Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

consoles

"The role of the console is shifting" - are rising prices the end for games consoles as we know them?
Game Reviews

“The role of the console is shifting” – are rising prices the end for games consoles as we know them?

by admin October 7, 2025


We’re living in unprecedented times, and the future of consoles is in question. It’s because of their price. Five years after this generation began, the consoles have never been more expensive, and it’s not a pattern we’re used to. We’re used to prices going down – to manufacturing improvements shrinking both the physical size of the machines and their price. But not this time. This time, it’s different.

Today, it costs $150 more to buy a base Xbox Series X console in the United States than when the console launched (a price change came into effect there last week, on the 3rd October), and $100 more for an Xbox Series S. Meanwhile in the UK, it currently costs £50 more for an Xbox Series X, and £100 for an Xbox Series S, than it did at launch. And it’s not just an Xbox thing: PlayStation 5s have gone up in price as well, both in the US and in Europe. This is the first generation I know of where an early adopter could conceivably make money by selling a launch-bought machine.

Xbox has publicly committed to making a new generation of hardware, which will include a console of some form, and I expect Sony is well along on development of a new PlayStation, too. But how set and solid are these plans?Watch on YouTube

But is it just a blip? Could prices settle back down into a normal generational rhythm if the world calmed down a bit, and inflation and tariffs and other mitigating factors eased? Then again, what if they don’t – could this become the norm? Could prices even rise again? Who would be able to afford one? And if fewer people could afford them, does it make sense to keep producing them? Do the dominos begin to teeter and topple until we’re suddenly living in a world where no new console hardware is being produced?

I contacted a few experts to help me untangle this situation and figure out what it might mean. I spoke to US games industry analyst Mat Piscatella, who works for Circana Research; UK games industry analyst Piers Harding-Rolls, who works for Ampere Analysis; and respected Games Business journalist Chris Dring. And to start with the most dramatic suggestion first, that this could be a beginning of an end for consoles, each of them tells me the same thing: don’t panic.

“We’ve been here many times before in this industry,” says Chris Dring. “I remember when PC gaming was dead. I remember when handheld gaming was dead. Nobody is saying that today.” Piers Harding-Rolls adds: “The death of the console has been discussed for over almost two decades, but the business has continued to thrive.” And Mat Piscatella continues: “There will always be a market – at least for the foreseeable future – for shiny new consoles to play shiny new games locally on shiny new screens.” But there’s a but. Consoles aren’t out-and-out dead, but there’s enough going on that the business of selling them, and everything attached to it, is fundamentally changing. As Dring says, “The role of the console is shifting.”


To see this content please enable targeting cookies.

Manage cookie settings

Before I dig into that remark, let’s take a quick look at why this is happening – why prices are rising. There’s been a lot of geopolitical instability in recent years. Wars, both real and trade wars, are driving up the price of making things up, and shipping them around the world. The most prevalent example is the high import tariffs US President Donald Trump is slapping on goods coming into the country, which means consoles or components manufactured outside of the US, as many are, have to absorb that extra cost.

But it’s not just a US thing. Everything is connected, and the general rise in inflation and the cost-of-living crisis has affected Europe and the rest of the world too. Microsoft, when announcing the 3rd October Xbox price rise, cited “changes in the macroeconomic environment” as the reason for it.

Sony pointed to “the backdrop of a challenging economic environment, including high inflation and fluctuating exchange rates” when it raised the European price of PlayStation consoles in May this year. And when Microsoft raised the worldwide prices of Xboxes in the same month, it pointed to “market conditions” as well. Undeniably, global economic conditions play a significant part.

But there’s also an element of choice here. Former Blizzard President Mike Ybarra made headlines recently when he said Microsoft was using the US tariff rises as an excuse. “Console price increases are not tariff issues, they are profit issues,” he said. “And the reason why profits are not where they should be is a far, far deeper issue vs. the tariff excuse.” No one is forcing Microsoft to put the price up, in other words.

“All of this is a choice,” agrees Dring. “Historically, platform holders have been willing to lose money on the hardware because they make it up in software sales, where the margins are made. But that equation doesn’t work as well in 2025.” Harding-Rolls expands on the same thought: “There is less appetite from the console companies to swallow the cost increases in the supply chain as there is more focus on profitability.”

In other words, when Microsoft began this generation with an extremely aggressively priced £250 Xbox Series S, and a £450 Xbox Series X, it was able to do it because it was sacrificing profit. It was taking a hit to its bottom line to tempt people into buying an Xbox, because the more people who did, the more people it could sell games (and subscriptions) to. But Microsoft struggled to sell Xbox Series consoles this generation – “some of the months this year, Xbox has been posting some of the lowest sales figures in its entire history,” Dring says – and couldn’t keep up with rival Sony and PlayStation 5. So it did the unthinkable and started publishing games on PlayStation 5 instead. After all, why not sell to that installed base as well?

It was another unprecedented move in a highly unpredictable era. “We’re not dealing with normalised market conditions at the moment,” Piscatella reminds me. All three experts readily accept that console prices could even rise again, in the US and beyond. “I would hope not, but I wouldn’t count it out,” says Harding-Rolls. But does that also mean prices could come down again? “I’d be reluctant to predict that in 2025,” says Dring.

Harding-Rolls isn’t sure we’ll ever go back. “I think there has been a sea-change in approach when it comes to delivering more profitable console hardware sales, which means I think the pricing lifecycle which used to see console prices at 50 percent of the launch price at the end of the lifecycle is a thing of the past. I don’t see prices coming down routinely now.”

I realise I’m painting a picture of a console market in disarray here, after reassuring you at the beginning it wasn’t doom and gloom. But there are, as all three experts point out, reasons to be cheerful. Nintendo Switch 2 is one of them. Switch 2 became the fastest-selling dedicated games machine ever this year, selling 3.5m consoles in a few days, and subscription services and microtransactions mean games companies are actually making more money, despite lower unit sales. “But there is a groundswell of concern from the industry,” says Dring.

Console sales are falling. Sales of this generation of Xboxes and PlayStations are lagging behind previous generations, and in the US, console sales are dangerously close to lowest years we’ve had in recent memory – 2006 and 2013 – Piscatella says. And obviously unattractive price increases will only speed that rate of decline. Whether or not Switch 2’s success will offset some of that is sort of beside the point, because the bigger, more worrying point is this: consoles are a mature market – they’re not a growing one. “Are consoles dying? No,” Piscatella says. “But it’s also not a growth segment, which is why the console manufacturers are trying to extend their offerings and IP well beyond the consoles themselves.”

Which brings us back to this: “the role of the console is shifting”. As Dring explains: “When we grew up, consoles were the entry-level product into gaming (well, those and arcades). That’s where you started your gaming journey. Today, that’s mobile and tablets. Game consoles are now premium devices. And as a result, the age-group of players is going up. So for the likes of Sony, Microsoft and Nintendo, the questions become… How can we ‘upgrade’ players from phones to consoles? How can we best serve an ageing player base? And what separates a console from a PC?”

Devices like Valve’s Steam Deck (no doubt inspired by Switch) have already offered an answer, attempting to bridge the gap with a handheld PC gaming device. And there are more companies coming to market with similar ideas, including Microsoft, with its imminent, Xbox-branded ROG Ally X, which will leverage the Play Anywhere (buy once, play on multiple platforms) idea. But Microsoft is also working on new Xbox hardware for the future, which apparently includes console hardware.

We live in unprecedented times – it bears repeating. We’ve watched a pandemic lock the world down and lead to a gaming boom, then recede like the tide, leaving tens of thousands of developers without jobs. We’ve watched as the price of game development skyrocketed to unsustainable levels, and we’re seeing nearly every facet of the traditional gaming industry – large-scale development, gaming media, publishing – struggle to adapt. Times are hard. Perhaps console gaming is irrevocably changing. Perhaps it already has.



Source link

October 7, 2025 0 comments
0 FacebookTwitterPinterestEmail
One Military Camp comes to consoles!
Esports

One Military Camp comes to consoles!

by admin October 1, 2025



Barcelona, Spain – October 1st, 2025.  Fall in! Abylight Studios proudly announces our beloved strategy/ base building game One Military Camp is coming to consoles. Yes, you heard it right, soldiers! The time has come for you to build and manage your headquarters, recruit and train soldiers, and go on dangerous missions deep within enemy territory—now on PS5 and Xbox Series X/S!

The console version of One Military Camp is the complete experience. It includes the full campaign, Sandbox Mode, every biome introduced later to PC (meaning Forest, Desert, Snow, Jungle, and Sand Desert are available from the start), and full customization options.

It’s a complete edition you’ll enjoy with a new control system adapted for gamepads, up to 4K resolution, and many other improvements. One Military Camp is available in English, German, French, Spanish, Russian, Simplifed Chinese, Thai, Japanese and Catalán. 


Share this article








The link has been copied!


Affiliate Links





Source link

October 1, 2025 0 comments
0 FacebookTwitterPinterestEmail
Costco stops selling Xbox consoles in UK and US
Esports

Costco stops selling Xbox consoles in UK and US

by admin September 24, 2025


Costco has quietly stopped selling Xbox consoles in the US and UK, in both its online and physical stores.

As originally reported by TheGamer earlier this week, Resetera user kubev noticed that Costco’s online store in the US had removed Xbox products, with searches for Xbox now resulting in a “We’re sorry. We were not able to find a match” error.

Likewise, last month, a Reddit user noticed that the wholesaler’s online US site no longer showed Xbox products.

GamesIndustry.biz has confirmed this. On the US Costco site, the previous landing page for Xbox consoles now shows: “We’re sorry. We were not able to find a match” error.

In addition, the site’s video games page no longer has an Xbox category, but still has categories for PlayStation and Nintendo, with consoles and games for both products on sale.

Using Wayback Machine, GamesIndustry.biz found that Costco had an Xbox category in May 2025.

Similarly, the UK online Costco store’s Gaming PCs & Consoles section no longer shows Xbox consoles for sale, but still has PS5 and Nintendo Switch 2s on offer. When searching for “Xbox,” the only result is a Thrustmaster racing wheel.

Using Wayback Machine, we found that on June 11, 2025, Costco’s UK website listed the Xbox Series X for sale under its consoles section (as a members-only item). However, on August 6, 2025, it was no longer listed.

On September 24, 2025, GamesIndustry.biz visited a Costco physical store in the UK to see if Xbox consoles were on sale, but found the store only had PlayStation and Nintendo products. A PC World in the same area, however, had Xbox Series X and Xbox Series S consoles on sale.

On the same day, we also called the customer service department of a separate UK store, enquiring about purchasing an Xbox Series X, and were told, “We don’t actually have the Xbox anymore.”

No Xbox consoles were available at the Costco store we visited

Costco hasn’t acknowledged or confirmed the removal of Xbox products from its UK or US stores, but GamesIndustry.biz has contacted the company for comment.

In October 2024, GamesIndustry.biz‘s Christopher Dring analysed European market data to reveal how downloads have increased for new games.

His report found that, for the first 40 weeks of 2024, just 19% of new Xbox Series X and S games were sold via retail stores. In the same period in 2023, 26% of Xbox game sales were physical.

By contrast, for the first 40 weeks of 2024, 32% of new PS5 games were sold via physical retail, dropping from 41% in 2023.

On May 1, 2025, Microsoft raised the price of the Xbox Series X in the US by $100, citing “market conditions and the rising cost of development” as the reason for the price hike.

The company then announced another price hike earlier this week, “due to changes in the macroeconomic environment.”

“Console price increases are not tariff issues, they are profit issues,” said former Blizzard president Mike Ybarra, in response to the increases.

However, Microsoft hasn’t explicitly said these price increases were due to president Donald Trump’s tariffs, which threaten the highest tariffs on Asian markets, such as China, where Xbox consoles are primarily manufactured.

GamesIndustry.biz has contacted Costco for comment on this story.



Source link

September 24, 2025 0 comments
0 FacebookTwitterPinterestEmail
Slime Rancher 2 Is Out Of Early Access, Now Available On PC And Consoles
Game Updates

Slime Rancher 2 Is Out Of Early Access, Now Available On PC And Consoles

by admin September 23, 2025



After a few years in early access, the full version of Slime Rancher 2 has now launched for PC, PS5, and Xbox Series X|S. The cozy slime-wrangling and life-simulator game has also been enhanced with the new “A Hero in Time” update, adding several new and returning features to the adventures of Beatrix LeBeau as she tracks down and raises slimes for her ranch.

One of the big additions to the game will be Quantum Drones, a new version of the autonomous devices that can help you run your ranch and explore the world. Developer Monomi Park has also outlined its plans for endgame content, as the Grey Labyrinth will offer players the opportunity to journey to previously unseen areas. Additionally, the 1.0 release of Slime Rancher 2 will add even more areas to explore, new slimes to discover, and gadgets to master.

To celebrate the full release, Monomi Park will offer the game at a discounted price on Steam, as well as an Ultimate Bundle that includes base games for both titles, the original soundtracks, the second volume of the Slime Rancher 2 soundtrack, and more. Themed in-person events are also being scheduled with Boba Guys flagship locations in the US, and you can check where these will be held through this link.

Slime Rancher 2 is one of several big games exiting early access this year, following its arrival in early access all the way back in 2022. One of the biggest will be the 1.0 release of Hades 2–the follow-up to one 2020’s best games–and this will be out on September 25 for PC and Switch consoles.



Source link

September 23, 2025 0 comments
0 FacebookTwitterPinterestEmail
DAAPrivacyRightIcon
Product Reviews

Microsoft is making Xbox consoles even more expensive in the US

by admin September 19, 2025


Starting on October 3, Microsoft says Xbox consoles will be getting yet another price bump, this time ranging anywhere from a $20 increase on the company’s entry-level model to $70 for a special edition model with 2TB of storage. If all of this sounds familiar, there’s a good reason, the last time xbox prices were raised was only a few months ago in May.

The price increases breakdown as follows:

  • Xbox Series S (512GB): $400, up $20 from $380

  • Xbox Series S (1TB): $450 up $20 from $430

  • Xbox Series X Digital: $600, up $50 from $550

  • Xbox Series X: $650, up $50 from $600

  • Xbox Series X 2TB Galaxy Special Edition: $800, up $70 from $730

Those are fairly significant increases, especially when you start comparing Microsoft’s higher-end Xbox Series X consoles to the competition. For example, the Series X Digital (which doesn’t have a disc drive) now costs $50 more than a PS5 Digital Edition. For the $800 Xbox Series X 2TB Galaxy Special Edition, price comparisons are even worse. It’s now more expensive than the $750 PS5 Pro, and at least Sony’s console gets you better performance for its high price.

Engadget has reached out to Microsoft for more information on the price changes. We’ll update this article if we hear back.

As of right now, Microsoft credits the need to raise prices on “changes in the macroeconomic environment,” which likely has to do with the impact tariffs implemented by the Trump administration are having on importing electronics into the US. It’s worth noting, however, that the company has also been shifting its focus away from home consoles in favor of bringing the “Xbox experience” to other platforms.

Sometimes, that’s just by publishing formerly Xbox exclusive games on the PS5 and Switch, but it also includes creating the first Xbox handheld with ASUS and emphasizing Xbox game streaming wherever it makes sense. Given the frequent sales on the Xbox Series S, there’s a world where Microsoft’s entry-level console might still be worth considering. For anything else, though, streaming or waiting for games to come to other platforms increasingly seems like it makes the most financial sense.



Source link

September 19, 2025 0 comments
0 FacebookTwitterPinterestEmail
Microsoft is raising prices on Xbox consoles in the US again
Gaming Gear

Microsoft is raising prices on Xbox consoles in the US again

by admin September 19, 2025


Microsoft is raising the prices of its Xbox Series S / X consoles in the US next month. The Xbox Series X will be priced at $649.99 in the US starting October 3rd, up from its existing $599.99 price. The Xbox Series S will move to $399.99, up from $379.99.

Microsoft blames the price hikes on “changes in the macroeconomic environment,” which is a lot of words to say: tariffs. Xbox console pricing outside the US will remain the same. Thankfully, pricing for controllers and headsets will remain in the same in the US.

The price rises mean Xbox Series S consoles will increase by $20, Xbox Series X consoles by $50, and the 2TB Galaxy Black Special Edition Xbox Series X is increasing by $70 all the way up to $799.99.

Here’s the full list of price increases in the US:

Microsoft only just raised the prices of its Xbox products worldwide in May, with price hikes to the Xbox Series S / X consoles, controllers, and headsets. Those previous price increases already bumped the Xbox Series X up by $100, and the Xbox Series S by $80. Coupled with today’s announcement, that means the Xbox Series X has increased in price in the US by $150 and the Series S by $100 in just six months.

Microsoft’s Xbox Series X 2TB Galaxy Black Special Edition originally debuted nearly a year ago at $599.99, and it’s now about to be $799.99 — a $200 increase in just a year. Microsoft’s latest price increases are the second this year, following initial price hikes in 2023.



Source link

September 19, 2025 0 comments
0 FacebookTwitterPinterestEmail
As PlayStation physical game sales drop, it's no wonder Sony is pushing digital-only consoles
Game Reviews

As PlayStation physical game sales drop, it’s no wonder Sony is pushing digital-only consoles

by admin September 17, 2025



Sales of physical software accounted for just three percent of PlayStation sales last year, according to Sony’s latest corporate report.


Considering the company’s total gaming division sales in 2024 were 4,670bn yen (around $31.77bn by today’s conversion), Sony still made around $953m in physical software sales (as a rough estimate).


However, that number has dropped from six percent of sales back in 2020. It’s no wonder Sony’s PS5 consoles are primarily digital-only when fewer consumers are buying physical games, even with the option of a disc drive. Or has there been a decline in physical games because of the digital-only consoles? And with reports the PS6 will also be digital-only with an optional disc drive, it’s a trend that’s only set to continue.

Astro Bot – Launch Trailer | PS5 GamesWatch on YouTube


By comparison, hardware makes up 24 percent of sales, though that’s a given considering the high cost of consoles – a price that keeps getting higher. That’s increased from 19 percent in 2020.


Digital software sales, meanwhile, account for 20 percent of revenue – a huge margin compared with physical sales.


Add-on content (DLC, effectively), accounts for 29 percent of sales, the biggest revenue driver of all. It’s no wonder, then, Sony is so keen to push live-service games – its report highlights the success of Helldivers 2, Destiny 2, Gran Turismo and MLB The Show, as well as noting the “eagerly awaited Marathon”.

Interestingly, the proportion of network services sales has dropped since 2020 from 17 to 14 percent (perhaps due to the rise in hardware sales). However, since 2022, monthly active users have increased 14 percent to 124 million accounts in 2024.

Image credit: Sony


Another reason for the lower physical software sales last year could be the limited number of first-party games released, which tend to be bought more as physical editions. Astro Bot was the company’s biggest release last year, which sold 1.5m in its first month, but it was otherwise a quiet year.


PlayStation’s decline in physical game sales parallels Nintendo’s struggles with Switch 2. As game sizes have increased, it’s become more difficult to squeeze them onto physical media – that’s why Switch 2 uses game key cards that act as a key for a download. But with digital storage at a premium, it means massive games like Final Fantasy 7 Remake will take up huge amounts of capacity.



Source link

September 17, 2025 0 comments
0 FacebookTwitterPinterestEmail
Final Fantasy 7 Remake on Switch 2 is a game key card that'll fill a third of your console's storage space
Game Updates

Final Fantasy 7 Remake on Switch 2 is a game key card that’ll fill a third of your console’s storage space

by admin September 16, 2025



The physical release of Final Fantasy 7 Remake on Switch 2 will be on a game key card and will take up around a third of the console’s storage capacity.


Some Switch 2 physical games are sold as game key cards, which use the card solely as a key to download the full game. Many third-party publishers are opting for this method of release on Nintendo’s new console.


Images of the game box on Square Enix’s store prove Final Fantasy 7 Remake will be another game key card release, while its eShop listing states it requires a download of up to 90GB. As the Switch 2’s storage capacity is 256GB, that means the game will take up approximately 34 percent (though of course you’ll need to account for console system files).

Final Fantasy VII Remake Intergrade – Release Date Announcement – Nintendo Switch 2Watch on YouTube


The reported maximum size for a proper game card is 64GB, which is the card size CD Projekt Red opted for with its Cyberpunk 2077 release on Switch 2. But at 90GB, Square Enix’s game wouldn’t fit.


Indeed, the huge size of games is exactly the reason Nintendo offers game key cards as an option, but this has been heavily criticised by game preservationists. Nintendo even released a survey to gather reactions.


So what’s the alternative solution here? Should Square Enix be to blame for its decision and/or inability to reduce the game size? Or is Nintendo to blame for not offering larger game cards?


Larger game cards would be more expensive for publishers, while a higher console capacity would be more expensive for Nintendo who seems more than happy to let consumers choose to expand storage space through expensive MicroSD Express cards – this now looking pretty essential if you plan on playing triple-A third-party games on the Switch 2.


One developer at Ubisoft did explain why it opted for a game key card with Star Wars Outlaws on Switch 2, stating traditional cards “simply didn’t give the performance we needed at the quality target we were going for”. The game was built around the SSDs of release platforms and as such it “relies heavily on disk streaming for its open world environments”.

Perhaps Square Enix has a similar reason.


Still, Square Enix has confirmed the entire Final Fantasy 7 Remake trilogy is headed to Switch 2. And considering second game Rebirth is 145GB on PS5, there’s no way you’ll be able to play all three games on your Switch 2 in future without opting to expand the memory.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



Source link

September 16, 2025 0 comments
0 FacebookTwitterPinterestEmail
Hades 2 release date announced for Switch consoles and PC
Game Reviews

Hades 2 release date announced for Switch consoles and PC

by admin September 13, 2025


Hades 2 has landed itself a full fat release date.

As shared during this afternoon’s Nintendo Direct, Supergiant’s action-roguelike sequel will release on 25th September across Switch and Switch 2, as well as PC, following a stint in early access on Steam. Yes, you can play it now.

You can check out a new trailer for Hades 2 below.

Hades II – v1.0 Launch Trailer (Coming Sep. 25!)Watch on YouTube

Early Access players on PC will automatically update to the full release for free. For Switch players, the Switch 2 upgrade is available for free. The newer console will offer 120fps in docked mode. Cross saves across all platforms will also apply.

In April, Supergiant Games announced Hades 2 would be a timed console exclusive on Switch and Switch 2.

“Supergiant’s first ever sequel may feel very comfortable and familiar, but Hades’ best weapon remains the power of surprise,” reads Eurogamer’s Hades 2 early access review from last year.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



Source link

September 13, 2025 0 comments
0 FacebookTwitterPinterestEmail
At last, our first look at Football Manager 26's flashy new match engine is here, and it's a bit like classic FIFA
Game Updates

Highly anticipated new look Football Manager 26 has release date confirmed for 4th November on PC, PS5, Xbox Series consoles, and Game Pass

by admin September 12, 2025


Sega and Sports Interactive, developer of the Football Manager series, have announced that the next and highly anticipated version of the game, Football Manager 26, will release on 4th November.

The initial roll-out of the game will be on PC/Mac (full-fat version), alongside Football Manager 26 Console for PS5 and Xbox Series consoles. On 4th December Football Manager 26 Touch will release digitally for Nintendo Switch. All these versions of the game are built on the Unity Engine for the first time and offer save game compatibility with Football Manager 2024 and Football Manager 2023.

A mobile version of FM26 will be released exclusively for Netflix subscribers on the same date. This version will have compatibility with saves from FM24 Mobile careers only, and hasn’t made the switch to the Unity Engine.

“Setting Sports Interactive up for the next 20 years and beyond was an enormous undertaking but I couldn’t be prouder of the efforts of the whole team over the past two years” said Sports Interactive Studio Director Miles Jacobson.

Football Manager 26 and Football Manager Console (Xbox) will also launch day one in Game Pass.

Watch on YouTube

About Football Manager 26

Powered by the Unity engine, experience the richest Match Day experience in series history with enhanced player movement and greater on-pitch detail, bringing new levels of depth and drama to every match.

Experience the adrenaline of a weaving run and inch-perfect through ball that sets up that unforgettable, last-gasp title winner. Thanks to advanced player movements powered by fresh motion capture and volumetric animations, your players attack with more personality than ever.

Compete at the pinnacle of English football as the Premier League debuts with fully-licensed club badges, kits and official player photos. Authenticity reaches new heights as you pursue the biggest prize in domestic football with the full broadcast experience from the best seat in the house.

Discover a new world of possibilities as the women’s game makes its long-awaited debut, seamlessly integrated into the FM ecosystem as one footballing world. Explore fresh challenges, unearth untold stories and discover new talents as you break new ground and broaden your managerial horizons.

A game-changing UI overhaul brings clarity and fluidity to every interaction, primed for the modern manager – with the newly integrated Portal acting as your gateway to the wider footballing world. The reimagined UI surfaces essential information exactly when you need it, empowering you to manage more instinctively and efficiently.

Sega is offering 10 percent off pre-purchases of FM26 until 4th November at select digital retailers. On PC, pre-purchasing will provide early access to Football Manager 26 on Steam and Epic Games Store approximately two weeks before the official release date – single-player careers started in that pre-release period will carry over in the updated version at launch.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



Source link

September 12, 2025 0 comments
0 FacebookTwitterPinterestEmail
  • 1
  • 2

Categories

  • Crypto Trends (1,098)
  • Esports (800)
  • Game Reviews (772)
  • Game Updates (906)
  • GameFi Guides (1,058)
  • Gaming Gear (960)
  • NFT Gaming (1,079)
  • Product Reviews (960)

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?
  • How to Unblock OpenAI’s Sora 2 If You’re Outside the US and Canada
  • Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5
  • The 10 Most Valuable Cards

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025
  • How to Unblock OpenAI’s Sora 2 If You’re Outside the US and Canada

    October 10, 2025
  • Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5

    October 10, 2025
  • The 10 Most Valuable Cards

    October 10, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close