MindsEye devs are “working around the clock” to fix the numerous bugs and crashes impacting players across all platforms.
Since its release on June 10, MindsEye has received a lot of criticism. The GTA-style game has been slammed for its bugs, poor performance, and crashing issues. Things have gotten so bad that players have already requested refunds, much like they did with Cyberpunk 2077.
PlayStation has even said that they are currently investigating the situation surrounding MindsEye, while some Xbox players have found themselves unable to refund the game. However, despite the ongoing issues, the devs have assured players that they are actively working on fixes.
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MindsEye devs are working on fixes
Posting on the MindsEye Reddit page, Build a Rocket Boy addressed the issues surrounding the game, stating:
“Thank you kindly to all of you who joined us as pioneers on day one! We understand that the current minimum spec requirements are very high, but our engineering team are working around the clock to improve performance on mainstream hardware as well as consoles by integrating the performance improvements in Unreal Engine V5.6,” wrote the devs.
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MindsEye is a complete technical DISASTER.
Avoid this game right now at ALL COSTS.
– Locked to 30FPS across all consoles and suffers from constant stutter issues
– Messy performance on PC (Unreal Engine 5)
– Very buggy across the board
– Crash issues for many people on both PC… pic.twitter.com/9zKlEghXD1
— Synth Potato🥔 (@SynthPotato) June 10, 2025
“We will provide patch 3 update timing, including these improvements, within the next 24 hours. In addition to the main campaign, we would also value your thoughts on Build. Mindseye.”
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MindsEye update schedule for June
On Thursday, June 12, an update was posted to the MindsEye Discord server that revealed what the developers have in store for the next month’s worth of updates.
“We are heartbroken that not every player was able to experience the game as we intended. Our priority is optimizing performance and stability so that every player, across every device, can enjoy an equally high-quality experience,” they said in the post.
“We are fully committed to ensuring all our players have a great experience, and we will continue to provide frequent and transparent updates. We will do our best to respond to all your comments and feedback.”
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Build A Rocket BoyMindsEye follows Jacob Diaz as he looks to uncover his lost memories.
You can see the full roadmap of when you can expect to see changes below:
- June 13-15 – Hotfix 1: PC & Console
- Initial CPU and GPU performance improvements, along with memory optimizations,
- Reduced difficulty for the CPR mini-game,
- A new setting to disable or adjust Depth of Field
- Fix for missing controls in the MineHunter and Run Dungeon mini-games,
- Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes,
- Week of June 16 – Hotfix 2: PC & Console
- Continuous incremental performance and stability improvements,
- Fix for the buggy wheels not visually spinning while driving
- Fix for areas in Car Manufacturing where players could fall through the world
- By end of June – Update 3: PC & Console
- Ongoing performance & stability improvements,
- Rebalanced “Hard” difficulty setting
- Animation fixes
- AI improvements