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Metal Hellsinger studio closing as part of Funcom layoffs
Game Reviews

Metal Hellsinger studio closing as part of Funcom layoffs

by admin October 6, 2025


The Outsiders (AKA Funcom Stockholm) – responsible for Metal Hellsingers and Metal Hellsingers VR – has been impacted by layoffs. As a result, the studio will be closing. The studio consisted of roughly 60 staff according to the official Funcom website.

Through a social media statement posted by The Outsiders founder David Goldfarb, the closure was announced. It reads: “I have not had much time to process the news but all of us at The Outsiders and Funcom Stockholm have been affected by the layoffs at Funcom and our 10 year old studio will be closing.

“Many of us had survived a near-death studio experience years back when Darkborn was cancelled and because of the team’s loyalty and refusal to quit, Metal: Hellslinger was born. It will always be a high point for me personally and I will be forever grateful we got to make it and for the wonderful team and partnerships that made it happen.”

Watch the Metal Hellsinger launch trailer here!Watch on YouTube

Goldfarb stated the studio hoped to create something even better, and that the impacted developers want to try to “continue on in some new form”. He then requested help, be it through business leads, placement for affected employees, and more.

This comes shortly after Funcom announced layoffs last week, as the studio declared its intention to focus on Dune: Awakening’s ongoing live service support. The full scope of how many employees have been laid off across the full repertoire of Funcom offices remains unclear.



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October 6, 2025 0 comments
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Moonlighter 2: The Endless Vault isn't closing up shop, but it has received a small delay out of a busy October
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Moonlighter 2: The Endless Vault isn’t closing up shop, but it has received a small delay out of a busy October

by admin October 1, 2025



There just doesn’t seem to be a good time to release a game right now, does there? We all saw the way that Hollow Knight: Silksong scared away plenty of games, even games with completely different genres. And sometimes it’s just a case of a particular month being stacked – just this month alone there’s Ghost of Yotei, Battlefield 6, Pokemon Legends Z-A, Ninja Gaiden 4, Vampire: The Masquerade – Bloodlines 2, Dispatch, Arc Raiders, the list truly goes on. So, I really can’t blame developer Digital Sun, who’ve announced that Moonlighter 2: The Endless Vault has been delayed.


The developer shared word of said delay in a Steam news post earlier today, as the game was originally slated for release October 23rd, later this month. But, as they note, “the month has filled up with so many other great releases that we feel it has become too crowded for us. And as every wise shopkeeper knows, even the most precious gem can be overlooked in an overstuffed showcase.” So now, you can expect the game to launch on November 19th, a little more than a month later.


As a little bonus to make up for the delay, Digital Sun will also be running some closed playtests to let you try the game out, in particular to get a feel for some of the changes made based on community feedback. More details on that are coming soon, apparently.


Moonlighter 2 looks like it’s picking up where the original game left things off, gameplay wise at least, having now been transported to the realm of 3D. Based on an interview between the devs and TheGamer earlier this year, you can also expect it to fully lean into being a roguelike, which admittedly is a bit of an oversaturated genre right now. Fingers crossed the still fun concept of having to plunge into dungeons to stock your own shop is strong enough to find success this time around too!



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October 1, 2025 0 comments
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Just Cause developer Avalanche Studios closing UK studio in workforce restructure, following cancellation of Xbox exclusive Contraband
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Just Cause developer Avalanche Studios closing UK studio in workforce restructure, following cancellation of Xbox exclusive Contraband

by admin September 30, 2025


Avalanche Studios is the latest developer to be impacted by layoffs, as the company’s UK studio is set to be closed as part of a workforce restructure that will impact its Swedish studios too.

The studio is known for the Just Cause series (not to be confused with Hogwarts Legacy developer Avalanche Software, owned by Warner Bros.) and was previously working on an Xbox exclusive called Contraband.

However, that project was cancelled by Microsoft back in August, with the studio writing in a statement: “Active development has now stopped while we evaluate the project’s future.”

Contraband – Official Reveal Trailer 4K | E3 2021Watch on YouTube

In a statement shared by the company today, the decision to restructure has been made “in light of current challenges to our business and the industry”.

It continued: “This review had led us to the difficult conclusion that we must make changes to our staffing and locations. As a result, we are proposing to close our Liverpool studio, and to initiate a collective consultation process, as required by UK law. This will impact all Avalanchers in Liverpool. The changes will also impact our other studio locations in Malmő and Stockholm, where we will reduce our workforce and restructure the teams to address our games’ needs.”

It concluded: “Despite these changes, we remain deeply committed to providing amazing games to our passionate player communities.” The statement does not mention Contraband and its cancellation specifically.

Contraband, a co-op smuggling game, was revealed in June 2021 at the Xbox and Bethesda Games Showcase, but little of the game has been shown since. Its official trailer has been removed from the Avalanche website, though you can see IGN’s video above.

Its cancellation arrived in the wake of layoffs across Microsoft in July, which resulted in the cancellation of multiple projects including The Initiative’s Perfect Dark, Rare’s Everwild, and an unannounced ZeniMax MMO.

Microsoft CEO and chairman Satya Nadella later claimed “Microsoft is thriving”, largely due to its investments in AI.

Back in 2024, Avalanche Studios entered a collective bargaining agreement with Swedish unions, which was planned to go into effect by the second quarter of this year.

“Over the past years, we’ve taken significant steps toward making Avalanche one of the best workplaces in the games industry,” Avalanche CEO Stefanía Halldórsdóttir said at the time.



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September 30, 2025 0 comments
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