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clans

Bloodlines 2 Won't Lock Clans Behind Paywall After Fan Backlash
Game Reviews

Bloodlines 2 Won’t Lock Clans Behind Paywall After Fan Backlash

by admin September 17, 2025


The controversy surrounding the DLC clans in the upcoming Vampire: The Masquerade – Bloodlines 2 is finally over. The studio behind the upcoming game has confirmed that it is walking back its plans to lock two clans behind a paywall after receiving lots of “feedback,” aka people yelled at them online for a while.

Last month, Bloodlines 2 devs The Chinese Room and publisher Paradox announced at Gamescom ONL that the long-awaited vampire RPG sequel would finally arrive on PC and consoles in October. After a lengthy and messy development cycle that involved multiple studios and delays, a lot of fans were just happy that Bloodlines 2 was actually, for real, coming out.  But then folks discovered that two of the game’s six vampire clans, which essentially act as your class, were locked behind a $30 paywall. People got mad, a lot of negative headlines were posted, and about a week later, on August 27, the devs announced they were going to make some tweaks to the DLC plans. And now we know what that means: All six clans are included in the base game.

On September 17, in the YouTube description of a new Bloodlines 2 gameplay overview trailer, the executive producer on the game thanked fans for the “frank feedback” about the game’s Premium Edition DLC before confirming that none of the clans would be locked behind a day-one DLC paywall. He also praised the devs for helping create two new story packs that will now be included in the Premium Edition.

“Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition,” said Bloodlines 2 executive producer Marco Behrmann. “That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing. We’d also like to thank The Chinese Room for their quick turnaround on the concepts for the post-launch Story Packs. We’re constantly impressed by their creativity and skill in weaving enticing narrative threads that expand on the main story in Bloodlines 2.”

The two new story packs are: “Loose Cannon“ (Brujah Sheriff Benny’s story) and “The Flower & The Flame” (Toreador Primogen Ysabella’s path). The plan is for this DLC, which replaces the missing paid access to clans, to launch in 2026. And so ends the Bloodlines 2 DLC saga. Hopefully, after all of this and all the years of waiting, the game is worth it all. We’ll find out when Vampire: The Masquerade – Bloodlines 2 launches on Xbox, PS5, and PC on October 21.



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September 17, 2025 0 comments
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More action than RPG, Vampire: The Masquerade - Bloodlines 2 struggles to convince after a few hours' play
Game Reviews

Vampire: The Masquerade – Bloodlines 2 to refund all PS5 Premium Editions following backlash over paywalled clans

by admin September 6, 2025


From next week, anyone who pre-ordered their Vampire: The Masquerade – Bloodlines 2 Premium Edition via the PlayStation Store will be refunded.

Community developer DebbieElla told players the refunds were coming as part of recent “adjustments”, and confirmed we’ll get “all the details” on the changes on 17th September.

We weren’t allowed to direct capture the preview build but we were supplied some b-roll to fit a video together with instead.Watch on YouTube

As we reported last week, Vampire: The Masquerade – Bloodlines 2 publisher Paradox is rethinking its plan to charge for two of the six playable clans in the game following community feedback. The news came after publisher Paradox announced the release date for Vampire: The Masquerade – Bloodlines 2, 21st October, along with pricing details for the game. It was then we learned the company intended to charge £20 extra to access two clans in the game, via a Shadows and Silk content pack.

According to developer, The Chinese Room, these two clans represented content developed beyond what was originally planned for the game after it inherited development of Bloodlines 2 from Hardsuit Labs. Consequently, The Chinese Room’s reasoning was this was additional content developed for the game, so it would sell it as such at release. But not anymore.

Now, in a Discord post, DebbieElla writes: “We are working hard on the adjustments that we promised, and we will be able to tell you all the details on 17th September. Making significant changes like this involves many moving parts, and we want to make sure that we get it right with this change.

“Anyone who pre-ordered the Premium Edition through the PlayStation Store will be contacted and refunded starting Monday 8th September. You’ll be able to pre-order your Premium Edition copy later again, before the release on 21st October. Please note that this is an intentional first step in our planned course of action leading up to 17th September to deliver the best possible experience for you at launch.”

The post closed on thanking players for their patience, and later messages from DebbieElla confirm this only applies to this particular edition sold for PlayStation – purchases on other platforms are unaffected.

Some are now hoping this signifies all clans may be available in the base game, but as one player points out, however, “taking the clans out of the deluxe editions is the easy part. The hard part is trying to figure out what else they can put in there”.

In his Vampire: The Masquerade – Bloodlines 2 preview a few weeks back, Bertie wrote: “[T]his is a sequel to a cult RPG after all, and one based on a major tabletop RPG to boot. In this case it feels valid to crave a little more role-playing, a little more texture and depth to the game’s people and conversations. And so for now, a question mark remains”.



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September 6, 2025 0 comments
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The Chinese Room defend Bloodlines 2's paywalled vampire clans: "we have been expanding it from where we originally planned to land it"
Game Updates

The Chinese Room defend Bloodlines 2’s paywalled vampire clans: “we have been expanding it from where we originally planned to land it”

by admin August 22, 2025



You really have to hand it to the publishers of Vampire: The Masquerade – Bloodlines 2. They are the absolute masters of snatching defeat from the jaws of victory, the doyens of stepping on rakes, even as they near the checkered flag. The long-awaited RPG got a new trailer and what may actually prove to be the final release date at Gamescom Opening Night Live this week. The trailer was a feisty show of Dishonored-esque mayhem, and the hands-on verdicts I’ve read (save for stinky uncle Eurogamer) have been positive. Ours is forthcoming.


But then came the revelation that this much-delayed sequel to a quintessentially faction-led RPG from a company famous for downloadable add-ons would sell two of its vampire clans as day-one DLC. How we laughed! How we clutched our faces and chittered like gerbils! How we ran outside, begging for the moon to fall on our heads! Despair springs anew.


Our reporter on the ground at Gamescom is hardware editor James ‘Hardwearing’ Archer. He caught up with current and hopefully, final Bloodlines 2 developers The Chinese Room in person yesterday and, much like a parent coaxing a child away from a poisonous snake, casually asked them ‘What’s the thinking behind splitting off two of the clans as DLC?’


The answer, broadly, is that the new clans represent additional work on top of The Chinese Room’s original plans for the game – sometimes at Paradox’s request – so it’s fair to flog those bits separately. As for releasing the DLC alongside the main game, which naturally suggests that it could be sold as part of the main game, a PR told James, not in so many words, that they don’t want players to have to wait.


Narrative director Ian Thomas attempted to spell it all out. “It’s worthwhile saying that the game – well, I’ve only been on the game, I think, for two and a half years – but during that period, we’ve had huge cycles of ‘What are the player base thinking? What are they asking for? How does that fit in? What does the early alpha testing say, and what are they actually asking for?'” he said. (Side note to any more prosperous game developers reading: I feel like you are all taught by media training people to stall for time with rhetorical questions. Please stop doing this, it’s very exasperating and only makes me suspicious.)


“So we’ve made a huge amount of changes over that time, based on that cycle, if you like,” Thomas continued. “Including a massive amount of story content and features and all the rest of it. So we have been expanding it from where we originally planned to land it, I think, constantly, and Paradox have been really good when we go, or when the clients go, or when Paradox go: ‘We should add a bit more here. Let’s push the date back.’ As you know, the date has pushed back, but that has been to fatten it out into something that we feel does land where the players want it.”


According to Thomas, The Chinese Room are still “adding additional content even over the last few weeks”. The extra clan material and associated story bits fall into this rubric of post-concept ‘fattening’. So do certain character customisation features like hairstyles, piercings and tattoos, according to project design director Jey Hicks. “It’s not all, like, just fluff that we’re chucking in,” he said. “It’s all got that same quality there.”


The original Bloodlines shipped with seven vampire clans, including one of the clans Bloodlines 2 wants to paywall. They appear to be very different games, however – Paradox have taken to describing the sequel as a “spiritual successor” – as one might expect from the fact that The Chinese Room have sod-all experience making CRPGs. I think it would be fair to argue that Bloodlines 2 only having four clans by default simply reflects a necessary change of direction, however much fans of the original might dislike that change of direction. It’s also worth noting that the conditions of game development have changed enormously since 2004, and that given the turmoil of Bloodlines 2’s overall development under Paradox, it’s miraculous they have anything to show at all.

But that’s not the case the developers made to us at Gamescom. And in particular, none of the above really explains the decision to ship features returning players would reasonably expect to form part of the base package as day-one ‘extras’. The “additional work” argument would ring truer if the DLC clans landed after release; as it is, the designation as to what constitutes the original concept and what constitutes an ‘extra’ seems totally arbitrary. The language about not wanting fans to wait just feels like predictable camouflage for the boring truth that they’d like to make more money.

Check out our Gamescom 2025 event hub for all the PC game announcements and preview coverage from Cologne.



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August 22, 2025 0 comments
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This sucks: you'll have to pay for two clans in Vampire: The Masquerade - Bloodlines 2
Game Updates

This sucks: you’ll have to pay for two clans in Vampire: The Masquerade – Bloodlines 2

by admin August 20, 2025


As Vampire: The Masquerade – Bloodlines 2 finally gets a release date it looks like it will hit – 21st October 2025 – so comes news you’ll have to pay to access two of the six clans in the game. Clans here act like your character class, determining what kind of gameplay role your character will adopt, as well as giving you a sense of storied belonging in the world, so they’re no trivial thing. And they’re not cheap.

In order to access the Lasombra and Toreador clans, you’ll need to buy the Shadows and Silk add-on pack, which costs £18.69/€21.99/$21.99. And as far as I can tell, you won’t be able to access these locked clans otherwise. If you don’t pay, you’ll only be able to access the default four: Brujah, Tremere, Banu Haqim and Ventrue.

There’s a further gameplay consideration here. Clans modify the difficulty of the game by making you better or worse at certain things. In the preview build of Bloodlines 2 I’ve just been playing, I picked to be Brujah, which are a brawler-focused group. They are a normal difficulty clan to play as, whereas Ventrue – a clan that dominates minds – are easier, and the Banu Haqim, which revolve around stealthy ambush gameplay, are hard. There’s more detail on the various clans on the Bloodlines 2 website, but there’s not, frustratingly, any more information on Toreador or Lasombra.

However, Vampire: The Masquerade being a long-standing tabletop role-playing game means there’s plenty of available information out there about these locked clans. The Lasombra clan is a shadowy organisation that manipulates through religion, apparently, whereas the Toreador are known for being seductive and enthralling, which is exactly the kind of vampire I’d like to be. It’s a shame to have to pay for the privilege.

The Shadows and Silk add-on pack comes as part of the Premium Edition of the game, if you’re willing to fork out £74.99/€89.99/$89.99 for it. It also contains the cosmetic Santa Monica Memories pack. But at the moment I suggest you wait. And I say that because I remain unconvinced after a few hours of play.

This game has had a troubled development and it seems to me that in an effort to get it out, the developer has narrowed the scope and focused more on action gameplay rather than an intricate role-playing experience. That’s not necessarily a bad thing – there’s a terrific sense of speed and punch in what I played – but it does lack substance. I would wait for 21st October and see.



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August 20, 2025 0 comments
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