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F1 Academy TeamViewer car
Gaming Gear

“There’s no straight path…but if you can see it, you can be it!” – how the F1 Academy is looking to change the game for women in STEM

by admin September 6, 2025



For 75 years, Formula 1 has been an almost entirely male-dominated sport, with only a handful of female participants, both on and off the grid.

However this will soon change, as the women-only F1 Academy series, launched in 2023, looks to promote not only female motorsport drivers, but careers in STEM fields for women as a whole.

Ahead of this season’s Dutch Grand Prix, I spoke to Karin Fink, commercial director, F1 Academy, to hear more about the work the series is doing, and where it hopes to be in the future.


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Key players

Now in its third season, the F1 Academy offers 18 drivers the chance to fight for a championship across some of the world’s most demanding circuits, with practice sessions, qualifying and races integrated into Formula 1 race weekends.

Unlike Formula 1, where teams fiercely compete for the smallest bodywork or performance upgrades, the cars in F1 Academy are all identical Formula 4-spec, levelling the playing field, with the main differences being the partner and sponsor liveries. The series has attracted a wide range of partners, with individual drivers receiving support from the likes of Tommy Hilfiger, Tag Heuer, Charlotte Tilbury and TeamViewer – TechRadar Pro’s host for the trip.

“We’ve made a lot of progress in our commercial partnerships,” Fink says, “which is really important, not only from a financial perspective, but also getting our voice, our message out – so we look for partners who can work with us to amplify that message – we don’t want someone who just wants to slap their logo on the car and wait for us to do the work.”

“So the way we communicate and make our message known in the world of female sports, establishing ourselves as one of the key players in that development is very important.”

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(Image credit: Future / Mike Moore)

Already an existing partner of the Mercedes F1 team, TeamViewer was the F1 Academy’s first technology partner, helping the series as part of its work to improve gender equality, promoting opportunities for everyone across STEM fields, and sponsoring the Wild Card entry at the Zaandvoort race, where Esmee Kosterman finished an impressive 7th.

Kosterman’s car featured a special livery adorned with images of over 200 women, role models who have inspired women across a range of industries, in workplaces, in paddocks and in their personal lives.

Kosterman’s race number also referenced recent findings from TeamViewer’s Women in Sport Tech report which found 86% of women believe that having visible female leaders is key to gender equality in the workplace – something the F1 Academy is trying to boost.

“(TeamViewer) were so passionate about coming into the sport, with the view of really opening it up to female career growth and finding your pathway somewhere where it’s not always super available to everyone,” Fink notes.

“It’s the partners that have really added credibility to us as well – they took a leap of faith, and we really do appreciate their support…it really shows that we have something that is worth consideration, and creates real value and relevance in their field.”

“We’re always open to developing further – the team is always looking at working on developing the actual racing series…and now we’ve established our baseline, it’s something we can really hone in on and create some added benefit – and technology is such a huge part of everyday life these days, so of course we want to be at the forefront of that, and want to integrate it into our series as well.”

Fan connections

Like Formula 1, F1 Academy has also benefitted from the “Netflix effect”, with a TV series helping open up the sport to a whole new audience. At race weekends, the series also tries to be open and interactive for fans, offering an open paddock for people to visit, as well as autograph sessions with the drivers.

Fink says the reaction has been “100% positive,” adding, “it’s really about showing girls our drivers are what they could be – I know it’s a bit of a stereotype, but if you can see it, you can be it!”

“Connecting with our fans is really important – I think there’s so much more that we can do.”

The series also runs the Discover your Drive programme, where local students are brought in to speak to key players in the sport to show off opportunities in motorsport and STEM as a whole.

“The reality is, for everyone who comes in, there’s no straight path,” says Fink, who herself worked her way up from waitressing in the Formula 1 Paddock Club as a student, “and I’m pretty sure for a lot of the roles in technology, in the industry, we want to show that if you want it, you just say yes to any opportunity, you put your hand up.”

Susie Wolff spearheads F1 Academy (Image credit: Shutterstock.com / QIAN JUN)

Looking forward, it’s clear Fink and the entire F1 Academy series has ambitious plans for the future.

There has not been a female participant in a Formula 1 race weekend since 2014, when current F1 Academy managing director Susie Wolff drove in a practice session for Williams at Silverstone, and although five women have driven in a Formula 1 race in the past, only Lella Lombardi has ever scored a point, coming in sixth at the 1975 Spanish Grand Prix.

“The opportunity is there – what we need to cultivate is the impression that it’s not just a male sport,” says Fink.

“As opposed to other women’s sports, like WSL or WNBA, I don’t have to fill my own stadium, that advantage is enormous, and something we try to capitalize on.”

“When I look at the WNBA, the WSL…I go there now to events and meet my counterparts in those areas, so we can start to talk about our work not just as the disruptors, but as the leagues and series that are establishing ourselves…giving everyone the same base that they can build on.”

“We’ve had so much support from Formula 1 as an organization, we always want to add value to the race weekend, and be seen as someone who has earned their place to be here, and is respected by the fans, by the rights holders, by the participants – and the F1 teams have shown us so much support as well, we often get team principles and drivers come to join us on the grid.”

“We want to see our drivers advance…but it’s a long process, it won’t happen straight away. Formula 1 is 75 years old, and predominantly focused on male drivers, so I think we have a long way to go, but I’m 100% sure it’s going to happen.”



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September 6, 2025 0 comments
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Key Pixel Settings to Change on Your Google Phone
Gaming Gear

Key Pixel Settings to Change on Your Google Phone

by admin August 31, 2025


While we’re talking about the display, make sure your Pixel is using the highest screen resolution. In Display & touch, scroll down to Screen resolution and choose Max resolution. It may eat up more battery life, but you paid for a high-quality display! Use it. Smooth display sits right below, but it’s finally enabled by default, allowing your phone to hit a 120-Hz screen refresh rate.

Enhance Your Lock Screen

Photograph: Julian Chokkattu

The lock screen is fairly customizable. Head to Settings > Display & touch > Lock screen to customize how notifications appear (compact or full list), hide silent notifications, hide sensitive content, and add shortcuts to the left or right corner (like Flashlight or Wallet). You should also enable Dynamic clock, which changes the size of the clock based on what’s on the lock screen. To change the appearance of the lock screen clock, head to Settings > Wallpaper & style and Clock (on the lock screen tab). There are several styles to choose from, and you can adjust the colors and size.

As for your lock screen wallpaper, tap on a photo and then tap Effects. You can customize how photos of your loved ones appear—within shapes, a fresh background color, with real-time weather animations, or a Cinematic look that adds depth.

Change the Power Button Behavior

If you want to restart your Pixel or turn it off, you have to pull down the notification drawer and tap on the digital power button. What about the physical power button? Google defaults it to triggering its Gemini voice assistant. You can actually get the power menu back by pressing the power button and the top volume button simultaneously, but if you want the old-school behavior back, head to Settings > System > Gestures > Press & hold power button.

If you go this route but still want to access Gemini, you can just say, “Hey Google,” to set up voice commands, or use the Gemini widget on the home screen to activate it. To add a widget, press and hold anywhere on the home screen, tap Widgets, and scroll to Gemini.

Switch to the AV1 Codec and Use Video Boost

This is for the Pixel 10 series, but these phones can now record in the AV1 video format. This greatly saves storage space, so if you’re someone who takes a lot of video, it’s the smart approach. However, AV1 isn’t supported universally. You shouldn’t have issues uploading AV1 videos to Instagram, for example, but you’ll want to check if the source you want to upload to supports it. To switch to AV1, open the camera app, click the gear icon on the left, then tap the three dots at the top right. Scroll to the bottom, tap on Video format, and choose AV1.

Speaking of video, Google’s Pro Pixel phones, since the Pixel 8 Pro, have been able to use a feature called Video Boost. This sends your footage to the cloud for processing, improving color, brightness, and stabilization, while reducing noise. Depending on the length of the video, the processing can take 20 minutes, several hours, or even a day. You’ll be notified when it’s ready, and until then, you can use the native footage you originally shot. It’s a smart way to level up the video quality (the Pixel 10 Pro can even upscale it to 8K), even if it’d be nice if Google just improved native video capture. To enable Video Boost, switch to the Video tab in the camera app, tap the gear icon in the camera app, and toggle it on.

Disable Pro Res Zoom and Camera Coach

Courtesy of Joel Chokkattu

Another one for Pixel 10 users, Pro Res Zoom is available on the Pixel 10 Pro models, and Camera Coach is on all Pixel 10 phones (though there’s a chance one of these could come to older Pixels). You can learn more about how these camera features work here, but Pro Res Zoom essentially stitches hundreds of frames together once you go past 30X to 100X digital zoom, and employs generative AI to fill in the details of the image. That results in spectacularly sharp zoomed-in photos, but it may leave a weird taste in your mouth because parts of it were AI-generated. You can turn it off! Open the camera, press the gear icon on the bottom left, and tap the three-dot menu icon. Tap Model download and then the trash icon next to Pro Res Zoom.



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August 31, 2025 0 comments
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Mei and Snowball in Overwatch
Product Reviews

The combined fury of angry Overwatch players forced Blizzard to reverse a change it made less than 72 hours ago: ‘We’re grateful to everyone who tried it out and shared feedback’

by admin August 29, 2025



Countless Reddit threads and social media posts piled up this week strongly criticizing Blizzard’s decision to add a MOBA-style draft system to Overwatch 2’s popular Stadium mode. Specifically, players were against the removal of mirror matchups where both teams can play as the same heroes.

The response in the last few days, following the launch of the new season, has been so overwhelmingly negative that Blizzard has abandoned the system less than 72 hours after implementing it. The draft mode will stay, but mirror matchups are allowed again.

“We’re grateful to everyone who tried it out and shared feedback,” game director Aaron Keller wrote on X. “As a team, one of our goals is to make the game that you want to play. This involves listening, responding, and taking those desires into account.”


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Keller says the team is “still invested in creating new and unique features” but acknowledges that “not everything is just right each time.” “That doesn’t mean we’ll stop trying to innovate,” he added, “but that we’ll adapt and iterate as quickly as we can when something doesn’t land the way we want.”

What was pitched as a system to help you strategically pick your heroes in a mode where you can’t swap mid-match quickly became a reason for people to not play it all. Players argued that Stadium’s limited hero pool (compared to normal OW modes) didn’t support such a severe restriction on your hero picks. It also seemed to defeat the purpose of the mode in the first place, which is to use a set of unique powers and items to build your character over the course of a match.

Hey everyone! We’ve just disabled the mirrored Hero restriction in Stadium Draft . You’ll be able to draft any Hero you’d like, even if the enemy team has already selected them. 1/4August 28, 2025

MOBAs like League of Legends—where drafting is a common feature—work because they have over a hundred heroes to choose from. The point is to keep teams from playing the exact same heroes every single match once a popular meta forms. Stadium, however, only has 21 heroes available.

“We have six supports. SIX. You can lose access to half your role before you even get a turn,” Reddit user Pizzabro200 wrote.

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“There is nothing to be gained from drafts,” Reddit user anarchistbuzzwords said. “It only serves to force counter picking and prevent you from playing the hero you went in wanting to play.”

By removing the mirror matchup restriction, counter-picking heroes is now optional—which is, frankly, how it should’ve been in the first place. Not everyone wants to make pivotal decisions on the hero selection screen, especially in a mode all about adapting on the fly.

To Blizzard’s credit, it’s repeatedly said Stadium will be a mode full of experiments. It’s been steadfast in regularly tweaking and replacing various aspects of the mode since it launched. Even if drafts were a miss, it’s at least nice that we didn’t have to put up with them for an entire season, and that it was willing to flip the switch in the same week it introduced it.

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August 29, 2025 0 comments
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Seaborne bundle in Black Ops 6
Esports

CoD fans mourn popular skin after big Black Ops 7 carry forward change

by admin August 28, 2025



Call of Duty fans are going to miss one fan-favorite skin in Black Ops 7 after it was announced that skins from Black Ops 6 will not carry forward.

Over the last few years, Call of Duty players have gotten increasingly vocal about their dislike of some of the cartoony skins that have started populating the games.

Rather than crossovers with Beavis and Butthead, American Dad, and even Godzilla, they want more realistic and military skins added to the mix. With Black Ops 7’s release on the horizon, it has been announced that cosmetics from Black Ops 6 won’t be carried forward.

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“Black Ops 7 needs to feel authentic to Call of Duty and its setting. That is why Black Ops 6 Operator and Weapon content will not carry forward to Black Ops 7,” the devs said. Warzone, however, will be unaffected by this.

Black Ops fans will miss The Replacer skin in BO7

The change has been somewhat celebrated by fans. Many are hopeful that the apparent switch to be more “authentic” will deliver them what they’ve been asking for, while others fear cosmetic sales will become rampant.

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However, some are going to miss pretty popular skins. “RIP The Replacer,” Redditor ILoveKetchup402 said, mourning the inability to use it in Black Ops 7. “RIPlacer,” another added.

“I absolutely despise Beavis & Butthead, unicorns, cartoons etc. I just wanted to use my replacer, t800, ballerina,” another commented. “That’s what pissed me off about the switch. I bought The Replacer skin because I thought I would be able to use him in both games,” another said. 

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Others quipped that the devs will simply re-release popular skins so fans have to fork out again. 

“Don’t worry, The Replacer will be replaced by the new The Replacer,” one joked. 

As noted, skins purchased in Black Ops 6 will still be usable in Warzone. So, you’re not losing them for good. They just won’t be in normal multiplayer games.



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August 28, 2025 0 comments
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Vs Youtube Callofdutyblackops7worldpremieretrailergamescomopeningnightlive2025 2’27”
Game Updates

Call Of Duty Responds To Ugly Skins By Making A Big Change To Black Ops 7

by admin August 26, 2025


Activision and Treyarch are making a big change to Call of Duty: Black Ops 7, just under 12 weeks before its launch in November. All those wacky cosmetics from Black Ops 6 will no longer carry over to the new sequel as previously promised. The devs behind Call of Duty say the change is to ensure Black Ops 7 is “authentic to Call of Duty and its setting.”

On August 26, in a lengthy community update posted on the official Call of Duty website, Treyarch thanked fans for all the feedback and acknowledged the ongoing conversation online surrounding crossover skins and wacky cosmetic items in video games.

“We know there’s been a lot of conversation recently about the identity of Call of Duty,” said the studio. “Some of you have said we’ve drifted from what made Call of Duty unique in the first place: immersive, intense, visceral and in many ways grounded. That feedback hits home, and we take it seriously. We hear you.”

Players were worried that the weird cosmetics and crossover skins from Black Ops 6 would immediately turn Black Ops 7 into a Fortnite-like experience. That’s because the plan was to let skins from BLOPS 6, which now includes characters like Beavis and Butt-Head, carry over to BLOPS 7. But that’s no longer happening.

“Operators, Operator Skins, and Weapons from Black Ops 6 will no longer carry forward into Black Ops 7,” announced Treyarch. “Black Ops 7 needs to feel authentic to Call of Duty and its setting. That is why Black Ops 6 Operator and Weapon content will not carry forward to Black Ops 7. Double XP tokens and GobbleGums will still carry forward, because we recognize your time and progression are important.”

The developers of Black Ops 7 also claimed that a “ton of feedback” has already been implemented into the game. And the studio explained that future cosmetic bundles and items added to BLOPS 7 will be “crafted to fit the Black Ops identity.” Treyarch further added: “We hear the feedback. We need to deliver a better balance toward the immersive, core Call of Duty experience.”

Activision did confirm that BLOPS 6 skins will still move over to Warzone. So your strange collection of characters can still go enjoy battle royale.



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August 26, 2025 0 comments
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A Significant NBA 2K26 Change Could End A Years-Long Debate
Game Updates

A Significant NBA 2K26 Change Could End A Years-Long Debate

by admin August 25, 2025



NBA 2K26 is just a week out from launch for those who preorder or purchase the early-launch editions. When it gets here, players should expect to find that what was once the community’s biggest complaint has been scrubbed out of the game, according to its gameplay lead. Earlier this week, gameplay director Mike Wang told me in a chat from NBA 2K Community Day in San Francisco that 2K26 was designed from “day one” to eliminate what players most often found had plagued the game: “RNG”–short for random number generation–or what often felt like randomized outcomes.

The community, Wang told me, “felt like they didn’t have control over the outcomes of the shot or whatever it was on the court. That’s the biggest thing we addressed. Like, from day one, one of the points of emphasis was to make sure that [for] everything in the game, there’s a skill aspect to it, or it’s completely driven by skill, so that the gamer had the ability to dictate whether they did something right or wrong.

SGA follows his nearly perfect season by being on the cover of NBA 2K26.

“That’s probably most felt in shooting. Shooting is such a touchy subject. We’re doing green-or-miss [mechanics] again,” he explained, describing the way a perfectly timed shot will always go in, while a shot that misses the on-screen green timing window never will. This mechanic frustrated some players in 2K24, leading to the team creating different difficulty, or “shot timing” profiles for players to choose at will in last year’s game, but this created its own set of issues by pitting players with different profiles against one another.

“So, the scary thing about that, obviously, is that people who are really, really good at timing a button can be unstoppable like Steph Curry. So we’re trying to balance that with a stronger contest system, and it’s in a good spot now […] There are people who mastered this frame of this jump shot” but savvy defenders can now better “hold them in check if you play your defense and just play basketball.”

He added that the team learned a lot from past mistakes and explained how this year’s game aims to conclude a three-year debate over shooting gameplay by applying last year’s shot-timing profiles to specific modes and difficulties, evening the playing field on the basis of mode and difficulty level. “And [the idea in 2K25 was], ‘Okay, if you’re not into the timing [element], you can set this profile to be this lower-skilled one.’ So we’ve taken that concept, and basically, that’s what Rookie and Semi-Pro and Pro [difficulties and their related modes] feel like. It’s like, you could be a little sloppy with your timing, but still play the game and have fun. Then, when you move up in the difficulty to the higher ones, those feel more like, ‘Okay, if I don’t really master my shots or learn my players, then I’m gonna miss shots.'”

In addition to the game’s WNBA mode, women will now be playable in MyTeam, too.

The debate over NBA 2K shot mechanics and green timing windows has raged for years now, and from the outside looking in, the process seems dizzying. I asked Wang what it’s like trying to appease every corner of the game’s massive audience, with differing and sometimes mutually exclusive ideas on how shooting ought to behave.

With a (perhaps only half-joking) fatigued exhale, he told me, “It’s really hard.” Like in recent years, the debate over shooting mechanics will come down to the data. Those are really only visible once millions of people are playing it at once and the series’ analytics-obsessed community starts to pick it apart. That process begins next week, when NBA 2K26 launches for early-edition players on August 29.



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August 25, 2025 0 comments
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Climate Change Is Bringing Legionnaire’s Disease to a Town Near You
Gaming Gear

Climate Change Is Bringing Legionnaire’s Disease to a Town Near You

by admin August 23, 2025


This story originally appeared on Vox and is part of the Climate Desk collaboration.

Air conditioners have been working overtime this hot summer, from those tiny window units to the massive AC towers that serve the tightly packed apartment buildings in major cities. And while they bring the relief of cool air, these contraptions also create the conditions for dangerous bacteria to multiply and spread.

One particularly nasty bacteria-borne illness is currently spreading in New York City using those enormous cooling units as its vector: Legionnaire’s disease. The bacterial pneumonia, which usually recurs each summer in the US’s largest city, has sickened more than 100 people and killed five in a growing outbreak.

If you don’t live in New York City or the Northeast, you may never have heard of Legionnaire’s, but this niche public health threat may not be niche for much longer.

Climate change is helping to make Legionnaire’s disease both more plentiful in the places where it already exists and creating the potential for it to move to new places where the population may not be accustomed to it. Cities in the Northeast and Midwest, where hotter weather meets older infrastructure, have reported more cases in recent years. Recently, Legionella bacteria was discovered in a nursing home’s water system in Dearborn, Michigan—one of the states, along with Ohio, Pennsylvania, Illinois, and Wisconsin, that have seen more activity in the past few years.

Anyone can contract Legionnaire’s disease by inhaling tiny drops containing the bacteria, and the symptoms—fever, headache, shortness of breath—appear within days. It can cause a severe lung infection, with a death rate of around 10 percent.

While healthier people often experience few symptoms, the more vulnerable—young children, the elderly, pregnant people, and those with compromised immune systems—face serious danger from the illness. Around 5,000 people die every year in the United States from Legionnaire’s disease, many of them living in low-income housing with outdated cooling equipment where the bacteria can more readily grow and spread.

Legionnaire’s disease is a microcosm of climate change’s impact on low-income communities. As warmer temperatures facilitate the spread of disease, the most socially vulnerable populations are going to pay the steepest price.

The Collision of Legionnaire’s Disease, Climate Change, and Economic Disparities

Legionnaire’s disease was first documented after an unusually aggressive pneumonia outbreak during an American Legion conference in Philadelphia in 1976. Soon, Centers for Disease Control and Prevention scientists confirmed the cause of the mysterious illness: a previously unknown bacteria that was accordingly named Legionella. Legionella, unfortunately, is everywhere—in streams, lakes, and water pipes across the country.

But usually, it occurs in such low concentrations and is so remote that it doesn’t pose a threat to humans. Usually.

Now, city health officials have found the bacteria in the large cooling tanks that serve massive apartment buildings across New York City, particularly in Harlem. Cooling tanks are ideal places for Legionnaire’s to grow and spread. They’re filled with stagnant, warm water that is more hospitable to bacterial growth. Like an evaporative cooler, the systems convert warm stagnant water into cool air for apartment dwellers. They can spray mists laden with the bacteria into the open air, dispersing it across the surrounding air, where it can enter a person’s lungs when they inhale. According to the Environmental Protection Agency, 80 percent of Legionnaire’s cases are linked to potable water systems.



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August 23, 2025 0 comments
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What we've been playing - we've made a change but don't panic
Game Reviews

What we’ve been playing – we’ve made a change but don’t panic

by admin August 18, 2025


16th August

Hello and welcome back to our regular feature where we write a little bit about some of the games we’ve been playing. This week, we’re making a slight change in an effort to get you a wider view of what the team – the entire team – has been playing. Expect to read more opinions on what we’ve been playing, but slightly shorter entries so we can fit them all in.

What have you been playing?

Catch up with the older editions of this column in our What We’ve Been Playing archive.

Mafia: The Old Country, PC

Don’t be Sicily!Watch on YouTube

I’ve been excited about this for a while because who doesn’t want to live their Al Pachina Sicilian Mafia dream? Those al fresco lunches are to die for. Sometimes literally.

The set-up here is turn of the 20th Century Sicily and you’re a hard-up miner who: has a mine collapse on them, gets into a fight, goes on the run, and ends up working with a Mafia family. So far it’s been linear and a bit boring. Gorgeous though – that scorched Sicilian landscape is to die for. Sometimes literally. (It’s the same joke Bertie.)

But I haven’t been able to experience anything else because the game keeps crashing on me. Six crashes in a row I had so I gave up. I expect it’ll be patched soon, but that a game can perform like this at all, at launch, is outrageous, and definitely not to die for.

-Bertie

Rocket League, Xbox Series X

In an attempt to prove to my son that I’m not an inept old man who can no longer accomplish things in my life, I played a few games of split-screen Rocket League with him. Of course, he won, but importantly I wasn’t rubbish and I did score quite a few goals. Well done me! Not time for the scrapheap yet.

-Tom O

The House of The Dead Remake, Switch 2

It’s been a very busy and stressful time, as you can imagine, getting ready for Gamescom and helping the new, updated version of Eurogamer get to its feet. So as I was browsing the Switch 2 eShop and saw The House of The Dead Remake was going for less than the price of a pint, I snapped it up. There’s nothing quite like the cathartic release of furiously tapping on a screen to blow the heads off zombies. It works just as well with your index finger as it ever did with a light gun.

-Dom

Wuchang: Fallen Feathers, PS5

Wuchang, Wuchang.Watch on YouTube

I’m not sure if the Wuchang developers’ interest in sexy ladies with feathers and wings is down to the iconic status of Elden Ring’s Malenia boss battle, or if they just like sexy ladies with feathers and wings. Regardless, it’s a repeated design across the game, though it certainly speaks to the somewhat derivative nature of the game as a Soulslike. However, as I pointed out earlier this week it does have enough ideas of its own and a peculiar rhythm to combat that makes it stand apart. Annoyingly, I finished it a couple of days ago before the most recent patch came to console, with its much-needed balance tweaks and more controversial story adjustments.

-Ed

Dark Souls 2: Scholar of the First Sin, PC

Yes, Drangleic has called to me once more.

I don’t know exactly what it is about FromSoftware’s games, but there’s something about the intricate spaces it creates – the sheer totality of their design – that worms so deep into my brain. Every now and then, I get a yearning that feels impossible to ignore, and this time around it was the melancholy song of Dark Souls 2 calling me back to its blighted peaks and forsaken shores.

I appreciate I’m an outlier here, but I adore Dark Souls 2, warts and all; its sheer ambition, its idiosyncratic invention, and, yes, an atmosphere so overwhelmingly forlorn it practically seeps into your bones. This, I should say, is my very first dance with Dark Souls 2’s Scholar of the First Sin do-over, and it’s a lot like coming home after a long time away and seeing everything with brand-new eyes. Right now, I’m venturing hole-ward into Majula’s suffocating, accursed depths – perhaps the closest From has ever come to full-on horror. It’s good to be back, even if there’s still plenty of pain to come.

-Matt

Silent Hill 4: The Room, PC

This is the video Ian was making that prompted him to play The Room. While he was working in A Room.Watch on YouTube

During a recent edit for a video feature about Silent Hill f, I had to source some gameplay for Silent Hill 4: The Room. I remember playing The Room on the original Xbox at an ex-girlfriend’s house back when it released, but for some reason I never completed it. I’ve long since lost my original copy, but looking back at that footage inspired me to pick it up on GOG and give it another spin.

And you know what, I love the first-person stuff in room 302. It’s kind of a proto-P.T. with its slight, sometimes unnoticeable changes every time you return to the room, which adds more mystery to the experience. There’s some really neat touches too, like looking out of the window to see neighbours going about their business, through the windows of their homes across the street, or seeing handprints appear on the wall outside your room every time someone meets a tragic end.

The Otherworld stuff is definitely on the weaker side of the Silent Hill spectrum though, demonstrated in both its repetitive level design and the fact the game is full of bizarre stock sound effects that really don’t fit the atmosphere. Special shout-out to the nurse monsters that emit echoing Homer Simpson burps every time you hit them.

Despite its flaws, I love that The Room is doing something a bit different. I’m about five hours in and determined to see it through to the end, mainly to finally finish what I started 20+ years ago. But also because I severely doubt this one will get a Bloober remake!

-Ian

Warhammer 40,000: Dawn of War – Definitive Edition, PC

I picked up this returning classic yesterday after work and am, so far, a very happy chap. I remember being a teenager and blasting through Dark Crusade on my friends PC, so seeing a lot of those old models reworked with shiny new graphics, in a proper resolution, has been wonderful.

I’m not too far through it yet, having only completed the first three missions of the base games’ campaign, but I do reckon this’ll be a game I’ll chip away at over the next few months. Special shout out to the legendarily horrible yell during the game’s opening cinematic, a relic of the original game the folks at Relic Entertainment could have justifiably removed. It’s a proper AAARGH, one of the all time greats. Also, Chaos Space Marines forever.

-Connor

Tiny Bookshop, PC

Tiny Bookshop has been sitting at the back of my mind ever since I played the demo way back at EGX 2022. Yet, the more I longed for its release, the more a worry grew inside of me – would I enjoy the full game as much as I loved the demo?

Thankfully, the answer is a resounding yes. I’ve easily become completely absorbed in the world of Bookstonbury. In fact, it’s to the point that some evenings I’ve forgotten I can go outside and read at a real beach rather than sell books in a virtual one. Still, it’s a worthy price to pay if it means I can continue selling books and solving the occasional mystery in my little bookshop wagon. Who knows, maybe I’ll be able to sell this pile of travel books and discover who destroyed the shopmarket mascot at the same time…

-Lottie

Warhammer 40,000: Dawn of War – Definitive Edition, PC

After reading above that Connor is a Chaos Marines guy I had to include this one, if only so I could comment on how appropriate that is. Anyway, it’s an absolute treat of a game – look forward to a thousand-plus more words of waffle to the tune of that from me very soon. Alongside this I’m still chipping away at Pokémon TCG Pocket, and a couple of very, very good things that are under embargo, oooohhhhhh (sorry I realise that’s actually really annoying to do that and not say what it is, promise I won’t make it a habit).

-Chris T



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August 18, 2025 0 comments
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