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Brazil’s president has signed a ban on selling loot boxes to minors as part of a larger online child safety law

by admin September 26, 2025



In March, videogames will no longer be able to sell lootboxes to users under the age of 18 in Brazil due to a ban signed earlier this month by Brazilian president Luiz Inácio Lula da Silva. Part of a broader law passed by Brazil’s congress to enact online safety measures for children, the ban continues an ongoing international effort to regulate exploitative monetization practices (via Eurogamer).

The law, Lei 15.211/2025, aims to defend “the best interests of children and adolescents,” which it defines—according to machine translation—as “the protection of their privacy, safety, mental and physical health, access to information, freedom to participate in society, meaningful access to digital technologies, and well-being.”

Chapter 7 of the law says that “loot boxes offered in electronic games aimed at children and adolescents or likely to be accessible by them are prohibited, in accordance with the respective age rating.”


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Additionally, the law mandates that games featuring “interaction between users through text, audio or video messages” must comply with guidelines established by a separate law passed in 2024, which requires companies to moderate “abuse and irregularities committed by users” and provide transparency for how their moderation systems are used, maintained, and updated.

Brazil isn’t the first country to attempt to regulate loot boxes, and likely won’t be the last. Belgium banned loot boxes—with varying degrees of success—in 2018, while US lawmakers, Dutch political coalitions, and members of Australian parliament have proposed their own bans on loot boxes as a form of digitized gambling.

For those protections to have any effect in Brazil, however, they’ll necessitate the usage of age-verification mechanisms. Previously, Brazilian law had considered it sufficient for users of digital services to self-declare their age. The new law, however, requires the providers of those services to “take proportionate, auditable and technically secure measures to assess the age or age range of users.”

While the law states “data collected to verify the age of children and adolescents may be used solely for this purpose, and its processing for any other purpose is prohibited,” similar age verification measures have been the source of privacy concerns as online safety legislation has advanced in the UK, Australia, some US states, and elsewhere.

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September 26, 2025 0 comments
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OpenAI Wants You to Prove You're Not a Child
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OpenAI Wants You to Prove You’re Not a Child

by admin September 16, 2025


If you are filled with too much childlike wonder, you might get relegated to a more kid-friendly version of ChatGPT. OpenAI announced Tuesday that it plans to implement a new age verification system that will help filter underage users into a new chatbot experience that is more age-appropriate. The change comes as the company faces increased scrutiny from lawmakers and regulators over how underage users interact with its chatbot.

To determine a user’s age, OpenAI will use an age prediction system that attempts to estimate how old a user is based on how they interact with ChatGPT. The company said that when it believes a user is under 18, or when it can’t make a clear determination, it’ll filter them into an experience designed for younger users. For users who are placed in the age-gated experience when they are actually over 18, they will have to provide a form of identification to prove their age. And access the full version of ChatGPT.

Per the company, that version of the chatbot will block “graphic sexual content” and won’t respond in flirty or sexually explicit conversations. If an under-18 user is expressing distress or suicidal ideation, it will attempt to contact the users’ parents, and may contact the authorities if there are concerns of “imminent harm.” According to OpenAI, its experience for teens prioritizes “safety ahead of privacy and freedom.”

OpenAI offered two examples of how it delineates these experiences:

For example, the default behavior of our model will not lead to much flirtatious talk, but if an adult user asks for it, they should get it. For a much more difficult example, the model by default should not provide instructions about how to commit suicide, but if an adult user is asking for help writing a fictional story that depicts a suicide, the model should help with that request. “Treat our adult users like adults” is how we talk about this internally, extending freedom as far as possible without causing harm or undermining anyone else’s freedom.

OpenAI is currently the subject of a wrongful death lawsuit filed by the parents of a 16-year-old who took his own life after expressing suicidal thoughts to ChatGPT. Over the course of the child’s conversation with the chatbot, he shared evidence of self-harm and expressed plans to attempt suicide—none of which the platform flagged or elevated in a way that could lead to intervention. Researchers have found that chatbots like ChatGPT can be prompted by users for advice on how to engage in self-harm or to take their own life. Earlier this month, the Federal Trade Commission requested information from OpenAI and other tech companies on how their chatbots impact children and teens.

The move makes OpenAI the latest company to get in on the age verification trend, which has swept the internet this year—spurred by the Supreme Court’s ruling that a Texas law that requires porn sites to verify the age of their users was constitutional, and by the United Kingdom’s requirement that online platforms verify the age of users. While some companies have mandated users to upload a form of ID to prove their age, platforms like YouTube have also opted for age prediction methods like OpenAI, a method that has been criticized as inaccurate and creepy.



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September 16, 2025 0 comments
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Sam Altman Seeks Texts From Shivon Zilis, Elon Musk's Employee/Mother of His Child
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Sam Altman Seeks Texts From Shivon Zilis, Elon Musk’s Employee/Mother of His Child

by admin September 12, 2025


Last year, Elon Musk sued his rival Sam Altman’s company, tech superstar OpenAI. In his lawsuit, Musk claimed that the company had violated federal racketeering laws because, having once promised to stay a nonprofit research lab, had since converted itself into a for-profit company. Musk, who initially poured tens of millions of dollars into the startup, claims he was deceived. OpenAI and Altman have since countered that Musk also wanted OpenAI to become a for-profit venture. This week, the legal battle was ratcheted up a notch, as OpenAI sought to bring those close to Musk into the mix.

Business Insider writes that Altman has now asked a judge to order Shivon Zilis and Jared Birchall to turn over key correspondence as part of the legal case.

Zilis, an executive at Musk’s brain-computer interface startup Neuralink, has had four children with Musk via IVF. They first met back in 2016 when Zilis, who formerly worked for OpenAI, joined the company. Birchall, meanwhile, has often been described as the billionaire’s “right-hand man” and his “fixer,” and often seems to be tasked with critical behind-the-scenes affairs (like managing his money), while also dealing with the less savory aspects of managing Musk’s empire (like interfacing with other women that Musk has had children with).

Additionally, Birchall occupies several important executive roles at Musk-related orgs. Specifically, he runs Musk’s family office, Excession, directs the Musk Foundation, and is the CEO of Neuralink. The inclusion of the two Musk allies in the legal case is described thusly:

As part of his defense against Musk’s 2024 racketeering lawsuit, Altman wants a judge in California to order Birchall and Zilis to turn over key texts and emails in 72 hours. If either blows that deadline, they should be required to sit for one additional, preliminary deposition prior to their primary depositions in the case.

The OpenAI CEO’s legal team has noted that communications with Zilis, in particular, should have relevance to the case. BI reports that attorneys have argued, “She was a conduit between Musk and OpenAI’s co-founders on matters central to this case, including discussions about a potential 2017 restructuring that would have given Musk a large equity stake in OpenAI.”

Altman’s targeting of Zilis and Birchall, two people with close personal and professional ties to Musk, could indicate a broader escalation of the legal fight, as both sides seek to gain an advantage. “Birchall and Zilis should not be forced to sit for two depositions each,” Musk’s attorneys have argued. “If their texts and Gmails cannot be produced in time, their depositions should be rescheduled.” Gizmodo reached out to Neuralink, OpenAI, and Tesla for comment.

The lawsuit against OpenAI is the culmination of a long-running feud between the two billionaires. More recently, Musk sued OpenAI again (along with Apple), alleging that the two companies had colluded to exert anticompetitive control over the AI market.

The suit seeks “billions” in damages. “Apple and OpenAI’s exclusive arrangement has made ChatGPT the only generative AI chatbot integrated into the iPhone,” the suit says. “This means that if iPhone users want to use a generative AI chatbot for key tasks on their devices, they have no choice but to use ChatGPT, even if they would prefer to use more innovative and imaginative products like xAI’s Grok.” In the past, OpenAI has characterized the litigation as being “consistent with Mr. Musk’s ongoing pattern of harassment.” Musk also previously tried to buy OpenAI, although Altman turned him down.

Where did the feud between Musk and Altman start? God only knows, but one thing’s for sure: it shows no signs of simmering down. In the before times, Altman and Musk were chums and business partners, but that all imploded, and for the past several years, it’s been increasingly bad. Can it all be traced back to the fact that Musk was once a co-founder and board member of OpenAI but now, having acrimoniously fallen out with Altman, must be forced to watch it soar without him? All we really know for sure is that personal animosity has transmogrified into a nasty legal war that could ultimately hurt both men more than it helps anyone.



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September 12, 2025 0 comments
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GameFi Guides

AI Giants Face FTC Inquiry Into Chatbot Safety and Child Protections

by admin September 12, 2025



In brief

  • The FTC has issued orders to seven companies requiring detailed disclosure of safety protocols and monetization strategies within 45 days.
  • The probe comes amid growing concerns about AI chatbots’ impact on children, with safety advocates calling for stronger protections.
  • Companies must reveal user data handling by age group and safeguards preventing inappropriate interactions with minors.

The Federal Trade Commission issued compulsory orders Thursday to seven major technology companies, demanding detailed information about how their artificial intelligence chatbots protect children and teenagers from potential harm.

The investigation targets OpenAI, Alphabet, Meta, xAI, Snap, Character Technologies, and Instagram, requiring them to disclose within 45 days how they monetize user engagement, develop AI characters, and safeguard minors from dangerous content.

Recent research by advocacy groups documented 669 harmful interactions with children in just 50 hours of testing, including bots proposing sexual livestreaming, drug use, and romantic relationships to users aged between 12 and 15.

“Protecting kids online is a top priority for the Trump-Vance FTC, and so is fostering innovation in critical sectors of our economy,” FTC Chairman Andrew Ferguson said in a statement.

The filing requires companies to provide monthly data on user engagement, revenue, and safety incidents, broken down by age groups—Children (under 13), Teens (13–17), Minors (under 18), Young Adults (18–24), and users 25 and older.

The FTC says that the information will help the Commission study “how companies offering artificial intelligence companions monetize user engagement; impose and enforce age-based restrictions; process user inputs; generate outputs; measure, test, and monitor for negative impacts before and after deployment; develop and approve characters, whether company- or user-created.”

Building AI guardrails

“It’s a positive step, but the problem is bigger than just putting some guardrails,” Taranjeet Singh, Head of AI at SearchUnify, told Decrypt.

The first approach, he said, is to build guardrails at the prompt or post-generation stage “to make sure nothing inappropriate is being served to children,” though “as the context grows, the AI becomes prone to not following instructions and slipping into grey areas where they otherwise shouldn’t.”

“The second way is to address it in LLM training; if models are aligned with values during data curation, they’re more likely to avoid harmful conversations,” Singh added.

Even moderated systems, he noted, can “play a bigger role in society,” with education as a prime case where AI could “improve learning and cut costs.”



Safety concerns around AI interactions with users have been highlighted by several cases, including a wrongful death lawsuit brought against Character.AI after 14-year-old Sewell Setzer III died by suicide in February 2024 following an obsessive relationship with an AI bot.

Following the lawsuit, Character.AI “improved detection, response and intervention related to user inputs that violate our Terms or Community Guidelines,” as well as a time-spent notification, a company spokesperson told Decrypt at the time.

Last month, the National Association of Attorneys General sent letters to 13 AI companies demanding stronger child protections.

The group warned that “exposing children to sexualized content is indefensible” and that “conduct that would be unlawful—or even criminal—if done by humans is not excusable simply because it is done by a machine.”

Decrypt has contacted all seven companies named in the FTC order for additional comment and will update this story if they respond.

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September 12, 2025 0 comments
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Roblox continues efforts for child safety by expanding age estimation to all users by end of the year
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Roblox continues efforts for child safety by expanding age estimation to all users by end of the year

by admin September 5, 2025



Roblox has announced it will expand its age estimation requirement to all users of the platform who access its communication features by the end of the year.


Back in July, the platform introduced new safety features, including an AI used to estimate a user’s age through video selfie. Now, in a new statement, the company plans to roll out age verification for all users, through facial age estimation, ID age verification, and verified parental consent.


Roblox also plans to limit communication between adults and minors, unless they know each other in the real world.


“These added layers of protection will help provide users with access to developmentally appropriate features and content,” reads the statement from chief safety officer Matt Kaufman. “We hope this move sets a standard that other gaming, social media, and communication platforms follow.”


In addition to age estimation, Roblox has made a number of other advancements in its safety features:

  • Introducing Trusted Connections, as per its previous update, to safeguard communication
  • Using its open-source AI system Roblox Sentinel to detect early signs of child endangerment
  • Improving voice and text filters
  • Rolling out new technology to detect specific servers where large numbers of users are breaking rules
  • Refining its avatar detection model to scan for player characters breaking rules


Since January 2025, Roblox has shipped over a hundred safety initiatives in an effort to prove its commitment to child safety.


This is in response to numerous reports of questionable safety, for which Roblox has long been criticised.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 5, 2025 0 comments
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Dominic McLaughlin as Harry Potter and the HBO Max show's logo
Esports

Harry Potter director reveals why a Cursed Child movie is “impossible” to make

by admin September 1, 2025



According to Chris Columbus, a movie adaptation of Harry Potter and the Cursed Child would be “impossible” to make – and the reason has nothing to do with the play.

Ever since Cursed Child premiered in London in 2016, it’s been speculated (and hoped) that it’d be turned into a film, especially as it could hypothetically star Daniel Radcliffe, Emma Watson, Rupert Grint, and several others from the original cast.

JK Rowling denied that it would become a feature film, even though Warner Bros filed for a trademark (which would include motion pictures), and in 2021, Columbus even expressed interest in directing it. In 2022, following HBO Max’s reunion special, Radcliffe said he wasn’t interested in reprising his role “right now… I’m never going to say never.”

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A lot has changed over the past three years, and Columbus believes Rowling’s relationships with the cast could be an insurmountable obstacle.

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Harry Potter and the Cursed Child movie won’t happen, Chris Columbus says

Harry Potter Theatrical Productions

Speaking to The Times in an interview for The Thursday Murder Club, Columbus (who directed Philosopher’s Stone and Chamber of Secrets) discussed the prospect of a Cursed Child movie.

“It’s never going to happen. It’s gotten so complicated with all the political stuff,” he said.

Rowling has been criticized in recent years for her views on transgender people, to the point that Radcliffe issued a statement via The Trevor Project, a suicide-prevention non-profit for the LGBTQ+ community.

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“Transgender women are women. Any statement to the contrary erases the identity and dignity of transgender people and goes against all advice given by professional health care associations who have far more expertise on this subject matter than either Jo or I,” he wrote.

Radcliffe, Watson, and Grint have all spoken in support of the trans community, and Rowling later suggested they were among “celebs who cosied up to a movement intent on eroding women’s hard-won rights and who used their platforms to cheer on the transitioning of minors.”

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Rowling’s involvement in HBO’s Harry Potter TV show as an executive producer has also raised concerns among some fans, with stars in the new series (such as Nick Frost) addressing it in interviews.

“Everyone in the cast has their own opinion, which is different from her opinion, which makes it impossible,” Columbus continued.

“I haven’t spoken to Miss Rowling in a decade or so, so I have no idea what’s going on with her, but I keep very close contact with Daniel Radcliffe and I just spoke to him a few days ago. I still have a great relationship with all the kids in the cast.”

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In the meantime, read more about the rumors of Cillian Murphy playing Voldemort and the new show’s connection to the Harry Potter movies.



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September 1, 2025 0 comments
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Mark Zuckerberg announces Facebook renamed to Meta
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Meta implements new rules for its AI after disturbing child safety report: ‘We’re adding more guardrails as an extra precaution’

by admin August 31, 2025



Meta has announced it’s updating its rules and training processes for its AI chatbots after a controversial Reuters report published earlier this month shed light on serious child safety issues. The report revealed disturbingly loose policies outlining how Meta’s chatbots can interact with and describe minors, particularly concerning romantic or sexual conversations.

Meta spokesperson Stephanie Otway responded to the situation in a statement to TechCrunch on Friday, saying, “As we continue to refine our systems, we’re adding more guardrails as an extra precaution—including training our AIs not to engage with teens on these topics, but to guide them to expert resources, and limiting teen access to a select group of AI characters for now. These updates are already in progress, and we will continue to adapt our approach to help ensure teens have safe, age-appropriate experiences with AI.”

The Reuters reported has also prompted a Senate investigation and a scathing letter from the National Association of Attorneys General, stating, “Exposing children to sexualized content is indefensible. And conduct that would be unlawful—or even criminal—if done by humans is not excusable simply because it is done by a machine.”


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The situation worsened this weekend when Reuters published a second report revealing that Meta had also allowed AI chatbots impersonating celebrities to proliferate on its platforms.

These “parody” chatbots were caught sharing explicit messages and generating adult images of Taylor Swift, Selena Gomez, Scarlett Johansson, and Anne Hathaway. One of the chatbots was also impersonating 16-year-old actor Walker Scobell. Most of the bots were user-created, but at least a few were made by a Meta employee, including chatbots impersonating Taylor Swift and Formula One driver Lewis Hamilton. According to Reuters, that employee’s chatbots have since been removed.

Unfortunately, these reports are just the latest in a growing list of controversies surrounding generative AI platforms. Not only do they pose risks to the safety of minors using Meta’s chatbots, they could also threaten the safety of the celebrities being impersonated.

“If a chatbot is using the image of a person and the words of the person, it’s readily apparent how that could go wrong,” Duncan Crabtree-Ireland, SAG-AFTRA national executive director, said in a statement to Reuters. SAG-AFTRA is the trade union representing actors and other media professionals in film, TV, and gaming, including the celebrities who were impersonated by Meta’s chatbots. The union has been fighting for stronger protections against AI for years now, and this situation just goes to show why. Clearly, more guardrails and regulations are still needed.

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August 31, 2025 0 comments
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Polish CEO’s company review bombed after stealing hat from a child at tennis game

by admin August 31, 2025



A clip of a man snatching stealing a hat meant for a child from tennis player Kamil Majchrzak went viral, and it’s resulted in instant karma for the man identified as Polish CEO Piotr Szczerek.

Some sports fans are more passionate than others when it comes to getting their hands on memorabilia from big games, but most adults wouldn’t stoop to taking something meant to be given to a child by one of their favorite players.

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However, one man did just that, and it was caught on camera for the world to see. Polish millionaire and CEO Piotr Szczerek snatched a hat that was meant for a child right out from under him. This resulted in a massive uproar to try and get that hat to the child it was meant for.

Not only did the young boy get to meet Majchrzak as a result of this whole debacle, but the CEO who snatched the hat is getting his business review bombed on Polish forums.

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Tennis hat thief identified as Polish CEO Piotr Czczerek

The clip went viral all over social media, with the man now identified as Czczerek grabbing the hat right out of Majchrzak’s hand when it was clearly meant for the child rather than him.

Brock, the kid who had the hat stolen, could be seen pleading with Majchrzak, trying to get his attention to no avail. Once people saw what happened, the clip went viral and garnered tens of millions of views.

TERRIBLE! Pro tennis player attempts to give a hat to a child at the US Open. An adult steps in and vultures it. Who does this?

Should there be any punishment? pic.twitter.com/Fgzf591jLa

— Don Lewis (@DonLew87) August 29, 2025

Fortunately, this story does have a happy ending. Majchrzak saw what happened and reached out to the child directly, giving him an autographed hat and meeting him personally.

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The tennis star posted the meeting on his Instagram story, giving Brock his time in the spotlight and showing that he finally got the hat to the person it was intended for.

Kamil Majchrzak

As for Piotr Czczerek, he’s the millionaire CEO of a paving company in Poland called Drogbruk. After being called out for it, he defended himself on a Gowork forum, saying the following:

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“The recent incident at the tennis match has caused a disproportionate online uproar. It’s all about the famous hat, of course. Yes, I took it. Yes, I did it quickly. But as I’ve always said, life is first come, first served,” he claimed.

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“I understand that some people might not like it, but please, let’s not make a global scandal out of the hat. It’s just a hat. If you were faster, you would have it. Regarding online hate, I remind you that insulting a public figure is subject to legal liability. All offensive comments, slander, and insinuations will be analyzed for the possibility of taking the matter to court.

“In the end, chin up, hats off, less venom, more sportsmanship.”

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Hundreds of comments from people on the forum were calling him out, claiming the CEO is a “thief”, “jerk”, and “embarrassing” among other more colorful language.

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August 31, 2025 0 comments
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Esports

Roblox has finally made an Adult Only game section amid child safety concerns

by admin August 30, 2025



Roblox has announced that experiences labeled with the Restricted maturity tag will soon only be available to users aged 18 and over. The change raises the age requirement from 17+ and begins rolling out immediately.

Starting August 28, players under 18 can no longer see Restricted experiences in search or recommendations. Later this year, full access will also be blocked for those users.

The platform confirmed that the policy shift applies to both players and developers. Creators under 18 will still be able to access Restricted projects they previously published, but any new experiences with the label can only be uploaded by developers aged 18 or older.

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Ongoing child safety concerns

This comes after Roblox’s recent August 11 ban of YouTuber “predator hunter” Schlep. On top of being banned from the platform, they sent a Cease and Desist letter to the creator.

The Roblox YouTuber boasts over 600,000 subscribers, and claims that his work over the past year helped lead to six arrests. Roblox’s letter accused him of “simulated child endangerment conversations”, “sharing or soliciting personally identifiable information”, and “encouraging users to move conversations off-platform.”

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After the ban, concerns of child safety on the platform rose after Roblox defended its decision to ban the “vigilante.”

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One celebrity looking to shine a light on the debate and the mounting frustrations is Chris Hansen, best known for hosting NBC’s To Catch a Predator, who has built his career exposing those who prey on minors.

Now, he’s turning his attention to Roblox after reaching out to Schlep for upcoming documentary investigating Roblox’s handling of child safety issues.



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August 30, 2025 0 comments
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Product Reviews

Atari now owns the rights to five Ubisoft games: Cold Fear, I Am Alive, Child of Eden, Grow Home, and Grow Up

by admin August 27, 2025



Ubisoft has reached into the back of the cupboard, grabbed the intellectual property rights for five games it wasn’t doing anything with, and sold them to Atari. The five games are Cold Fear (which is basically Resident Evil on a boat), I Am Alive (a post-apocalyptic survival platformer), Child of Eden (a psychedelic rhythm game), and both Grow Home and its sequel Grow Up (which are physics-based climbing games where you’re a cute robot).

“Ubisoft and Atari both have a legacy of crafting worlds that players can fall in love with—games that resonate with generations of players not just for how they played, but for how they made us feel,” Wade Rosen, chairman and CEO of Atari, said in a joint statement. “We’re excited to reintroduce these titles while also exploring ways to expand and evolve these franchises.”

While Atari may just be planning ports for Switch 2 and the like for this bundle of games, given that the publisher also owns Nightdive—the studio responsible for projects like the System Shock remake and more recently the re-release of Hexen and Heretic—there’s reason to hope at least some of these games will receive more high-effort revivals.


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I’d personally love to see a remake of Cold Fear, a survival horror game set on a whaling ship during a storm. Original developer Darkworks put a lot of effort into modeling the constant heaving of the sea, making the deck of the ship shift beneath you while you were trying to shoot zombie parasites. A short, self-contained experience, it caught some flak for being about five hours long at release, but honestly that sounds ideal for a haunted-house survival horror game.

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