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battlefield 6 reveal trailer
Gaming Gear

By surrendering to an ‘open weapons’ default, Battlefield 6 is giving up the most special thing about Battlefield

by admin August 23, 2025



Almost a week removed from the Battlefield 6 beta, I wouldn’t blame you for being tired of hearing about weapons being open or closed.

On its face, the debate appears moot as Battlefield Studios keeps saying it will support both rulesets in BF6 regardless of their popularity. New players coming over from Call of Duty think divorcing class choice from weapon choice feels normal and natural, many longtime fans feel strongly about keeping weapons locked to classes, and some have even been converted to open weapons after trying it these past two weekends. No matter your preference, Battlefield 6 will accommodate you, and everyone will be happy.

I don’t want to leave it at that. Options are nice, but let’s be honest: we’re talking about two polar opposite design philosophies vying for influence over Battlefield 6’s current and future direction. BF Studios cannot realistically expect to support both as if they’re equally important. In fact, the studios are already subtly picking sides: The beta demonstrated that open weapons is the default Battlefield 6 experience, and closed weapons is just a secondary option pushed to the back.


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That would be a huge mistake. I’m not here to argue that Battlefield 6 is unfun with open weapons, but I do submit that it doesn’t really feel like Battlefield.

Class-locked weapons are half of what gave classes an identity in the earlier games—they don’t just inform what you’re good at, but what you’re bad at. Tailoring the entirety of a kit to its role provides a fundamentally interesting set of constraints, and to throw that away is to give up on what makes Battlefield special.

(Image credit: EA)

It didn’t work in BF2042 either

We saw this happen in Battlefield 2042. At launch, DICE went thermonuclear on the class system, blowing up the concept of classes and divvying up their duties among “specialists” with unique gadgets and overlapping equipment. Their gadgets suggested a specialty, like Falck’s medic pistol, but DICE wanted to get away from the pesky shackles of defined kit. Any specialist could use any gun or secondary gadget.

It was a madhouse: Assaults could heal their team while shooting rockets, engineers could resupply their own Stinger missiles, recons had every tactical advantage with none of the risk, and nobody had to rely on each other for anything. The butchered roles were so unpopular that DICE eventually recanted on its “play your way” vision and reintroduced class-specific gadgets.

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It was better, but the problem was only half solved: weapons remained open to all classes, and that created the half-hearted class system that persisted into Battlefield 6.

(Image credit: EA)

The assault rifle “problem”

During a Q&A with press at a Battlefield 6 reveal event in July, DICE’s Johan Andersson and David Sirland suggested that open weapons solves an “assault rifle problem” that existed in past Battlefields. Their metrics showed that people tend to pick classes based on weapons, so the class with the most versatile and easy-to-use weapons (Assaults with assault rifles) became the most popular.

Classes are not meant to be equally popular in Battlefield.

The perceived imbalance created the impression that teams “never have enough medics” because everybody wants ARs and grenade launchers, not the LMGs and med bags of the Bad Company games. In an attempt to lean into the assault rifle’s popularity, Battlefield 3 and 4 gave medics exclusive access to assault rifles, ensuring that the most popular class would also serve an important support role.

It worked, but not without consequence: merging two important roles left a utility vacuum for the dedicated Support class (with its LMG and ammo box) that made it weak and unused. The problem with the “assault rifle problem” is that it was never truly a problem. The assault rifle is the most popular type of gun because the Assault class is supposed to be the most popular class.

Balanced imbalance

Classes are not meant to be equally popular in Battlefield. Assaults were originally conceived as the frontline of the team—your basic rifleman grunt—with other classes serving specialized roles with situational kits. Weapon assignments have changed hands a lot over the years, but balancing classes through gun choice has been a constant. In Bad Company 2, for instance, the engineer’s power to fight tanks was checked by their limited range with SMGs.

Battlefield 6 is hurtling toward the most boring version of itself.

Anecdotally, this balanced imbalance worked wonders in the Battlefield 6 beta’s closed weapons playlist. Across 25 hours of matches, I noticed a plurality of Assaults (though the class was also popular for shotgun reasons), a decent number of medics and engineers, and even fewer snipers.

(Image credit: EA)

A comfortable spread of roles has positive knock-on effects: fewer scope glints on hills to worry about, fewer RPG barrages the moment you enter a tank, and an increased importance that teams protect their medics and stick together. It feels like Battlefield as it was meant to be.

Open weapons, for all its freedom of choice, turns your perfectly tuned gun into the star of the show, leaving classes themselves as an afterthought. The game theory behind a complete kit gets outshouted by the reliable hum of the M433 Assault Rifle with Compensated Muzzle Brake, 16.5″ Barrel, Ribbed Vertical Foregrip, Full Metal Jacket Ammunition, 30-round Fast Mag, and OSA-7 1.00x Dot Sight.

No matter what gadgets are in your pocket, nothing informs your playstyle more than the gun in your hands, and if 18 years of Call of Duty create-a-class are any indication, then Battlefield 6 is hurtling toward the most boring version of itself.



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August 23, 2025 0 comments
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Gaming Gear

The government’s spending review: Citizen data and digital identity projects need high security by default

by admin August 21, 2025



The UK government’s spending review in June set out its plans to invest in Britain’s renewal: its security, health and economy.

Digital technologies featured heavily in the review with government pledging that it will provide “funding directly to departments to build strong digital and technology foundations, modernize public service delivery, and drive a major overhaul in government productivity and efficiency.”

One of the ways it has done this is by introducing a GOV.UK Wallet and a GOV.UK App, which aims to deliver more personalized customer experiences and verifiable digital credentials for citizens.


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This is now available to the public in beta form. The government is also creating a new National Data Library to join up data across the public sector and a single patient NHS record, which is due to be available by 2028, so that every part of the health service has a full picture of a patient’s care.

However, if the UK is to realize the benefits of its digital ambitions, it must ensure the public can trust the systems underpinning them.

Sam Peters

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Chief Product Officer, ISMS.online.

The pros and cons of centralizing data

Centralizing citizen data and digital identities has clear benefits. It enables more joined up services, reduces duplications allows for more seamless, personalized user experiences and could improve access and efficiency across the NHS and other public services.

For the NHS, for example, a single patient record could help doctors and specialists deliver better, more consistent care across the health service. For citizens interacting with government departments, a unified app and wallet could simplify administrative tasks and improve digital inclusion.

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Technology Secretary Peter Kyle has said in recent interviews that, “People’s private data will not be shared outside of government.” However, despite the Technology Secretary’s assurances, this approach does come with significant risks. Centralized citizen data represents some of the most sensitive information any organization could hold. Health records, identity details and government interactions, combined in a single system, are a goldmine for cybercriminals.

And no doubt there will be some concerns from the public regarding its security – particularly in light of recent, very public, high profile cyber-attacks. Over the last 18 months, the UK has seen a series cyber attacks on both public and private sector organizations, including health authorities and councils, as well as the recent M&S and Qantas data breaches.

These incidents have highlighted the vulnerability of critical services and the real-world impact of compromised data, from patient safety to public confidence.

As these services become more integrated and reliant on shared data infrastructure, the risk of a breach also grows. A single point of access to multiple datasets can become a high-value target for threat actors. The more data an attacker can obtain from one place, the more appealing, and damaging, a breach can be.

A proactive approach to information security

With these very real threats, a proactive, systems-led approach to information security must be embedded from the outset.

The government needs to ensure that privacy by design and security by default is in every digital service developed. This means applying rigorous access controls, encryption, and secure development practices across every data touchpoint. That said, it is crucial that continuous monitoring for vulnerabilities and suspicious activities happens throughout the system lifecycle – and not just after deployment.

Similarly, the systems need to ensure that they comply with UK GDPR, the Data Protection Act and other relevant standards.

These requirements must be seen not as a burden by the government but as the bedrock of responsible digital innovation.

Building a high-security posture

To meet these heightened security demands, following the guidance provided by internationally recognized security standards, such as ISO 27001, can be a logical place to start to get ahead of the increased risks to highly personal data this approach represents.

Standards such as ISO 27001 offer a structured, repeatable framework for managing risk, protecting information assets and demonstrating compliance. But it’s more than a tick-box exercise, it is a cultural shift in how risk is understood, communicated, and mitigated across every layer of an organization.

If the government embeds the principles of ISO 27001 into its delivery of these new services from the outset, rather than retrofitting them post-launch, it can design services that are both secure and scalable. It can ensure that it is identifying and evaluating new and emerging threats as digital services evolve.

It will also mitigate risks through policy, controls and continual improvement. But it will also be able to demonstrate accountability and transparency to the public – which is key.

Transparency is key to building public trust

Security isn’t just about systems, it is also about perception. The government’s digital strategy must be underpinned by public trust. Clear communication about how data is used, who has access, what safeguards are in place and what recourse citizens have in the event of a breach is essential.

Publishing high-level information security policies, adopting standards like ISO 27001 and engaging with the public on data protection issues will help foster the confidence needed to make digital services work.

Public sector leaders must ensure that information security is not treated as an afterthought. That means prioritizing risk management now – not waiting for a breach to expose the consequences of delay.

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This article was produced as part of TechRadarPro’s Expert Insights channel where we feature the best and brightest minds in the technology industry today. The views expressed here are those of the author and are not necessarily those of TechRadarPro or Future plc. If you are interested in contributing find out more here: https://www.techradar.com/news/submit-your-story-to-techradar-pro



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August 21, 2025 0 comments
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