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The next season of Diablo IV adds extra challenges to the endgame
Product Reviews

The next season of Diablo IV adds extra challenges to the endgame

by admin June 24, 2025


Diablo IV has been demonically chugging along since the release of the major Vessel of Hatred expansion last fall. The seasonal model usually brings temporary gameplay updates and storylines, but when Season 9 hits on July 1, it will add a couple of useful permanent changes. First, console players are getting support for mouse and keyboard controls. Second, there will be new additions to Nightmare Dungeons.

The endgame of Diablo IV involves a lot of grinding Nightmare Dungeons, so even with a healthy dose of procedural generation, the landscape of those challenges starts to feel overly familiar. Season 9 will add some new wrinkles to the tile sets. Horadric Strongrooms are micro-dungeons within the Nightmare Dungeon that offer big potential rewards as well as a buff for the remainder of the main dungeon. Escalating Nightmares are a trio of dungeons in increasing challenges, and when tackled at Torment difficulty, they conclude with a riff on the Astaroth boss fight.

It’ll be a while yet before the developers bring another expansion on the scale of Vessel of Hatred, but Blizzard has been providing new twists on the game each season for the players who log hundreds of hours in Diablo IV. The Season 9 permanent additions, which also include some brand new dungeon affixes, could help keep things challenging and interesting for the game’s hardcore fans.



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June 24, 2025 0 comments
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Elden Ring Nightreign update brings new challenges and a welcome live service twist
Game Reviews

Elden Ring Nightreign update brings new challenges and a welcome live service twist

by admin June 21, 2025


A new update for Elden Ring Nightreign has been shadow dropped, bringing stronger Nightlords to defeat on a weekly basis.

These limited-time versions of bosses are known as the Everdark Sovereigns and will have new moves and increased power. The first to appear will be an enhanced Adel, Baron of the Night (Gaping Jaw) for this week, to be followed by the Sentient Pest and Darkdrift Knight.

The remaining Nightlords will be added at a later date. At the end of each week the “Sovereign will disappear from the available Expeditions… for now”.

Elden Ring Nightreign Review – An Authentic Souls ExperienceWatch on YouTube

Note that these Everdark Sovereigns will only be available once the original form of that Nightlord has been defeated.

What’s more, defeating the Everdark Sovereigns rewards players with Sovereign Sigils. These are unique tokens that can be exchanged for special Relics and items. Additional Sigils will be rewarded the first time an Everdark Sovereign is defeated.

“This is only the beginning of the Everdark Sovereign cycle,” read the update notes. “As the power of the Night ebbs and wanes, the Sovereigns will soon return to the abyss they came from.”

At the start of the month, FromSoftware stated that “enhanced fights against existing Nightlords” would be on the way, while a duo mode is coming “at a later date”. Even before this, though, dataminers discovered game files for new phases of each Nightlord encounter, so this update was very much expected.

What wasn’t expected, perhaps, was the weekly cycle of these encounters. It’s a smart live service-esque twist to keep players coming back regularly and exactly what the game needs to extend its longevity.

Once all the Nightlords are defeated, the only reason to return is to complete Remembrances with each character. This may not be attractive enough for some, so seeing the beginning of regular updates is a welcome addition.

DLC is also on the way, although it’s unknown what this will include. Would a Bloodborne pack of returning bosses be too much to ask?

The Everdark Sovereign version of Adel, Baron of the Night is available from today, 19th June until 26th June at 1:59am UK time.

Elden Ring Nightreign is FromSoftware’s online multiplayer spin-off to Elden Ring. It’s “an exhilarating rush and a celebration of the studio’s prior achievements Souls veterans will devour,” I wrote in Eurogamer’s Elden Ring Nightreign review.



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June 21, 2025 0 comments
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Hades 2's new update adds in more weapon variations, boss challenges and, oh no, a really hot portrait for Narcissus
Game Updates

Hades 2’s new update adds in more weapon variations, boss challenges and, oh no, a really hot portrait for Narcissus

by admin June 18, 2025



Supergiant Games have released the latest big patch for Hades 2 today, The Unseen Update, bringing in a number of changes so big I won’t be able to tell you about them all here, but I’ll pick out a few good ones. First of all, and perhaps most importantly, Narcissus finally has character art and, oh no, he’s hot! I’m not going to embed any pictures of him here just in case you want to witness him in game for yourself, but here’s a little tweet for those that can’t wait. Very much a “why does he have to be obsessed with himself and be attractive enough for that to be understandable” kind of vibe.


Anyway, you can put the spray bottle down, I’ll tell you about some gameplay additions. All of the roguelike’s Nocturnal Arms now have their own Hidden Aspects for you to unlock, though you’ll have to find them yourself. Some new music has been added in too, including a “hot new single from a certain band…” Zero prize for guessing this is likely to be Scylla and the Sirens.


Several, optional new events have been added in for when you get close to a number of the game’s characters, and there’s even some new artwork for certain characters in the salt bath (and some “visual flourishes” have been added to the artwork in general). There’s a new Vow of Rivals feature that makes each Guardian (i.e. boss) “more challenging in unique ways; the first Rank affects the first Guardian of both the Underworld and Surface routes; prevail against both to reveal the next Rank, and so on.”


There’s also just a ridiculously long list of additions and tweaks to boons, Daedalus Hammer upgrades, Hexes, enemies, and more, so you’re probably going to want to read the full patch notes if you like to dig that deep.


In a blog post on their website, Supergiant Games also offered up some development progress. While they didn’t have a release date to share, after some follow-up patches to iron out some Unseen Update kinks, the big next steps will be adding in the game’s anticipated true ending. There’s also plans for achievements and other finishing touches, but the big thing here is that they are gearing up for the 1.0 release at the very least. For now, just uh, drool over Narcissus or something.



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June 18, 2025 0 comments
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SAG-AFTRA files an unfair labor practice for AI Darth Vader in Fortnite
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As AI faces court challenges from Disney and Universal, legal battles are shaping the industry’s future | Opinion

by admin June 13, 2025


In some regards, the past couple of weeks have felt rather reassuring.

We’ve just seen a hugely successful launch for a new Nintendo console, replete with long queues for midnight sales events. Over the next few days, the various summer events and showcases that have sprouted amongst the scattered bones of E3 generated waves of interest and hype for a host of new games.

It all feels like old times. It’s enough to make you imagine that while change is the only constant, at least it’s we’re facing change that’s fairly well understood, change in the form of faster, cheaper silicon, or bigger, more ambitious games.

If only the winds that blow through this industry all came from such well-defined points on the compass. Nestled in amongst the week’s headlines, though, was something that’s likely to have profound but much harder to understand impacts on this industry and many others over the coming years – a lawsuit being brought by Disney and NBC Universal against Midjourney, operators of the eponymous generative AI image creation tool.

In some regards, the lawsuit looks fairly straightforward; the arguments made and considered in reaching its outcome, though, may have a profound impact on both the ability of creatives and media companies (including game studios and publishers) to protect their IP rights from a very new kind of threat, and the ways in which a promising but highly controversial and risky new set of development and creative tools can be used commercially.

A more likely tack on Midjourney’s side will be the argument that they are not responsible for what their customers create with the tool

I say the lawsuit looks straightforward from some angles, but honestly overall it looks fairly open and shut – the media giants accuse Midjourney of replicating their copyrighted characters and material, and of essentially building a machine for churning out limitless copyright violations.

The evidence submitted includes screenshot after screenshot of Midjourney generating pages of images of famous copyrighted and trademarked characters ranging from Yoda to Homer Simpson, so “no we didn’t” isn’t going to be much of a defence strategy here.

A more likely tack on Midjourney’s side will be the argument that they are not responsible for what their customers create with the tool – you don’t sue the manufacturers of oil paints or canvases when artists use them to paint something copyright-infringing, nor does Microsoft get sued when someone writes something libellous in Word, and Midjourney may try to argue that their software belongs in that tool category, with users alone being ultimately responsible for how they use them.

If that argument prevails and survives appeals and challenges, it would be a major triumph for the nascent generative AI industry and a hugely damaging blow to IP holders and creatives, since it would seriously undermine their argument that AI companies shouldn’t be able to include copyrighted material into training data sets without licensing or compensation.

The reason Disney and NBCU are going after Midjourney specifically seems to be partially down to Midjourney being especially reticent to negotiate with them about licensing fees and prompt restrictions; other generative AI firms have started talking, at least, about paying for content licenses for training data, and have imposed various limitations on their software to prevent the most egregious and obvious forms of copyright violation (at least for famous characters belonging to rich companies; if you’re an individual or a smaller company, it’s entirely the Wild West out there as regards your IP rights).

In the process, though, they’re essentially risking a court showdown over a set of not-quite-clear legal questions at the heart of this dispute, and if Midjourney were to prevail in that argument, other AI companies would likely back off from engaging with IP holders on this topic.

To be clear, though, it seems highly unlikely that Midjourney will win that argument, at least not in the medium to long term. Yet depending on how this case moves forward, losing the argument could have equally dramatic consequences – especially if the courts find themselves compelled to consider the question of how, exactly, a generative AI system reproduces a copyrighted character with such precision without storing copyright-infringing data in some manner.

The 2020s are turning out to be the decade in which many key regulatory issues come to a head all at once

AI advocates have been trying to handwave around this notion from the outset, but at some point a court is going to have to sit down and confront the fact that the precision with which these systems can replicate copyrighted characters, scenes, and other materials requires that they must have stored that infringing material in some form.

That it’s stored as a scattered mesh of probabilities across the vertices of a high-dimensional vector array, rather than a straightforward, monolithic media file, is clearly important but may ultimately be considered moot. If the data is in the system and can be replicated on request, how that differs from Napster or The Pirate Bay is arguably just a matter of technical obfuscation.

Not having to defend that technical argument in court thus far has been a huge boon to the generative AI field; if it is knocked over in that venue, it will have knock-on effects on every company in the sector and on every business that uses their products.

Nobody can be quite sure which of the various rocks and pebbles being kicked on this slope is going to set off the landslide, but there seems to be an increasing consensus that a legal and regulatory reckoning is coming for generative AI.

Consequently, a lot of what’s happening in that market right now has the feel of companies desperately trying to establish products and lock in revenue streams before that happens, because it’ll be harder to regulate a technology that’s genuinely integrated into the world’s economic systems than it is to impose limits on one that’s currently only clocking up relatively paltry sales and revenues.

Keeping an eye on this is crucial for any industry that’s started experimenting with AI in its workflows – none more than a creative industry like video games, where various forms of AI usage have been posited, although the enthusiasm and buzz so far massively outweighs any tangible benefits from the technology.

Regardless of what happens in legal and regulatory contexts, AI is already a double-edged sword for any creative industry.

Used judiciously, it might help to speed up development processes and reduce overheads. Applied in a slapdash or thoughtless manner, it can and will end up wreaking havoc on development timelines, filling up storefronts with endless waves of vaguely-copyright-infringing slop, and potentially make creative firms, from the industry’s biggest companies to its smallest indie developers, into victims of impossibly large-scale copyright infringement rather than beneficiaries of a new wave of technology-fuelled productivity.

The legal threat now hanging over the sector isn’t new, merely amplified. We’ve known for a long time that AI generated artwork, code, and text has significant problems from the perspective of intellectual property rights (you can infringe someone else’s copyright with it, but generally can’t impose your own copyright on its creations – opening careless companies up to a risk of having key assets in their game being technically public domain and impossible to protect).

Even if you’re not using AI yourself, however – even if you’re vehemently opposed to it on moral and ethical grounds (which is entirely valid given the highly dubious land-grab these companies have done for their training data), the Midjourney judgement and its fallout may well impact the creative work you produce yourself and how it ends up being used and abused by these products in future.

This all has huge ramifications for the games business and will shape everything from how games are created to how IP can be protected for many years to come – a wind of change that’s very different and vastly more unpredictable than those we’re accustomed to. It’s a reminder of just how much of the industry’s future is currently being shaped not in development studios and semiconductor labs, but rather in courtrooms and parliamentary committees.

The ways in which generative AI can be used and how copyright can persist in the face of it will be fundamentally shaped in courts and parliaments, but it’s far from the only crucially important topic being hashed out in those venues.

The ongoing legal turmoil over the opening up of mobile app ecosystems, too, will have huge impacts on the games industry. Meanwhile, the debates over loot boxes, gambling, and various consumer protection aspects related to free-to-play models continue to rumble on in the background.

Because the industry moves fast while governments move slow, it’s easy to forget that that’s still an active topic for as far as governments are concerned, and hammers may come down at any time.

Regulation by governments, whether through the passage of new legislation or the interpretation of existing laws in the courts, has always loomed in the background of any major industry, especially one with strong cultural relevance. The games industry is no stranger to that being part of the background heartbeat of the business.

The 2020s, however, are turning out to be the decade in which many key regulatory issues come to a head all at once, whether it’s AI and copyright, app stores and walled gardens, or loot boxes and IAP-based business models.

Rulings on those topics in various different global markets will create a complex new landscape that will shape the winds that blow through the business, and how things look in the 2030s and beyond will be fundamentally impacted by those decisions.



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June 13, 2025 0 comments
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Stellar Challenges Xrp Ledger With Paypal Usd Launch
GameFi Guides

Stellar Challenges XRP Ledger with PayPal USD Launch

by admin June 11, 2025



PayPal has announced its intent to expand its U.S. dollar-backed stablecoin, PayPal USD (PYUSD), to the Stellar blockchain network—pending final regulatory approval from the New York State Department of Financial Services (NYDFS).

We’re excited to share @PayPal is bringing its stablecoin, PYUSD, to Stellar.

When you need infrastructure that works beyond the hype—real payments, real merchants, real global reach—you build where millions already transact daily.https://t.co/luYcZEPZ3H

— Stellar (@StellarOrg) June 11, 2025

Stellar is designed to support real-world financial applications with its speed, cost effectiveness and worldwide scale payments. Meanwhile, Stellar’s rival XRP Ledger has also seen several stablecoins going live on its network including Ripple’s RLUSD. Chances of Stellar to challenge XRP are high now considering the users of PYUSD to be able to experience quicker and affordable transactions.

In another major development for blockchain-based payments, StraitsX has officially launched its Singapore dollar-backed stablecoin, XSGD, on the XRP Ledger (XRPL). Licensed by the Monetary Authority of Singapore, StraitsX brings added trust and transparency to the digital currency space, with each XSGD token backed 1:1 by reserves held at DBS Bank and Standard Chartered.

By having XSGD launched on XRPL (as part of a partnership with Ripple), the network utility to developers, fintechs and financial institutions is increased. The fame of XRPL as a fast, secure, and value-exchangeable real-world currency makes it an excellent platform to conduct real-time payments and innovate finances in Southeast Asia and other regions.

The users of PYUSD would be able to experience quicker and affordable transactions, mainly when it comes to international remittances and everyday financial requirements. The ecosystem of the network has a healthy number of on- and off-ramps, connecting digital wallets, fiat systems, and localized payment channels, providing PYUSD the ability to benefit individuals and merchants more effectively in more than 170 countries.

“Stablecoins have long been viewed as a breakthrough for digital finance by offering the reliability of fiat currency with the innovation of blockchain,” said May Zabaneh, PayPal’s Vice President of Blockchain and Digital Currencies. “Expanding to Stellar allows us to unlock more real-world utility, especially in cross-border transactions, for users worldwide.”

Stellar Development Foundation CEO Denelle Dixon emphasized the practical impact of this collaboration. “Our mission is to provide fast, low-cost global payments. PYUSD on Stellar brings stablecoins to life for millions—making them accessible tools for merchants, individuals, and small businesses, particularly in emerging markets.”

In addition to enabling payments and remittances, the integration aims to support financing through an emerging model called “Payment Financing” (PayFi). The innovation will allow small and middle-sized companies to receive individual working capital, in the form of PYUSD, immediately to finance operational requirements, including inventory financing and supplier payments, and have it settled in real time on the Stellar blockchain.

PYUSD is a stablecoin issued by a regulated financial institution, Paxos Trust Company, licensed by NYDFS to engage in virtual currency business. This integration to Stellar is part of the digital finance evolution that PayPal has been dedicated to since long, aiming at developing inclusive financial opportunities globally.

Also Read: Ripple CTO Confirms XRP Ledger’s EVM Sidechain Launch in Q2





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June 11, 2025 0 comments
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Decrypt logo
GameFi Guides

OpenAI Challenges Court Order to Preserve User Data in NYT Lawsuit

by admin June 6, 2025



In brief

  • OpenAI has publicly responded to a May judge order for it to retain all user chats, including deleted ones.
  • The ChatGPT maker says the move undermines privacy and isn’t relevant to the lawsuit.
  • The New York Times suit alleges OpenAI illegally used copyrighted content for training

OpenAI is contesting a federal court order requiring it to preserve all user data, including deleted chats, as part of a copyright lawsuit brought by The New York Times.

“We strongly believe this is an overreach by The New York Times. We’re continuing to appeal this order so we can keep putting your trust and privacy first,” OpenAI COO Brad Lightcap said in a statement.

The decision stems from a May 13 order to “preserve and segregate all output log data that would otherwise be deleted on a going forward basis until further order of the Court.”

The New York Times sued OpenAI and Microsoft in December 2023, alleging that both companies illegally used Times content to train large language models like ChatGPT and Bing Chat. 

The Times claims this infringes on its copyrights and threatens the business model of original journalism. It said last month that potential evidence of copyright infringement might be deleted as users clear their chat histories.

At the heart of the case is whether using copyrighted material to train generative AI models constitutes “fair use.” The Times alleges that OpenAI’s tools sometimes generate near-verbatim outputs from its articles and can bypass its paywall through AI-generated summaries.

Both sides have argued they are taking the moral high ground. The Times has said it is protecting journalism and the ability of the media to do its work and get paid for it. 

OpenAI CEO Sam Altman has accused the outlet of being “on the wrong side of history”, while the company has said The Times cherry-picked the data used in the suit.

As the generative AI industry expands, courts are becoming key battlegrounds in the fight over data, privacy, and intellectual property. 

The lawsuit is one of several high-profile copyright claims brought against OpenAI and other AI firms. In April, Ziff Davis, which owns media outlets such as PCMag and Mashable, sued OpenAI over allegations of using its content without consent.

This week, Reddit filed a suit against another AI company, Anthropic, alleging it scraped Reddit data without permission. Anthropic is also facing lawsuits from music publishers and authors.

Edited by Sebastian Sinclair

Generally Intelligent Newsletter

A weekly AI journey narrated by Gen, a generative AI model.



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June 6, 2025 0 comments
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crypto
NFT Gaming

TRUMP Crypto Wallet Could Face Legal Challenges

by admin June 5, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Amid the controversial announcement of an “official” TRUMP crypto wallet, the Trump family is allegedly considering taking legal action against the project for using the likeness of the US President.

Trump Family Denies Crypto Wallet Involvement

On Tuesday, the crypto community was taken by storm after the announcement of an upcoming “official” Trump crypto wallet by non-fungible Token (NFT) marketplace Magic Eden in partnership with the team behind the president’s official memecoin, TRUMP.

According to the official website, the wallet will be “the first and only crypto wallet for true Trump fans,” supporting the trade of the TRUMP token and other digital assets, including Bitcoin (BTC). Users who join the wallet’s waitlist will reportedly have an opportunity to share $1 million worth of the memecoin’s rewards.

TRUMP Wallet annoucement. Source: Magic Eden on X

Magic Eden’s CEO, Jack Lu, confirmed the news, affirming that with the project, “DeFi can finally support seamless UX and regulatory clarity is finally allowing crypto to thrive in the US. The time to take big bets & onboard mainstream is now.”

Nonetheless, the Trump family distanced itself from the wallet, with the President’s sons taking to social media to clarify the family’s involvement. Eric Trump said in a post that he knows “nothing about this project,” despite running The Trump Organization.

He affirmed that the Magic Eden crypto wallet “is not authorized” by the Trump Family, warning their team to be “extremely careful” using the Trump name in an unauthorized project that is unknown to their organization.

Meanwhile, Donald Trump Jr also denied any involvement with the wallet and announced that World Liberty Financial (WLFI) is working on launching an official wallet soon.

The New York Times reported that Eric Trump “escalated the dispute,” affirming that the Trump family would “legally challenge the creation” of the unofficial wallet in a series of texts to the news media outlet.

“There is no deal for this product,” he stated, reaffirming that “There is no agreement for this product. It has not been approved.” Since then, the “TrumpWalletApp” X account has been suspended, despite reportedly having a Magic Eden verification badge.

A ‘Bizarre’ Miscommunication?

Journalist and podcast host Eleanor Terret shared a response from Magic Eden’s team regarding the claims of being the “official” wallet.

In the Tuesday statement, the NFT marketplace affirmed that “It is the official $TRUMP Wallet carrying the official Trump branding and IP. Magic Eden has historically worked with the $TRUMP project to support their prior NFT launches and are excited that we’re working on a much larger project now with $TRUMP Wallet.”

Molly White, who first reported the story, called the announcement an “absolute chaos,” noting that “Trump memecoin team is Fight Fight Fight LLC (Bill Zanker), though the Trump Organization-affiliated CIC Digital also holds a substantial quantity of tokens.”

To White, “It seems like the breakdown is between the Zanker team and the Trump sons, but pretty incredible they claim never to have even heard of it.” Similarly, Ripple’s CTO, David Schwartz, called the incident “a very bizarre situation,” suggesting that the most likely explanation is a miscommunication or misunderstanding.

He theorized that the TRUMP token team possibly didn’t need approval from or to inform CIC Digital or The Trump organization to launch the project, which could explain the Trump family’s remarks about the wallet:

Depending on the deal The Trump Organization negotiated here, Fight Fight Fight LLC might be trying to use its connection to $TRUMP (which it seems to have bought for 80% of the supply) to connect Trump to other projects (like this wallet) which only benefit Trump through possible appreciation of $TRUMP. Fight Fight Fight LLC is heavily incentivized to monetize these products other ways since Trump owns 80% of $TRUMP.

Schwartz concluded that, “If this is correct, The Trump Organization may be very unhappy with this announcement — especially if they planned to launch their own wallet.”

TRUMP trades at $11.09 in the one-week chart. Source: TRUMPUSDT on TradingView

Featured Image from Unsplash.com, Chart from TradingView.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 5, 2025 0 comments
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