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Windows 11
Product Reviews

Early Windows 11 25H2 benchmarks confirm the update provides no performance improvements over 24H2

by admin September 8, 2025



Windows 11 25H2 is not out yet, but that hasn’t stopped media outlets from benchmarking the upcoming Windows 11 version. Phoronix tested Windows 11 25H2 against Canonical’s upcoming Ubuntu 25.10, Ubuntu 24.0.3 LTS, and Windows 11 24H2 in a head-to-head benchmarking battle to see if 25H2 delivers any new performance improvements. Sadly, though, Phoronix’s testing revealed that 25H2 was unable to outperform 24H2, even technically losing to its predecessor in many tests.

The four operating systems were tested using a Ryzen 9 9950X paired with 32GB of DDR5 memory. Phoronix benchmarked a variety of applications (41 benchmarks in total), including LuxCoreRender, Embree, Intel Open Image Denoise, OSPRay, and IndigoBench.

(Image credit: Phoronix)

If you are familiar with previous Phoronix Windows vs Linux testing, it should come as no surprise that Ubuntu came out on top. Across Phoronix’s 41 benchmark geomean, both versions of Ubuntu managed to outperform Windows 11 25H2 by around 15% respectively. Looking at the Windows operating systems exclusively, 25H2 provided precisely 0% more performance compared to 24H2 across Phoronix’s entire benchmarking suite, on average.


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Phoronix’s individual numbers for each benchmark further elaborate on 25H2’s underwhelming performance behavior. Many of the individual benchmarks show 25H2 and 24H2 competing for third and fourth place, with 24H2 trading blows with 25H2. For example, in LuxCoreRender, Windows 11 24H2 was 2% more performant than 25H2. But in ASTC Encoder 5.0, 25H2 was almost 2% faster than 24H2.

Windows 11 25H2’s underwhelming benchmarking performance is not surprising to see. Microsoft’s upcoming version of Windows 11 is based on the same servicing branch as 24H2, meaning that both versions are largely identical under the hood. In fact, Windows 11 24H2 already has many of 25H2’s features incorporated in a disabled state. 25H2 merely turns these disabled features on and guarantees their availability, while 24H2 users will have to wait for these features to be turned on incrementally over time. This is a far cry from 24H2, which was a major overhaul over 23H2, including major parts of the OS being rewritten in Rust.

As a result, 25H2 is also one of the smallest “major” updates Microsoft has created for Windows 11 thus far. 25H2 includes just a handful of new features, while also removing some existing features, such as PowerShell 2.0 and the Windows Management Instrumentation command-line. 25H2 will also be delivered as an enablement package, requiring just one restart to update from 24H2 to 25H2 (just like a standard cumulative update).

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September 8, 2025 0 comments
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Civilization 7 developers Firaxis have laid off an unspecified number of workers, 2K confirm
Game Updates

Civilization 7 developers Firaxis have laid off an unspecified number of workers, 2K confirm

by admin September 4, 2025


Civilization 7 developers Firaxis have undergone a “staff reduction” affecting an unspecified number of workers today, publishers 2K have confirmed to RPS.

News of the cuts broke via a series of posts from now former Firaxis writer Emma Kidwell. “I was affected by the layoffs at Firaxis, and am open to full time writing work at your studio,” she wrote on LinkedIn. “I’m an incredibly adaptable writer who wrote on Civilization VII and Marvel’s Midnight Suns during my (nearly) 5 years at the studio, and I encourage you to keep an eye out for my former colleagues who were also laid off.”

Responding to RPS’ outreach about the post, a 2K spokesperson provided the following statement: “We can confirm there was a staff reduction today at Firaxis Games, as the studio restructures and optimizes its development process for adaptability, collaboration, and creativity.”

The spokesperson added that 2K’s policy is not to disclose specifically how many staff are affected by layoffs. The timing of the layoffs seems worth noting, with Kidwell posting not long after Hollow Knight: Silksong’s release arrived and sucked up a lot of attention.

Firaxis have previously laid off staff back in 2023, when 30 employees were let go as part of a wider cost-reduction programme at 2K parent company Take-Two. Since then, Firaxis have released Civilization 7, which garnered mixed reception out of the gate, with players criticising the user interface among other features. Firaxis have worked to release a bunch of updates and patches since, both tweaking areas of the game folks haven’t meshed with, and adding some huge maps.

Greg Costikyan wrote the following in our Civ 7 review:

Civilization 7, as currently constituted, has some real flaws – and though I expect they may be fixed in future updates (and there are workarounds), some of this is a little sloppy. The most basic issue is: combat sucks. Before we get to why, let’s first talk about some of Civilization 7’s big new ideas. It’s pretty clear that the main design concern this time is to address two criticisms of the earlier iterations. In fact, the game is successful on that score.

Our best to the Firaxis staff affected by these layoffs.



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September 4, 2025 0 comments
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