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Doing the right thing comes at a cost
Gaming Gear

Doing the right thing comes at a cost

by admin June 18, 2025


Earlier this year, Framework announced it was making a smaller, 12-inch laptop and a beefy desktop to go alongside its 13- and 16-inch notebooks. A few months later, and the former has arrived, putting the same modular, repairable laptop into a slightly smaller body. Unlike its bigger siblings, the Laptop 12 is a 12.2-inch touchscreen convertible clad in brightly colored plastic. It’s aimed at students, with a focus on robustness and quality you won’t see in the usual machines you find at the top of the bargain list. My initial impression is that it’s a damn charming piece of gear, but I immediately wonder how many kids in school will actually get to use this thing given it’s far pricier than its competitors.

Framework

Framework’s 12-inch laptop is an alternative to low-cost laptops, but it is too expensive to compete.

Pros

  • It’s so cute
  • Satisfying keyboard
  • All-plastic body should take a lot of punishment

Cons

  • It’s expensive
  • Thermals are an issue
  • Lackluster performance

$799 at Framework

Laptop 12 is the first Framework machine clad entirely in ABS plastic, available in black, pink, lavender, gray and green. As soon as you open the packaging, you’ll be instantly charmed by its look and feel given how different it is from the rest of the market. My green and off-white review unit (which the company calls “Sage”) stands out from the crowd almost by default. Framework founder Nirav Patel has long harbored dreams of bringing back the translucent and colorful aesthetics found in Nintendo’s Game Boy Color. Here, the 12 reminds me of the OLPC XO or one of the fancier LeapFrog “computers” that glowed up when you weren’t looking.

Daniel Cooper for Engadget

Its footprint isn’t dramatically smaller than the 13-inch model, but because it doesn’t taper like its bigger sibling, it feels a lot chunkier. The chassis has a metal frame clad in two layers of plastic that, the company promises, will take whatever shocks and bumps you throw at it. It also has the same quartet of expansion card slots, which are now available in a variety of colors if you want things to match (or clash). Plus, all of those cards can be shared with the other Framework machines since they’re all, mercifully, uniform size.

Framework clearly learned from making its bigger machines, adding several quality of life tweaks to the 12 for both daily use and repair. The folks who regularly open and close their Framework laptop will instantly spot the changes that will make things a lot easier. For a start, the input cover is held in place with more screws (eight, compared to the 13’s five), which better balances tension across the surface area. The input cover now slots into grooves on the front of the deck, making it easier to place than the 13. More importantly, the input cover connects to the mainboard via pogo pins rather than with a ribbon cable. I don’t think I’ve ever damaged a ribbon cable myself, but it’s always a worry if someone tries to yank off the lid without first disconnecting it from the mainboard.

Daniel Cooper for Engadget

Rather than screwing the SSD in place, Framework now uses a hinged plastic clip that you press in to secure the drive. Similarly, there’s a little flip-down plastic cover to protect the RAM, with a large printed reminder to flip it back once you’ve installed the DIMM. Naturally, the board layout has changed, as has the battery — to a smaller, 50Wh cell — so the mainboard and battery won’t work with its slightly larger sibling.

(Aside: If you’re a hobbyist hoping the 12-inch mainboard will be dramatically smaller than the 13-inch model to make smaller projects, expect to be disappointed. It is smaller, but not by such a significant degree that you probably wouldn’t rather just use the 13-inch model instead.)

Daniel Cooper for Engadget

The power button has been moved from the keyboard to the right side of the deck, next to the expansion card slots. There’s no fingerprint reader, either, which is one of several omissions you can attribute to “cost saving,” “this is a machine made for kids” or both.

Would-be buyers get the choice of a 13th-generation Core i3-1315U or a Core i5-1334U, which can support up to 48GB of DDR5 RAM, albeit only at the slower DDR5-5200. You can throw in an M.2 SSD with up to 2TB of storage, and if that’s not enough, you can get an additional 256GB or 1TB unit to sit in one of the laptop’s four expansion card slots.

Patel knows enough about keyboards and trackpads not to mess with what works, and what people like. The keyboard and touchpad are as robust and pleasing to use as you find on the 13-inch model. I’m not sure yet, but I might actually prefer typing on the 12-inch keyboard compared to the 13’s, maybe because of the former’s all-plastic build and the slightly louder, punchier keyclicks.

Daniel Cooper for Engadget

This machine was offered as a better, longer-lasting and more sustainable alternative to those dirt-cheap laptops sold to kids and students. But while everything already mentioned is more than good enough, we soon start to see where the cost-saving trims have been made. This is the first Framework to ship with a touchscreen, which is a 12.2-inch, 1,920 x 1,200 glossy LCD with a max brightness of 400 nits. In short, it’s the same sort of screen you’ll find on a lot of lower-end notebooks and so adjust your expectations accordingly. The gloss is an occupational hazard given it’s a touchscreen, but the weaker backlight means you’ll deal with the usual high-reflections and washed-out view in bright light.

Framework is presently developing its own stylus, but until that launches, the laptop is compatible with any USI 2.0 or MPP 2.0 stylus. You’ll have to source your own right now, and for the review, I was supplied with a Metapen M2 for testing. So far, however, I’ve found the pen experience to be more than a little frustrating, with the palm rejection a big issue. It needs a tweak — and I’m sure it’ll be addressed swiftly — given the amount of times I prodded open a menu or closed a window with the flesh on the side of my hand.

Similarly, the 2-megapixel webcam is a big step down from the 9.2-megapixel sensor found in the 13-inch model. Again, you can expect the same washed out, artifact-heavy video as you would find in many other low-cost laptop cameras.

Framework has worked to improve its sound quality over the last few years but the size of the 12’s chassis is a limiting factor. The pair of 2W speakers here are tinny and quiet even at full volume, but at least they don’t rattle or vibrate with heavy bass.

My review unit was equipped with a Core i5 with 16GB RAM, and it was more than able to handle the sort of stuff you’d expect to perform on a machine of this class. Writing the bulk of this review, watching videos, viewing and tweaking images are all well within this machine’s reach. Hell, I even managed to get Hardspace: Shipbreaker to play, but not very well, and while Fortnite does run, it’s janky enough to not be worth your while. Again, tweaked drivers will likely tidy those issues up, but I suspect this machine doesn’t have enough grunt for doom room gamers.

Of course, it’s a Framework laptop, so you can already guess the one major issue that pops up whenever you put the silicon under load. As usual, the fan noise is pretty noticeable when the hardware temperature rises, and I wouldn’t recommend you using this thing on your lap. And you should expect to have this thing plugged in for the duration of your time using it, as the battery life isn’t stellar. If you’re using this to run any sort of demanding app or game, you won’t get more than four hours on a single charge.

Pricing and the competition

Daniel Cooper for Engadget

Right now, you can only buy the pre-built edition in black, with the DIY version the only place you can pick your chassis color. It’s available in gray, lavender, bubblegum and sage, and I’d heartily recommend you picking any of those options over the standard black. The pre-built edition starts at $799 with an Intel Core i3-1315U, 8GB of RAM, 512GB SSD and Windows 11 Home. If you want to step that up to the higher-end Performance model with an i5-1334U, 16GB of RAM and a 512GB SSD, it’ll set you back $1,049. On the other hand, you can pick up the DIY edition for $549 (for the i3) or $699 (for the i5), leaving you to source your own RAM, SSD and OS.

I’ll admit I’m struggling to work out what the Framework 12’s competitors are, since this is a tricky machine. When announced, the company said it was an alternative to the sort of entry-level laptops bought for kids and students, which are “janky, locked-down, disposable, underpowered and frankly, boring.” This means it’s going up against $500 notebooks and Chromebooks, the likes of which you’ll normally find on sale at Best Buy. The ones that, you know, have a reputation for surviving until a week after the warranty expires, leaving you out of pocket until the next sale.

From a utilitarian perspective, the higher price is offset by the knowledge it should outlast every other computer in your kids’ cohort. Not only is it durable and repairable, but you should be able to swap out the mainboard in two or three years’ time to keep pace with technology. But, by that same utilitarian argument, you could just as easily pick up a refurbished Framework 13 with a Core i5-1340P, when available, for just $779.

Wrap-up

Daniel Cooper for Engadget

I’m fond of the Framework Laptop 12 because I can easily see it having a place in my life when I’m on the go. It’s cute, good-looking and small enough you could easily throw it into a bag when you’re in a hurry. The durability of the chassis and repairability, plus the swappable expansion cards, means it should run for years and years. And it’s fun! I love the idea of a little laptop that stands out against the endless rows of cheap black plastic or silver aluminum notebooks.

Those dirt-cheap notebooks built with low-end parts and sold to kids and students for $300 or so aren’t much good for anything. If you want quality, you’ll need to cough up for it, and this will at least last for years without endless replacements.

But. The limited performance and battery life here gives me pause and I’m not sure a machine that, right now, needs a stretch to run Fortnite would be too popular. My gut tells me Framework had intended to sell this for less before tariffs pushed the prices up beyond what made sense. But as a consequence, the Framework Laptop 12 falls between two stools: Not cheap enough to be compelling to the price-sensitive buyers and not powerful enough for people with bigger budgets. Unless you happen to have a spare SSD, RAM and Windows license kicking around that’ll bring the cost down to sticker price. My gut tells me that this laptop’s real audience will be adults looking for a quirky second device to take on the go.



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June 18, 2025 0 comments
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Borderlands 4 Standard Edition Confirmed To Cost $70
Game Updates

Borderlands 4 Standard Edition Confirmed To Cost $70

by admin June 17, 2025


Gearbox has opened pre-orders for Borderlands 4, confirming a $69.99 price for the Standard Edition. This news alleviates fan concern that the upcoming shooter would retail at $80 and follows CEO Randy Pitchford’s controversial comment last month that “real fans” would find a way to purchase the game at that price.

The worry over Borderlands 4’s price stemmed from an exchange on X with Randy Pitchford on May 13 where a fan told him the game “better not be 80 dollars.” Pitchford responded by saying the decision was “Not my call”, then added the following:

“If you’re a real fan, you’ll find a way to make it happen. My local game store had Starflight for Sega Genesis for $80 in 1991 when I was just out of high school working minimum wage at an ice cream parlor in Pismo Beach and I found a way to make it happen.”

Pitchford’s comment attracted criticism from those who took this as him implying that players who couldn’t afford to pay $80 are not true fans. It also fueled speculation that Borderlands 4 would indeed follow the growing trend set by Mario Kart World of retailing at the higher price point.

Following the backlash, Pitchford addressed his comment by sharing a clip from a PAX East developer panel (which occurred before Pitchford’s controversial X post), where he elaborated on Borderlands 4’s then-potential price by speaking on the current realities of video game development budgets and pricing.

“It’s an interesting time, right?” says Pitchford during the Q&A session. “On one level, we’ve got a competitive marketplace where the people who make those choices want to sell as many units as possible and they want to be careful about people who are price-sensitive. So there’s some folks who don’t want to see prices go up, even the ones deciding what the prices are. There’s other folks accepting the reality that game budgets are increasing and there’s tariffs for the retail packaging and it’s getting gnarly out there, you guys. Borderlands 4 has more than twice the development budget than Borderlands 3. More than twice. So the truth is, I don’t know what the price is going to be.”

He then added, “As artists, we want everybody to have it. We want to make it as easy as possible for everybody to enjoy what we’re creating.”

In addition to the $70 Standard Edition of Borderlands 4, Gearbox is also offering a Deluxe Edition for $99.99 and a Super Deluxe Edition for $129.99. Each version contains a bevy of extra content, and you can read more details about what each edition entails on the game’s website. 

Borderlands 4 will launch on September 12 for PlayStation 5, Xbox Series X/S, and PC. A Switch 2 version is also planned for sometime this year. 



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June 17, 2025 0 comments
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Borderlands 4 will not cost $80, despite misguided executive comments
Product Reviews

Borderlands 4 will not cost $80, despite misguided executive comments

by admin June 17, 2025


Borderlands 4, the latest entry in Gearbox Software’s popular looter shooter franchise, is available to pre-order now for $70, a good $10 less than many assumed it would cost. The game’s price first came into question when its September 12 release date was announced without pre-order details, and Gearbox CEO Randy Pitchford suggested that whether the game came with a $80 price tag was out of his hands.

Pitchford put his foot in his mouth in a thread on X sharing a behind-the-scenes video about bringing Borderlands 4 to the Switch 2. A fan replied to the video asking Pitchford to not charge $80 for the game, to which Pitchford responded, “A) Not my call. B) If you’re a real fan, you’ll find a way to make it happen.”

A) Not my call. B) If you’re a real fan, you’ll find a way to make it happen. My local game store had Starflight for Sega Genesis for $80 in 1991 when I was just out of high school working minimum wage at an ice cream parlor in Pismo Beach and I found a way to make it happen.

— Randy Pitchford (@DuvalMagic) May 14, 2025

Naturally, that came off as a bit glib to anyone surprised by the sudden emergence of $80 games following the release of Mario Kart World. Pitchford didn’t exactly double-down next, but at a PAX East panel later in May, he also didn’t deny the game would have a higher price, noting that “Borderlands 4 has more than twice the development budget than Borderlands 3.“

The official pre-order information settles things: the game is not going the way of Mario Kart. The Standard Edition of Borderlands 4 costs $70 and comes with free Vault Hunter, weapon and drone skins if you pre-order. If you step up to the $100 Deluxe Edition, you get even more skins and a “Bounty Pack Bundle” that includes exclusive areas and weapons. For the $130 Super Deluxe Edition, you get all of that plus the “Vault Hunter Pack,” which includes the game’s two story DLC packs and new playable characters. A $70 game is not a $60 game, but if price is your biggest concern, it’s better than $80.

Gearbox plans to show off more of Borderlands 4‘s story and gameplay at Borderlands Fan Fest on June 21. The game is coming to PlayStation 5, Xbox Series X / S and PC on September 12. The Switch 2 release is scheduled for 2025, too, and Gearbox plans to share more information about it at a later date.





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June 17, 2025 0 comments
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$80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"
Game Updates

Borderlands 4 special editions and price confirmed (and it won’t cost $80)

by admin June 16, 2025



With Borderlands 4’s September release inching closer, publisher Take-Two has announced pricing and a variety of special editions for the shooter. And there’s good news for anyone worried an $80 price tag might be on the cards following all that recent hoo-ha; the standard edition does not, it turns out, cross Gearbox boss Randy Pitchford’s “real fan” threshold.


Pitchford, of course, raised more than a few eyebrows last month, when he implied potential customers not willing to spend $80 on Borderlands 4 (amid a hypothetical discussion of its price tag) weren’t ‘real fans’. His statement – that “real fans” would find a way to get their hands on a copy of the game, even if it came with a $80 price tag – did not go down well, and Pitchford later attempted to justify his comments in a longer video. Unfortunately, he then followed that up with another ill-conceived social media post irritated fans quickly branded “tone-deaf”.


But it turns out Pitchford could probably have avoided needlessly annoying the Borderlands community if he’d just held fire a little longer. Take-Two has now confirmed Borderlands 4 will, in fact, cost $70 for the standard edition of the game – but the full story is a little more complicated given regional pricing, variations in platform pricing, and the usual scrum of special editions offering various strands of Borderlands stuff.


PC is where you’ll pick up Borderlands 4 cheapest; the standard edition costs £59.99 on Steam and Epic, and you’ll be paying £69.99 for the same version on Xbox Series X/S and PS5. That then climbs to £89.99 for the Deluxe Edition (which I suppose is now technically the Real Fan Edition given the price) and £119.99 for the Super (Fan?) Deluxe Edition.


And in case you’re wondering what the difference is, the Deluxe Edition features the game, the Bounty Pack Bundle (which includes four post-launch DLC packs promising new areas, missions, and bosses), plus Vault Cards containing more challenges and rewards, new gear and weapons, four new vehicles, Vault Hunter cosmetics, and the Firehawk’s Fury Weapon Skin.


The Super Deluxe Edition, meanwhile, includes all the above, plus the Ornate Order Pack (featuring Vault Hunter Skins, four Vault Hunter Heads and four Vault Hunter Bodies), and the Vault Hunter Pack. This latter includes two post-launch Story Packs, each bringing a new Vault Hunter, new story and side missions, new map regions, new gear and weapons, plus additional Vault Hunter and ECHO-4 cosmetics.


So to recap, Borderlands 4 – now with less toilet humour! – launches for Xbox Series X/S, PS5, and PC on 12th September. But for something a little bit different, why not check out Connor’s investigation into the community of archivists racing to revive a dead Borderlands MMO.



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June 16, 2025 0 comments
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Helldivers 2 Players Score Biggest Victory Yet But At What Cost
Game Reviews

Helldivers 2 Players Score Biggest Victory Yet But At What Cost

by admin June 1, 2025



Image: Arrowhead Game Studios

“The President of Super Earth has been killed in action by the Illuminate during the fall of Prosperity City.” That was the message that greeted Helldivers 2 players when they logged on last night in one last bid to repel their invading squid-like foes. Some truthers think the hit was inside job. When the dust settled Friday morning, the battle to save Super Earth was over and players had succeeded in winning the extraction shooter’s biggest showdown since it launched. Pus they got a new battle station to celebrate.

The Week In Games: Co-Op Bug Blasting And More New Releases

“The devastation wrought upon our home is immense,” read the latest in-game dispatch from Arrowhead Game Studios. “Only two Mega Cities remain standing: Prosperity City and Equality-on-Sea. The remainder have been vacated by the enemy, having suffered catastrophic damage at their hands.” New Major Orders are still pending, but in the meantime players get to vote on where to move the new DSS battle station that aided in the fight, and that provides extra military bonuses to Helldivers fighting on whatever planet it orbits.

For anyone who missed the last two weeks, a brief series of entries on the Galactic Map recaps the events from the Illuminate’s arrival and torching of Mars and other planets, all the way through players’ epic last stand to protect Equality-on-Sea (Helldivers’ version of Shanghai). A lot of creative military tactics were improvised and deployed to take down the massive invading Leviathan ships, and a wave of negative Steam reviews, purportedly from Chinese players angry, due to a potential mistranslation, about why they couldn’t seem to fully liberate Equality-on-Sea, appears to have subsided.

What happens next is anyone’s guess. Arrowhead Game Studios might take some time before kicking off whatever it has planned to let players catch their breath. Maybe the development team is lining up a revenge campaign, or maybe there’s still another shoe to drop and Super Earth isn’t quite in the clear after all. A new president? In this economy? Maybe they’re just an Illuminate plant after all, ready to control Super Earth from within. The beauty of Helldivers 2‘s fascist space satire is that nothing is ever quite out of the question.

May kicked off one of Helldivers 2‘s biggest balance patches and content updates in some time, including a new Warbond battle pass with additional melee weapons and the ability to level up and customize most of the shooter’s guns. I wouldn’t bet on any other big updates anytime soon. That said, Summer Game Fest is just around the corner and Arrowhead used host Geoff Keighley’s last big gaming showcase to announce the addition of the Illuminate to the fray. Who knows what’s in store for the second half of Helldivers 2‘s second year?

.



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June 1, 2025 0 comments
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$80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"
Game Reviews

Fans slam Gearbox CEO Randy Pitchford’s message to “cost sensitive” fans

by admin June 1, 2025


Gearbox CEO Randy Pitchford has double-doubled down on comments about the cost of Borderlands 4, by inviting “cost sensitive” fans to download Tiny Tina’s Wonderlands from the Epic Games Store for “FREE”.

These latest comments come after Gearbox CEO Randy Pitchford made headlines when he told a X/Twitter commenter that “real fans” would find a way to get their hands on a copy of the game, even if it came with a $80 price tag. He later tried to justify it, all the while saying pricing was “not [his] call”.

In this latest social media post, Pitchford wrote the word “free” four times, each time in blockcaps.

9 Exciting 2025 Open-World Games We Can’t Wait to Play.Watch on YouTube

“For our real fans who may be cost sensitive, the very awesome and incredibly fun smash hit videogame Tiny Tina’s Wonderlands is FREE this week on the Epic Games Store,” Pitchford wrote. “Please enjoy this FREE gift by grabbing your FREE copy here, FREE.”

Aforementioned real fans were quick to respond to this comment, too.

“You don’t get to just walk back being incredibly tone-deaf to the world around you. We are out here struggling, Randy,” said one player, while another wrote: “Dude you need to shut up already. No reason games should be $80 especially if its anything like 3 or that shit ass excuse of a movie.”

“I’m afraid the industry is moving in that direction and it’s just reality that we’ll have to accept,” Pitchford insisted. “The price for Borderlands 4 is going to get announced by the publisher soon. My wish, having worked my ass off on the game, is for as many people as possible to get to play it.”

When another commented: “So Randy, you think making backhanded comments towards your consumers about them being ‘cost sensitive’ is the plan? Wtf happened to you,” he responded: “Backhanded? There are literally people who want to play great video games, have a game-ready PC, but may not be able to spend enough to buy a new AAA game for awhile and this week there’s a free offer for one of the best shooter looters to come out over the last five years…”

“Saying ‘cost sensitive’ as the CEO of a company (In lieu of criticism of an $80 price tag for BL4) when a lot of your fan base is struggling to even pay for the roof over their heads and food on their tables is a crazy sentence to utter,” said another player.

Just a week before the “real fans” kerfuffle, Pitchford implored we “play the game first and understand the choices [the development team has] made” before passing judgement on changes Gearbox has made to the shooter’s head’s up display, including the removal of the mini-map.

Borderlands 4, as we learned a couple of weeks ago, is now arriving earlier than expected on 12th September, and developer Gearbox recently shared more of its latest looter shooter in a new PlayStation showcase. It showed off a couple of new Vault Hunters, some of its new weapons, new traversal mechanics, its new planet, and more all to whip-up enthusiasm for what creative director Graeme Timmins called “hands-down our best Borderlands ever”.



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June 1, 2025 0 comments
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Split image showing Ring Outdoor Camera Plus and footage recorded on the device
Product Reviews

Ring Outdoor Camera Plus review: tough and versatile, but its most advanced features cost extra

by admin May 30, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Ring Outdoor Camera Plus: two-minute review

Keeping an eye on your property remotely has become an obsession for many of us. No matter where you are in the world you can see exactly who is in your house and who has come to the front door. You can even use your camera to monitor the miserable weather back home while you are abroad enjoying sunshine.

Now owned by retailing behemoth Amazon, Ring was originally set up by US entrepreneur Jamie Siminoff as ‘Doorbot’ in 2013, but has since gone on to become one of the biggest names in the home security industry. As the name suggests, the Outdoor Cameras (previously known as Stick-Up Cameras) are designed for outdoor use, though there is no reason why you couldn’t use it indoors too – it can be just as easily placed on a table or desk as on the wall outside.

(Image credit: Chris Price)

The Outdoor Camera Plus is certainly a versatile model with several mounting options, including a wall bracket (with wall plugs) as well as a rechargeable battery pack if a power cable isn’t feasible (this wasn’t provided). Plastic covers stop water getting into the USB-C power port and the model is ‘weather-resistant’, not waterproof, so shouldn’t be submerged in water!


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As with most home security cameras, set up is straightforward. Simply download the Ring app and scan the QR code with your phone’s camera to add the device to the app (several Ring devices can be viewed within the app, including cameras, video doorbells, chimes and alarms). You will then be taken through a set of voice-based instructions for syncing the camera to your home’s Wi-Fi, naming the device and updating its firmware. Usefully this new model features dual-band support so you can add it to either your 2.4GHz or 5GHz network as well as Amazon Alexa compatibility. For added security, two-factor authentication is also now provided.

When it comes to features, the Ring Outdoor Camera Plus doesn’t disappoint. You can set motion detection zones to avoid the camera capturing footage from, say, the swaying of tree branches. And it’s also possible to set up privacy zones that allow you to block out certain areas of the frame, even in ‘live view’. Instead, all you see on the screen is a black rectangle. It’s an unusual feature but one which is quite useful if you have neighbours concerned your camera can view/capture recordings from their property.

(Image credit: Chris Price)

Another unusual feature in the menu is Smart Responses. This enables you to send out a warning message to people to tell them they are being recorded. However, it isn’t live on this device – at least yet. Other more conventional features include motion sensitivity for adjusting the amount of footage you capture (useful if you want to preserve battery life) and motion schedules for setting the times of day you want to record movement.

But that’s not all. For those who subscribe to Ring’s monthly subscription plans, other functions are available too. These include ‘smart alerts’ which filter different types of motion into categories – ie parcel, person and vehicles. Providing you pay for the £15.99 per month Ring Premium service, there’s also an AI-driven smart video search tool that can identify certain objects in your device’s recorded motion events.

(Image credit: Chris Price)

For example, just enter ‘dog’ into the search bar you can see all the times your dog has been captured by the camera while ‘red top’ will bring up footage of anyone wearing a red top in the recorded events. Particularly useful is that you can log into your Ring account on the web so you can view footage of all your cameras while working on your laptop, something which isn’t possible with more basic models.

Ring Outdoor Camera Plus: price and availability

  • Prices start at $69 / £69 / AU$179
  • Additional solar panel costs extra
  • Launched March 2025

Ring security cameras certainly aren’t expensive to buy compared to some of the best home security cameras. At the time of writing, you can pick up the Ring Outdoor Cam Plus for £69 / $69 / $179 (considerably cheaper than the launch price). However, just like printer companies make their money from selling expensive printer cartridges, home security companies make theirs from selling costly subscriptions.

Ring’s Home Basic plan is $4.99 / £4.99 / AU$4.95 per month, but if you want all the bells and whistles, such as the Smart Video Search outlined earlier, it will set you back a hefty $19.99 / £15.99 per month (and this top-tier subscription isn’t available in Australia).

In my opinion that’s simply far too much money, unless you are using the Ring for professional purposes such as monitoring, say, high street shops (in which case there are more advanced video surveillance systems available). Far better if you need to keep the recordings is to choose a security camera which provides the option of recording footage locally on a USB stick or MicroSD card.

Ring Outdoor Camera Plus: subscription options

Ring Home Basic:

$4.99 / £4.99 / AU$4.95 per month

$49.99 / £49.99 / AU$49.95 per year

Subscription for a single device. Includes up to 180 days of video event history, person and package alerts, video preview alerts, and 10% off Ring.com purchases.

Ring Home Standard:

$9.99 / £7.99 / AU$14.95 per month

$99.99 / £79.99 / AU$149.95 per year

Includes everything in Basic, plus all devices at one location, doorbell calls, extended live view, alarm cellular backup, and daily event summary.

Ring Premium:

$19.99 / £15.99 per month

$199.99 / £159.99 per year

Not currently available in Australia. Includes everything in Standard, plus 24/7 recording, continuous live view, and smart video search.

Ring Outdoor Camera Plus: design

  • Upgraded from Ring Stick Up Camera
  • Versatile mounting
  • Flexible power options

With the Outdoor Camera Plus, Ring has made a few improvements over its predecessor, the third generation Ring Stick Up Camera (now called the Outdoor Camera). Most notable is its improved design, particularly the versatile mounting options. The Ring Outdoor Cam Plus can be mounted on a desktop/table, on a wall or roof eave using the screws and wall plugs provided. It can be mounted on the ceiling with an additional accessory (not provided as standard) and easily angled for optimum use.

(Image credit: Chris Price)

Power is provided via the USB-C connector in the middle of the camera (a power cable wasn’t provided with our sample). Alternatively, you can take the Lithium-Ion battery out by swivelling the base to the unlock icon and removing it (ensuring you remove the card covering the charging points). You can then charge it via the orange Micro-USB cable provided until it’s ready for installation. Spare batteries are also available to buy online at Amazon of course.

(Image credit: Chris Price)

Available in black or white, the Outdoor Cam Plus features a lens on the front which provides a 160-degree diagonal, 140-degree horizontal, and 80-degree vertical field of view. Underneath is a speaker while above there’s a small microphone for two-way conversations with visitors. When movement is recorded a solid blue light is displayed at the top of the unit while during set up this flashes blue.

Ring Outdoor Camera Plus: performance

  • 2K image quality
  • Stable video connection
  • Overly sensitive camera

Ring claims the Outdoor Camera Plus offers ‘brilliant 2K video quality’ but in all honesty there’s not a massive leap in quality between this model and its predecessor, the Ring Stick Up Camera. Whereas the previous model offered 1,920 x 1,080 resolution, this one boasts 2,560 x 1,440 (2K). In other words, an increase of 360 horizontal pixels and 640 vertical pixels – enough to see the difference when you zoom in to an image, but probably not otherwise.

(Image credit: Chris Price)

That said, I didn’t have any complaints about picture quality at all. Images are sharp even at night thanks to the ‘low-light sight’ feature (although colour is limited in low light) and the field of vision is also quite wide: 140-degree horizontal compared to 115 degrees on the Ring Stick Up Camera.

Another benefit is having dual-band Wi-Fi support (2.4GHz and 5GHz) which ensured images recorded on the camera and viewed in Live View were extremely stable even though the camera was mostly located in the back garden, a significant distance from my broadband router.

(Image credit: Chris Price)

One thing worth noting is that the Ring Outdoor Camera Plus isn’t as sensitive as some models which record every bit of motion detected, even moving branches. Instead, you will probably need to turn the motion sensitivity option up a little bit just to capture all the footage you want. This will in turn use up more battery power so it’s worth considering either using the mains or a solar panel as a power supplement.

After nearly two weeks our sample model was already down to 50% so you will probably have to take the battery pack out for charging once a month – not the worst we’ve ever tested, but not the best either.

Should you buy the Ring Outdoor Camera Plus?

Swipe to scroll horizontallyRing Outdoor Camera Plus score card

Attribute

Notes

Score

Value

While the actual camera itself is relatively cheap, the subscription which gives you most of the added functionality is very expensive.

3/5

Design

Available in black or white, the Ring Outdoor Cam Plus looks OK and is both compact and reasonably well designed. Suitable for a number of locations (indoors or outdoors) it can be powered by mains, battery or even solar power.

4/5

Performance

Offering 2K video quality, the Ring Outdoor Camera Plus provides stable, good quality, images in record mode and live view. However, battery life isn’t the best and the motion sensor isn’t particularly sensitive.

4/5

Overall

A decent home security camera, but the Ring Outdoor Camera Plus loses points for its expensive subscription packages and so-so battery life. Performance isn’t that much better than its predecessor, the Ring Stick Up Cam

3.5/5

Buy it if

Don’t buy it if

How I tested the Ring Outdoor Camera Plus

  • I used the camera both indoors and outdoors
  • I installed it myself
  • The camera was integrated into my home system with other Ring cameras

Like most manufacturers, Ring makes adding new cameras to its app very simple indeed. Because I already had several Ring security cameras and doorbells connected to my existing app, I simply added another using the QR code at the back of the device. However, starting from scratch would have been just as straightforward.

I started off using the device mostly indoors to get the feel of it and then moved it to my garden where I mounted it on top of the shed focused on the back door. There it has remained ever since (about 12 days at the time of writing), capturing people and pets who go out into the garden. Ring provides a 30-day trial for all the advanced features, such as smart video search and person/package/video alerts, but after this runs out you will need to subscribe online at Ring.com (you can’t do this via the app).

First reviewed May 2025



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May 30, 2025 0 comments
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iPhone 15 Pro Max with neon number 17 on a gradient background
Gaming Gear

How Much Will the iPhone 17 Cost? Tariff Math Puts the Price Over $4,000

by admin May 29, 2025


President Donald Trump took aim at Apple recently, threatening it with a 25% tariff on all iPhones made outside the US, which just added more fuel to fire over potential price hikes for the rumored iPhone 17.

Speculation about the phone’s new features and upgrades (plus the prospect of an ultra thin iPhone) has added to the anticipation as the expected release date approaches. But there are plenty of factors that can affect the price of an iPhone, including tariffs, production costs and the overall health of the US economy. 

My colleague Patrick Holland has been reviewing phones for CNET since 2016, and tracking prices over the years. He says the new iPhone is due for a price hike regardless of what happens with tariffs.

Trump’s National Economic Council Director Kevin Hassett tried to downplay the impact of a potential tariff in an interview with CNBC on Tuesday.

“Everybody is trying to make it seem like it’s a catastrophe if there’s a tiny little tariff on them right now, to try to negotiate down the tariffs,” he said.

Apple did not respond to a request for comment for an earlier version of this story. 

We won’t know the exact price for the next iPhone until its release, which is expected to be in September. But we’ve pored over all the leaks, rumors and predictions about prices, and we found ways to help you save if a new iPhone is in your future.

How tariffs could affect the cost of the next iPhone

Amid President Donald Trump’s ongoing tariff bender, higher reciprocal tariffs are currently on pause. However, Trump took to social media on May 28, threatening Apple with a 25% tariff on all iPhones made outside the US, although the timeline is unclear. There’s currently a 10% baseline tariff on all imports and a 30% tariff on goods from China, where Apple still manufactures most of its products. Those rates may also start to rise in July when the initial tariff pause expires, which could lead to higher prices on everything — including the rumored iPhone 17. 

Apple appears to have dodged a lot of the initial tariff impact. It stockpiled phones before tariffs took effect, and Trump’s exemption list included many phones, laptops and other electronics that Apple produces.

The tech giant has also moved some US iPhone production from China to India, which currently has a lower tariff rate. However, Trump called out Apple CEO Tim Cook to instead move iPhone production to the US. Most experts consider this an unrealistic demand, especially in the short term, because of higher labor and production costs in the US. Estimates have suggested that a US-made iPhone would cost as much as $3,500.

That leaves prices for the next iPhone in limbo. Trump’s administration called the exemption list “temporary” in early April, saying that exemptions would end in “a month or two.” Around the same time, Trump said that semiconductors, which power tech products, will eventually be placed in a different “tariff bucket.” However, no details have been shared about the timeline or expected tariff percentages.

With all the reprieves appearing to be temporary, tariffs could still potentially affect prices by the time the rumored iPhone 17 is expected to be released.

If the original reciprocal tariff pause expires, for instance, taxes on imports from India would rise from 10% to 26% starting in July. If the 90-day pause for China expires, tariffs on that country would jump from 30% to 145% in August. It’s unclear if Apple’s 25% tariff would be in addition to or instead of individual countries’ import duties.

Experts point out that a tariff rate hike doesn’t necessarily mean an iPhone’s price would increase at the same rate, but most expect at least some impact.

And where the phone is assembled is only part of the tariff equation. Apple sources components for the iPhone from dozens of other countries, which could also potentially affect the price.

Based on where tariffs stand now, here’s how much you could potentially pay for the next iPhone based on current iPhone 16 prices. These are our estimates and not official pricing from Apple:

Potential iPhone price with reciprocal tariffs

Current price Current 10% tariff on goods from IndiaPotential 26% tariff for IndiaCurrent 30% tariff on goods from ChinaPotential 145% tariff for China iPhone 16E (128GB) $599$659$755$779$1,468iPhone 16 (128GB) $829$912$1,045$1,078$2,031iPhone 16 Plus (128GB) $929$1,022$1,171$1,208$2,276iPhone 16 Pro (128GB) $999$1,099$1,259$1,299$2,448iPhone 16 Pro Max (256GB) $1,199$1,319$1,511$1,559$2,938iPhone 16 Pro Max (1TB) $1,599$1,759$2,015$2,079$3,918

If the 25% Apple tariff takes effect, here’s the potential price increase for a new iPhone, based on the current iPhone 16 prices. Again, Apple may not raise prices at a 1-to-1 rate with tariff hikes, but this table incorporates both reciprocal and potential Apple specific tariffs to calculate potential prices:

Potential iPhone prices with reciprocal and Apple tariffs combined

Current price Current 10% tariff on goods from IndiaPotential 26% tariff for IndiaCurrent 30% tariff on goods from ChinaPotential 145% tariff for China iPhone 16E (128GB) $599$809$904$928$1,617iPhone 16 (128GB) $829$1,119$1,252$1,285$2,238iPhone 16 Plus (128GB) $929$1,254$1,403$1,440$2,508iPhone 16 Pro (128GB) $999$1,349$1,508$1,548$2,697iPhone 16 Pro Max (256GB) $1,199$1,619$1,810$1,858$3,237iPhone 16 Pro Max (1TB) $1,599$2,159$2,414$2,478$4,317

What else could cause the new iPhone’s price to increase?

Trump immediately criticized retailers like Walmart and Amazon when they suggested that tariffs could result in higher prices, so it stands to reason that Apple won’t directly blame tariffs for potential price hikes to avoid a Trump tirade. 

Rather, Apple could attribute the price increase to improved features and design costs. Regardless of tariffs, Apple has plans to raise iPhone prices this year, The Wall Street Journal reported. 

Experts say Apple may be overdue for a price increase anyways. It’s been five years since the basic iPhone model increased in price, and each iteration of the iPhone generally improves on features from the last version. 

Holland notes that the base iPhone model hasn’t gone up in price since 2020. His research points to the standard iPhone model’s price increasing approximately every five years, between $50 and $130. Based on this evidence and the iPhone 16’s current price of $829, we could expect the new iPhone to cost somewhere between $879 and $959.

What will the iPhone 17 Air cost?

Early rumors had the iPhone 17 Air topping the iPhone Pro in price. However, a March Bloomberg report suggested the phone could cost around $900, similar to the current iPhone 16 Plus’s price tag. Those estimates are based on the current costs and may not include the potential impact tariffs could have on an ultrathin iPhone’s price.

How the economy could affect iPhone prices

Uncertainty in the US economy — in part due to the aforementioned tariff turmoil — has left many wary about what’s to come. While the recent agreement with China to pause tariffs helped the stock market to mostly recover from the dive it took after Trump’s Liberation Day, that reprieve offers only temporary relief. 

Concerns about the risks of higher unemployment and higher inflation have left the Federal Reserve in wait-and-see mode for lowering interest rates. Higher interest rates can cause companies like Apple to pull back on spending and investment. Combined with higher tariffs, that pullback could potentially lead to global supply chain disruptions. Fewer iPhones available in the market could lead to higher prices.

If inflation resurges, rising costs could force Apple to increase the next iPhone’s price.

One tiny bright side, in theory, is that a weakening economy could force Apple to hold off on raising prices so it can stay competitive. But that may not offer much consolation if you’re worried about spending money because of a potential recession. 

Will older iPhones cost more, too?

One way to save on Apple products is to buy last year’s model instead of the newest release. However, if the new iPhone is dramatically more expensive when it’s released, demand could increase for the older models. That could lead to price hikes on older models, too. 

The flip side of this is that if the new iPhone’s prices rise and you have an older iPhone, your old iPhone would also likely increase in value, Holland said.

Trading or selling a used iPhone can help offset the cost if you do decide to buy the new iPhone.

Other ways Apple could raise prices

Even if Apple decides to hold the next iPhone’s price steady, there are other ways for the tech giant to recoup increased costs.

Apple could potentially offset the impact of tariffs by raising the price on its services — including its music, news and data plans — according to supply chain expert Joe Hudicka.

“We’ll see those markups in the subscription services first because they’ll appear smaller,” he said. “Consumers will still pay, just not all at once.”

Should we believe rumors and speculation about iPhone prices?

So seriously, how much is a new iPhone going to cost? The truth is, we can’t say with any certainty what the final numbers will be. Our assessments are based on ever-changing tariff policies, past pricing trends, rumors and leaks that are sometimes based on insider knowledge. But until Apple releases the rumored iPhone 17, we can only offer our best estimates for how much the final price tag will be.



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May 29, 2025 0 comments
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Video games' soaring prices have a cost beyond your wallet - the concept of ownership itself
Game Reviews

Video games’ soaring prices have a cost beyond your wallet – the concept of ownership itself

by admin May 22, 2025


Earlier this month, Microsoft bumped up the prices of its entire range of Xbox consoles, first-party video games, and most (or in the US, all) of its accessories. It comes a few weeks after Nintendo revealed a £396 Switch 2, with £75 copies of its own first-party fare in Mario Kart World, and a few months after Sony launched the exorbitant £700 PS5 Pro (stand and disc drive not included), a £40 price rise for its all-digital console in the UK, the second of this generation, and news that it’s considering even more price rises in the months to come.

The suspicion – or depending on where you live, perhaps hope – had been that when Donald Trump’s ludicrously flip-flopping, self-defeating tariffs came into play, that the US would bear the brunt of it. The reality is that we’re still waiting on the full effects. But it’s also clear, already, that this is far from just an American problem. The platform-holders are already spreading the costs, presumably to avoid an outright doubling of prices in one of their largest markets. PS5s in Japan now cost £170 more than they did at launch.

That price rise, mind, took place long before the tariffs, as did the £700 PS5 Pro (stand and disc drive not included!), and the creeping costs of subscriptions such as Game Pass and PS Plus. Nor is it immediately clear how that justifies charging $80 for, say, a copy of Borderlands 4, a price which hasn’t been confirmed but which has still been justified by the ever graceful Randy Pitchford, a man who seems to stride across the world with one foot perpetually bared and ready to be put, squelching, square in it, and who says true fans will still “find a way” to buy his game.

The truth is inflation has been at it here for a while, and that inflation is a funny beast, one which often comes with an awkward mix of genuine unavoidability – tariffs, wars, pandemics – and concealed opportunism. Games are their own case amongst the many, their prices instead impacted more by the cost of labour, which soars not because developers are paid particularly well (I can hear their scoffs from here) but because of the continued, lagging impact of their executives’ total miscalculation, in assuming triple-A budgets and timescales could continue growing exponentially. And by said opportunism – peep how long it took for Microsoft and the like to announce those bumped prices after Nintendo came in with Mario Kart at £75.

Anyway, the causes are, in a sense, kind of moot. The result of all this squeezing from near enough all angles of gaming’s corporate world is less a pincer manoeuvre on the consumer than a suffocating, immaculately executed full-court press, a full team hurtling with ruthless speed towards the poor unwitting sucker at home on the sofa. Identifying whether gaming costs a fortune now for reasons we can or can’t sympathise with does little to change the fact that gaming costs a fortune. And, to be clear, it really does cost a fortune.

Things are getting very expensive in the world of video games. £700 for a PS5 Pro! | Image credit: Eurogamer

Whenever complaints about video game prices come up there is naturally a bit of pushback – games have always been expensive! What about the 90s! – usually via attempts to draw conclusions from economic data. Normally I’d be all on board with this – numbers can’t lie! – but in this case it’s a little different. Numbers can’t lie, but they can, sometimes, be manipulated to prove almost anything you want – or just as often, simply misunderstood to the same ends. (Take most back-of-a-cigarette-packet attempts at doing the maths here, and the infinite considerations to bear in mind: Have you adjusted for inflation? How about for cost of living, as if the rising price of everything else may somehow make expensive games more palatable? Or share of disposable average household salary? For exchange rates? Purchasing power parity? Did you use the mean or the median for average income? What about cost-per-frame of performance? How much value do you place on moving from 1080p to 1440p? Does anyone sit close enough to their TV to tell enough of a difference with 4K?! Ahhhhh!)

Instead, it’s worth remembering that economics isn’t just a numerical science. It is also a behavioural one – a psychological one. The impact of pricing is as much in the mind as it is on the spreadsheet, hence these very real notions of “consumer confidence” and pricing that continues to end in “.99”. And so sometimes with pricing I find it helps to borrow another phrase from sport, alongside that full-court press, in the “eye test”. Sports scouts use all kinds of numerical data to analyse prospective players these days, but the best ones still marry that with a bit of old-school viewing in the flesh. If a player looks good on paper and passes the eye test, they’re probably the real deal. Likewise, if the impact of buying an $80 video game at full price looks unclear in the data, but to your human eye feels about as whince-inducing as biting into a raw onion like it’s an apple, and then rubbing said raw onion all over said eye, it’s probably extremely bloody expensive and you should stop trying to be clever.

Video games, to me, do feel bloody expensive. If I weren’t in the incredibly fortunate position of being able to source or expense most of them for work I am genuinely unsure if I’d be continuing with them as a hobby – at least beyond shifting my patterns, as so many players have over the years, away from premium console and PC games to the forever-tempting, free-to-play time-vampires like Fortnite or League of Legends. Which leads, finally, to the real point here: that there is another cost to rising game and console prices, beyond the one hitting you square in the wallet.

How much is GTA 6 going to cost? $80 or more? | Image credit: Rockstar

The other cost – perhaps the real cost, when things settle – is the notion of ownership itself. Plenty of physical media collectors, aficionados and diehards will tell you this has been locked in the sights of this industry for a long time, of course. They will point to gaming’s sister entertainment industries of music, film and television, and the paradigm shift to streaming in each, as a sign of the inevitability of it all. And they will undoubtedly have a point. But this step change in the cost of gaming will only be an accelerant.

Understanding that only takes a quick glance at the strategy of, say, Xbox in recent years. While Nintendo is still largely adhering to the buy-it-outright tradition and Sony is busy shooting off its toes with live service-shaped bullets, Microsoft has, like it or not, positioned itself rather deftly. After jacking up the cost of its flatlining hardware and platform-agnostic games, Xbox, its execs would surely argue, is also now rather counterintuitively the home of value gaming – if only because Microsoft itself is the one hoiking up the cost of your main alternative. Because supplanting the waning old faithfuls in this kind of scenario – trade-ins, short-term rentals – is, you guessed it, Game Pass.

You could even argue the consoles are factored in here too. Microsoft, with its “this is an Xbox” campaign and long-stated ambition to reach players in the billions, has made it plain that it doesn’t care where you play its games, as long as you’re playing them. When all physical consoles are jumping up in price, thanks to that rising tide effect of inflation, the platform that lets you spend £15 a month to stream Clair Obscur: Expedition 33, Oblivion Remastered and the latest Doom straight to your TV without even buying one is, at least in theory (and not forgetting the BDS call for a boycott of them) looking like quite an attractive proposition.

Xbox, for its part, has been chipping away at this idea for a while – we at Eurogamer had opinions about team green’s disregard for game ownership as far back as the reveal of the Xbox One, in the ancient times of 2013. Then it was a different method, the once-horrifying face of digital rights management, or DRM, along with regulated digital game sharing and online-only requirements. Here in 2025, with that disdain now platform-agnostic, and where games are being disappeared from people’s libraries, platforms like Steam are, by law, forced to remind you that you’re not actually buying your games at all, where older games are increasingly only playable via subscriptions to Nintendo, Sony, and now Xbox, and bosses are making wild claims about AI’s ability to “preserve” old games by making terrible facsimiles of them, that seems slightly quaint.

More directly, Xbox has been talking about this very openly since at least 2021. As Ben Decker, then head of gaming services marketing at Xbox, said to me at the time: “Our goal for Xbox Game Pass really ladders up to our goal at Xbox, to reach the more than 3 billion gamers worldwide… we are building a future with this in mind.”

Four years on, that future might be now. Jacking up the cost of games and consoles alone won’t do anything to grow gaming’s userbase, that being the touted panacea still by the industry’s top brass. Quite the opposite, obviously (although the Switch 2 looks set to still be massive, and the PS5, with all its price rises, still tracks in line with the price-cut PS4). But funneling more and more core players away from owning games, and towards a newly incentivised world where they merely pay a comparatively low monthly fee to access them, might just. How much a difference that will truly make, and the consequences of it, remain up for debate of course. We’ve seen the impact of streaming on the other entertainment industries in turn, none for the better, but games are a medium of their own.

Perhaps there’s still a little room for optimism. Against the tide there are still organisations like Does It Play? and the Game History Foundation, or platforms such as itch.io and GOG (nothing without its flaws, of course), that exist precisely because of the growing resistance to that current. Just this week, Lost in Cult launched a new wave of luxurious, always-playable physical editions of acclaimed games, another small act of defiance – though perhaps another sign things are going the way of film and music, where purists splurge on vinyl and Criterion Collection BluRays but the vast majority remain on Netflix and Spotify. And as uncomfortable as it may be to hear for those – including this author! – who wish for this medium to be preserved and cared for like any other great artform, there will be some who argue that a model where more games can be enjoyed by more people, for a lower cost, is worth it.

Game Pass often offers great value, but the library is always in a state of flux. Collectors may need to start looking at high-end physical editions. | Image credit: Microsoft

There’s also another point to bear in mind here. Nightmarish as it may be for preservation and consumer rights, against the backdrop of endless layoffs and instability many developers tout the stability of a predefined Game Pass or PS Plus deal over taking a punt in the increasingly crowded, choppy seas of the open market. Bethesda this week has just boasted Doom: The Dark Ages’ achievement of becoming the most widely-played (note: not fastest selling) Doom game ever. That despite it reaching only a fraction of peak Steam concurrents in the same period as its predecessor, Doom: Eternal – a sign, barring some surprise shift away from PC gaming to consoles, that people really are beginning to choose playing games on Game Pass over buying them outright. The likes of Remedy and Rebellion tout PS Plus and Game Pass as stabilisers, or even accelerants, for their games launching straight onto the services. And independent studios and publishers of varying sizes pre-empted that when we spoke to them for a piece about this exact this point, more than four years ago – in a sense, we’re still waiting for a conclusive answer to a question we first began investigating back in 2021: Is Xbox Game Pass just too good to be true?

We’ve talked, at this point, at great length about how this year would be make-or-break for the triple-A model in particular. About how the likes of Xbox, or Warner Bros., or the many others have lost sight of their purpose – and in the process, their path to sustainability – in the quest for exponential growth. How £700 Pro edition consoles are an argument against Pro editions altogether. And about how, it’s becoming clear, the old industry we once knew is no more, with its new form still yet to take shape.

There’s an argument now, however, that a grim new normal for preservation and ownership may, just as grimly, be exactly what the industry needs to save itself. It would be in line with what we’ve seen from the wider world of technology and media – and really, the wider world itself. A shift from owning to renting. That old chestnut of all the capital slowly rising, curdling at the top. The public as mere tenants in a house of culture owned by someone, somewhere else. It needn’t have to be this way, of course. If this all sounds like a particularly unfavourable trade-in, remember this too: it’s one that could almost certainly have been avoided.



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May 22, 2025 0 comments
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A procolored printer edited to be red to imply danger.
Product Reviews

This $6,000 professional grade direct transfer printer comes with plenty of viruses for no extra cost, unless it also steals your crypto

by admin May 22, 2025



It’s a sad truth that you just can’t ever let your guard down when it comes to malicious software, even when buying a $6,000 USD professional grade printer. This is something tech reviewer Cameron Coward found out to be all too true when reviewing a Procolored V11 Pro DTO UV Printer over on Hackster (via Techspot). The printer is supposed to be a fairly high quality device, for those looking to make UV transfers, but he found some pretty nasty software hiding on the included USB.

Coward, who’s also behind the Serial Hobbyism YouTube channel, got pretty lucky when his computer Antivirus flagged software on the included Procolored software installation USB stick as malicious. It picked the malware as being Floxif, a worm known for devastating computers that is usually shared via USB. It’s not quite as scary as ransomware on a CPU, but it’s still fortunate, he did not go ahead with the installation.

Instead, Coward tried to download and install it fresh from the website, but still was flagged for viruses along the way. He smartly contacted Procolored to ask them about the problem. The company informed him it was a false positive, and further encouraged him to install the software. Thankfully Coward didn’t, and instead turned to the internet for more more help on the issue.


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It turned out there were quite a few people talking about finding viruses in Procolored’s software, so he brought the problem to Reddit. Thankfully the white-hats were happy to help, and they all reported finding viruses on the software.

One of these heroes, Karsten Hahn, Principle Malware Researcher at G DATA CyberDefense said “I checked the files yesterday and found several files with XRed backdoor and a malicious Coinminer. There is no doubt that several files provided in the download section are malicious.”

While Hahn didn’t find Floxif in the downloadable software, they did discover a backdoor and a trojan cryptocurrency stealer, or clipbanker in the package. The good news is the backdoor pointed to an address that’s unused and out of date, so is likely harmless. The weird thing here is that the clipbanker was new, so he dubbed it SnipVex, and it turns out to be a bit nastier than originally implied.

SnipVex looks as though its primary design is to steal cryptocurrency, but those addresses haven’t been used as far as Hahn could tell, since last year. Instead the current threat here is the ability to infect other files and cause more problems. Thankfully it’s not the most difficult to fix, but it’s still fairly insidious. A quick reinstall is always the best course of action here.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Hahn also notes that while a few of his counterparts on Reddit feel this software was placed intentionally, it seems unlikely. All these old addresses don’t exactly grant the attacker anything. If anything it’s more likely that this has happened as an accident, but Procolored’s response is still very disappointing.

This is a friendly reminder that if something seems pretty suspicious when downloading or installing software, it likely is. Even if it comes with a $6,000 machine. Plus it never hurts to get online and check if your friendly neighbourhood hackers can help investigate these things.

If you’re looking to purchase one of these machines I’d recommend giving Hahn’s breakdown on the viruses a good read. It gives you a better idea of the kind of nefarious things hiding in these software packages, what they can do, and what to look for. Stay safe out there, everyone.



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May 22, 2025 0 comments
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