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Lego City Advent 2025
Game Reviews

The LEGO City Advent Calendar 2025 Sees a Third Price Cut, Now at Its Lowest Ever on Amazon

by admin October 6, 2025


Advent calendars have become essential for building holiday excitement with kids, but finding one that offers genuine value beyond cheap chocolates or throwaway trinkets is harder than you’d think. LEGO’s approach solves this problem by delivering 24 actual building surprises that kids can play with long after December ends.

Amazon initially offered a modest discount when the LEGO City Advent Calendar 2025 launched in September, followed by another price drop last week. Now, for Prime Big Deal Day, the retailer has slashed the price even further to $20, down from $34. This 40% discount represents a record low that you won’t see again before the holidays.

See at Amazon

Twenty-Four Days of Building Joy

The LEGO City Advent Calendar turns the countdown to Christmas itself into a daily building challenge. Behind each of the 24 doors is a surprise for kids aged five and older, from minifigures to mini builds and holiday accessories. There’s even Santa and Mrs. Claus minifigures, perennial crowd-pleasers, and costumed characters in irreverent dress such as polar bear, reindeer, and holiday tree.

Each surprise includes building instructions printed right in the calendar window itself so there is never any need for instructional booklets or digital apps separately. This considerate touch makes it ideal for little builders who are just beginning their LEGO adventures or for hectic mornings when you do not wish to go searching for instructions. Children can pull their door, read right off just what they must build and finish their surprise of the day all on their own before schooltime.

The included playmat opens up to provide a holiday-themed backdrop for all the builds. This turns the calendar from its constituent part list into an integrated play scene in which children may host holiday parties and concoct seasonal stories. The playmat puts the builds in context and invites creative storytelling in addition to building the parts. Your child may position the minifigures, place the mini builds, and develop stories that change over the month as more elements arrive in the scene.

Each of the 186 elements in this set is designed to serve the purpose of facilitating imaginative storytelling. Mini builds could consist of holiday ornaments, wintery accessories or seasonal buildings that populate the LEGO City landscape. Together, these pieces accumulate to form an entire wintertime celebration scene once Christmas is near. Its real value, however, is that all of these elements all remain part of the LEGO City sets once December is finished. Children at that point may use these minifigures and accessories in their own LEGO inventory, beyond just the advent calendar itself.

For just $20 in this Prime Big Deal Day deal, you’re getting 186 LEGO pieces and 24 days of fun for just under a dollar each surprise. These all-time-low prices won’t linger once demand climbs closer to the holidays and inventory is gone.

See at Amazon



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October 6, 2025 0 comments
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LEGO Just Released the 2025 City Advent Calendar, Selling for Pennies on Amazon at Launch
Game Reviews

LEGO City Advent Calendar Is Hard to Spot on Amazon, but It’s Selling for Just Pennies Until Midnight

by admin October 2, 2025


December feels forever away but here’s the thing: LEGO drops its Advent calendars in September for a reason. And if you’ve ever waited until November, you already know the truth: by then, the deals are gone, the stock’s low and you’re stuck paying full price. But right now, the LEGO City Advent Calendar 2025 (the most loved one in the lineup) is hiding on Amazon at an all-time low of just $25, down from $34.99, and it’s available for everyone, Prime or not, until tomorrow night.

See LEGO City Advent Calendar 2025 at Amazon

A Holiday Countdown That Feels Like Magic

This isn’t just a calendar: It’s 24 bursts of joy, one door per day. Your kid (or you?) gets to open a fresh surprise every morning—mini builds, fun accessories, and adorable mini-figures—all the way through to Christmas. And what about the mini-figs: Santa and Mrs. Claus are on the job, along with laugh-out-loud hilarious characters of Santa in a reindeer costume, Mrs. Claus as a polar bear, and even Mrs. Claus as a walking Christmas tree.

The great part? It’s made for kids 5 and up and each little build has simple instructions tucked just behind the door. No frustration, no confusing instructions – just the happy “aha!” moment when they click the pieces into place. And the pièce de résistance: the calendar flips open into a big playmat. One minute it’s a countdown, the next it’s a winter wonderland holiday party scene where all the figures come to life. Kids can mix and match their other LEGO City sets, build wacky scenarios and play for hours.

Parents, pay attention: how many times can you receive a gift that provides something new each day? That keeps the anticipation going, promotes patience and sparks creativity without the use of a screen? This calendar does all of the above – and it’s only $25 today at Amazon. That’s close to a ten-dollar discount, and it doesn’t often go this low except for Prime Day or Black Friday.

See LEGO City Advent Calendar 2025 at Amazon



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October 2, 2025 0 comments
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LEGO Just Released the 2025 City Advent Calendar, Selling for Pennies on Amazon at Launch
Game Reviews

LEGO Just Released the 2025 City Advent Calendar, Selling for Pennies on Amazon at Launch

by admin September 28, 2025


LEGO has just revealed its advent calendars for the 2025 holiday season. Every year, these calendars fly off shelves thanks to popular licenses like Star Wars, Harry Potter and Minecraft. But the runaway favorite, and once again for 2025, is the LEGO City Advent calendar. What’s catching everyone’s attention right now is that it’s the only one available at a 30% discount on Amazon for its launch, priced at $25 instead of the usual $35. However, this deal won’t last long—the closer we get to the advent season, the faster these discounts will disappear.

See at Amazon

Our Favorite Advent Calendar

This advent calendar offers a countdown to the holiday season with 24 sweet treats for kids aged 5 and above. Behind each door, little builders can find adorable mini-figures like Santa and Mrs. Claus, characters dressed in cozy outfits like polar bears and reindeer and numerous mini builds to spark imagination and holiday stories.

One of the cool features is the included Christmas party playmat that folds out to create a cozy winter ambiance for the mini-figures and buildings to be constructed. Each surprise has simple building instructions printed right within its window, created in special consideration for young LEGO fans.

With 186 pieces in total, the LEGO City Advent calendar becomes a fun winter holiday party by the end of the month. Holiday accessories and mini builds encourage imaginative playtime – children can make up their own adventures or mix and match with other LEGO City series for endless fun after December. And it’s an exciting gift that girls and boys alike will enjoy, so it’s perfect for any building enthusiast child who loves holiday fun.

For $25, a 30% discount from the original $35 price, the LEGO City Advent calendar is an amazing deal. This is not usually done at launch on Amazon so it’s a fantastic opportunity to obtain this well-liked set ahead of time. Parents and gift buyers rave about this deal because it combines quality, fun and value without taking anything away

See at Amazon



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September 28, 2025 0 comments
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Build a tower city all the way to heaven in this spiritual, yet logistics-heavy strategy game
Game Updates

Build a tower city all the way to heaven in this spiritual, yet logistics-heavy strategy game

by admin September 26, 2025



The city-building genre is grossly overpopulated. Competing Simvilles predicated on wholly opposed theories about plumbing and traffic wardens stretch as far as the eye can see. As such, the genre must imitate real-life urban centres of the 20th century, and begin expanding vertically. Enter Stario: Haven Tower, the new strategy management sim from Chinese developers Stargate Games, in which you build upward through the realms of Sand, Mist, Rain, Frost, and Clear Skies until finally, your city stands among the Stars.


Accomplishing this will require a fair amount of faith, but above all – yes, literally above all, ha ha – it will require a mastery of resourcing and logistics. You will need to stretch water pipelines between city layers, set up balloon deliveries, and engage in shrewd bartering with the flying turtles that, for some reason, keep showing up at your window. You will also need to think about reinforcing the foundations and/or managing the city’s mass with “lattice-like aerial platforms” and so forth.

Watch on YouTube


Stario enters early access today, and I’ve just procured a code from one of the flying turtles that periodically appears at my window, asking me to write about a videogame. As such, I can’t give you much sense of how it plays, but I like the concept’s blend of mysticism and heavy engineering, though I have reservations about the in-game vocabulary. You can build sacred beacons to raise the morale of your, ugh, “Towertizens”, together with ritual platforms that can be used to meddle with the weather.


If nothing else, it cuts an intriguing figure. The architecture is ornate and colourful but also, curiously muted in places, almost a little spreadsheety. There’s a flat interface that floats next to your tower and drifts about when you rotate the camera, not quite ruining the view.


Anyway, I hope to fit in some time with this over the coming weeks, but given the abundance of town-tenders round these parts, I figured you’d like to hear about it now. Food for discussion about this very busy genre, if not a thing to immediately purchase. Stario: Haven Tower will remain in early access for 6-12 months, according to the developers – you can read more on Steam.



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September 26, 2025 0 comments
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Boston Celtics unveil 'Gold Standard' City Edition uniforms
Esports

Boston Celtics unveil ‘Gold Standard’ City Edition uniforms

by admin September 25, 2025


The Boston Celtics are celebrating their winning culture with their 2025-26 City Edition uniform.

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Boston introduced its “Gold Standard” uniform on Wednesday evening, which is dedicated to the Celtics’ “timeless tradition of winning.”

The uniform features a white base accented with gold, with numbers and “Boston” also being featured with a gold swatch, representing the success the franchise has seen throughout its history.

Jersey names and the trimming on the numbers are outlined in black, making the jersey the first uniform in the franchise’s history to not feature green.

Just above the jock tag lies Red Auerbach’s signature, the Celtics’ former head coach for 16 seasons (1950-66). During his time as head coach, Auerbach led Boston to nine NBA championships, including a historic run of eight consecutive titles from 1959 to 1966. He held a 795-397 regular-season record and a 90-58 postseason record with Boston.

A new chapter in our storybook of Legends 📖 pic.twitter.com/56ixmSgUt6

— Boston Celtics (@celtics) September 24, 2025

On the back of the jersey’s neckline lies an 18-time champion patch, honoring its 18 NBA titles from its first in 1957, to mostly recently in 2024 after defeating the Dallas Mavericks in five games.

Boston is no stranger to donning a gold hue on its jerseys. It featured gold trimming on its 2019-20, 2022-23 and 2023-24 City Edition uniforms.

The Celtics haven’t said when they’ll wear the City Edition uniform this season.





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September 25, 2025 0 comments
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hacker hands at work with interface around
Gaming Gear

“It could be catastrophic to the city” – US Secret Service takes down massive million-dollar network of SIM cards it says was capable of taking down comms across New York

by admin September 24, 2025



  • A massive communications network was uncovered in New York
  • The network is made of 300 servers containing 100,000 SIM cards
  • Only part of the network was deployed, with more equipment discovered ready to be added to the network

The US Secret Service has uncovered and dismantled a telecommunications network in New York which may have been used by organized criminals to communicate with foreign state-sponsored actors.

The enormous network was made up of over 300 servers that housed a combined 100,000 SIM cards, and allegedly had the potential to disrupt phone networks across the tristate area and facilitate encrypted communications.

The United Nations General Assembly is currently ongoing in New York, and the Secret Service has suggested the network could have been used “to conduct multiple telecommunications-related threats directed towards senior U.S. government officials.”


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Advanced Threat Interdiction Unit

The 300 co-located servers were all within 35 miles of the United Nations and could have been involved in “disabling cell phone towers, enabling denial of services attacks and facilitating anonymous, encrypted communication between potential threat actors and criminal enterprises.”

An investigation is currently ongoing and is being conducted by the Secret Service’s new Advanced Threat Interdiction Unit, which is “dedicated to disrupting the most significant and imminent threats to our protectees.”

While the network included 100,000 active SIM cards being used in encrypted communications, the Secret Service also said that there were many more waiting to be deployed.

Image 1 of 5

A photo provided by the US Secret Service showing a modular server box containing 512 SIM cards.(Image credit: US Secret Service)A photo provided by the US Secret Service showing a collection of SIM servers containing thousands of SIM cards.(Image credit: US Secret Service)A photo provided by the US Secret Service showing a room of confiscated communications equipment.(Image credit: US Secret Service)A photo provided by the US Secret Service showing a desk with a collection of confiscted communications equipment.(Image credit: US Secret Service)A photo provided by the US Secret Service showing a wall of confiscated SIM servers, with tens of thousands of SIM cards visible.(Image credit: US Secret Service)

Matt McCool, special agent in charge of the Secret Service’s New York field office said, “It can’t be understated what this system is capable of doing. It can take down cell towers, so then no longer can people communicate, right? … You can’t text message, you can’t use your cellphone. And if you coupled that with some sort of other event associated with [the UN general assembly], you know, use your imagination there – it could be catastrophic to the city.”

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The Secret Service has been investigating threats against senior US officials from telecommunications networks, which led to the discovery of the SIM cache network.

Multiple US officials have been targeted in impersonation and ‘smishing’ attacks in recent months.

The SIM cards will be analyzed for phone calls and text messages, with the network capable of sending upwards of 30 million messages in a single minute, McCool said, stating the network was highly organized and would have cost millions of dollars to construct.

“The potential for disruption to our country’s telecommunications posed by this network of devices cannot be overstated,” added Sean Curran, director of the Secret Service.

“The U.S. Secret Service’s protective mission is all about prevention, and this investigation makes it clear to potential bad actors that imminent threats to our protectees will be immediately investigated, tracked down and dismantled.”

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September 24, 2025 0 comments
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Cosy builder Town to City feels like a lovely autumnal treat, but honestly I'm just having fun planting flowers
Game Reviews

Cosy builder Town to City feels like a lovely autumnal treat, but honestly I’m just having fun planting flowers

by admin September 21, 2025


I knew Town to City had ensnared me in its nefarious trap the moment it told me I could customise individual window boxes. Yes, this early access city builder is one of those games, seemingly aimed specifically at weirdos like me whose idea of bliss is hours spent in a serene reverie of fastidious path-laying and flower-planting, all in the name of aesthetic perfection. And if you count yourself in that number, Town to City might just be the ideal retreat as the cold autumnal nights draw in.

Town to City

  • Developer: Galaxy Grove
  • Publisher: Kwalee
  • Platform: Played on PC
  • Availability: Out now on Steam

If Town to City seems familiar, it may be because it’s a follow-up to developer Galaxy Grove’s equally minimalist (and equally voxelly) Station to Station. As with that earlier game, Town to City slides into that inescapable subgenre of ‘cosy’, which – for those of you who haven’t already succumbed to the allure of a digital turnip – essentially means it’s designed to be soothingly friction-free.

Cosy games tend to be a little impervious to standard criticism, given they’re more about the vibes rather than any clever mechanical sophistication, and that’s the case again with Town to City. Its campaign (there’s also sandbox mode with various tweakable parameters) unfolds across a well-worn loop of upgrades and expansion – one that’s pleasantly propulsive but otherwise fairly unremarkable.

Town to City launch trailer.Watch on YouTube

Essentially, citizens produce goods; goods increase happiness; the happier your citizens are, the more will move to your town. More citizens means more goods, means more people, until you’ve crossed a threshold that allows you to turn your dwelling into a hamlet into a village and so on, unlocking new buildings and customisation options each time.

It’s familiar stuff, and Town to City streamlines the formula down to the absolute essentials. There’re a few wrinkles, mind, but these ultimately boil down to space management – don’t expect to see anything like cross-border trade agreements or complex production chains here. Plop some buildings down to satisfy early demand – a couple of single-story houses, perhaps, or a vegetable stall – and it won’t be long before you’ve built yourself into a corner, and the only way to continue catering to your citizens’ ever-escalating whims is a town redesign. But that’s fine! Really, design is what Town to City is all about. Think of it more as a beautification tool with a few simple progression knobs on, and its appeal is immediately clear.

A plan comes together! | Image credit: Eurogamer/Galaxy Grove

Town to City’s boxy voxel aesthetic might look restrictive, but its grid-free construction system – similar to the excellent, and more mechanically complex, Foundation – means your grand expansion plans can unfold in satisfyingly organic ways. Each of the five bucolic maps included in Town to City’s early access release are intended to invoke a sort of peaceful Mediterranean air, and by the time you’ve delved deep into its toybox of customisation options, and your creations are bustling with life, those boxy visuals pack in a surprising amount of charm.

Kudos, too, for a construction tool kit that manages to feel creatively flexible without ever being overwhelming. Sure, I’m already assembling a mental wishlist of additions I’d love to see – a path smoothing tool to counter my wobbly mouse hand, for instance – but this is still in early access development, after all. And honestly, I’ve been having a genuinely lovely time – to the tune of far too many hours, frankly – building my beautiful boxy dioramas, lost in a blissful daze of quaint market squares, picturesque parks around crystalline lakes, and palatial residences high on hills. And the well-featured camera tool has sucked up a decent amount of my time too.

Photo mode is pretty compelling too. | Image credit: Eurogamer/Galaxy Grove

Town to City might be in early access, but it already feels incredibly robust. Galaxy Grove seems to agree, too, given its Steam page suggests future updates will be more about refinement (and animals!) than dramatic reinvention. So if you’re also the kind of person to get an involuntary quiver at the merest mention of customisable window boxes, this’ll almost certainly be right for you. Now if you’ll excuse me, I’ve got some flowers to stick in the ground.



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September 21, 2025 0 comments
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Transfer rumors, news: Man United's Mainoo a Man City target
Esports

Transfer rumors, news: Man United’s Mainoo a Man City target

by admin September 18, 2025



Sep 18, 2025, 04:00 AM ET

Manchester United midfielder Kobbie Mainoo is a transfer target for crosstown rivals Manchester City, while Juventus have joined the race to sign City star Bernardo Silva. Join us for the latest transfer news and rumors from around the globe.

Transfers homepage | Done deals | Men’s grades | Women’s grades

TOP STORIES

– Sources: Messi, Miami near multiyear extension
– Mourinho confirms Benfica contact, open to return
– Man Utd reveal record revenue amid on-field woes

Kobbie Mainoo scored what proved to be the winning goal for Manchester United against Manchester City in the 2024 FA Cup final. James Gill – Danehouse/Getty Images

TRENDING RUMORS

– Manchester City are considering a shock move for Manchester United midfielder Kobbie Mainoo, according to TEAMtalk. The report adds that the 20-year-old is also on the radar of Chelsea and Newcastle United. Mainoo wanted to leave Old Trafford on loan in January due to his frustration over a lack of game time under Ruben Amorim, but the Red Devils were unwilling to let that happen. TEAMtalk reports that England international Mainoo, who has another two years to run on his existing contract at Old Trafford, could be worth as much as £70 million on the transfer market.

– Juventus general manager Damien Comolli will look to see if a move for Bernardo Silva is possible when the midfielder’s Manchester City contract expires in the summer, Tuttosport reports. The Bianconeri have taken inspiration from AC Milan and Napoli’s moves for Luka Modric and Kevin De Bruyne respectively. They expect competition for the 31-year-old from clubs in Europe (including his former club Benfica), the United States and the United Arab Emirates and hope the Portugal international will maintain his desire to play at the top level.

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– Alexia Putellas has decided to stay at Barcelona for at least one more season after receiving a “tempting and powerful” offer from Paris Saint-Germain, reports Mundo Deportivo. As part of this decision, the midfielder has an agreement with Barça to allow for her amicable departure in the summer if she wants to leave the club, although she could just as easily extend her contract. This comes with the Liga F club telling PSG they would have to pay the 31-year-old’s release clause for her to leave in the final days of this window. Meanwhile, another Mundo Deportivo report claims that PSG remain fixated on Putellas and could pay her €1 million release clause.

– Following La Gazzetta dello Sport’s report on Real Madrid’s plan to re-sign attacking midfielder Nico Paz from Como, the Italian outlet has given an insight into the clauses that could allow the move to happen. The option to bring back the 21-year-old for €9 miullion has already passed, but they could sign him for €10 million in 2026 or €11 million in 2027, while Los Blancos would also earn half of the fee from a transfer to another club and have the opportunity to match any offers received by Como.

EXPERT TAKE

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The latest surrounding Manchester United

Rob Dawson breaks down the latest news on Manchester United.

OTHER RUMORS

– Chelsea have joined the likes of Liverpool, Real Madrid, Barcelona and Bayern Munich in showing an interest in signing Crystal Palace centre-back Marc Guéhi when his contract expires in the summer. (Football Insider)

– Celtic manager Brendan Rodgers is looking at the possibility of being reunited with Chelsea winger Raheem Sterling, with the Scottish giants willing to pay £50,000 of the £300,000 he earns a week if a loan can be agreed. (Football Transfers)

– Brentford could offer Kevin Schade an improved contract as they anticipate interest from bigger Premier League clubs, having lost Bryan Mbeumo and Yoane Wissa to Manchester United and Newcastle United respectively during the summer. (TEAMtalk)

– Free agent winger Yann Karamoh is expected to sign for FC Porto on Thursday once he has completed his medical. (Nicolò Schira)

– Sassuolo, Torino and Lecce are regularly tracking the progress of midfielder Giuliano Galoppo, who is on loan at River Plate from São Paulo. (Ekrem Konur)

– Boca Juniors midfielder Kevin Zenón is among the players being closely monitored by Sporting CP and FC Porto with European interest in the 24-year-old growing. (Ekrem Konur)

– Scouts from several European clubs attended River Plate’s Copa Libertadores clash with Palmeiras on Wednesday to watch midfielder Kevin Castaño, who could be the subject of offers worth up to $20m. (Ekrem Konur)



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September 18, 2025 0 comments
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Town to City early access review
Game Reviews

Town to City early access review

by admin September 16, 2025


Town to City is the latest city builder now in early access, and it’s a must-play for fans of the genre. This new, beautifully blocky game lets your creativity run amok against an absolutely stunning landscape, and with a wide array of customization options, it sets itself apart from other entries in the genre. Since Town to City is still in early access, fans can expect developer Galaxy Grove to add more features as the game approaches its full launch—though I’m quite impressed with what we have already.

When you boot up the game, you have two options: New game (campaign) and Sandbox mode. The game’s campaign drops you in the world of Belvue, and you later gain access to a second map, Fontebrac, which introduces the game’s farming and economy features. A third map, Rocemarée, is planned to release for the campaign further down the line.

Throughout the campaign, you’ll receive quests from your townspeople, who will ask you to make improvements to the city. Sometimes, they’ll ask you to simply plant flowers or plop down a statue here and there. Other times, they want you to roll up your sleeves and design hedge mazes or marketplace plazas. Whatever their demand, though, you’ll be rewarded with new items you can place that won’t be unlockable in Sandbox mode.

Villager ask. Mayor create. Screenshot by Destructoid

In Sandbox mode, you have five different maps to choose from: the same two from the campaign, Belvau and Fontebrac, as well as three new ones. The three new levels—Creusemont, Ventelieu, and Montedeux—all come with their own characteristics that offer something new. Ventelieu is a totally flat, open field, allowing you to build your city however you’d like, whereas Montedeux features two massive mountains with a small crevasse in the middle, challenging you to build smartly around the craggy landscape. 

Though the different maps offer something new for your first playthrough on them, they’re not procedurally generated. This means each time you choose to build on Belvau or start a new campaign, you’ll load into the same Belvau map. Fontebrac always has the giant lake in the middle, Ventelieu will forever be flat, and Montedeux always comes with its two pesky peaks. The only difference between playthroughs on a particular map is where the rocks are placed. Although this can influence your early city design, you gain the ability to delete rocks fairly early into your research progression. That’s the only terrain-modifying tool you have at your disposal. Add all these factors together, and your replayability is greatly limited.

Town to City offers a plethora of items to unlock depending on your town size. Screenshot by Destructoid

The upside is the campaign took me about eight to 10 hours to “complete,” or feel as satisfied as I could across the two maps it gave me. This comes out to about four to five hours per map. Tack on playthroughs for the other three Sandbox maps, and you get about 20 to 25 hours of gameplay. Not bad for an indie game still in early access. 

When I was close to what I would consider completion of the campaign (there is no “true end”; the game allows you to keep building after reaching the largest city size), I ran into minor performance drops. My hamlet had reached the certified status of “Grandiose City,” the eighth and largest city size, with over 100 buildings. Zooming out to view my entire settlement, which only took up roughly 75 percent of the available map, caused slight stuttering and lag. It was minor enough that it didn’t disrupt my ability to enjoy the game, but it’s something still worth noting, especially for anyone who may be just at or slightly above the recommended specs. 

It’s not New York City, but it’s still much larger than it started. Screenshot by Destructoid

The selling feature for Town to City is its gridless function, and although it opens the door for your creativity to run amok, it doesn’t come without consequence. When I first began playing, I wanted my hamlet’s houses to line up on perfect parallel roads. But what originally looked like concisely angled avenues to my naked eye actually ended up slightly askew, and without a grid function to clearly show these flaws, my houses ended up resembling mangled teeth against paved pathways. I spent more time than I’d like to admit trying (and oftentimes failing) to perfect my city’s lines while its citizens watched with resignation as their houses were moved around for the umpteenth time. 

At other times, decorative items didn’t align with the buildings they were placed on. Objects like benches, which can be rotated several degrees but not freely, wouldn’t sit straight against walls. Now, let’s be clear: I’m nitpicking here, and you can judge just how upsetting the crooked bench or uneven fencing are in the screenshots below for yourself. If you’re a perfectionist like me, be aware that you may experience some eye-twitching throughout your playthrough.

Whoever lives in the red house clearly is not a perfectionist. Screenshot by Destructoid Drawing straight lines is harder than it looks. Screenshot by Destructoid

After playing through the campaign and starting a sandbox build, though, I tried letting loose a bit, and boy, did my time with Town to City only get better. I curved my paths, embraced uneven distances between buildings, and shrugged at my decorations’ lack of uniformity. And what do you know, what I thought would be chaos ended in harmony. 

You can still very much make your cookie-cutter neighborhoods if that’s what you so desire. It might be a bit more difficult than other city builders, but it is very much possible to arrange your roads, buildings, and miscellaneous decor all neat and tidy. If I, a certified neat freak, could offer some advice, it’s to learn to let go. The game is more fun when it’s played with the freedom it’s designed for.

What duly impressed me about Town to City, though, was its impressive number of customization options. Not only is there a large amount of decorations and building types to unlock with each branch of the research tree, but how those decorations can be placed varies depending on where you’re trying to place them.

Every flower and lily pad in this screenshot is from the same item. Screenshot by Destructoid

Take a flower patch, for example. This one simple item changes its shape depending on where you try to place it. Hover it over a window, and it looks like a flower box. Line it up against a wall, and it becomes a hanging flower garland. Place it in water, and it becomes lily pads. This mechanic opens up a level of exploration in design that most other city builders simply don’t offer, and it had me excitedly unlocking decor in the research tree at every chance I got. Forget unlocking a bakery or a carpenter’s station. Give me my flowers!

All in all, Town to City might not be without minor flaws, but it is an incredibly enthralling city builder. I was glued to my computer when building my villages, and I’m looking forward to tackling the other maps I haven’t gotten a chance to sink my teeth into yet. There are enough replayability options to keep me hooked for a healthy amount of time, and I’m hoping fans get even more gameplay features as the game approaches its full release.

8

Great

Impressive efforts with a few noticeable problems holding them back. Won’t astound everyone, but is worth your time and cash.

Town to City is the latest city builder now in early access, and it’s a must-play for fans of the genre. This new beautifully blocky game lets your creativity run amok against an absolutely stunning landscape, and with a wide array of customization options, it sets itself apart from other entries in the genre. It’s not without minor flaws, but aspirational players should by no means let that prevent them from giving Town to City a go.

Pros

  • Gorgeous blocky art style
  • Beautiful, relaxing music
  • Gridless feature allows you to create villages freely
  • Wide array of customization options that lead to unique town designs
  • Plenty of variety in research items and building types
  • Five different maps you can build on, with more to come

Cons

  • Lacks difficulty scaler
  • Repetitive campaign causes lack of replayability
  • Gridless gameplay can cause disorder
  • Minor performance drops once you get to the largest city stages
  • No procedural map generation

A copy of this game was provided by the publisher for review. Reviewed on PC

Review Guidelines

Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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September 16, 2025 0 comments
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Octopath Traveler 0 Will Limit The Size Of Your City Based On Your Console
Game Updates

Octopath Traveler 0 Will Limit The Size Of Your City Based On Your Console

by admin September 8, 2025



Later this year, Octopath Traveler 0 will put you in control of your own destiny as you attempt to rebuild your town alongside a party of heroes. But the size of your city is going to be limited based on which system you choose to play the game on.

Square Enix has shared the Octopath Traveler 0 specs (via Wario64), which reveal that each console has a limit to the buildings that can be added to a town. Nintendo Switch comes in far below the other platforms with a 250 building limit. Switch 2 and PlayStation 4 can handle 400 buildings. But to get the maximum of 500 buildings, you’ll need to play the game on Xbox Series X|S, PlayStation 5, or PC.

When it comes to rendering resolution and frame rate, the Switch once again lags far behind the other consoles with 1280 x 720 and a maximum of 30 FPS. Switch 2, PS4, and Xbox Series S can all reach 1920 x 1080 resolution, but the Series S can also hit 120 FPS while the other two consoles are locked at 60 FPS. PS5 and Xbox Series X both have 3840 x 2160 resolution and 120 FPS, and the PC version allows users to select their own resolution and frame rate.

After playing a demo for Octopath Traveler 0 during Gamescom, GameSpot’s Steve Watts praised the game’s expanded customization, larger parties, and bigger towns. Octopath Traveler 0 will arrive on December 4 for PC, PlayStation 4, PlayStation 5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch. However, Square Enix has revealed that there won’t be an option to upgrade the Switch version to the Switch 2 version.

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