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The Chinese Room defend Bloodlines 2's paywalled vampire clans: "we have been expanding it from where we originally planned to land it"
Game Updates

The Chinese Room defend Bloodlines 2’s paywalled vampire clans: “we have been expanding it from where we originally planned to land it”

by admin August 22, 2025



You really have to hand it to the publishers of Vampire: The Masquerade – Bloodlines 2. They are the absolute masters of snatching defeat from the jaws of victory, the doyens of stepping on rakes, even as they near the checkered flag. The long-awaited RPG got a new trailer and what may actually prove to be the final release date at Gamescom Opening Night Live this week. The trailer was a feisty show of Dishonored-esque mayhem, and the hands-on verdicts I’ve read (save for stinky uncle Eurogamer) have been positive. Ours is forthcoming.


But then came the revelation that this much-delayed sequel to a quintessentially faction-led RPG from a company famous for downloadable add-ons would sell two of its vampire clans as day-one DLC. How we laughed! How we clutched our faces and chittered like gerbils! How we ran outside, begging for the moon to fall on our heads! Despair springs anew.


Our reporter on the ground at Gamescom is hardware editor James ‘Hardwearing’ Archer. He caught up with current and hopefully, final Bloodlines 2 developers The Chinese Room in person yesterday and, much like a parent coaxing a child away from a poisonous snake, casually asked them ‘What’s the thinking behind splitting off two of the clans as DLC?’


The answer, broadly, is that the new clans represent additional work on top of The Chinese Room’s original plans for the game – sometimes at Paradox’s request – so it’s fair to flog those bits separately. As for releasing the DLC alongside the main game, which naturally suggests that it could be sold as part of the main game, a PR told James, not in so many words, that they don’t want players to have to wait.


Narrative director Ian Thomas attempted to spell it all out. “It’s worthwhile saying that the game – well, I’ve only been on the game, I think, for two and a half years – but during that period, we’ve had huge cycles of ‘What are the player base thinking? What are they asking for? How does that fit in? What does the early alpha testing say, and what are they actually asking for?'” he said. (Side note to any more prosperous game developers reading: I feel like you are all taught by media training people to stall for time with rhetorical questions. Please stop doing this, it’s very exasperating and only makes me suspicious.)


“So we’ve made a huge amount of changes over that time, based on that cycle, if you like,” Thomas continued. “Including a massive amount of story content and features and all the rest of it. So we have been expanding it from where we originally planned to land it, I think, constantly, and Paradox have been really good when we go, or when the clients go, or when Paradox go: ‘We should add a bit more here. Let’s push the date back.’ As you know, the date has pushed back, but that has been to fatten it out into something that we feel does land where the players want it.”


According to Thomas, The Chinese Room are still “adding additional content even over the last few weeks”. The extra clan material and associated story bits fall into this rubric of post-concept ‘fattening’. So do certain character customisation features like hairstyles, piercings and tattoos, according to project design director Jey Hicks. “It’s not all, like, just fluff that we’re chucking in,” he said. “It’s all got that same quality there.”


The original Bloodlines shipped with seven vampire clans, including one of the clans Bloodlines 2 wants to paywall. They appear to be very different games, however – Paradox have taken to describing the sequel as a “spiritual successor” – as one might expect from the fact that The Chinese Room have sod-all experience making CRPGs. I think it would be fair to argue that Bloodlines 2 only having four clans by default simply reflects a necessary change of direction, however much fans of the original might dislike that change of direction. It’s also worth noting that the conditions of game development have changed enormously since 2004, and that given the turmoil of Bloodlines 2’s overall development under Paradox, it’s miraculous they have anything to show at all.

But that’s not the case the developers made to us at Gamescom. And in particular, none of the above really explains the decision to ship features returning players would reasonably expect to form part of the base package as day-one ‘extras’. The “additional work” argument would ring truer if the DLC clans landed after release; as it is, the designation as to what constitutes the original concept and what constitutes an ‘extra’ seems totally arbitrary. The language about not wanting fans to wait just feels like predictable camouflage for the boring truth that they’d like to make more money.

Check out our Gamescom 2025 event hub for all the PC game announcements and preview coverage from Cologne.



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August 22, 2025 0 comments
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This sucks: you'll have to pay for two clans in Vampire: The Masquerade - Bloodlines 2
Game Updates

This sucks: you’ll have to pay for two clans in Vampire: The Masquerade – Bloodlines 2

by admin August 20, 2025


As Vampire: The Masquerade – Bloodlines 2 finally gets a release date it looks like it will hit – 21st October 2025 – so comes news you’ll have to pay to access two of the six clans in the game. Clans here act like your character class, determining what kind of gameplay role your character will adopt, as well as giving you a sense of storied belonging in the world, so they’re no trivial thing. And they’re not cheap.

In order to access the Lasombra and Toreador clans, you’ll need to buy the Shadows and Silk add-on pack, which costs £18.69/€21.99/$21.99. And as far as I can tell, you won’t be able to access these locked clans otherwise. If you don’t pay, you’ll only be able to access the default four: Brujah, Tremere, Banu Haqim and Ventrue.

There’s a further gameplay consideration here. Clans modify the difficulty of the game by making you better or worse at certain things. In the preview build of Bloodlines 2 I’ve just been playing, I picked to be Brujah, which are a brawler-focused group. They are a normal difficulty clan to play as, whereas Ventrue – a clan that dominates minds – are easier, and the Banu Haqim, which revolve around stealthy ambush gameplay, are hard. There’s more detail on the various clans on the Bloodlines 2 website, but there’s not, frustratingly, any more information on Toreador or Lasombra.

However, Vampire: The Masquerade being a long-standing tabletop role-playing game means there’s plenty of available information out there about these locked clans. The Lasombra clan is a shadowy organisation that manipulates through religion, apparently, whereas the Toreador are known for being seductive and enthralling, which is exactly the kind of vampire I’d like to be. It’s a shame to have to pay for the privilege.

The Shadows and Silk add-on pack comes as part of the Premium Edition of the game, if you’re willing to fork out £74.99/€89.99/$89.99 for it. It also contains the cosmetic Santa Monica Memories pack. But at the moment I suggest you wait. And I say that because I remain unconvinced after a few hours of play.

This game has had a troubled development and it seems to me that in an effort to get it out, the developer has narrowed the scope and focused more on action gameplay rather than an intricate role-playing experience. That’s not necessarily a bad thing – there’s a terrific sense of speed and punch in what I played – but it does lack substance. I would wait for 21st October and see.



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August 20, 2025 0 comments
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Clash of Clans: The Epic Raid arrives on Kickstarter June 17th
Esports

Clash of Clans: The Epic Raid arrives on Kickstarter June 17th

by admin June 14, 2025


Clash of Clans: The Epic Raid will be live on Kickstarter June 17th:

Maestro Media, in collaboration with mobile game company Supercell, is excited to announce the upcoming launch of Clash of Clans: The Epic Raid on Kickstarter. Created by award-winning designers Eric M. Lang and Ken Gruhl, this immersive new board game brings the Clash of Clans world into a thrilling tabletop format. Players will build their bases, deploy troops, and raid opponents in fast-paced, strategic battles that capture the excitement and energy of the original game.With over 120 billion hours of gameplay worldwide, Clash of Clans is a global phenomenon, and now fans can experience its universe in an entirely new way. Early Kickstarter backers will receive an exclusive Golden Barbarian King miniature!



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June 14, 2025 0 comments
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Wu-Tang Clan's new game blends anime with Afro-surrealism
Gaming Gear

Wu-Tang Clan’s new game blends anime with Afro-surrealism

by admin June 7, 2025


Wu-Tang Clan has a new game. At Summer Game Fest 2025, Brass Lion Entertainment has introduced its debut game, Wu-Tang: Rise of the Deceiver. In it, you’ll have to fight alongside the group’s members to defeat the invading forces of the Deceiver and to save your home of Shaolin. The game is an action RPG with “anime-style fighting and afro-surrealist aesthetic.” While you can play the game alone, you can also team up with up to two more friends online, and all of you can customize your fighting styles and your fashion.

According to The Washington Post, the group looked for a studio that can develop a game that can tie in with Ghostface Killah and RZA’s upcoming film, the supernatural thriller Angel of Dust. That’s when the members found out that Brass Lion’s director of music and culture was American record producer Just Blaze.

Bryna Dabby Smith, Brass Lion’s co-founder and CEO, said Wu-Tang loved the concepts their company presented for the game. “The script is in the horror genre, but it really worked from an interactive perspective,” the executive told The Post. Brass Lion was co-founded by Manveer Heir (Wolfenstein and Mass Effect 3), Rashad Redic (Fallout 3, The Elder Scrolls V: Skyrim) and Smith (The Bourne Conspiracy, Sleeping Dogs). Heir previously said that the studio will focus on telling authentic underrepresented stories not just relating to race, but also to age, religion and sexuality.

Wu-Tang: Rise of the Deceiver will feature classic Wu-Tang tunes alongside new material, as overseen by Just Blaze. It doesn’t have a release date yet, but you can watch a teaser below and look at some screenshots on its official Steam page.



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June 7, 2025 0 comments
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