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Researchers Claim First 'Unconditional Proof' of Quantum Advantage. What Happens Next?
Gaming Gear

Researchers Claim First ‘Unconditional Proof’ of Quantum Advantage. What Happens Next?

by admin October 2, 2025



Quantum computers are already here, even though it’s not readily apparent. Now, researchers say quantum advantage—the field’s long-promised milestone of outperforming classical computers—appears to have finally arrived. But the story comes with an important caveat.

Research by scientists at the University of Texas at Austin and Colorado computing firm Quantinuum devised and carried out an experiment that demonstrates “unconditional” quantum advantage, sometimes referred to as quantum supremacy. As the researchers phrased it, their “result is provable and permanent: no future development in classical algorithms can close this gap.” The preprint, which has yet to be peer reviewed, was made available on arXiv earlier this month.

Gizmodo reached out to several experts in the field, who affirmed the new results. They added that the experiment, while commendable, isn’t the most practical use of a quantum computer—which already gets flak for its uselessness to everyday users.

Then again, “quantum advantage” is a weird, surprisingly malleable concept with many possible applications. Overall, the results are definitely worth a closer look.

Alice and Bob make a cameo

Quantum enthusiasts may be familiar with Alice and Bob, two fictional characters often summoned for quantum thought experiments. In the context of the new experiment, Alice and Bob are two researchers collaborating on a computation using a single device. They receive different inputs at different points in time, but only Alice can send Bob a message, and not the other way around. Based on Alice’s message, Bob must decide how to measure and interpret to produce a final output.

A simplified diagram representing the experimental setup. © Kretschmer et al., 2025

According to the paper, “the use of a quantum message can provably reduce the amount of communication required by an exponential factor compared to any protocol that uses classical communication alone.” In other words, a small quantum message can replace a much larger classical one. To prove their point, the team repeated the experiment 10,000 times on Quantinuum’s H1-1 trapped-ion quantum computers, coupled with a careful mathematical validation of their protocol.

Surprisingly, they found that a quantum computer only needed 12 qubits (qubits are the smallest unit of information for quantum computers) to solve this problem. By contrast, even the most efficient classical computers needed 330 bits.

A different way to play the game

“This is a very different type of quantum advantage than we have seen before—not better or worse, but it’s just proving something completely different from past experiments,” Bill Fefferman, a computer scientist at the University of Chicago, told Gizmodo in an email. Fefferman previously collaborated with senior author Scott Aaronson but wasn’t involved in the new study.

Fefferman explained that scientists typically equate quantum advantage to “striving to perform a computation on a quantum computer that can be solved dramatically faster than any classical computer.” By contrast, the new experiment achieves “quantum information supremacy,” in which the focus isn’t so much on speed as it is on using fewer qubits to solve a problem that classical computers need many more bits to crack.

“It is true that their result is unconditional, in the sense that it doesn’t rely on unproven assumptions,” Fefferman said. “This is, of course, a great feature of this new experiment, but it’s also inherited by this ‘moving of the goalposts.’”

Gizmodo contacted the study’s authors, who said they couldn’t comment until the paper is formally published.

Pressing the advantage

The results raise questions about the broader goals of proving quantum advantage. As IBM Quantum’s director told Gizmodo in a previous interview, a potential answer is to ask how quantum computers can enhance computing problems we’re already familiar with.

IBM’s Quantum System Two installed at the RIKEN Center for Computational Science in Kobe, Japan. © IBM

But as Fefferman noted, there isn’t necessarily a better or worse approach for arriving at quantum advantage—although this “goalpost” appears to be the holy grail for the field’s struggle to prove its worth.

That may be a product of quantum computing’s history, Giuseppe Carleo, a computational physicist at EPFL in Switzerland who wasn’t involved in the new work, explained to Gizmodo in a video call. The rapid growth of quantum computing makes it easy to forget how recently the right hardware became available to test theory.

“So the field has developed historically in the past 20, 30 years much closer to mathematics, rather than an applied field where, if you want, you can use a machine to run things,” said Carleo, who spoke with Gizmodo about the history of quantum computing. As a result, most of the analysis in the field remained at theoretical levels for a longer time than scientists would’ve hoped.

But with hardware advances and a fast-growing industry, this trend is gradually shifting—as it should, Carleo said. More projects are moving away from designing quantum advantage experiments “specifically tailored to show advantage,” he said, turning instead to places where quantum computers can help, not necessarily upend.

That’s actually closer to the field’s “origins,” he added. Richard Feynman, the physicist instrumental to quantum computing’s foundations, suggested that quantum computers should predict quantum phenomena. Sure, there might not be so much “money attached to it,” but they are “of tremendous interest for theoretical physics,” particularly with regard to fundamental questions about our universe, Carleo explained.

Quantum-anything never makes it easy

The new experiment might struggle to prove its immediate connection to practicality. But in a way, the preprint does adhere to Feynman’s advice. It’s certainly a theoretically robust demonstration of using quantum hardware to investigate quantum concepts.

At this very moment, that makes it seem detached from reality. Then again, when has anything quantum ever given easy answers? Yet, if science history is any guide, the best discoveries come from the most unexpected, seemingly impractical pursuits. We’ll just have to keep watch.



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October 2, 2025 0 comments
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Genshin Impact's 5th anniversary log-in event is now live, giving fans a rare chance to claim some free pulls
Game Reviews

Genshin Impact’s 5th anniversary log-in event is now live, giving fans a rare chance to claim some free pulls

by admin October 1, 2025


Today is a big day for Genshin Impact and its players. Not only does it see the start of the second phase of the massive Version Luna I update (previously Version 6.0), the game is also kicking off celebrations in honour of last Sunday’s fifth anniversary of its initial launch way back on September 28th, 2020 (where did the time go?).

Whether you’ve been away for a while, or you’re pretty much done with most of the content that arrived with Luna I, now is a great time to come back.


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Genshin Impact’s anniversary events are quite a big deal because they’re among the rare occasions where players can directly get free gacha pulls — in particular Intertwined Fate, the currency used to pull on time-limited banners. HoYoverse gifts these pulls to players only twice in a typical year, and one of those is the annual anniversary celebration.

The 5th Anniversary Celebration event “Rainbow’s End: Silvery Flux” is a good excuse to log in, because you’ll be getting 1,600 Primogems in your in-game mail, alongside an event granting 10 Intertwined Fate pulls (alongside some character and artifact levelling materials, plus regular Mora currency) if you just log in for at least seven days over the next three weeks.

There are opportunities to earn even more rewards. If you complete the Archon Quest within the specified window, you can earn 620 Primogems, and a free Aino unlock. And, if you complete exploration missions – also within the specified duration – you’ll get 400 more Primogems.

Image credit: MiHoYo.

The other big news for Phase 2 of this update is the arrival of Flins, who players are very much eager to play as, thanks to so many teasers. Flins is a 5-Star Polearm wielder who fires Lunar-Charged strikes. You can spec him so all of the damage is delivered in a single attack, or split it among smaller attacks. Flins will also make for a great companion if you go on exploring the new Nod-Krai region.

Catch up on all our coverage for Version Luna I (6.0) and its banners at the link, and definitely have a look at our Lauma builds. If you never made it to the new region, here’s how to actually get to Nod-Krai.



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October 1, 2025 0 comments
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Kuxiu’s X40 Turbo lays claim to best 3-in-1 travel charger
Product Reviews

Kuxiu’s X40 Turbo lays claim to best 3-in-1 travel charger

by admin September 17, 2025


Kuxiu already made my favorite 3-in-1 Qi2 charger, and now it’s back with an even smaller yet more powerful version. The MagSafe-compatible Qi2.2 charger folds up super compact for travel and unfurls into a “Z” to simultaneously charge an Apple Watch, AirPods, or other Qi-enabled earbuds, and a Qi2 25W phone like the new Pixel 10 Pro XL and iPhone 17 series — all from a single USB-C cable.

The $79.99 / €68.95 X40 Turbo charging stand supports the new Qi2.2 standard (aka, Qi2 25W), so it can wirelessly charge compatible devices at a maximum of 25W, up from 15W on last year’s $79.99 model. That price also gets you a 45W USB-C PD charger, carrying case, and cable in the box.

When I say it’s small, I mean it. The X40 Turbo is 25 percent smaller than its diminutive predecessor, measuring just 64 x 64 x 18mm (2.52 x 2.52 x 0.71 inches) when folded up.

These 3-in-1 Z-shaped stands are dime-a-dozen on Amazon and Temu, but Kuxiu is a brand I’ve used for a few years and trust. Like the company’s other products I’ve tested, it feels like quality due to the use of aluminum instead of plastic. I don’t have a Qi2.2 phone to test it with, but I have no reason to doubt its support for 25W wireless charging.

My iPhone 15 Pro only supports Qi2 (15W), which is what I saw it pulling from a power bank as the 16 N52 magnets held the phone tightly to the stand’s soft-touch surface. The spec sheet says it’ll charge a phone at 5W/7.5W/10W/15W/25W, earbuds at up to 5W, and an Apple Watch at up to 5W.

If you’re looking to jump on the wireless Qi2.2 train, own a bunch of Apple gear, and like to travel light, then Kuxiu’s X40 Turbo charging stand should be on your short list. Even if you can’t take advantage of that 25W max charge, you can still benefit from its extreme portability with a little future-proofing baked in.



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September 17, 2025 0 comments
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Despite fakery concerns, Stop Destroying Videogames campaign claim "around 97%" of their signatures are valid so far
Game Updates

Despite fakery concerns, Stop Destroying Videogames campaign claim “around 97%” of their signatures are valid so far

by admin September 16, 2025


There’s a fresh update from the organisers of the Stop Destroying Videogames citizens’ initiative, that being the petition asking EU lawmakers to look into the issue of publishers rendering online games unplayable when servers are switched off. Despite some concerns on their part a few months ago, the group claim that while the signatures they amassed are still being verified, “early reports from several countries” suggest “around 97%” of these are valid.

For context, just a few months ago, those supporting the EU initiative were pretty concerned that alleged faking or spoofing of signatures on the petition could potentially inhibit its ability to land in front of policymakers. YouTuber Ross Scott, a voice of the wider Stop Killing Games campaign who’s spent a lot of time raising awareness of the similarly-named but distinct Stop Destroying Videogames’ initiative, said at the time this had left the organisers unsure of how many signuatures they’d actually amassed.

In a Reddit post over the weekend, those behind the initiative have confirmed it gathered around 1.45 million signatures before the July 31st deadline. “Verification is now underway, and early reports from several countries show around 97% of signatures being valid — excellent news that puts us in a very strong position going forward,” they continued.

That verification process is set to take around three months, at which point – assuming all’s gone well – the group will be able to formally pass the initiative along to EU politicians, who’ll then decide how to respond. Just to recap, the initiative is asking for game publishers to be required to provide “reasonable means” for any games with servers being shut down to remain playable “without the involvement from the side of the publisher”.

Until that point, the organisers plan to keep working to make sure the initiative “cannot be ignored”, via the likes of reaching out to EU politicians, setting up more formal community structures, and “countering misinformation and industry lobbying”. “Some of this work must remain behind the scenes for now — past attempts to undermine the initiative have shown us the risks of being too open,” the group claim. “But rest assured: important groundwork is being laid.”

The EU initiative is one of a few irons that the wider Stop Killing Games movement have in the fire, with similar actions in France, Germany and Australia also awaiting responses. “As long as we get a major market prohibiting game destruction, I think we’ll largely win this globally,” Scott said last month. “I don’t see lots of new stuff on the horizon later. I think we either win on at least one of these or if they all fail, then it’s over.”

Stop Killing Games was originally spurred into life by Ubisoft shutting down The Crew. A fan-made revival of the racer, dubbed The Crew Unlimited, has released today, September 15th.



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September 16, 2025 0 comments
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"Performance didn't matter" in King layoffs, sources claim in new report
Esports

“Performance didn’t matter” in King layoffs, sources claim in new report

by admin August 27, 2025


A new report has called King’s layoffs “haphazard,” with anonymous sources claiming staff performance didn’t appear to factor into decision-making.

Mobilegamer.biz spoke to multiple King staff members affected by Microsoft layoffs in July, and in a report published on August 26, 2025, claimed morale at the company is “pretty low.”

According to claims by the publication’s anonymous sources, on July 2, 2025, the regular company-wide call was renamed Important Kingdom Update and required mandatory attendance. It was at this meeting that King’s president, Todd Green, allegedly told staff that 200 jobs were to be cut.

Sources alleged that staff were offered a severance package and an exit agreement to sign, with some given three weeks to sign the document. However, some staff had “serious questions” over the terms offered, the publication reports.

“We all took lawyers and they were pretty clear that the proposals weren’t legal,” an anonymous source claimed. “But I decided in the end to sign, simply because I fear getting even less and I don’t believe we can win against a corporation like Microsoft.”

The publication reports that other staff members are proceeding with legal action against King.

The report also claimed the layoffs were “haphazard,” with a senior manager alleging that, while King has a five-point scale for ranking employees’ performance, this “did not seem to factor into who was eliminated.”

“The logic for who has been chosen to be laid off has been hard to figure honestly…the rationale outlined was our heavy management layer and inefficient product development, but looking at the people let go, it doesn’t align,” the senior manager told Mobilegamer.biz.

“It didn’t matter that it was people who worked there for ten or more years or who contributed to the success and earned promotions,” another source claimed. “Performance didn’t matter.”

According to one source, the Farm Heroes Saga team, which reportedly lost half its staff (roughly 50 people), was close to hitting its annual operation plan (AOP) targets, while the company’s catalog games, including Candy Crush, were “far behind their AOP”.

Sources also alleged that some staff were rehired within weeks of being laid off and that some “toxic” managers have been investigated multiple times by Activision Blizzard’s Right Way2Play workplace ethics and conduct team, without repercussions.

“The Right Way2Play is about fostering an ethical, speak up culture,” the code of conduct reads. “It means doing the right thing, even when it’s difficult.

“The Right Way2Play is about taking responsibility. It means a work environment that’s safe, so everyone can bring their creativity. And where we all act with integrity.

“The Right Way2Play means speaking up for ourselves, for each other, and for our community of players. I’m committed to fostering an ethical culture. One that is open, respectful, and inclusive.

“No matter where you work across the globe, or what group you support, we all live by our shared Code of Conduct. And that’s the Right Way2Play.”

However, one source claimed that “HR has often protected toxic leaders and put pressure on the ‘difficult’ employees for reporting the issue.”

“Employees that were vocal and known for being vocal have been targeted by HR on several occasions,” the source alleged.

In July, Mobilegamer.biz reported that laid off King staff would be replaced by the AI tools they helped to create.

“AI was being introduced by Microsoft as mandatory a while ago,” one source told the publication.

“The goal for last year, if I recall correctly, was having a 70 or 80% daily usage of AI on general tasks. And the goal for this year was to get up to 100%, so that every artist, designer, developer, even managers have to use it on a daily basis.”

However, another source alleged that King is “AI sceptic” and AI adoption is “very low apart from ChatGPT.”

This same source claimed that King’s workforce was “bloated” and that “there will definitely be more layoffs.”

GamesIndustry.biz has reached out to King and Microsoft for comment on this story.



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August 27, 2025 0 comments
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No Azure for Apartheid protesters holding Join the Worker Intifada - no labor for genocide! sign
Gaming Gear

18 protesters arrested: Microsoft claims ‘vandalism and property damage,’ protesters claim ‘genocide powered by Microsoft technology’

by admin August 21, 2025



After police dispersed them on Tuesday, “No Azure for Apartheid” protestors returned to Microsoft’s East Campus Plaza in Redmond, Washington on Wednesday to continue protesting the tech giant’s dealings with Israel, which allegedly include the use of its Azure cloud platform to surveil Palestinians and select Gaza bombing targets.

This time, 18 protesters were arrested for charges including “trespassing, malicious mischief, resisting arrest, and obstruction.”

According to Redmond police, “a few protesters had poured paint over the Microsoft sign and on the ground” (red paint to symbolize blood) and “others had blocked a pedestrian bridge and were using stolen tables and chairs from vendors to form a barrier.”


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In a statement sent to PC Gamer, protest organizers said that “Microsoft chose to militarize its campus to harass, attack and violently arrest 18 people who refused to be cogs in the Israeli genocidal machine.”

A Microsoft spokesperson told PC Gamer that protestors “engaged in vandalism and property damage” and “disrupted, harassed, and took tables and tents from local small businesses at a lunchtime farmer’s market for employees.”

Israel’s attacks on Gaza, allegedly with the help of Microsoft’s services, have killed at least 62,000 people since October 2023, including thousands of children, according to the Palestinian Ministry of Health. Over 200 people have now died of malnutrition, the ministry says, and according to the UN, over 1,000 aid seekers in Gaza have been killed since May. Israel has also killed hundreds of aid workers, at one point burying 15 in a mass grave, the UN reports, and recently killed six journalists in Gaza, the latest of many.

“As we have made clear, Microsoft is committed to its human rights standards and contractual terms of service, including in the Middle East,” said Microsoft’s spokesperson. “The company announced last week that it is pursuing a thorough and independent review of new allegations first reported earlier this month about the purported use of its Azure platform in Israel.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Those allegations appeared in an investigation by The Guardian, which claimed that Israel has used Azure to construct “a sweeping and intrusive system that collects and stores recordings of millions of mobile phone calls made each day by Palestinians in Gaza and the West Bank” and which “facilitated the preparation of deadly airstrikes and has shaped military operations in Gaza and the West Bank.”

The protestors, composed of “community members and current and former Microsoft workers,” declared Microsoft’s East Campus Plaza a “Liberated Zone,” renaming it the “Martyred Palestinian Children’s Plaza.”

“As we recognize the sacrifice made by those arrested today, we also recognize that the militarism, physical violence and detentions perpetrated by the Redmond Police Department pale in comparison to the experiences Palestinians are forced to endure on a daily basis,” said No Azure for Apartheid in its statement.

Microsoft says it’s doing “the hard work needed to uphold its human rights standards in the Middle East” as well as “supporting and taking clear steps to address unlawful actions that damage property, disrupt business or that threaten and harm others.”

No injuries were reported as a result of the protest or arrests, according to police.

“Our message to [Microsoft CEO] Satya Nadella and other executives who are shamelessly shaking hands with Israeli war criminals to sign deals for genocidal technology is this: our movement will not stop, we will not rest, and we will continue to apply pressure,” say the protesters, who have published their demands at noazureforapartheid.com. “We will show up to confront, disrupt, and take action in every place, at every moment, both announced and unannounced. Escalations will continue as long as Microsoft is invested in the economy of occupation and genocide.”



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August 21, 2025 0 comments
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