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Russian Civic Chamber Member Floats Idea for Crypto Bank
Crypto Trends

Russian Civic Chamber Member Floats Idea for Crypto Bank

by admin September 11, 2025



Russia needs its own crypto-enabled bank that could help combat illicit transactions and support miners by providing infrastructure for them to cash out their earnings, a member of the country’s government oversight body says.

Evgeny Masharov, a member of the Russian Civic Chamber, which examines draft laws, told the state-owned news agency TASS on Tuesday that Russia should follow its ally Belarus in launching a crypto exchange service through a major financial institution.

Masharov said the move would “solve a number of current problems,” such as bringing “shadow transactions” into the legal field while also “replenishing the federal budget’s income,” and blocking one of the “channels for financing and recruiting our citizens to commit serious crimes.”

Russia banned payments via crypto in early 2022, but it has become open to the sector as it looks to trade internationally and skirt the sanctions it faces for its invasion of Ukraine. 

It has so far allowed financial institutions to offer crypto-based products to accredited investors in May and floated plans for a Ruble-pegged stablecoin in April.

Evgeny Masharov, a member of the Russian Civic Chamber, has proposed that the country create a crypto bank. Source: Oprf.ru

Crypto bank could help miners too

Masharov argued that a crypto bank could aid the country’s crypto mining industry, as there is currently no infrastructure for them to sell the crypto they’ve mined.

Russia banned mining in 10 out of 46 Russian regions for six years on Jan. 1 and approved seasonal restrictions in key mining regions to help combat rising energy demands.

However, Vyacheslav Kopylov, a representative of local crypto mining firm Prostomining, told Cointelegraph in June that despite the restrictions, the industry continues to thrive and Russia’s Blockchain Forum has increasingly featured businesses involved in crypto mining.

A way to combat fraud 

Masharov said a crypto bank could help combat fraud as it would be a regulated institution overseeing all transactions.

Related: Russia civic chamber proposes dedicated fund for confiscated crypto assets

“In this case, settlements in the said bank must be made in cryptocurrencies, and funds must be credited only through the current accounts of Russian citizens,” he said.  

“At present, the main business of crypto exchangers is that cash is credited to the wallet of citizens and a commission is charged for this,” Masharov added.

In March, Masharov proposed creating a government crypto fund that would include assets confiscated from criminal proceedings.

Russian crypto industry revenue projected to hit $3.9 billion

The crypto industry in Russia has faced challenges due to the uncertain regulatory environment, but it’s still growing.

Total revenue for the Russian crypto market is projected to reach $2.3 billion in 2025 and is expected to rise to $3.9 billion by 2026.

The number of crypto users in the country is expected to reach more than 44 million by the end of 2026, out of a total population of 143 million.

Magazine: Astrology could make you a better crypto trader: It has been foretold



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September 11, 2025 0 comments
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Cloud Chamber lays off "unspecified" number of staff as Rod Fergusson is parachuted in to lead troubled BioShock 4 production
Esports

Cloud Chamber lays off “unspecified” number of staff as Rod Fergusson is parachuted in to lead troubled BioShock 4 production

by admin August 21, 2025


Update, Wednesday August 20, 2025: 2K Games has confirmed it has “reduced the size of the development team” working on BioShock 4.

Sharing an internal Cloud Chamber memo with our sister site, Eurogamer, 2K president David Ismailer told staff “we’ve made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work.”

“BioShock is woven deeply into the fabric of 2K,” Ismailer wrote. “It’s one of our most beloved franchises and respecting its legacy and meeting our fans’ expectations is critical to its future success.

“Work on the next BioShock game has been underway for several years. While we’re excited about the foundational gameplay elements of the project, we’ve made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work and give the game more time in development.

“I know this is tough news for everyone. If your role is being affected, you’ll hear from your manager or studio leadership today with details on severance, career services and support resources. There is no easy way to do this, but we hope to do whatever we can to support you through this. I want to thank each of you for your dedication and hard work.”

“I recognise that today is a day of mixed emotions,” Ismailer concluded. “We’re excited to have Rod [Fergusson] joining us, and are equally grateful to everyone at Cloud Chamber who has helped us get this far. These changes are rooted in 2K’s firm confidence in BioShock as one of the most beloved franchises, and our commitment to deliver the best game in franchise history.”

2K did not confirm how many developers have been impacted by the cuts.

Original story:BioShock 4 developer Cloud Chamber has reportedly appointed former Diablo boss Rod Fergusson as studio head and laid off an “unspecified number of staff.”

Firaxis veteran Kelley Gilmore departed earlier this month after Take-Two Interactive reportedly overhauled parts of the upcoming BioShock and reshuffled its leadership team following a failed internal review by publisher 2K Games.

At the time, “people familiar with the situation” claimed the next entry in the BioShock series “recently failed a review by executives at 2K Games,” with the game’s narrative highlighted as needing improvement.

Now, Bloomberg’s Jason Schreier reports layoffs at the BioShock 4 developer as Rod Fergusson takes over as Cloud Chamber’s new studio head.

Fergusson announced his departure from Blizzard on August 8. While there’s been no formal confirmation that he has joined the BioShock production, he was similarly parachuted in to lead the troubled BioShock Infinite project, staying at Irrational just eight months before moving on.

In a post on social media, Fergusson wrote: “Would you kindly allow me to share some news? Some of you guessed it, I’m returning to 2K to lead a series that means a lot to me as the new Head of the BioShock Franchise. I’ll be heading up Cloud Chamber and overseeing development of the next BioShock game, along with franchise extensions like the in-development Netflix movie.

“While I’m excited to get started in the coming weeks, I recognize the studio restructuring is a difficult time for the team. I’m deeply grateful for the work done so far, and I’m committed to building a BioShock game we’ll be proud of and that our players will love. For now, the firehose of onboarding awaits, and I look forward to sharing more when I can.”

The fourth mainline entry in the BioShock series was confirmed to be in development at 2K Games-owned studio, Cloud Chamber, back in 2019. This upcoming entry will be the series’s first new entry since BioShock Infinite’s release in 2013.



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August 21, 2025 0 comments
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BioShock 4 studio Cloud Chamber lay off staff, as ex-Diablo lead Rod Fergusson comes aboard
Game Updates

BioShock 4 studio Cloud Chamber lay off staff, as ex-Diablo lead Rod Fergusson comes aboard

by admin August 20, 2025


2K have laid off an unspecified number of staff at Cloud Chamber, amid efforts to rework BioShock 4. These cuts come at the same time former Diablo lead Rod Fergusson joins as Cloud Chamber’s new studio head, taking up the position recently vacated by Kelley Gilmore.

A report from Bloomberg earlier this month revealed that the game had failed an internal progress check. Gilmore and creative director Hogarth de la Plante reportedly moved into different jobs as part of a resulting leadership shakeup. Despite all of this, Take-Two CEO Strauss Zelnick has insisted, amid chatting some nonsense about great being the new great, that the game will still make it to release.

That brings us to yesterday, when Bloomberg’s Jason Schrier reported that Cloud Chamber were letting folks go as they announced Fergusson’s impending arrival. IGN report that 2K haven’t said how many employees have been affected by the cuts, while publishing part of an email to staff from 2K president David Ismailer that aims to explain the reasoning behind them.

“Work on the next BioShock game has been underway for several years,” it reads. “While we’re excited about the foundational gameplay elements of the project, we’ve made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work and give the game more time in development.”

BREAKING: BioShock 4 developer Cloud Chamber is laying off an unspecified number of staff.

Also, former Diablo boss Rod Fergusson is taking over as Cloud Chamber’s new studio head. More than a decade ago, he joined the troubled BioShock Infinite and helped salvage that game’s production.

— Jason Schreier (@jasonschreier.bsky.social) 19 August 2025 at 16:18
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The email reportedly concluded with Ismailer describing the multiple people losing their livelihoods and the hiring of one guy as making for a “day of mixed emotions”, before going full exec rah-rah speech about the state of BioShock. “These changes are rooted in 2K’s firm confidence in BioShock as one of the most beloved franchises, and our commitment to deliver the best game in franchise history,” he declared.

I’ve reached out to 2K for comment.

As for what the future looks like for BioShock 4, it’s clear why 2K have gone for ex-Blizzard man Fergusson. The veteran developer was previously brought in at Irrational games to help get 2013’s BioShock Infinite out of the door, having done the same for the likes of Gears of War.

Best of luck to the staff Cloud Chamber have let go.



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August 20, 2025 0 comments
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