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Climate Change Is Bringing Legionnaire’s Disease to a Town Near You
Gaming Gear

Climate Change Is Bringing Legionnaire’s Disease to a Town Near You

by admin August 23, 2025


This story originally appeared on Vox and is part of the Climate Desk collaboration.

Air conditioners have been working overtime this hot summer, from those tiny window units to the massive AC towers that serve the tightly packed apartment buildings in major cities. And while they bring the relief of cool air, these contraptions also create the conditions for dangerous bacteria to multiply and spread.

One particularly nasty bacteria-borne illness is currently spreading in New York City using those enormous cooling units as its vector: Legionnaire’s disease. The bacterial pneumonia, which usually recurs each summer in the US’s largest city, has sickened more than 100 people and killed five in a growing outbreak.

If you don’t live in New York City or the Northeast, you may never have heard of Legionnaire’s, but this niche public health threat may not be niche for much longer.

Climate change is helping to make Legionnaire’s disease both more plentiful in the places where it already exists and creating the potential for it to move to new places where the population may not be accustomed to it. Cities in the Northeast and Midwest, where hotter weather meets older infrastructure, have reported more cases in recent years. Recently, Legionella bacteria was discovered in a nursing home’s water system in Dearborn, Michigan—one of the states, along with Ohio, Pennsylvania, Illinois, and Wisconsin, that have seen more activity in the past few years.

Anyone can contract Legionnaire’s disease by inhaling tiny drops containing the bacteria, and the symptoms—fever, headache, shortness of breath—appear within days. It can cause a severe lung infection, with a death rate of around 10 percent.

While healthier people often experience few symptoms, the more vulnerable—young children, the elderly, pregnant people, and those with compromised immune systems—face serious danger from the illness. Around 5,000 people die every year in the United States from Legionnaire’s disease, many of them living in low-income housing with outdated cooling equipment where the bacteria can more readily grow and spread.

Legionnaire’s disease is a microcosm of climate change’s impact on low-income communities. As warmer temperatures facilitate the spread of disease, the most socially vulnerable populations are going to pay the steepest price.

The Collision of Legionnaire’s Disease, Climate Change, and Economic Disparities

Legionnaire’s disease was first documented after an unusually aggressive pneumonia outbreak during an American Legion conference in Philadelphia in 1976. Soon, Centers for Disease Control and Prevention scientists confirmed the cause of the mysterious illness: a previously unknown bacteria that was accordingly named Legionella. Legionella, unfortunately, is everywhere—in streams, lakes, and water pipes across the country.

But usually, it occurs in such low concentrations and is so remote that it doesn’t pose a threat to humans. Usually.

Now, city health officials have found the bacteria in the large cooling tanks that serve massive apartment buildings across New York City, particularly in Harlem. Cooling tanks are ideal places for Legionnaire’s to grow and spread. They’re filled with stagnant, warm water that is more hospitable to bacterial growth. Like an evaporative cooler, the systems convert warm stagnant water into cool air for apartment dwellers. They can spray mists laden with the bacteria into the open air, dispersing it across the surrounding air, where it can enter a person’s lungs when they inhale. According to the Environmental Protection Agency, 80 percent of Legionnaire’s cases are linked to potable water systems.



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August 23, 2025 0 comments
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What we've been playing - we've made a change but don't panic
Game Reviews

What we’ve been playing – we’ve made a change but don’t panic

by admin August 18, 2025


16th August

Hello and welcome back to our regular feature where we write a little bit about some of the games we’ve been playing. This week, we’re making a slight change in an effort to get you a wider view of what the team – the entire team – has been playing. Expect to read more opinions on what we’ve been playing, but slightly shorter entries so we can fit them all in.

What have you been playing?

Catch up with the older editions of this column in our What We’ve Been Playing archive.

Mafia: The Old Country, PC

Don’t be Sicily!Watch on YouTube

I’ve been excited about this for a while because who doesn’t want to live their Al Pachina Sicilian Mafia dream? Those al fresco lunches are to die for. Sometimes literally.

The set-up here is turn of the 20th Century Sicily and you’re a hard-up miner who: has a mine collapse on them, gets into a fight, goes on the run, and ends up working with a Mafia family. So far it’s been linear and a bit boring. Gorgeous though – that scorched Sicilian landscape is to die for. Sometimes literally. (It’s the same joke Bertie.)

But I haven’t been able to experience anything else because the game keeps crashing on me. Six crashes in a row I had so I gave up. I expect it’ll be patched soon, but that a game can perform like this at all, at launch, is outrageous, and definitely not to die for.

-Bertie

Rocket League, Xbox Series X

In an attempt to prove to my son that I’m not an inept old man who can no longer accomplish things in my life, I played a few games of split-screen Rocket League with him. Of course, he won, but importantly I wasn’t rubbish and I did score quite a few goals. Well done me! Not time for the scrapheap yet.

-Tom O

The House of The Dead Remake, Switch 2

It’s been a very busy and stressful time, as you can imagine, getting ready for Gamescom and helping the new, updated version of Eurogamer get to its feet. So as I was browsing the Switch 2 eShop and saw The House of The Dead Remake was going for less than the price of a pint, I snapped it up. There’s nothing quite like the cathartic release of furiously tapping on a screen to blow the heads off zombies. It works just as well with your index finger as it ever did with a light gun.

-Dom

Wuchang: Fallen Feathers, PS5

Wuchang, Wuchang.Watch on YouTube

I’m not sure if the Wuchang developers’ interest in sexy ladies with feathers and wings is down to the iconic status of Elden Ring’s Malenia boss battle, or if they just like sexy ladies with feathers and wings. Regardless, it’s a repeated design across the game, though it certainly speaks to the somewhat derivative nature of the game as a Soulslike. However, as I pointed out earlier this week it does have enough ideas of its own and a peculiar rhythm to combat that makes it stand apart. Annoyingly, I finished it a couple of days ago before the most recent patch came to console, with its much-needed balance tweaks and more controversial story adjustments.

-Ed

Dark Souls 2: Scholar of the First Sin, PC

Yes, Drangleic has called to me once more.

I don’t know exactly what it is about FromSoftware’s games, but there’s something about the intricate spaces it creates – the sheer totality of their design – that worms so deep into my brain. Every now and then, I get a yearning that feels impossible to ignore, and this time around it was the melancholy song of Dark Souls 2 calling me back to its blighted peaks and forsaken shores.

I appreciate I’m an outlier here, but I adore Dark Souls 2, warts and all; its sheer ambition, its idiosyncratic invention, and, yes, an atmosphere so overwhelmingly forlorn it practically seeps into your bones. This, I should say, is my very first dance with Dark Souls 2’s Scholar of the First Sin do-over, and it’s a lot like coming home after a long time away and seeing everything with brand-new eyes. Right now, I’m venturing hole-ward into Majula’s suffocating, accursed depths – perhaps the closest From has ever come to full-on horror. It’s good to be back, even if there’s still plenty of pain to come.

-Matt

Silent Hill 4: The Room, PC

This is the video Ian was making that prompted him to play The Room. While he was working in A Room.Watch on YouTube

During a recent edit for a video feature about Silent Hill f, I had to source some gameplay for Silent Hill 4: The Room. I remember playing The Room on the original Xbox at an ex-girlfriend’s house back when it released, but for some reason I never completed it. I’ve long since lost my original copy, but looking back at that footage inspired me to pick it up on GOG and give it another spin.

And you know what, I love the first-person stuff in room 302. It’s kind of a proto-P.T. with its slight, sometimes unnoticeable changes every time you return to the room, which adds more mystery to the experience. There’s some really neat touches too, like looking out of the window to see neighbours going about their business, through the windows of their homes across the street, or seeing handprints appear on the wall outside your room every time someone meets a tragic end.

The Otherworld stuff is definitely on the weaker side of the Silent Hill spectrum though, demonstrated in both its repetitive level design and the fact the game is full of bizarre stock sound effects that really don’t fit the atmosphere. Special shout-out to the nurse monsters that emit echoing Homer Simpson burps every time you hit them.

Despite its flaws, I love that The Room is doing something a bit different. I’m about five hours in and determined to see it through to the end, mainly to finally finish what I started 20+ years ago. But also because I severely doubt this one will get a Bloober remake!

-Ian

Warhammer 40,000: Dawn of War – Definitive Edition, PC

I picked up this returning classic yesterday after work and am, so far, a very happy chap. I remember being a teenager and blasting through Dark Crusade on my friends PC, so seeing a lot of those old models reworked with shiny new graphics, in a proper resolution, has been wonderful.

I’m not too far through it yet, having only completed the first three missions of the base games’ campaign, but I do reckon this’ll be a game I’ll chip away at over the next few months. Special shout out to the legendarily horrible yell during the game’s opening cinematic, a relic of the original game the folks at Relic Entertainment could have justifiably removed. It’s a proper AAARGH, one of the all time greats. Also, Chaos Space Marines forever.

-Connor

Tiny Bookshop, PC

Tiny Bookshop has been sitting at the back of my mind ever since I played the demo way back at EGX 2022. Yet, the more I longed for its release, the more a worry grew inside of me – would I enjoy the full game as much as I loved the demo?

Thankfully, the answer is a resounding yes. I’ve easily become completely absorbed in the world of Bookstonbury. In fact, it’s to the point that some evenings I’ve forgotten I can go outside and read at a real beach rather than sell books in a virtual one. Still, it’s a worthy price to pay if it means I can continue selling books and solving the occasional mystery in my little bookshop wagon. Who knows, maybe I’ll be able to sell this pile of travel books and discover who destroyed the shopmarket mascot at the same time…

-Lottie

Warhammer 40,000: Dawn of War – Definitive Edition, PC

After reading above that Connor is a Chaos Marines guy I had to include this one, if only so I could comment on how appropriate that is. Anyway, it’s an absolute treat of a game – look forward to a thousand-plus more words of waffle to the tune of that from me very soon. Alongside this I’m still chipping away at Pokémon TCG Pocket, and a couple of very, very good things that are under embargo, oooohhhhhh (sorry I realise that’s actually really annoying to do that and not say what it is, promise I won’t make it a habit).

-Chris T



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August 18, 2025 0 comments
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Kali Linux version 2025.2
Gaming Gear

This major Kali Linux update could change how ethical hackers break into networks -new tools, VPN IP visibility, and more!

by admin June 23, 2025



  • Kali Linux 2025.2 brings powerful new tools for experienced penetration testers
  • Offensive Security realigns Kali’s interface with MITRE ATT&CK – finally, structure meets hacking function
  • New BloodHound tools hint at deeper Azure and Active Directory targeting than ever before

The newest update to Kali Linux, version 2025.2, introduces over a dozen new tools alongside enhancements to user experience and platform support.

Offensive Security, the developers behind the Debian-based distribution, announced its general availability with a clear focus on aligning the system with the MITRE ATT&CK framework.

The restructured Kali Menu is now tailored to make tool discovery more intuitive, but whether this structural change leads to meaningful workflow improvement remains to be seen.


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Included in the new release are 13 additional tools, many of which are specialized for advanced offensive operations.

Tools like azurehound for Azure directory data collection and bloodhound-ce-python, a Python ingestor for BloodHound CE, appear to target complex enterprise environments.

Meanwhile, binwalk3 expands firmware analysis capabilities, and bopscrk enables custom wordlist creation based on intelligent algorithms.

Some additions, such as crlfuzz, which is “a fast tool to scan CRLF vulnerability written in Go,” and donut-shellcode, which lets users “generate position-independent shellcode from memory and run it,” suggest the release continues to cater to skilled practitioners.

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Kali Linux 2025.2 also adds chisel-common-binaries and ligolo-ng-common-binaries, both of which offer prebuilt binaries aimed at tunneling and pivoting, activities common in red teaming.

In terms of enumeration and lateral movement, tools like ldeep, described as “an in-depth LDAP enumeration utility,” and rubeus, focused on “raw Kerberos interaction and abuses,” contribute further.

While these tools may appeal to ethical hackers, the level of expertise required to operate them effectively can act as a limiting factor for beginners.

Among the most visible quality-of-life improvements is the integration of the new GNOME VPN IP extension, which allows direct viewing of the VPN IP address from the panel.

Though this feature is convenient, it is not spectacular, and it best remains a fringe addition.

This new update also supports GNOME 48 and KDE Plasma 6.3 desktop environments.

Raspberry Pi users now have a new update that combines some Raspberry Pi OS images, eliminating the need for a separate image for the Raspberry Pi 5.

This update also introduces Kali NetHunter CARsenal, a dedicated suite for automotive security analysis.

While it remains one of the best Linux distros for ethical hacking, some users may still prefer Linux alternatives that lean more toward security or integrate more seamlessly with network monitoring tools.

Via 9to5linux

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June 23, 2025 0 comments
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Photos app
Gaming Gear

Finding Recently Saved Photos on My iPhone Is Much Easier With This One Change

by admin June 20, 2025


Apple announced at its Worldwide Developers Conference on June 9 that the next version of the iPhone’s operating system will be called iOS 26, and it will bring a lot of new features to your iPhone in the fall, like a transparent glass design on icons and menus and redesigned interfaces for the Camera and Photos apps. But when Apple released iOS 18 in September, it brought a simple change to Photos to make it easy to find recently saved photos, no matter when they were taken. The change sorts your photos by when they were added to Photos, not by when the photo was taken, and it’s saved me so much time searching for photos.

Read more: An Expert’s Guide to iOS 18

Before, if someone sent me a photo and I saved it, the photo would be placed in chronological order — based on when the picture was taken — alongside all my other photos by default. So if a family member sent me a photo from last summer and I saved it, the photo would be lost in a sea of other snaps from the past year.

I’d scroll through hundreds of pics and videos to find it, and sometimes I’d give up. But there’s a toggle in Photos called Sort by Recently Added that lets you sort your pics based on when they were saved to your device, not when they were taken.

Here’s how to sort your photos by when they were saved to Photos so you won’t lose a picture again.

How to sort your photos based on when they were saved

Apple/CNET

1. Open Photos.
2. Scroll up into your photos until the grid takes up your whole screen.
3. Tap the up and down arrows in the bottom-left corner of your screen.
4. Tap Sort by Recently Added.

Once you’ve tapped that option, you may see your photos shift to adjust to the setting change. Your most recently saved or taken photo will now be at the bottom of the grid, even if it was from your wedding years ago.

For more on iOS 18, here’s what you need to know about iOS 18.5 and iOS 18.4. You can also check out our iOS 18 cheat sheet and everything to know about iOS 26.

Watch this: Liquid Glass Stirs Debate, but These iOS 26 Updates Matter More

06:45



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June 20, 2025 0 comments
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How To Change Your Friend Code
Game Reviews

How To Change Your Friend Code

by admin June 19, 2025



Image: Nintendo

If you want to add friends on a Nintendo Switch 2, one of you will need to share your friend code with the other. This makes friend codes an extremely important part of the console’s social elements and not something to be shared with just anyone. As such, if your friend code is compromised in some way, or if someone has it and you’d really prefer that they didn’t, you can just get a whole new one.

Nintendo Switch 2 Could Launch With Almost No Reviews

How to change your friend code on Nintendo Switch 2

If your friend code has been compromised or you simply want to change things up for any reason at all, the process for changing it is pretty easy.

First, click on your profile icon at the top left corner of the Nintendo Switch 2’s home screen. Here, scroll down to “User Settings” to gain access to a whole lot of options. You’re looking for “Friend Settings” here, which is about halfway down the list. Click this setting, then click “Reissue Friend Code” at the bottom of the next list of options.

Screenshot: Nintendo / Billy Givens / Kotaku

You’ll be asked if you’re certain you want to reissue your friend code, which includes a warning that you can only do this once every 30 days. If you’re absolutely positive you’d like to reissue the friend code, go ahead and select “Reissue”.

You’ll now be provided with a fresh friend code you can give out to anyone you deem fit. To be safe, it’s a good rule of thumb not to share your friend code with people you don’t know or list it in public places like Discord chats or Reddit posts so that you can avoid it landing in the hands of any bad actors. If it does, I guess you’re screwed for the next month. But that’s on you because you can’t say I didn’t warn you, dork.

.



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June 19, 2025 0 comments
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The SEC’s new stance could change everything for DeFi
GameFi Guides

The SEC’s new stance could change everything for DeFi

by admin June 19, 2025



Disclosure: The views and opinions expressed here belong solely to the author and do not represent the views and opinions of crypto.news’ editorial.

If you’d told me last year that the United States Securities and Exchange Commission commissioners would be defending self-custody of assets and talking about innovation sandboxes for DeFi, I would have raised an eyebrow. But here we are.

At the SEC’s recent Crypto Task Force roundtable, something unexpected happened. Regulators showed a level of openness that would have sounded impossible even a year ago. They talked about the importance of self-custody, acknowledged that publishing smart contract code is (almost) a form of protected speech, and even floated the idea of giving builders conditional exemptions or innovation spaces to experiment. Actual breathing room.

Now, I get it. In an industry so used to regulatory whiplash, this might not feel like headline news. But this shift has global implications. The U.S., as we know, plays an outsized role in how financial markets evolve. A shift like this in the U.S. doesn’t stay in the U.S. for long. It shapes global attitudes, moves institutional comfort zones, and opens the door for programmable finance to step into the mainstream.

If you’re a builder, this is a moment to lean in and pay attention. And if you’re a policymaker outside the U.S., this is your cue: what’s changing here matters far beyond American borders.

The world is moving toward programmable finance

Most existing crypto regulation is still rooted in a playbook designed for a very different era—a world where finance relied on multiple layers of intermediaries and siloed infrastructure. But the systems we’re designing today look nothing like that. Smart contracts are quietly replacing broker-dealers. Wallets can act as both identity layers and private banks. Tokenized assets can carry their own compliance logic. It’s not just incremental innovation—it’s a new financial architecture.

And that’s why it’s encouraging to see regulators starting to say, “Maybe we need to rethink our assumptions.” Because they’re finally speaking the language of programmable finance. And that changes the energy from resistance to potential collaboration.

There’s real data behind the shift. SEC enforcement actions on crypto dropped by 30% in 2024 compared to the previous year. In early 2025, the agency dropped its case against Coinbase and paused others. It repealed SAB 121, a burdensome rule that had sidelined crypto custody by banks. And it launched a dedicated Crypto Task Force with a stated goal of building a more “workable framework.”

For anyone who has built through the fog of regulatory uncertainty, this is an inflection point. Not because everything is fixed, but because for the first time in years, the signal is: let’s figure this out together.

The global opportunity: Regulation as infrastructure

If you zoom out, the challenge facing regulators isn’t that different from what developers face in a multi-chain world—fragmentation, inefficiency, and poor interoperability.

DeFi doesn’t care where borders are drawn. Capital flows, token standards, identity primitives—these are all global by design. It can’t thrive under over 190 different regulatory silos. When every jurisdiction defines tokens differently or mandates conflicting custody rules, we don’t just get compliance headaches; we break the interoperability and composability that make decentralized systems so powerful in the first place.

So the real risk here is regulatory fragmentation. Solving it requires thinking about regulation not just as a gatekeeper, but as infrastructure. Interoperability can’t stop at the blockchain layer. It has to extend into policy, legal architecture, and how we think about financial systems overall.

That doesn’t mean every country needs to adopt identical laws. But it does mean agreeing on a few important principles. For example, self-custody should be recognized as a legitimate form of ownership. Programmable compliance can be just as trustworthy as traditional paper-based audits. And so on.

This is especially urgent as institutions begin to engage in real ways. The building blocks are already here. Franklin Templeton’s on-chain money market fund is managing over $762 million. JPMorgan is testing cross-chain treasury settlement flows. Ondo Finance is integrating with Mastercard to support 24/7 access to tokenized treasuries. BlackRock’s BUIDL fund, with almost $2.9 billion in assets, shows that institutional momentum is growing fast. But none of this scales if the regulatory fabric underneath stays fragmented.

The alternative to this collaborative approach is a costly race to the bottom—or worse, irrelevance. Jurisdictions clinging to outdated regulatory models risk stifling innovation, driving away capital, and ceding leadership to more forward-thinking nations.

Builders, the window is open

What is critically needed next isn’t rigid uniformity across jurisdictions, but effective coordination among regulatory bodies. In the same way the industry spent years building protocol-level interoperability, we now need regulatory composability too.

Across the ecosystem, we’re seeing the rise of compliance middleware—tools that let builders integrate checks without giving up decentralization. Zero-knowledge proofs are moving from whitepapers into real implementations. Liquidity is becoming more fluid across chains, with apps executing in one place but sourcing assets from many.

The rails are getting real. And now the regulatory narrative isn’t working against that—it’s facilitating this transformation.

Don’t wait for perfect clarity

Regulatory environments are never static. What matters is whether they are moving in the right direction. The U.S. is currently demonstrating leadership in this space, offering a blueprint that other nations can adapt. This approach fosters clarity without rigidity and promotes innovation without chaos.

If you’re a regulator in another country, this is an opportunity to learn from the U.S. shift. Move away from adversarial enforcement and lean into what programmable finance can enable. Move quickly: establish innovation spaces, and proactively engage with other regulators to harmonize core principles rather than waiting for fully formed, potentially divergent frameworks.

If you’re a builder, this is your chance to build with purpose. Engage early. Be transparent. Show how your system can meet the goals that regulation is supposed to serve. Rapidly prototype solutions that integrate compliance by design, and proactively seek dialogue with newly formed regulatory bodies and innovation sandboxes. This is the moment to demonstrate how programmable finance can elevate, not undermine, financial integrity and consumer protection.

If you’re an institution, look past the headlines. Rapidly prototype, build internal digital asset expertise, and partner with DeFi innovators to integrate programmable finance now, instead of waiting for off-the-shelf solutions. The infrastructure is already here. Products are shipping. The market is evolving fast.

Programmable finance won’t replace the system overnight. But it is building a parallel one that’s more open, more composable, and increasingly institutional-grade. Let’s not miss this moment to shape it.

Anurag Arjun

Anurag Arjun is the co-founder of Avail, a unified foundation for rollups to scale horizontally, share liquidity, move assets trustlessly, communicate permissionlessly, along with a multi-token economic security. He entered the blockchain industry in 2017, founding Matic Network, which evolved into Polygon Labs. By 2020, he launched Avail within the Polygon ecosystem, utilizing his background in research, economics, and engineering. In March 2023, he spun out Avail as an independent project.  Anurag is a seasoned entrepreneur who has founded several successful startups across diverse industries, ranging from cash flow lending to regulatory tech. His expertise and vision continue to drive Avail’s success and position the company at the forefront of the blockchain revolution.



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June 19, 2025 0 comments
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End of an era: Nexus Mods has change in ownership after 24 years following "stress-related health issues"
Game Reviews

End of an era: Nexus Mods has change in ownership after 24 years following “stress-related health issues”

by admin June 18, 2025


Nexus Mods has new ownership after 24 years under the stewardship of website founder Dark0ne.

Nexus Mods stands as the largest hub for video game mods for PC users, with a library of 716,500 mods across 3,768 games.

In an official blog post Dark0ne, who founded Nexus Mods back in 2001, explained what will change as well as why he decided to step away from the modding giant, linking “stress-related health issues” with his ownership.

Here’s our video on some of the best Oblivion mods you can’t live without.Watch on YouTube

“I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole,” wrote Dark0ne. “So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.”

In a section titled “What Changes Now?” Dark0ne stated not much will differ for users, and introduced new owners Victor, Marinus, and Nikolai as the trio who’ll be steering the ship going forward. The blog only links to their Nexus Mods accounts page, rather than any information on previous business experience.

This post led some users to dig in a little further. RandomlyRandom67 on ResetEra did some digging and found the Linkedin profiles of several Danes who share the names of those mentioned in the blog post. This group works at a growth-focused gaming company called Chosen. On Marinus Elgaard’s Linkedin page, he wrote “Working closely with teams at NexusMods and beyond to build meaningful, sustainable experiences” under his experience history at Chosen

Looking at Chosen’s Linkedin page, four staff named Victor, Marinus, Nikolai, and Nikolaj can be found, further confirmation that Chosen is the company seemingly now in charge of Nexus Mods’ future.

This has worried Nexus Mod users, not only due to the growth-focused mission statement at the heart of Chosen, but prior statements from Chosen’s Victor Folmann on monetisation. This LinkedIn post champions the merits of in-app purchases, sponsorship, and more.

On an attached monetisation “cheat sheet” in that same post, a play-to-earn monetisation model is listed as an approach, which spooked some users. However Victor, in response to a comment on the monetisation post stating, “If you add NFTs or crypto to Nexus, you’ll kill the culture and community”, replied “100 percent agree – not happening”.

As an interesting aside, that fourth name on Chosen’s Linkedin page is especially interesting. Nikolaj is none other than Nikolaj Nyholm! One of the stars of the Danish Dragon’s Den, and founder of Danish esports team Astralis, best known for its Counter Strike team. Astralis isn’t doing especially hot right now, and is reportedly looking for buyers and investors. Nyholm’s involvement in Chosen is one of a founder and investor, as he puts the world of esports in his back pocket. The one without any money in it.

So it’s all a little doom and gloom right now in the world of modding. Concerns stem from the involvement of a growth-focused company, involvement which could lead to changes that impact the users of gaming’s biggest mod platform, in spite of Dark0ne’s sentiment in his farewell post. The ball is in Chosen’s court, to keep the website on the straight and narrow, aligned with the legacy of Nexus Mods, or ultimately prove the critics right.



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June 18, 2025 0 comments
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An image of the Critical Role crew posing with senior designers Jeremy Crawford and Chris Perkins, former employees of Wizards of the Coast.
Product Reviews

D&D’s Jeremy Crawford and Chris Perkins un-retire, change teams to Critical Role’s Darrington Press after a combined 46 years at Wizards of the Coast, leaving jaws dropped

by admin June 17, 2025



Dear reader, it might not surprise you to hear this, given my professional, actual job is to write for a site about PC Gaming—but I’m not really into sports. This isn’t universal among our staff, mind. I was duly ribbed for the way I described the following feeling in our morning meet.

However, the recent move of Jeremy Crawford and Chris Perkins to Critical Role’s Darrington Press, after a combined 46 years at D&D, is the closest I will ever get to witnessing the transfer of a high-profile athlete between sports teams. Now, when someone talks to me about how John Sports was bought by a rival team, I can say “I know exactly how you feel about John Sports”.

Some context, first: Darrington Press is the publishing arm of Critical Role, a long-standing D&D actual play stream that’s accrued enough fans to nigh-instantly fund an Amazon Prime animated series. Critical Role has grown into its own media empire and TTRPG company, releasing sourcebooks for homebrew systems Candela Obscura and Daggerheart.


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Perkins and Crawford, meanwhile, are some major industry talents. Formerly the senior story designer and principle rules designer of Dungeons & Dragons, Perkins left WoTC in April of this year after 28 years at the company, with Crawford departing soon after.

Both were large losses for Wizards of the Coast, which had just finished releasing its 2024 ruleset overhaul. And now they’re working for Critical Role, a company that got its start livestreaming D&D, to design systems that are direct competitors. In a post to the Darrington Press website, Critical Role writes:

“Exciting news—our Darrington Press team has grown, adding Chris Perkins as our Creative Director and Jeremy Crawford as Game Director! We’re thrilled to welcome both Chris and Jeremy’s expertise in game design and storytelling, honed through decades of experience working together on tabletop games such as Dungeons & Dragons, Star Wars Roleplaying, Warhammer Fantasy Roleplay, and Blue Rose. We’re enormous fans of their work and are honored to welcome them into our team.”

The words “enormous fans of their work” feels like an understatement, when your company got its start playing one of their games—I don’t think Critical Role owes Wizards of the Coast fealty or anything, there’s just a certain kind of poetry in action here. The student has snapped up two of the masters.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Perkins says: “Storytelling has always been at the heart of everything I do, and joining Darrington Press feels a bit like coming home … I’ve loved being a part of the extended Critical Role family as a regular guest over the years and I’m beyond excited to help create new worlds full of adventure.”

Crawford, meanwhile, seems buzzing with excitement. “This team is passionate, wildly creative, and committed to building welcoming, connected, amazing story-driven experiences—I can’t wait to expand on what Critical Role has already created to develop some really fun and unique games.”

Wizards of the Coast has been fumbling the bag these past 10 years when it comes to D&D—mostly. I might have my issues and grumbles and gripes with D&D’s 2024 rules remaster, but it’s a fine ruleset, and I’m certain plenty of people will enjoy it. When it comes to secondary projects like capitalising on Baldur’s Gate 3’s success, developing its own VTT, and so on? It’s stumble after stumble.

(Image credit: Darrington Press / Art by Nikki Dawes.)

I have to wonder out loud—and this is pure conjecture and speculation—whether Perkins and Crawford moving over to Darrington Press has something to do with wanting to escape a stifling, Hasbro-driven environment. Critical Role isn’t a small pennies company, mind, but it certainly doesn’t have a CEO who keeps talking about how cool AI is.

If there is any lingering disquietude, Perkins, Crawford, and Critical Role are all likely to keep it quiet—and with good reason. It’s bad professional manners to speak poorly of a former employer, for one thing, but Critical Role also isn’t entirely disconnected from the D&D brand just yet.

It’s just as likely that Perkins and Crawford want to do something new. You make the same game for a couple of decades, and you’ll want to go do something else. Especially given D&D 2024 is a rules revamp, not an overhaul—staying would mean committing to another decade or so of tinkering with the same skeleton. Whatever their reasons, I’m genuinely excited to see what Perkins and Crawford bring to the table.

Still, this has to sting a little for ol’ Wizards of the Coast. D&D 2024 went fine, but as a wider company, it can’t seem to stop losing talented business partners and employees. First Larian sets sail for greener pastures, and now this. This might be another sign that the TTRPG industry’s overdue another OGL-style shakeup.



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June 17, 2025 0 comments
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Nexus Mods announce ownership change, but the folks taking over remain a bit mysterious
Game Updates

Nexus Mods announce ownership change, but the folks taking over remain a bit mysterious

by admin June 16, 2025


Massive modding site Nexus Mods have announced a change in ownership, with founder Robin ‘Dark0ne’ Scott set to step back. As to who the new owners are, a couple of first names and modding profiles have been provided, as well as an assertion that these new overlords understand what makes Nexus Mods tick.

Scott – who founded the site as the Elder Scrolls-focused TES Nexus in 2001, and has owned it via his company Black Tree Gaming since 2007 – announced the news via a post on Nexus Mods.

“The strain of being responsible for the behemoth I created has taken its toll,” Scott wrote, “The stress of the job has been a regular source of anxiety and stress-related health issues. I realised that I have been burning out and this started to have an impact on my staff and Nexus Mods as a whole.

“So, I firmly believe that the best thing for the future of Nexus Mods is for me to step aside and bring in new leadership to steer the business forward with renewed energy to make Nexus Mods the modding community we all truly deserve.”

Following “months of meetings, face-to-face talks, and a whole lot of soul searching”, he believes he’s found new ownership that will “understand and respect the myriad intricacies of both Nexus Mods as a business and the wider modding community”.

Scott added: “I want to be clear, this isn’t some corporate “exit” or a backroom deal. This is me doing something I probably should’ve done years ago: taking care of myself.”

So, who’s taking over Nexus Mods? Well, further on in the post, Scott introduces folks called Victor and Marinus, linking to their Nexus Mods profiles under the handles Foledinho and Rapsak, and revealing that they’ve “come on board to lead this next chapter”.

“They’ve got deep roots in gaming, tech, and most importantly, they give a damn; about the site, the community, and the future we’re trying to build here,” he wrote, later adding “they’re about long-term stability, not changing the values or direction of the platform.”

Taking a look at the profiles of these two, whose full names haven’t been provided, you can see that they’ve been given the same ‘site owner’ tag Scott’s account currently boasts. “For the past decade, I’ve been building platforms in gaming and UGC,” Foledinho’s profile bio says, citing his goal with Nexus Mods as being to “help make modding easier, where games evolve through the hands of players.”

Rapsak, meanwhile, “started producing music on a PlayStation at eight years old and eventually became a DJ, touring internationally and playing shows with music I’d made myself.

“At the same time, I was diving deeper into tech, building PCs at 13, launching my first business at 15 (a DJ booking system), and writing code every chance I got,” he goes on. Rapsak also notes that he only ever wears black T-shirts, which is “not a fashion thing, just one less decision to make in the morning.” Ok then.

We’ve reached out to Nexus Mods for comment.

According to Scott, the ownership change shouldn’t result in much of a change in terms of the day-to-day user experience on Nexus Mods in the near future, with its “team of 40 incredibly dedicated people, some of whom have been here for over nine years” still in place.



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June 16, 2025 0 comments
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Bitcoin's implied volatility trending lower. (NYDIG Research)
Crypto Trends

Bored by Bitcoin? This Strategy Might Change That

by admin June 15, 2025



“Hey bitcoin, Do Something!”

The viral meme — starring a stick figure poking the ground and depicting a need for reaction — might just sum up the current scene at digital assets trading desks during the slow, early summer days.

Sure, bitcoin

just hit new fresh highs and is still trading above $100,000, but the P&L is diminishing daily for short-term volatility chasers.

“Bitcoin’s volatility has continued to trend lower, both in realized and implied measures, even as the asset reaches new all-time highs. This decline in volatility is particularly notable amid historically high price levels,” said NYDIG Research in a recent note shared with CoinDesk.

Bitcoin’s implied volatility trending lower. (NYDIG Research)

And despite macro and geopolitical headwinds hitting traditional assets hard, bitcoin has gone into a chill summer vibe.

Bitcoin’s realized volatility is also declining. (NYDIG Research)

“With the market now entering the typically quieter summer months, this downtrend may well persist in the near term,” NYDIG added.

Of course, this is perhaps a positive trend for bitcoin as it depicts a more maturing market and potentially speaks to its original promise of “store of value,” as the price reaches fresh new highs.

However, traders love volatility, as the greater the movement, the bigger the P&L opportunities are. While fresh record highs might be great for long-term HODLers, for short-term traders, those juicy breakouts are getting hard to make money on.

Why the calm?

So what’s driving these calm price actions?

NYDIG is chalking it up to increased demand from bitcoin treasury companies, which seem to be popping up everywhere, and a rise in sophisticated trading strategies, such as options overwriting, as well as other forms of volatility selling.

The market is getting more professional, and unless we see some true Black Swan events (FTX, anyone?) for crypto, prices will continue to remain calm.

The opportunity

But all is not lost — there are always opportunities to make money even when it’s not as lucrative as it seems.

“The decline in volatility has made both upside exposure through calls and downside protection via puts relatively inexpensive,” said NYDIG.

Translation: Hedging and catalyst-driven plays are where the money might be in this market. If one thinks something big is coming, this is perhaps the time to position with directional bets. And there are a few big ones coming.

“For traders anticipating market-moving catalysts, such as the SEC’s decision on the GDLC conversion (July 2), the conclusion of the 90-day tariff suspension (July 8), or the Crypto Working Group’s findings deadline (July 22), this presents a cost-effective opportunity to position for directional moves,” said NYDIG.

So bitcoin’s summer lull might not be a total dead zone; rather, it’s a setup for those who are willing to play the patience game and hedge accordingly to trade potential market-moving events.



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June 15, 2025 0 comments
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