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Alfred Hitchcock 15-Film 4K Blu-Ray Ultimate Collection Is Up For Preorder
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Alfred Hitchcock 15-Film 4K Blu-Ray Ultimate Collection Is Up For Preorder

by admin September 10, 2025



Alfred Hitchcock: The Ultimate Collection is finally releasing on 4K Blu-ray. The 15-film box set has been available on standard Blu-ray since 2012, but 4K Hitchcock collections up until now have been smaller, 5-film collections. That changes October 14 when The Ultimate Collection arrives on 4K Blu-ray for $125. The 15-disc box set includes over nine hours of special features, a collectible booklet, and digital versions of each film. You can add the films to your Movies Anywhere library to download or stream on all of your devices.

Universal Pictures is also reissuing the 1080p Blu-ray edition for the first time since 2017. The Blu-ray version also comes with digital copies of each movie and mirrors the 4K box set’s bonus features and packaging. Preorders for the 2025 edition of The Ultimate Collection on Blu-ray are available for $88 at Walmart and $101 at Amazon.

Let’s take a closer look at The Ultimate Collection compared to the existing Hitchcock Classics Collections on 4K Blu-ray. You should also check out the Amazon hub we created with notable Hitchcock box sets and 4K Blu-rays in one place. Amazon has limited-time deals on a pair of Hitchcock 4K Blu-ray box sets with five films.

$125 | Releases October 14

The Ultimate Collection comes with the following 15 Hitchcock movies on 4K Blu-ray and digital:

  • The Birds
  • Family Plot
  • Frenzy
  • The Man Who Knew Too Much
  • Marnie
  • North by Northwest
  • Psycho
  • Rear Window
  • Rope
  • Saboteur
  • Shadow of a Doubt
  • Topaz
  • Torn Curtain
  • The Trouble with Harry
  • Vertigo

All 15 movies have High Dynamic Range (HDR10) and support DTS-HD Master Audio 2.0. Some of the movies support DTS:X and/or Dolby TrueHD surround sound. Special features vary by film, with classics like Psycho, The Birds, and Rear Window having a more robust list of extra content compared to Frenzy or Family Plot. In total, The Ultimate Collection offers more than nine hours of bonus content, including documentaries, commentaries, interviews, and behind-the-scenes features.

The discs are spread across two oversized plastic cases and packaged inside the cardboard display box shown above. The Ultimate Collection also comes with a 64-page collectible booklet with storyboards, production photographs, letters, trivia, and more.

The full list of special features for all 15 movies can be found in the product description on Amazon’s store page.

$88 | Releases October 14

If you’re interested in the standard Blu-ray version of The Ultimate Collection, you have a decision on your hands. The upcoming edition is likely to have better video/audio since it’s based on the 4K restorations. It also comes with a voucher for digital editions.

The 2017 edition, meanwhile, has 15 hours of bonus features, 7 episodes of Alfred Hitchcock Presents, and 3 episodes of The Alfred Hitchcock Hour. The collectible booklet also appears to be the same or very similar. This version only includes Blu-ray, no digital. There is a substantial price difference between the two, as you can get the 2017 edition for only $56.63 (was $100) at Amazon.

Alfred Hitchcock: The Ultimate Collection on 4K Blu-ray

The Alfred Hitchcock Classics Collections (4K Blu-ray + Blu-ray)

All of the Hitchcock films in The Ultimate Collection are already available on 4K Blu-ray, and you can get all but one of them by purchasing the three Alfred Hitchcock Classics Collections below. The only movie not included in these sets is North by Northwest. Each Classics Collection retails for $70, though there are limited-time deals on two that drop their prices to around $30 each.

The digital codes in these box sets are likely expired, but it is worth noting the Classics Collection box sets come with 4K Blu-ray and Blu-ray discs. You will miss out on the collector’s booklet by skipping The Ultimate Collection.

Alfred Hitchcock: The Iconic Film Collection – Limited Edition

Alfred Hitchcock: The Iconic Film Collection – Limited Edition

North by Northwest may not be included in the Classics Collection series, but it was one of six films chosen for last year’s Alfred Hitchcock: The Iconic Film Collection. This 4K Blu-ray and digital box set is limited to 5,150 copies and has a stunning book-style display case with storyboards, sketches, previously unseen photographs, and new artwork. The Iconic Collection has 15 hours of bonus features–even more than the upcoming 15-film Ultimate Collection. Five of the six movies are also in the upcoming box set, with the lone original entry being To Catch a Thief.

The Iconic Film Collection – 4K Blu-ray + Digital:

  • The Birds
  • North by Northwest
  • Psycho
  • Rear Window
  • To Catch a Thief
  • Vertigo
  • 15 hours of bonus features
  • Book-style packaging

The Iconic Film Collection retails for $180 and is on sale for $125.89 at Amazon, so it’s almost exactly the same price as the upcoming Ultimate Collection.

If you want The Ultimate Collection but are disappointed that To Catch a Thief isn’t included, it’s worth checking out the recently released, collectible 4K Blu-ray edition. To Catch a Thief’s Limited Edition Steelbook launched in July and is available for $26 at Amazon. There’s also a Paramount Presents Limited Edition from last fall for $30.79.

There are only a few Hitchcock 4K Steelbook Editions in print today. The Birds Limited Edition Steelbook launched last December and is up for grabs for $21.45 at Amazon.

Alfred Hitchcock movies on 4K Blu-ray

And if you only are interested in one or two Hitchcock movies, you can find 4K Blu-ray and Blu-ray combo packs for the movies in all of the collections mentioned above. Several of Hitchcock’s most popular films are super cheap right now on 4K, including Rear Window and Vertigo for $12 each and Psycho for $14.

Alfred Hitchcock Movies on 4K Blu-ray

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September 10, 2025 0 comments
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Disney corporate logo on a phone screen
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Disney Settles FTC Complaint With YouTube Over Children’s Data Collection

by admin September 4, 2025


Disney will pay a $10 million penalty over allegations that it mislabeled videos on YouTube and allowed personal data to be collected from children without notifying parents or getting their consent, the FTC said in an announcement on Tuesday.

The complaint filed in a US District Court alleged that Disney uploaded videos to YouTube in channels that defaulted to “Not Made For Kids” when the videos should have been labeled “Made For Kids.”

Due to the mislabeling, videos intended for children collected more information than they should have and used that information to target advertising to children under 13, the FTC said. The error, which enabled features like autoplay on the videos, allegedly violated COPPA, the Children’s Online Privacy Protection Rule.

“Supporting the well-being and safety of kids and families is at the heart of what we do. This settlement does not involve Disney-owned and operated digital platforms, but rather is limited to the distribution of some of our content on YouTube’s platform,” a Disney spokesperson told CNET. “Disney has a long tradition of embracing the highest standards of compliance with children’s privacy laws, and we remain committed to investing in the tools needed to continue being a leader in this space.”

In addition to the $10 million civil penalty for allegedly violating COPPA, Disney has agreed to ensure COPPA compliance by notifying parents and getting consent for videos that are “Not Made For Kids” and establishing a review program on how videos should be labeled. According to the FTC, “this forward-looking provision reflects and anticipates the growing use of age assurance technologies to protect kids online.” 

Separately, the FTC also took COPPA-related action against toy maker Apitor Technology, which makes robots aimed at children ages 6 to 14. The FTC alleges the company collected geolocated information from children via a third-party app in China. The FTC is imposing a $500,000 penalty.

When even big companies ‘miss the mark’

Since COPPA was passed in 1998, technology that can reach young people has evolved dramatically, but enforcement hasn’t eased off as regulators shift their expectations of how companies should comply. That can be a challenge even for companies like Disney.

“For any company that interacts with children or collects children’s data, getting privacy compliance right means investing in the internal knowledge and resources to meet these evolving standards,” said Cobun Zweifel-Keegan, managing director of the Washington, DC office of the nonprofit IAPP.

In addition to the federal rules, there are also state laws that companies have to keep up with. 

“This means more protections for consumers and families. It also means a lot of work for privacy teams in a wide variety of organizations,” Zweifel-Keegan told CNET. “As standards change, and given the complex ecosystem involved in providing kids with a safe online experience, even businesses that invest a lot in privacy compliance can miss the mark.

“When they don’t, they can miss the mark by a wider margin.”

Disney has missed the mark on child privacy before, however: in 2011, the company paid a $3 million FTC fine over similar allegations against its Playdom social networking service. 

“If a company with Disney’s reputation is doing this, you can bet many other brands, big and small, are too,” said Mark Weinstein, a privacy expert and author of Restoring Our Sanity Online. “Disney is one of the most trusted brands in the world, yet they knowingly broke the rules. YouTube reportedly warned them in 2019, but Disney still went on for years collecting ad revenue likely worth millions of dollars while hoping they wouldn’t get caught.”

Weinstein said there’s emerging legislation that may do more to protect kids from targeted ads and other online dangers, especially amid the emergence of AI and increased spyware. “Fines alone won’t solve this because dominant companies like Disney and Google pay them as ‘costs of doing business,'” Weinstein said.



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September 4, 2025 0 comments
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10 Creepy-Cool Items You Can Buy From Guillermo del Toro's Collection
Product Reviews

10 Creepy-Cool Items You Can Buy From Guillermo del Toro’s Collection

by admin August 28, 2025


Guillermo del Toro isn’t just an Oscar-winning filmmaker—he’s a diehard fan of all things horror, especially monsters. He famously has an entire dwelling, dubbed Bleak House, to contain his wonderfully grim collection of art, artifacts, props, and other covetable items, but even someone with del Toro’s generous resources understands the importance of downsizing from time to time. An upcoming auction will serve to give some of his treasures new homes.

In a Heritage Auctions press release (with an accompanying video interview), del Toro explained why he’s trimming a small corner of his Bleak House inventory. “I have collected for decades,” he said. “I believe that collecting is not owning. Collecting is protecting, a sacred duty, being a keeper of a flame, an acolyte.”

But the recent Los Angeles wildfires made him expand his thinking on that front. “This predicament has made me aware of the impossible size of the collection and the responsibility to share this meticulously curated treasure trove with others who might accept the vow to save these pieces of culture and beauty for the generations that follow.”

We’d love to “accept the vow,” but as you might expect from such a high-caliber horror nerd, the stuff’s not exactly budget-friendly. However, that doesn’t mean we can’t drool over pictures and imagine the possibilities.

Here are 10 items from the del Toro auction that we’re gazing at with especially longing eyes; fans of the director and all things spooky should head to the Heritage Auctions site to learn more, including how to bid, and see the full inventory. The auction kicks off September 26.

© Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com © Heritage Auctions, HA.com

Here’s a description of each item:

Top row:

Bernie Wrightson Frankenstein Chapter 12 Published Illustration Plate Original Art from Mary Wollstonecraft Shelley’s Novel Adaptation (Marvel, 1977-1983); starting bid $200,000.

Hellboy II: The Golden Army (Universal, 2008), Ron Perlman “Hellboy” Screen Used Hero “Big Baby” Shotgun with (6) Shells; starting bid $50,000.

Pacific Rim (Warner Bros., 2013), Screen Used Hero Gipsy Danger Jaeger Escape Pod; starting bid $10,000.

Second row:

The Shape of Water (Fox Searchlight, 2017), Full-body Conceptual Clay Maquette for Amphibian Man; starting bid $3,000.

Mike Mignola – Hellboy: Seed of Destruction #4 Splash Page 10 Original Art (Dark Horse, 1994); starting bid $26,000.

Bernie Wrightson – Meat Loaf “Dead Ringer” Final Album Cover Painting Original Art (Epic, 1981); starting bid $80,000.

Third row:

Cronos (Grupo del Toro, 1992), Guillermo del Toro Original Early Concept Sketch of Vampire; starting bid $4,000.

Pan’s Labyrinth: The Labyrinth of the Faun (Katherine Tegen Books, 2019), Original Illustration Art by Allen Williams; starting bid $3,000.

H.R. Giger – “The Tourist” Painting Original Art (ca. 1980); starting bid $150,000.

Fourth row:

Jean-Girard “Moebius” – The Incal #4 Story Page 9 Original Art (Humanoids, 1985); starting bid $30,000.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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August 28, 2025 0 comments
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Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection
Game Reviews

Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection

by admin August 22, 2025


Bungie CEO Pete Parsons has stepped down from his position after over two decades at the studio.

Parsons has been much-criticised by fans and employees alike in recent years, in particular following multiple rounds of layoffs at the studio. In a public statement, Parsons said he’s “decided to pass the torch” – an ironic use of words when Bungie has seemingly been up in flames.

Parsons will be succeeded as CEO by Justin Truman, who’s spent 15 years at Bungie across both Destiny games and, more recently, forthcoming live-service shooter Marathon.

Destiny 2: The Edge of Fate | Launch TrailerWatch on YouTube

“I am deeply proud of the worlds we’ve built together and the millions of players who call them home – and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie,” wrote Parsons in his statement.

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment. We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live-ops organisation capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment.”

Parsons also leaves hundreds of layoffs and negative player sentiment in his wake, not to mention an infamous penchant for classic cars.

Even before Bungie’s acquisition by Sony, reports emerged in 2021 of workplace toxicity and “overt sexism” at the studio, for which Parsons apologised. “I am not here to refute or to challenge the experiences we’re seeing shared today by people who have graced our studio with their time and talent,” he said at the time. “Our actions or, in some cases, inactions, caused these people pain. I apologise personally and on behalf of everyone at Bungie who I know feels a deep sense of empathy and sadness reading through these accounts.”

Then in February 2022, Sony acquired Bungie for $3.6bn, ostensibly to assist with its live-service ambitions. Though the acquisition was met with criticism by some – the FTC, for instance, opened an investigation – others were more positive.

In 2024, for instance, Bungie’s former chief in-house lawyer Don McGowan said Sony was “inflicting some discipline” on the studio to “run the game like a business”. “To be clear: I’m not talking about the layoffs, I’m talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business,” said McGowan.

However, a year after the acquisition, Bungie laid off 100 employees – approximately eight percent of its 1200-strong workforce – after management warned staff revenue for the year was significantly below expectations. Many employees were left anxious about the future of the company, amid claims senior management met employees’ sadness at the layoffs with “indifference or even outright flippancy or hostility”.

Parsons followed the news with a statement on social media, calling it a “sad day at Bungie”. The statement was heavily criticised as tone deaf and a “slap in the face to anyone impacted by the layoffs”.

A year later, Bungie laid off a further 220 staff, representing roughly 17 percent of the studio’s workforce. Between both rounds, Bungie laid off around a quarter of its workforce in nine months, with the company reportedly overstating its financial prospects to Sony.

Current and former Bungie employees called that second round of layoffs “inexcusable”, amid calls for Parsons to resign. “Pete is a joke,” said former global social media lead Griffin Bennet (who was laid off in the previous cuts), while former Destiny 2 community manager Liana Ruppert wrote, “Step down, Pete.”

Parsons also faced criticism from staff for spending millions of dollars on classic cars since the studio was acquired by Sony, and bragging about his lavish collection ahead of job losses. The CEO’s public profile on Bring a Trailer revealed he’d appeared to spend $2,414,550 on vehicles.

Marathon | Reveal Cinematic ShortWatch on YouTube

Fans shared a similar sentiment against Parsons. Noted Destiny content creator MyNameIsByf (AKA Lore Daddy) posted on X: “Leadership needs to be changed. Their decisions have consistently led to disaster for everyone who has actually been making the games we play. They’ve been reckless with the studio, its employees, and its franchises. The problem is clear. Bad leadership. It needs to change.”

Now, Parsons is out, leaving Truman in charge. “I have worked alongside Justin for many years,” he wrote. “His passion for our games, our team, and our players is unmatched.”

Truman himself added to the statement with refreshing honesty, admitting previous mistakes made during Destiny 2’s launch. “I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best,” he wrote. “When we’ve stumbled and realised through listening to our community that we had missed the mark. I know I’ve personally learned a lot over the years, as have all of us here, from those conversations.”

He continued: “I am committed to supporting and working alongside every member of the team here as we continue pouring our hearts and souls into these worlds. Worlds that we love, and that we hope have been worth your time and your passion. Because ultimately those worlds only exist, and thrive, with you in them.”

Bungie continues to work on Destiny 2, while its next release will be Marathon. While Marathon gameplay was finally shown back in April, in June Bungie delayed the game indefinitely in response to “passionate” fan feedback. Ahead of the decision, Bungie staff morale was said to be in “free fall” as it grappled with the fallout over Marathon assets stolen from other artists.

While such endemic toxicity and poor management cannot, of course, be pinpointed to one person, Bungie is clearly at a critical point in its history. Let’s hope this shift in CEO will boost morale at the studio ahead of Marathon’s eventual release – and whatever is next for Bungie.



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August 22, 2025 0 comments
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I need Wave Race: Blue Storm and its cheesy cool to return to the Switch 2's GameCube Classics collection
Game Reviews

I need Wave Race: Blue Storm and its cheesy cool to return to the Switch 2’s GameCube Classics collection

by admin August 18, 2025


It’s been 22 years since the last home console F-Zero game (not counting the handheld spin-offs and 2023’s F-Zero 99), but with the launch of Nintendo’s Switch 2 we finally got a chance to revisit the GameCube’s outstanding F-Zero GX. Despite some wonky controls, it’s a game that still stands up today. No wonder Nintendo hasn’t attempted to better it.

But there’s another Nintendo racing series that’s been on hiatus for even longer. Wave Race: Blue Storm was released back in 2001 as a launch window game for the GameCube, only the third in the series behind Wave Race 64 and, before that, the Game Boy original Wave Race. Since then? Nothing.

Pitches were made for a Wii entry, including holding the Wiimote sideways and using the Wii Balance Board, but these never came to fruition. I think it’s high time for Wave Race to make a splash on Switch 2, and that begins with the return of Blue Storm.

Nintendo GameCube – Nintendo Classics – Nintendo Direct | Nintendo Switch 2Watch on YouTube

I know it’s a bit of an ongoing joke among gaming enthusiasts, but I still often find myself judging a game’s visuals by its water graphics: the shimmering translucency, the physics of rolling waves, its splashy wetness. Thing is, Wave Race: Blue Storm nailed it 23 years ago. That’s what made it so brilliant.

It’s a jet-ski racing game, you see, and with it being on water rather than a ground-based track, the course is always shifting. You don’t simply drive a car round a corner; you have to account for the height and power of each wave as you weave in and out of each buoy (or boo-ey as the announcer infuriatingly pronounces it, sorry Americans). There’s a high level of skill required, but with practice you can skim over cresting waves or dive beneath them to utilise shortcuts. This sort of water physics was incredibly impressive back in 2001, even if Wave Race 64 managed similarly on the previous hardware generation.

But then those water physics are taken a step further with each course. Perhaps you’re racing on the glass-like serene surface of a lake, or the choppy waters of a city harbour. On coastal courses the tide sweeps in and out, revealing hidden routes over multiple laps. One level has a collapsing glacier sending turbulent shockwaves in your wake. There’s a sense of dynamism to Blue Storm’s races that’s rarely seen in more traditional racing games.

Then there are the weather effects, ranging from pleasant sunny days to a raging tempest that sends violent waves crashing towards your jet-skiier. No race in Wave Race is ever the same and your skills are constantly being tested as you adapt to the water beneath you, subtly squeezing those adaptive triggers on the controller to angle around obstacles.

I also love how the water sports theme permeates the whole game. Sure, you can flip a jet-ski and perform hand stands to increase your speed boost. But the loading screens have a little bubble you can manoeuvre to watch ripples cascade across the screen; menus overlay a glistening aquatic backdrop; and sound effects are all splishes and splashes and droplets. Everything just looks so…wet. It’s enough to make you pee.

Perhaps what I remember most fondly about Blue Storm is its surf rock soundtrack, all electric guitars smothered in chorus and flange. What’s more, the music changes based on the weather, matching its calm undulations and stormy chaos. Along with the bright visuals, eccentric announcer, and goofy characters, it all lends Blue Storm a sense of cheesy cool that will forever take me back to the early 00s and that GameCube launch period. The skies were blue, the waters clear, and the games were all short and manageable. It was a better time.

This is why Wave Race: Blue Storm deserves to make a return on Switch 2. Yes, Nintendo will obviously bring back the likes of Super Mario Sunshine, Mario Kart: Double Dash, and Super Smash Bros. – all excellent games – but it’s the lesser known games I’m keen to see shine on the console’s GameCube service. If we can get Chibi Robo this week, there’s space for Blue Storm.

Better yet, perhaps the return of F-Zero GX and Wave Race: Blue Storm will convince Nintendo there are other racing series besides Mario Kart that deserve new outings on Switch 2. It’s been long enough now and the steering wheel and jet-ski handlebars don’t need to be reinvented. Just let me play Wave Race handheld with HD graphics in the bath for a proper 4D experience.

Which GameCube games do you most want to see return on Switch 2? Sound off in the comments!



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August 18, 2025 0 comments
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