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Tony Hawk reflects on 90s culture, celebrity and Tony Hawk's Pro Skater, the game that changed his life
Game Reviews

Tony Hawk reflects on 90s culture, celebrity and Tony Hawk’s Pro Skater, the game that changed his life

by admin August 17, 2025


Most of us don’t decide our lifelong-career when we’re nine years old – but then again, most of us aren’t Tony Hawk. Born in San Diego, California in 1968, an elementary school age Tony was first drawn to skating while watching his 21-year-old brother. “I was nine years old and my older brother was skating in the alleyway,” Hawk recalls of the first time he saw a board, ” I asked him if I could ride it and he said, yeah, but you can only ride that board over there – and his old board became my first skateboard.”

Despite the 12 year age difference, a tiny Tony quickly became obsessed with his new hand-me-down. “I overtook [my brother] within the first year,” he tells me, with a grin. Riding his tattered board every day to school, it was love at first skate. Yet once he made his way down to the local skate park, Hawk’s battered board was no longer just a fun replacement for the school bus, it was an all-consuming passion.

“Once I got to the skate park and saw the possibilities, that’s when I was all in,” Hawk recalls,”I turned pro when I was 14, but back then, that just meant that when I filled out an entry form to a competition, instead of checking the amateur box, I checked the pro box, and I was competing for $100 first place prize money. It didn’t seem like a life career choice at the time.”

Tony Hawk’s Pro Skater 3+4, which got an excellent remake this summer.Watch on YouTube

While skateboarding was achingly cool in the 70s, by the late 80s and early 1990s, its popularity had begun to wane. With Hawk doubling down on the more niche vert skating – a skating style defined by half pipes and pulling off gravity-defying aerial feats – he tells me that he was only just scraping a living.

“I was trying to make a career as a pro skater,” Hawk recalls, “X Games was starting to rise. I was doing some exhibitions, but mostly, I was doing guest appearances at inline shows. They would have a team rollerblade exhibition, and then they would be like ‘andddd special guest star Tony Hawkkkk!’, and honestly, that paid the bills.”

Briefly appearing as a skating stunt double for the other famous Tony – Tony the Tiger – in a wonderfully 90s 1991 Kellogg’s ad, by age 23, Hawk began to wonder if his career had already peaked. “Things were getting to a point of more stability, but they were still shaky in terms of trying to make a living,” he tells me, “So, when Activision called me, I didn’t really have anything to lose. I was super excited to work on a game, so I totally immersed myself in it – the gameplay, the characters, the look, the culture, the tricks, the music – everything.”

Image credit: TonyHawk.com

Despite his career lull, Hawk shrewdly saw that with his name literally on the game, he had all the leverage. “I was never concerned about Pro Skater flopping,” Hawk explains, “In fact, I made sure [it didn’t]. I demanded that anything with my name on I have final approval over – and that was not something they were used to… not something that people generally could leverage, especially in my position. But I felt like my track record spoke for itself, and they agreed.”

In 1999, Tony Hawk’s Pro Skater ollied its way into the world, becoming an instant hit. Thanks to its all-star cast of playable skaters, killer-hand-picked soundtrack and tight and endlessly compelling gameplay loop, Tony Hawk’s Pro Skater didn’t just feel like a cheap tie-in, it was effortlessly cool. Racking up 350,000 sales in its first year in the US alone, by the end of 2001 Tony Hawk’s Pro Skater had sold 3.5 million units – becoming a mainstay in teenage bedrooms across the globe.

“I’m proud of everything we did there,” Hawk says, on his relationship with Activision,”there really wasn’t a time where they were trying to force something on me that I didn’t think reflected skateboarding well.”

With the popularity of touring punk rock and skate boarding events like Warped tour, skateboarding-filled TV shows like Jackass, and the massive prevalence of skateboarded-filled nu metal music videos, skating boarding was suddenly cool again. As the noughties marched on,Tony Hawk was no longer playing second fiddle to rollerbladers – he was the main event.

“The evolution of our sport and our types of music reaching into the mainstream was definitely helped by warped tour, X Games and just bands that were in the culture,” agrees Hawk, “There was a rising tide, rising all boats at the time, and then when our video game hit, I think that was the tipping point.”

With Tony Hawk’s Pro Skater spawning 19 games and generating over $1.4bn dollars in revenue, these once unassuming video games changed the face of pop culture forever. With skateboarding now an Olympic sport, the words ‘skateboarder’ and ‘Tony hawk’ are so synonymous that even your grandmother knows the birdman. It’s a legacy that Hawk is all too aware of, his immortalised polygonal avatar living longer in the memory than his real face.

Image credit: TonyHawk.com

“My name is not just about me as a person anymore, it’s synonymous with a video game,” Hawk reflects, “So, sometimes that separation is not clear. A lot of times people see me and they expect to see me at the age that they’re playing me in the game.. But, time keeps passing. It’s funny, because I can see it sometimes in their faces, where it’s like, “that’s him, but he can’t be old”… but, that’s what happens!”

It’s a reality that’s launched a hundred self deprecating tweets, with Hawk’s jokes about being half recognised in public now the stuff of internet legend. “Watch what you wish for, because I’ve shared so many of those stories that now, half the time people will say it in jest and sometimes I can’t tell, and that’s when it gets frustrating…”

Another cruelty of the passage of time is that now, Hawk’s own children are in danger of surpassing him, just like a nine year old Tony did with his older brother. “Riley Hawk has his own success in skating, but he followed a different path than I did,” Tony explains, of his eldest son, “He has his own fan base, so he deserves to be in [the new Pro Skater games]. We have four other boys – all in their 20s – that all skate as well. I love that they do – but honestly? When we all travel together, they want to skate more than I do.”

There are very few people who manage to become immortalised in the cultural pantheon, as a larger than life pop culture figure, to the extent that Tony Hawk has. Let alone extreme sports stars who earn their own branded PlayStation game. For Hawk, however, he doesn’t have the time to concern himself with matters of legacy. He just wants to keep skating. “I’m just thankful to still be able to skate at my age, so I don’t really think of it in any loftier terms than that,” he reflects. “To live in this time and space where skating has permeated so much of the world and so much of mainstream culture, and the idea that I still get to do it for a living…it’s all just beyond a dream come true, and I’m just incredibly thankful.”



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How Theme Park Snack Culture Influenced the Movie Theater Popcorn Bucket Craze
Product Reviews

How Theme Park Snack Culture Influenced the Movie Theater Popcorn Bucket Craze

by admin June 13, 2025


Popcorn buckets are becoming must-have toy collectibles, and this plot twist of trends comes from the unhinged virality of containers that evoke pop culture icons and hold tasty snacks. As a theme park nerd, I saw it unfold as Disney Parks’ snack of choice went from the general cylindrical plastic bucket to Mickey Mouse-shaped holiday containers.

As is common in the age of social media, the buckets became coveted souvenirs—and like many sought-after collectibles, scalpers soon got into the game to sell them online. The demand was met with more franchise characters; suddenly you could get a Star Wars Stormtrooper helmet or a Jack Skellington head or a Cinderella carriage to fill with buttery popped kernel delights.

So it’s no surprise that movie theaters, the original purveyors of concession cuisine, got into the popcorn bucket arms race and produced that Dune sandworm container cultural moment. Even years after the pandemic, theater chains have struggled. One-third of the revenue cinemas depend on comes from concessions that have had ever-rising prices. It’s really ingenious to combat people rebuffing a paper bucket of popcorn for $12 with the enticement of a limited-edition open mouth Wolverine popcorn bucket for $30. And then with the scalper market still hot as ever, that hilariously marketed Deadpool & Wolverine product is now going for up to $100 on third party re-sellers.

Yeah, it got that serious once simple recreations of artifacts from the movie or characters were turned into gimmicks. The theme parks had long crossed over to the bonkers realm, most notably with the Thanos Infinity Gauntlet drink holder and the Iron Man Avengers: Endgame variant. Disney influencers flocked to attain them first and show them off on their platforms. Star Wars fans were similarly courted, and the snack container wars began. Naturally movie theaters have continued to present new popcorn buckets and drink tumblers with each new blockbuster—but so far, nobody has bested the cursed Dune popcorn bucket.

That doesn’t mean companies won’t keep trying. A few weeks ago we attended Disneyland’s media preview for its 70th Anniversary and there we met the interactive Mickey popcorn bucket that responds when you speak to it. You fill it with popcorn and say “Hey Mickey” and it will blink and move its head side to side with one of many responses, while in your mind, the Terminator theme plays rhythmically. The buckets are now robo-toys and it really makes their role in the foodie fandom even more questionable.

© io9/Gizmodo

Are we sacrificing practical and cool containers for just a bulky toy with a hollowed-out area? Don’t get me wrong, I’ve bought my share of buckets but I do try to pick utility over looks. The current waste bin in my family car is the Ghostbusters ghost trap from AMC Theaters; it traps the trash and has a handle that makes it easy to dump the contents into the recycling bin. That’s all I need it to do: either hold popcorn or recyclables that accumulate in the car. That’s just my personal taste in the matter.

Sure, I get the appeal of the campy containers. I’m mightily tempted by the Jaws sipper that just launched at Universal Studios. It’s a plastic shark crossbody with the scuba tank in its mouth—a statement-making way to keep your soda handy as you wander the park. It’s ridiculous but so tempting.

So if you manage to secure the snack goods and get a cool toy from your pop culture fandom, what’s really the big deal? AMC is set to release a HERBIE 3-in-1 for Marvel Studios’ The Fantastic Four: First Steps. It’s a replica of the Richards family’s trusty robot companion, which will feature various compartments for popcorn, candy, and soda (astoundingly the sipper is the head). Who knows how the theme parks will respond in kind—but we’re excited to see a whole new level of weirdness as the snack game evolves.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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June 13, 2025 0 comments
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