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ROG Xbox Ally Handheld Launch Date Set For October, Features Steam Deck-Style Compatibility
Game Updates

ROG Xbox Ally Handheld Launch Date Set For October, Features Steam Deck-Style Compatibility

by admin August 20, 2025



A release date for the ROG Xbox Ally has been revealed, as the handheld gaming PC will be go on sale starting October 16. Microsoft hasn’t confirmed pricing for the devices yet, but it did explain how games will be optimized for these systems. One thing to note here is that there will be two different versions of the ROG Xbox Ally–a base model and a more premium “X” handheld–so performance will vary across them.

During its Gamecom 2025 livestream, Microsoft said that the base model Xbox Ally targets a resolution of 720p, while the Xbox Ally X aims for a 1080p resolution. Both units can run in one of three modes–Silent, Performance, and Turbo–and for frame rates, games that hit certain benchmarks will receive a specific compatibility tag.

Microsoft says that it has worked with game studios to optimize thousands of games for handheld compatibility, with the overall goal here being that you can install them and start playing right away. This has resulted in two tags that will accompany optimized games, similar to Valve’s Steam Deck Verified program for its handheld gaming PC:

Handheld Optimized

Games that are ready to go with default controller inputs, an intuitive text input method, accurate iconography, clear text legibility, and appropriate resolution in full-screen mode.

Mostly Compatible

Games that may require minor in-game setting changes for an optimal experience on handheld.

Additionally, there’ll be other tags that will give you an idea of how well a game will perform on the Xbox Ally:

Should perform well on your device

  • Games that run at 30fps or above

Should perform great on your device

  • Games that run at 60fps or above

Performance check not available yet

  • Games that haven’t been tested yet

Microsoft added that more technical features will also be made available in the future, including advanced shader delivery that preloads game shaders during download. This will make games run more smoothly and use less battery power on first play. Enhancements to the docking experience for the devices are also in the works and several accessories will be released for it as well.

The company also recently spoke about how handheld consoles like the Xbox Ally tie into its next-gen console plans, as Microsoft is looking to create a broad ecosystem for players that will allow them to play their games at home or on the go.



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August 20, 2025 0 comments
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Limited Run Games requests Nintendo temporarily pull Gex Trilogy from Switch 2 eShop following compatibility issues
Game Reviews

Limited Run Games requests Nintendo temporarily pull Gex Trilogy from Switch 2 eShop following compatibility issues

by admin June 21, 2025


Limited Run Games has requested Nintendo temporarily remove its Gex Trilogy from the Switch 2 eShop.

The Gex Trilogy, which bundles together the cult-classic 90s platformer Gex and its two sequels, launched earlier this week across PC, PlayStation 5, PS4, Xbox One, Xbox Series X/S, and both Switch consoles.

Gex Trilogy | New Features! Watch on YouTube

But while things appear to have gone swimmingly across most platforms, the trilogy wasn’t working as intended on Switch 2. A number of Limited Run Games titles which run on its Carbon Engine had compatibility issues with the new console, however a recent firmware update released by Nintendo last night resolved the majority of these. But, alas, the Gex Trilogy was not one of them.

Sharing an update on social media, Limited Run Games said: “Since we do not have clarity on when Gex Trilogy on Switch 2 will be fixed in firmware, we submitted our own patch last week to correct the issue.”

However, due to the Juneteenth holiday across the pond, this patch is still awaiting approval. While Limited Run Games hopes to issue the patch early next week, it has requested Nintendo for the time being removes the game from the Switch 2 eShop.

“Thank you for your patience as we work with Nintendo to resolve these issues,” Limited Run Games wrote, before sharing a list of its games that are now Switch 2 compatible following that aforementioned firmware update.

This list is as follows:

  • Clock Tower: Rewind
  • Jurassic Park Classic Games Collection
  • Tomba! Special Edition
  • River City Girls Zero
  • A Boy and his Blob Collection
  • Rocket Knight Adventures
  • Shantae
  • Bill & Ted’s Excellent Retro Collection
  • Xtreme Sports
  • Trip World DX
  • Felix the Cat
  • Rendering Ranger R-2: Rewind

Image credit: Limited Run Games

The Gex Trilogy has otherwise been a successful launch for the team at Limited Run Games. Soon after its more modern debut, the publisher announced the PAL versions of Gex 2 and Gex 3 – which feature the vocal stylings of Leslie Philips and Danny John-Jules respectively – will be added in an update.

“We’re excited for European Gex fans to relive these games the way they remember and for others to hear them for the first time,” Limited Run Games said at the time.



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June 21, 2025 0 comments
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An ROG Xbox Ally X and Ally shown during Microsoft's Xbox stream in June 2025.
Gaming Gear

Microsoft announces new dream team partnership with AMD on a ‘portfolio’ of next-gen Xbox devices, all with backwards compatibility with existing games

by admin June 18, 2025



Xbox + AMD: Powering the Next Generation of Xbox – YouTube

Watch On

Microsoft has just dropped a video showcasing their plans for future Xbox hardware based on AMD technology. The main takeaways? First, Xbox will become a “portfolio” of devices including traditional console, PC and handhelds. Second, backwards compatibility with existing Xbox games is central to the new strategy.

Xbox President Sarah Bond has fronted a new video on the official Xbox YouTube channel, spelling out Microsoft’s plans for future Xbox hardware. Superficially, the big news is a partnership with AMD.

“We’ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including our next-generation Xbox consoles in your living room and in your hands,” Bond said.


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What kind of devices, you ask? “That’s why we’re investing in our next-generation hardware lineup, across console, handheld, PC, cloud and accessories,” Bond explained. Notably, the new Asus ROG Xbox Ally devices flashed up in the video when Bond name-checked “handheld.”

Of course, Microsoft already partners with AMD on Xbox silicon and the Asus ROG Xbox Ally and Ally X handhelds have already been announced. So those elements aren’t necessarily news. So what is this video really about?

There may be some internal, inside-baseball dimension to all this for Microsoft. But for gamers, arguably, two issues stand out. First, Microsoft is further signalling Xbox’s transition from conventional console to a more amorphous platform.

That is most obvious in the video in the passage where Bond calls out “cloud” gaming, and a Gamepass cloud gaming interface is shown, with a large caption above that reads, “This is also an Xbox, by itself”. In other words, Xbox gaming needn’t involve Xbox hardware at all.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The other broad takeaway is backwards compatibility. Bond said the partnership with AMD will deliver the “next generation of graphics innovation,” but critically, it will do so “all while maintaining backwards compatibility with your existing library of Xbox games.”

That’s good news for existing Xbox gamers, even if it’s awfully vague. Does that mean all Xbox future hardware will be compatible with legacy Xbox games? Does it mean cloud services will do the heavy lifting when it comes to running old titles?

Ultimately, there are no specifics. Indeed, there are few specifics about anything. It’s not even totally clear if there will be any what you might call “pure” Microsoft Xbox devices, designed and engineered by Microsoft itself.

As we’ve reported recently, one narrative that’s doing the rounds is that Microsoft itself will move away from producing Xbox hardware itself in favour of partnering with third parties on devices, just as it has done with the new Asus ROG Xbox Ally.

Is this the last “pure Microsoft” Xbox console? (Image credit: Future)

In that scenario, even regular consoles would no longer be built by Microsoft. That story also suggested that future Xbox consoles would be more similar to PCs, in hardware terms, than ever before, something that certainly applies to the Asus ROG Xbox Ally, both versions of which use existing AMD silicon that wasn’t developed in partnership with AMD.

Whether some or all future Xbox devices will use generic AMD PC silicon, exactly what Microsoft’s partnership with AMD on silicon entails, all of this is unclear. It could mean custom chips, just like those in the Xbox Series S and Series X.

That would presumably mean x86-based CPUs, perhaps using the upcoming Zen 6 architecture, paired with AMD’s new UDNA graphics technology, maybe with some Xbox-only enhancements.

Or maybe it just means Microsoft and AMD making sure the latter’s mainstream PC silicon, including APUs, has a few features and optimisations to Microsoft’s liking.

It will likely be years before we find out. Going by past Microsoft leaks, any next-gen Xbox console probably won’t appear before 2027. But now you know it’ll run your old games, in some form at least.



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June 18, 2025 0 comments
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