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Martin Shkreli has to face claims of copying one-of-a-kind Wu-Tang Clan album

by admin September 28, 2025


Martin Shkreli, better known as Pharma Bro for his price-gouging antics with AIDS medication Daraprim, is going to have to defend against claims of misappropriating trade secrets with the unique Wu-Tang Clan album, Once Upon a Time in Shaolin. Earlier this week, US District Court Judge Pamela Chen wrote in a decision that Shkreli has to face a lawsuit that accuses him of improperly saving copies and playing the one-of-a-kind album for followers, which reduced its value and exclusivity.

The lawsuit was filed by PleasrDAO — which, according to its own website, is a collective of people involved with cryptocurrency, NFTs and digital art. Once Upon a Time in Shaolin has a strange ownership history, starting with Shkreli purchasing the one-of-one studio album in 2015 for $2 million. After a fraud conviction, Shkreli had to forfeit his assets, including the album, leading to PleasrDAO acquiring it in a government auction for $4 million.

On top of the album’s highly exclusive nature, it has a condition where it can’t be “commercially exploited for 88 years” by any subsequent owners. The collective’s argument stems from claims that Shkreli admitted in livestreams that he made copies of the album and played it for his followers, even allegedly posting “LOL i have the mp3s you moron” in response to a member of PleasrDAO posting a photo of the album. If PleasrDAO wins the case, Shkreli will have to give up any copies of the album, as well as provide info on all copies, who they were distributed to and what profits he made from it.



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September 28, 2025 0 comments
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NFT Gaming

Eliza Labs Sues X, Accuses Elon Musk’s Platform of Copying AI and Cutting Them Off

by admin August 29, 2025



In brief

  • Eliza Labs sued X Corp., alleging theft of AI tech and anti-competitive deplatforming.
  • A legal expert said that Eliza Labs’ open-source status weakens IP claims, but unfair practices may hold.
  • Eliza Labs seeks damages, reinstatement, and profits from allegedly misused technology.

Eliza Labs and its founder, Shaw Walters, are suing Elon Musk’s X, claiming the company tricked them into handing over technical details about their AI tools, then banned them from the platform and launched copycat products.

The lawsuit says X unfairly used its monopoly power, damaged Eliza’s reputation, blocked its access to customers and investors, and profited from Eliza’s innovations. Eliza Labs isn’t naming a dollar figure, but is asking the court to make X return its “ill-gotten gains,” pay for Eliza’s losses, and add treble damages and punitive damages on top.

Eliza Labs is the company behind ElizaOS, an open-source framework for building autonomous AI agents that can interact and perform tasks across blockchain networks.



The complaint, filed Wednesday in the U.S. District Court for the Northern District of California, claimed Eliza was invited in, mined for information, and ultimately pushed aside—with its own framework allegedly repurposed for X’s competing AI product, Grok.

The lawsuit claims that in early 2025, X invited Walters to meet after Eliza’s open-source tools gained traction with developers. The platform lets users build autonomous AI agents and 3D avatars with real-time chat, voice, video, and phone integration.

Soon after, X allegedly demanded a $50,000-per-month enterprise license to continue operating on the platform, before suspending Eliza Labs and Walters’ accounts for violating X’s terms and conditions. Internal messages cited in the complaint show an X executive warning that Eliza Labs had triggered legal action for API circumvention, unverified government customers, and unapproved use cases. Eliza Labs claimed that X then offered to pause that process in exchange for further talks.

While the accounts remained inactive, Walters says X continued requesting technical documentation under the guise of resolving the issue—then launched nearly identical AI agents under its xAI brand.

According to legal expert Kelly Lawton-Abbott, partner at law firm SSM, the lawsuit breaks new ground in the AI space—but faces long odds.

“There aren’t many cases in the AI space on anticompetitive behavior,” Lawton-Abbott told Decrypt. “Because Eliza is an open-source software platform, they don’t have the same protection of their software that they would have if it were proprietary.”

According to Lawton-Abbott, the burden of proof in federal antitrust claims is high. “For antitrust, it’s a pretty high standard,” she said. “I think that’s going to be a hard one for them to succeed on.”

Still, Lawton-Abbott said the lawsuit may be more about leverage than litigation. “I wouldn’t expect this to move forward,” she said. “I think it’s probably going to be leverage for a settlement.”

Lawton-Abbott also acknowledged the underlying power dynamic between the companies.

The suit claims X never responded to Eliza Labs’ request to have its accounts reinstated, and instead launched its own AI agents with similar features. In July, X’s artificial intelligence division, xAI, rolled out “Companions,” a new feature in the Grok chatbot app. The launch included Ani, a gothic anime-style avatar that greets users with “Hey babe!” and Rudy, a hoodie-wearing red panda for more playful interactions.

X Corp. has not publicly responded to the complaint. However, its AI tool, Grok, was sanguine about Eliza prevailing in court.

“This case has intriguing hooks but faces uphill battles, especially against a platform like X with deep pockets and precedent-favoring defenses.” It said. “Overall, this has 40-50% odds of surviving dismissal—fraud/UCL claims are stickier than antitrust, which often fails against tech giants.”

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August 29, 2025 0 comments
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NFT Gaming

AI industry pledges $100m to Super PACs, copying crypto’s political playbook

by admin August 26, 2025



Tech billionaires, including Andreessen Horowitz, Greg and Anna Brockman, already pledged $100 million to change AI regulation in the U.S.

Summary

  • The AI industry is putting $100 million into influencing U.S. policy on AI
  • Andreessen Horowitz, Greg, and Anna Brockman are among the backers
  • The move comes after the crypto industry’s success in the November 2024 elections

The AI industry is copying the crypto playbook, hoping to shape U.S. regulation in the coming years. On Monday, August 25, a group of major AI firms and tech billionaires launched the Leading the Future platform, set to influence regulations around AI technology.

With funding that already reached $100 million, the organization will lead federal and state Super PACs, funding candidates with a pro-AI agenda and opposing others. These Super PACs will target races in both primary and general elections.

The organization will also focus on drafting policy proposals, lobbying, and rating lawmakers on their voting track record. What is more, they will also engage in public relations, aimed at changing the public’s perception of the AI industry.

Supporters of the platform include Andreessen Horowitz, Greg and Anna Brockman, AI firm Perplexity, Ron Conway from SV Angel, and Joe Lonsdale from 8VC.

AI industry copies crypto’s playbook

Leading the Future’s playbook largely reflects that of crypto groups, such as Fairshake, which was the largest Super PAC in the 2024 elections. Notably, Andreessen Horowitz was one of Fairshake’s major backers, while others included industry giants such as Coinbase, Ripple Labs.

Fairshake used more than $200 million in funding to support pro-crypto political candidates while opposing those that don’t align with the industry. By the group’s own standards, the results were a resounding success. After the November 2024 elections, over 250 pro-crypto candidates joined Congress. Most of the new pro-crypto candidates were Republicans, and the Super PAC managed to oust some long-time incumbents.



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August 26, 2025 0 comments
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'To put it bluntly, it was copying others': Former Dragon Quest producer says he left Square Enix because the developer was too focused on making 'safe' games
Gaming Gear

‘To put it bluntly, it was copying others’: Former Dragon Quest producer says he left Square Enix because the developer was too focused on making ‘safe’ games

by admin August 20, 2025



Former Dragon Quest producer Ryutaro Ichimura says he left Square Enix because the developer and publisher was too focused on making “safe” games.

In a recent episode of ReHacQ (translated by Automaton), Ichimura says he had always planned to go independent eventually, but Square Enix’s way of handling things sped that process up significantly. According to him, the publisher has been pretty focused on “safe” projects over the last several years, which he wasn’t too keen about.

He says that in comparison to current-day Square Enix, the early days of Dragon Quest were all about innovation. “In Dragon Quest 2, you had a three-person party. In Dragon Quest 3, you could change jobs. In Dragon Quest 4, party members could fight using AI,” he said. “Each entry pushed the series forward, both through the evolution of game mechanics and by leveraging the latest hardware at the time.”


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It seems as though Ichimura wasn’t fond of Dragon Quest spin-offs like Builders—a more narrative-driven Minecraft—and the Pokémon Go-inspired Dragon Quest Walk. He says Square Enix pivoted to hitting its own version of popular games to try and nail some guaranteed winners, especially as Dragon Quest’s popularity outside of Japan wasn’t as stellar as it hoped. “To put it bluntly, it was copying others,” Ichimura said.

(Image credit: Square Enix)

Automaton notes that Ichimura calls the Dragon Quest spin-offs “pakuri kikaku,” meaning copycat projects. I do feel like that’s a little harsh in the case of Dragon Quest Builders, which feels like it does enough differently from Minecraft to shake off too many comparisons.

I also feel like if anyone is taking risks with strange games right now, it’s Square Enix. Does it put any effort into marketing any of them? Hell no, but it has at least tried to push out some weirder stuff like Foamstars (which, to be fair, was very Splatoon-coded), Harvestella, and The DioField Chronicle. And lest we forget Forspoken, a game that very much had the potential to be rad if it wasn’t, well, a bit boring.

I do agree with his sentiment at large, though: bigger games are getting safer, and we’re all suffering for it. Why reinvent the wheel when there’s a perfectly good one to slap another coat of paint on and roll out to the masses?

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Games are getting more expensive to make and people are increasingly less willing to risk spending the dough on potential duds that get banished to a decades-long backlog. It’s a tough situation to be in on all sides, and while I don’t entirely agree with Ichimura’s sentiment, his frustrations are certainly valid.



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August 20, 2025 0 comments
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