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Xbox unveils its Handheld Compatibility Program

by admin August 21, 2025


Microsoft announced Wednesday during Gamescom 2025 that not only will its Xbox Ally handhelds be released on October 16, but the company is spinning up a new initiative to support optimized gaming on these devices called the Handheld Compatibility Program.

The initiative seems to be similar to Valve’s Steam Deck Verified, where Xbox will test games to ensure their compatibility with the new Xbox Ally handhelds. “We have worked with game studios to test, optimize, and verify thousands of games for handheld compatibility, allowing you to jump into the game without having to tweak settings, or requiring only minor adjustments,” said Roanne Sones, CVP of Gaming Devices and Ecosystem at Xbox.

The program will be available on release day and users will be able to see handheld compatibility directly in their game libraries. Games will be badged as “Handheld Optimized,” indicating games with default controller inputs, appropriate resolution for full-screen play and more. Games badged as “Mostly Compatible” may require minor in-game setting adjustments for an optimal experience on the Xbox Ally handheld.

Microsoft says it will continue to partner with developers to submit their titles for handheld compatibility testing.

In addition to the “Handheld Optimized” badge, games will also be given a Windows Performance Fit indicator of either “Should play great” or “Should play well.” In a statement to Engadget, a Microsoft spokesperson said “Windows Performance Fit predicts how well a game will run on a specific device using telemetry-based performance data, such as expected frame rates. For example, games that carry the ‘Should play great’ designation should average 60FPS or better on this device, while games that carry ‘Should play well’ label should average 30FPS or better on this device.”

Update, August 20, 6:20 PM ET: This story has been updated after publish with further explanation from Microsoft about Performance Fit.



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August 21, 2025 0 comments
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ROG Xbox Ally Handheld Launch Date Set For October, Features Steam Deck-Style Compatibility
Game Updates

ROG Xbox Ally Handheld Launch Date Set For October, Features Steam Deck-Style Compatibility

by admin August 20, 2025



A release date for the ROG Xbox Ally has been revealed, as the handheld gaming PC will be go on sale starting October 16. Microsoft hasn’t confirmed pricing for the devices yet, but it did explain how games will be optimized for these systems. One thing to note here is that there will be two different versions of the ROG Xbox Ally–a base model and a more premium “X” handheld–so performance will vary across them.

During its Gamecom 2025 livestream, Microsoft said that the base model Xbox Ally targets a resolution of 720p, while the Xbox Ally X aims for a 1080p resolution. Both units can run in one of three modes–Silent, Performance, and Turbo–and for frame rates, games that hit certain benchmarks will receive a specific compatibility tag.

Microsoft says that it has worked with game studios to optimize thousands of games for handheld compatibility, with the overall goal here being that you can install them and start playing right away. This has resulted in two tags that will accompany optimized games, similar to Valve’s Steam Deck Verified program for its handheld gaming PC:

Handheld Optimized

Games that are ready to go with default controller inputs, an intuitive text input method, accurate iconography, clear text legibility, and appropriate resolution in full-screen mode.

Mostly Compatible

Games that may require minor in-game setting changes for an optimal experience on handheld.

Additionally, there’ll be other tags that will give you an idea of how well a game will perform on the Xbox Ally:

Should perform well on your device

  • Games that run at 30fps or above

Should perform great on your device

  • Games that run at 60fps or above

Performance check not available yet

  • Games that haven’t been tested yet

Microsoft added that more technical features will also be made available in the future, including advanced shader delivery that preloads game shaders during download. This will make games run more smoothly and use less battery power on first play. Enhancements to the docking experience for the devices are also in the works and several accessories will be released for it as well.

The company also recently spoke about how handheld consoles like the Xbox Ally tie into its next-gen console plans, as Microsoft is looking to create a broad ecosystem for players that will allow them to play their games at home or on the go.



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August 20, 2025 0 comments
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