“Of course, marketing plans and activations have to be delayed; if you’ve arranged for streams from content creators who’ve blocked time for you, those all have to be rearranged on their schedules. As I mentioned in our public statement, review keys had gone out to press and creators, who all have to agree to reorganize their time with the game and when to file their stories and video coverage. This delay is a massive inconvenience for nearly everyone involved (and probably took a couple years off my life in the process); if we didn’t see value in pursuing it, we’d have just stayed put!”

(Image credit: Team Cherry)

Any time a game with a previously announced release date is delayed, you can bet a similar degree of hand-wringing went into the decision, says Adam Lieb, the founder and CEO of game marketing platform Gamesight.

“When I see backlash, I’m like—[the studio] sat in a room and sweated about this for two weeks,” he says. “This is a really important decision, could be the difference between success and failure, and oftentimes it’s a really expensive decision. I think that’s one thing that often isn’t considered by, like, Reddit: You build a game to launch on a certain date, and build to how much it costs to make that game. When I delay a game a month, I have to pay that entire team a whole extra month with zero revenue coming in the door. That’s really fucking expensive.”

And the bigger the game, the costlier the move: triple-A games that buy TV commercial slots or billboards in advance have to pay a fee to move those ads or even forfeit the money altogether.

But there is one more layer to the release-date-delay-decisionmaking dance, and that’s the potential benefit from launching in the afterglow of a big, eyeball-drawing launch.

(Image credit: Sandfall Interactive / Kepler Interactive)

“It’s a pretty well-known phenomenon that when the biggest games of the year launch on Steam everyone makes more money,” Lieb says. “There are just more people on Steam in that window; that’s eyeballs on your stuff, on all the algorithmic ranking pages, people in the desktop app, which can lead to more sales.”

To use a crude blast zone analogy, once you’re outside the ‘ground zero’ radius of a game like Silksong landing, a game going after the same target audience could stand to benefit from its impact.

“You’re getting people who are in the mood for this one thing… when Oblivion [Remastered] came out and Expedition 33 came out, you could say ‘Oblivion’s so huge, nobody’s going to play this other game’—I played them both basically at the same time,” he says. “Oblivion definitely is what got me in an RPG mood, and I stayed in that RPG mood. … Sometimes the competition helps you.”

Launching a game at just the right time seems like it’s about as easy as landing a space shuttle in a driveway while wearing oven mitts. Even when you do your best to plan ahead, there’s always a chance things will go comically wrong. Ysbryd and Necrosoft actually did try to account for the possibility of a Silksong surprise launch at Gamescom or a release date announcement, but figured the latter would be at least a month out.

“In this situation, it’s impossible to know what the ‘right’ answer is,” he says. “I just pray that we are able to do our best to get eyes onto Demonschool with the audiences who’ll dig it!”



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September 2, 2025 0 comments
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Hollow Knight: Silksong's release date causes delays for more games than you might think
Game Reviews

Hollow Knight: Silksong’s release date causes delays for more games than you might think

by admin August 29, 2025


Have you heard of a game called Hollow Knight Silksong? Silly question – the chances are you heard little else during Gamescom week. This near fabled sequel finally got a release date after several long years of development, and large parts of our gaming world erupted in response. The Gamescom queues to play Silksong were enormous. History had happened. The 4th September – mark it in your diary.

But it wasn’t good news for everyone. Announcing the date so late in the game’s development – a mere two weeks from release – meant a slew of games which already had early September release dates were suddenly in a difficult position. What should they do – hold ground and go against Silksong? Or move?

The choice was easier for some. Silksong, for all its legendary status, is an indie game made by a small team, so it will appeal particularly to players of indie games, especially tricky side-scrolling Metroidvanias. Blockbuster-styled games like moody action adventure Hell is Us should prove more resistant to Silksong-related audience leech, ditto shooters and other games without obvious crossover appeal. It’s to indie games we should look to see the Silksong effect – and it didn’t take long to be felt.

Swiftly, role-playing game Demonschool and literal walking simulator Baby Steps lunged out of the way, delaying their releases by a couple of weeks. Then Dorfromantik developer Toukana pushed the release of its new game Star Birds back a bit. With each new day came another alteration, so instead of listing each Silksong-related delay game by game, I thought I’d round them up. I thought I’d take a closer look at the 2025 release schedule and investigate what has and hasn’t moved, and there was a lot more movement than I expected.

The movers:

  • Lord Ambermaze, from 2nd September to 17th September – “guess why lol”
  • Demonschool, from 3rd September to 19th November
  • Comfy Girl, from 3rd September to 8th October
  • CloverPit, from 3rd September to 26th September – “if we stick to our original date we would risk the launch of CloverPit a fair bit”
  • Kejora, from 4th September to January 2026
  • Star Birds, from 4th September to 10th September
  • Little Witch in the Woods, from 4th September to 15th September – “we fear that launching LWIW on the same day would not only dishearten our dedicated team but disappoint our devoted audience”
  • Moros Protocol, from 4th September to 18th September
  • Baby Steps, from September 8th to September 23rd
  • Faeland, from 9th September to release date TBC – “we want to make sure it arrives at time where it can receive the attention and care that it deserves”
  • Aeterna Lucis, from 18th September to 2026 – “The good thing is that I’ll get to enjoy #Silksong just like any other fan”
  • Megabonk, to 18th September – “UH OH MEGABONK DELAY”

The non-movers:

  • Metal Eden, 2nd September
  • Hirogami, 3rd September – “Hirogami’s launch date is staying exactly where it is”
  • Jotunnslayer 1.0 release, 3rd September
  • Adventure of Samsara, 4th September
  • Hell is Us, 4th September
  • Jetrunner, 4th September
  • Fling to the Finish on consoles, still 4th September – “yes, we know what else is coming out that day”
  • Everybody’s Golf Hot Shots, 4th September
  • Dark Deity 2 on Switch 2, 4th September – Silksong’s release announcement “was not as fun for me as I had hoped”
  • Cronos: The New Dawn, 5th September
  • Daemon X Machina: Titanic Scion, 5th September
  • Shuten Order, 5th September

I’ll try to keep this list updated if and when any other games’ dates move around, by the way. But what about you – did the Silksong news affect you? Are you eager to play it? Or are you nonplussed?



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August 29, 2025 0 comments
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SEC delays decision on WisdomTree ETF
NFT Gaming

SEC delays decision on WisdomTree ETF

by admin August 26, 2025



In the latest XRP news, the U.S. Securities and Exchange Commission has delayed its decision on the WisdomTree XRP spot exchange-traded fund.

Summary

  • SEC has pushed its decision on the WisdomTree XRP ETF to a later date.
  • New deadline now October 24, 2025.

The wait for another spot crypto exchange-traded fund in the United States goes on as the Securities and Exchange Commission once again delays its decision on another XRP (XRP) ETF.

XRP price hovered near $2.96, largely unaffected by the news.

SEC pushes WisdomTree XRP ETF date

The SEC announced its decision to postpone issuing an approval or rejection of the WisdomTree XRP Fund on Aug. 25.

As noted in the SEC filing, the new deadline for a decision is October 24, 2025.

The SEC officially began reviewing the WisdomTree XRP Trust, which hit the market as the first filing for a U.S. spot XRP ETF, in May.

While the law allows the regulator up to 240 days to either approve or reject an application, the SEC has initiated efforts aimed at significantly cutting this timeline. So far, the securities watchdog pegs its process on the guidelines in the U.S. securities laws.

The delay comes a few days after several XRP ETF issuers updated their filings, with Bloomberg ETF expert James Sayffert terming the move a “good sign.”

What does it mean for XRP?

The XRP spot ETF is one of the most anticipated crypto spot funds in the market.

As a top altcoin, the Ripple cryptocurrency boasts one of the biggest and most ardent communities in the space.

The XRP Army, as it is known, may therefore witness some sentiment dip amid this announcement. Analysts note a potential injection of volatility in XRP prices, with this short-term movement building fresh momentum into the final decision.

This outlook is down to the SEC’s move not being a final verdict on the WisdomTree XRP ETF, but a postponement, as the regulator takes time to have a better look at the filing.



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August 26, 2025 0 comments
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Sec Delays Wisdomtree Xrp Etf Decision To October 2025
GameFi Guides

SEC Delays WisdomTree XRP ETF Decision to October 2025

by admin August 25, 2025



The U.S. Securities and Exchange Commission has delayed its decision on the WisdomTree XRP exchange-traded fund, and has now moved the deadline to October 24, 2025.

The application was filed by Cboe BZX Exchange, which asked for a rule change that would allow it to list and trade shares of the WisdomTree XRP ETF.

This decision means the SEC has now postponed rulings on all pending spot XRP ETFs except Franklin Templeton’s, according to the filing. Franklin Templeton’s fund faces its third deadline next month, while its final deadline is expected in November. The SEC said it needed more time to carefully review the applications before making a final call.

The first major deadline is October 18, when the Commission must either approve or reject Grayscale’s XRP ETF filing. Other XRP ETF filings have deadlines following quickly after Grayscale’s.

Analyst Predict 95% Chance of Approval

Bloomberg analysts Eric Balchunas and James Seyffart said there is a “95% chance” that the SEC will approve these XRP ETFs this year. Both also explained that the SEC might approve them all together, just as it did with Bitcoin and Ethereum ETFs earlier.

Ahead of these deadlines, all XRP ETF issuers have updated their S-1 filings. Grayscale even submitted a new registration statement for its planned XRP Trust ETF. James Seyffart said these changes were “almost certainly due to feedback from the SEC,” calling it a good sign even though it was widely expected.

Bunch of XRP ETF filings being updated by issuers today. Almost certainly due to feedback from SEC. Good sign, but also mostly expected pic.twitter.com/GiSL1kc6lt

— James Seyffart (@JSeyff) August 22, 2025

The SEC explained that extensions like this are normal in the process of reviewing digital asset funds. The Commission said delays help it properly study market risks, and other issues before making a decision. 

The SEC also gave updates on other crypto-related filings. It asked for comments on Canary Capital’s staked TRX ETF and extended its review of Canary’s PENGU ETF, which is tied to meme coins like Dogecoin.

Canary further filed for an “American-made Crypto ETF” to give investors exposure to cryptocurrencies linked to the U.S. by their creation, minting, or operations. XRP fits into this category, so it could be included in the new fund.

Also Read: Global Exchanges Warn Tokenised Stocks Could Threaten Market Trust





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August 25, 2025 0 comments
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Hello Kitty TMNT
Esports

McDonald’s delays One Piece Happy Meal promotion after Pokemon card chaos

by admin August 23, 2025



McDonald’s Japan has delayed its upcoming Happy Set toy promotion after complaints that its recent Pokemon card giveaway caused food waste and resale problems.

The company announced Thursday that its collaboration with the manga and anime series One Piece, originally scheduled to begin on August 29, has been postponed. Customers will instead receive toys from past Happy Set meals.

The decision comes after the Pokemon promotion earlier this month, which saw limited-edition cards given away with Happy Meals. The campaign led to long queues, bulk purchases, and images of discarded food as buyers sought to secure the collectible cards.

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McDonald’s said many outlets ran out of cards on the first day despite the campaign being planned for three days. The company later apologized and pledged to review its promotional strategy after the cards began appearing for resale online, with some listed for tens of thousands of dollars.

X

One Piece collaboration put on hold

Japan’s Consumer Affairs Agency has instructed McDonald’s to improve its sales practices and reduce food waste. The company has since introduced limits on the number of Happy Meals that can be purchased in a single order.

Article continues after ad

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The One Piece promotion was intended to feature toys tied to the long-running franchise. The series began as a manga in 1997 before expanding into an anime two years later, with related games and merchandise becoming major hits in Japan.

McDonald’s has not confirmed when or if the One Piece Happy Set promotion will be rescheduled.



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August 23, 2025 0 comments
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